Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
16L G40 nerquen (Axis) vs. Gamerman01 (Allies) Balanced mode (-4 allied NOs)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Hopei to Burma
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Hopei to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers and 1 mech_infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 marine
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Kwangsi to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Malaya to French Indo China
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
3 artilleries and 2 marines placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total -
that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Hopei to Burma
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Hopei to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers and 1 mech_infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 marine
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Kwangsi to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Malaya to French Indo China
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
3 artilleries and 2 marines placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Hopei to Burma
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Hopei to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers and 1 mech_infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 marine
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Kwangsi to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Malaya to French Indo China
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
3 artilleries and 2 marines placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
please use the last post
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that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…
Man I have been waiting for an actual mistake all game :-)
Now to look at your move and see what happened…… -
man, Japan is tough… attacked wild on all fronts, enemies’ income is just no match to mine, annoying Siberians … you were probably right I should have cleared them last turn, at least I would have 1 front less to care about…
Not the way Pearl went - the dice proved you a genius!
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ok… lets see if those new Japanese marines are any good, I am going to buy some, hope they fight like gods…
Well I hope they fight the same way my American marines fought to defend Normandy! :lol:
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that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…
Man I have been waiting for an actual mistake all game :-)
Now to look at your move and see what happened……I just felt too cocky in that battle (or too desperate),
Man, Allies are just dominating on all fronts, Japan’s economy is a joke now, not sure what went wrong in the game, I have been trying hard to negate most of the new NO’s to bring it as close to OOB as possible, still this is very different experience to OOB(+bid) game. I am still enjoying the onslaught here. New china is huge actually, how naive I was thinking, like nah I simply leave 1 inf behind everywhere… did not realize how much is Japan missing that infantry on the front…
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Maybe they did too good of a job in turning it toward historical accuracy……
Come to think of it, how much battling was there between India and Japan? :-PMan, you are doing way better than in my other ongoing game which is at the same point - early round 5. Feel free to take a look
I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around. Maybe you’re just talking about the Pacific side of the board? Italy’s going crazy -
Maybe they did too good of a job in turning it toward historical accuracy……
Come to think of it, how much battling was there between India and Japan? :-PMan, you are doing way better than in my other ongoing game which is at the same point - early round 5. Feel free to take a look
I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around. Maybe you’re just talking about the Pacific side of the board? Italy’s going crazydude. i’m sitting right here. . .
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Man, you are doing way better than in my other ongoing game which is at the same point - early round 5. Feel free to take a look
I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around. Maybe you’re just talking about the Pacific side of the board? Italy’s going crazyItaly is definitely more fun to play now, still Europe is challenged heavily, Germany is sending less and less to the east… still I am not throwing the towel yet, at least those Russians seem to retreat pretty cowardly (so far)… maybe they can’t really fight and my Italian scouts will push them all the way to Siberia.
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Maybe they did too good of a job in turning it toward historical accuracy……
Come to think of it, how much battling was there between India and Japan? :-PMan, you are doing way better than in my other ongoing game which is at the same point - early round 5. Feel free to take a look
I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around. Maybe you’re just talking about the Pacific side of the board? Italy’s going crazydude. i’m sitting right here. . .
whoops, China somehow got out of control there… but I mean it is damn hard to play against your allies Gamer, even if the rules were balanced. Anyway, the balanced mod is fun. Nations that often have very limited options in the standard bid game (Italy, Russia, China) have here actually lot of fun. Good thing is the mod is getting played massively now, so the balance can be tweaked.
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dude. i’m sitting right here. . .
Hey now, all I said is he’s doing way better than my other game - hehe - am I wrong? :-)
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whoops, China somehow got out of control there… but I mean it is damn hard to play against your allies Gamer, even if the rules were balanced. Anyway, the balanced mod is fun. Nations that often have very limited options in the standard bid game (Italy, Russia, China) have here actually lot of fun. Good thing is the mod is getting played massively now, so the balance can be tweaked.
Still there, kid?
Balance mod is several big steps in the right direction. You’re right about opening up options. I can’t very well contain Italy, though somehow I did it vs. kid. Still there, kid? :wink:Now imagine if I had those 3 NO’s….
Which… I have all 4 of them vs. kid, so yeah, apples and oranges. Still there kid?
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Once again I am questioning the conventional wisdom of attacking 97 UK1 in 2nd edition anyway…. I mean… having that carrier in the Indian Ocean is awesome
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OOOOHH man!!! My marine took down a bomber! Woohoo!!!
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One of the things I love about Allies in this version is the USA can air strike Japan units in China and every hit makes a Chinaman pop up…. Though I don’t think I’ve even pulled that off yet. Man, just imagine some US bombers and fighters in East Asia… havoc
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Aw, man, what is wrong with me. I meant to attack the destroyer in 93 with a sub and 2 fighters from Gibraltar
Assuming you allow….
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Malaya
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
Americans win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Malta
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Malta from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Malta to Algeria
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Korea to Amur
2 fighters moved from Yakut S.S.R. to Amur
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 marine placed in Eastern United States
2 fighters and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,5,3,3,3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 76
EDIT: Turning off Edit Mode