Scramble from Rome?
16l Tech tokens snake11eyes (axis) v mrroboto (allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 fighter and 2 submarines
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns, 2 armour and 2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Greater Southern Germany
1 aaGun and 4 infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
9 transports moved from 111 Sea Zone to 112 Sea Zone
8 artilleries moved from Western Germany to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
8 artilleries, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
8 artilleries, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
4 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
6 armour, 3 artilleries and 8 infantry moved from Scotland to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 11 artilleries, 4 bombers, 4 fighters, 17 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 26 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 11 artilleries, 1 fighter, 17 infantry and 1 mech_infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 26 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
3 fighters and 5 tactical_bombers moved from United Kingdom to Holland Belgium
2 mech_infantrys moved from Holland Belgium to Germany
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
6 aaGuns, 2 artilleries and 6 infantry moved from Poland to Germany
4 infantry moved from Bulgaria to Yugoslavia
3 armour moved from Romania to Greater Southern Germany
6 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
10 artilleries placed in Germany
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 artilleries moved from Karelia to Finland
Russians take Finland from Germans
3 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from GermansCombat - Russians
Russians creates battle in territory 109 Sea ZoneNon Combat Move - Russians
4 aaGuns, 7 artilleries and 25 infantry moved from Eastern Poland to Romania
2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Romania
3 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Russia to Belarus
3 artilleries moved from Ukraine to Bessarabia
6 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Kwangsi to India
2 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from RussiansCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
4 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsi to Hunan
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 armour moved from Shan State to Szechwan
2 bombers moved from India to Hunan
1 fighter and 3 tactical_bombers moved from Burma to Hunan
1 aaGun and 5 infantry moved from Suiyuyan to ShensiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier and 3 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 3 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tobruk to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 80 Sea ZonePlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour, 2 artilleries and 7 infantry moved from Greater Southern Germany to Slovakia HungaryCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Slovakia Hungary
Italians attack with 2 armour, 2 artilleries and 7 infantry
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Slovakia Hungary from Russians with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
4 aaGuns moved from Greater Southern Germany to Slovakia Hungary
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
3 transports placed in 93 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 artilleries, 1 destroyer and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to Poland
2 armour moved from United Kingdom to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 armour moved from 87 Sea Zone to French West Africa
2 fighters and 1 tactical_bomber moved from Holland Belgium to Poland
2 bombers moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Holland Belgium to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 109 Sea Zone from Russians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Morocco
Battle in French West Africa
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Morocco from French, taking French West Africa from French, taking Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary
3 armour moved from Greater Southern Germany to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
6 aaGuns and 2 mech_infantrys moved from Germany to Slovakia Hungary
4 infantry moved from Yugoslavia to Slovakia Hungary
2 bombers moved from 114 Sea Zone to Slovakia Hungary
4 armour moved from United Kingdom to 110 Sea Zone
4 armour, 1 carrier, 1 cruiser and 7 transports moved from 110 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 armour and 4 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway
2 bombers moved from 109 Sea Zone to Norway
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
12 artilleries and 6 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
10 artilleries placed in Germany
1 destroyer placed in 113 Sea Zone
2 armour and 7 infantry placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Improved Artillery SupportActivate Technology - Russians
Russians activating Improved Artillery SupportPurchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Poland
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from GermansCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to Romania
3 artilleries moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
3 artilleries and 3 mech_infantrys moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Poland to Romania
3 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Kansu
2 aaGuns moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
10 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 factory_minor placed in Romania
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 1 submarine; Remaining resources: 2 techTokens; 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 tactical_bombers moved from Hunan to Suiyuyan
2 bombers moved from Hunan to India
2 artilleries and 2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Dutch New Guinea
Battle in Suiyuyan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Suiyuyan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
retreated to Burma
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 tactical_bombers moved from Suiyuyan to Shensi
1 infantry moved from Sikang to Shensi
1 armour moved from Szechwan to Shensi
4 infantry moved from Jehol to Chahar
2 aaGuns and 1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Philippines
1 fighter and 1 tactical_bomber moved from Java to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Amur to Manchuria
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 fighters and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 69 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
I have to admit, you’re playing Japan really strong. Amazing.
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Thank you. It’s certainly tough with all of the U.S’s might tossed at them lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Italian Somaliland to Kenya
2 fighters and 1 tactical_bomber moved from Persia to India
2 aaGuns, 5 artilleries and 18 infantry moved from India to Burma
1 infantry moved from Trans-Jordan to EgyptTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 armour, 1 artillery and 5 infantry moved from Slovakia Hungary to PolandCombat - Italians
Battle in Algeria
Battle in Tunisia
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Algeria from French, taking Tunisia from French, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Italians attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 2 infantry and 3 mech_infantrys
Italians win, taking Poland from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 carrier and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
2 tactical_bombers moved from Slovakia Hungary to Bulgaria
4 armour moved from Norway to Karelia
Germans take Finland from Russians
2 bombers moved from Norway to Karelia
4 infantry moved from Norway to 113 Sea Zone
7 infantry moved from Western Germany to 113 Sea Zone
11 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
11 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 113 Sea Zone to Novgorod
2 bombers moved from Slovakia Hungary to KareliaCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 7 transports
Russians defend with 1 submarine
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 7 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 11 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 4 armour and 4 bombers
Russians defend with 3 artilleries and 3 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is -12
Casualties for Germans: 4 armour and 1 bomber
Casualties for Russians: 3 artilleries and 3 mech_infantrys
Battle in Bulgaria
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bulgaria from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
10 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia Hungary
2 bombers moved from Karelia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Norway to Slovakia Hungary
2 tactical_bombers moved from Bulgaria to Slovakia Hungary
1 armour moved from Morocco to Tunisia
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 68 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to France
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Novgorod to 115 Sea Zone
1 bomber moved from Karelia to NorwayPlace Units - Germans
1 armour, 4 artilleries and 5 infantry placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Russians spend 5 on tech rollsPurchase Units - Russians
Russians buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Romania to Bulgaria
1 fighter moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Romania to Yugoslavia
2 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 artillery and 3 infantry moved from Romania to Eastern PolandCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bulgaria from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
4 mech_infantrys moved from Russia to Bryansk
10 infantry moved from Novosibirsk to Vologda
4 infantry moved from Central Mongolia to DzavhanPlace Units - Russians
1 artillery and 2 infantry placed in Romania
3 armour placed in Ukraine
Russians undo move 1.
3 infantry placed in Romania
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy BomberActivate Technology - Japanese
Japanese activating Heavy BomberPurchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
3 infantry moved from Shensi to Tsinghai
1 fighter and 3 tactical_bombers moved from Shensi to Tsinghai
2 bombers moved from Yunnan to Tsinghai
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from Philippines to New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 tactical_bomber moved from Philippines to Dutch New Guinea
1 fighter moved from Philippines to 34 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 tactical_bomber
EDIT: Adding units owned by Japanese to New Guinea: 1 artillery
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Turning off Edit Mode
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
3 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 mech_infantry moved from Kweichow to Shensi
2 bombers, 1 fighter and 3 tactical_bombers moved from Tsinghai to Shensi
2 mech_infantrys moved from Kiangsu to Hunan
3 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Chahar to Suiyuyan
2 aaGuns and 1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
3 transports moved from 35 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 12 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
6 artilleries and 17 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 6 artilleries and 17 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 6 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 19 PUs total