Please use second map
16L G40 nerquen (Axis) vs. Gamerman01 (Allies) Balanced mode (-4 allied NOs)
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Eh, I see the dice went fine for you……
I only have two transports with Britain - I’ll be looking to ramp that up hopefully
Russian wall is my biggest strength at this point I think… But you have pretty much all the Russian NO’s stopped which is a good accomplishment -
Russians NO’s are pretty annoying also… if Germany does not pay attention it is easily an extra +7 IPC/turn for Russia… which is huge… so from the very beginning I thought Germany has to invest fully in land units, no fancy naval or bomber purchases… also I tried a late DOW to minimize the time Russia gets those extra NO’s money, still Russia looks super strong…
now UK/USA starts to be pretty annoying in Atlantic… not sure how long will I be able to fend them off
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Please 1 small non-combat edit (shall not interfere with your Russian planning) 1 mech from W Germany into Northern Italy. Hope it is fine. cheers
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Russians NO’s are pretty annoying also… if Germany does not pay attention it is easily an extra +7 IPC/turn for Russia… which is huge…
Exactly. Big reason I felt it was fair to give up 4 NO’s
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I will definitely allow the edit, no worrying
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 aaGun moved from Smolensk to Russia
2 aaGuns, 5 artilleries and 9 infantry moved from Ukraine to Rostov
6 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Caucasus to Rostov
1 submarine moved from 91 Sea Zone to 92 Sea Zone
14 artilleries moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Amur to Korea
1 armour moved from Vologda to Russia
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Smolensk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
25 infantry moved from Bryansk to RussiaPlace Units - Russians
5 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
Oh, I reloaded after making the edit so it’s not there.
You can edit the mech to North Italy -
man, Japan is tough… attacked wild on all fronts, enemies’ income is just no match to mine, annoying Siberians … you were probably right I should have cleared them last turn, at least I would have 1 front less to care about…
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ok… lets see if those new Japanese marines are any good, I am going to buy some, hope they fight like gods…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Hopei to Burma
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Hopei to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers and 1 mech_infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 marine
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Kwangsi to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Malaya to French Indo China
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
3 artilleries and 2 marines placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total -
that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Hopei to Burma
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Hopei to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers and 1 mech_infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 marine
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Kwangsi to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Malaya to French Indo China
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
3 artilleries and 2 marines placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 2 marines, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Hopei to Burma
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Hopei to Malaya
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers and 1 mech_infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 marine
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 marine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Siam
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Japan to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from Kwangsi to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from Malaya to French Indo China
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
3 artilleries and 2 marines placed in Japan
3 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
please use the last post
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that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…
Man I have been waiting for an actual mistake all game :-)
Now to look at your move and see what happened…… -
man, Japan is tough… attacked wild on all fronts, enemies’ income is just no match to mine, annoying Siberians … you were probably right I should have cleared them last turn, at least I would have 1 front less to care about…
Not the way Pearl went - the dice proved you a genius!
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ok… lets see if those new Japanese marines are any good, I am going to buy some, hope they fight like gods…
Well I hope they fight the same way my American marines fought to defend Normandy! :lol:
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that did not go as expected… actually a big mistake to press that Burma battle once my infantry died… well everyone learns from his mistakes…
Man I have been waiting for an actual mistake all game :-)
Now to look at your move and see what happened……I just felt too cocky in that battle (or too desperate),
Man, Allies are just dominating on all fronts, Japan’s economy is a joke now, not sure what went wrong in the game, I have been trying hard to negate most of the new NO’s to bring it as close to OOB as possible, still this is very different experience to OOB(+bid) game. I am still enjoying the onslaught here. New china is huge actually, how naive I was thinking, like nah I simply leave 1 inf behind everywhere… did not realize how much is Japan missing that infantry on the front…
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Maybe they did too good of a job in turning it toward historical accuracy……
Come to think of it, how much battling was there between India and Japan? :-PMan, you are doing way better than in my other ongoing game which is at the same point - early round 5. Feel free to take a look
I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around. Maybe you’re just talking about the Pacific side of the board? Italy’s going crazy -
Maybe they did too good of a job in turning it toward historical accuracy……
Come to think of it, how much battling was there between India and Japan? :-PMan, you are doing way better than in my other ongoing game which is at the same point - early round 5. Feel free to take a look
I’d love to talk about what happened in this game any time - I do feel like it’s still a dogfight and I’m trying to turn things around. Maybe you’re just talking about the Pacific side of the board? Italy’s going crazydude. i’m sitting right here. . .