@Ghostglider I forgot to put a UK destroyer in SZ91 just before Italy’s turn. Are you ok with such an edit?
16L MrRoboto (Axis) vs Infrastructure (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
4 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
2 artilleries and 6 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
4 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber and 1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Yunnan to IndiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 armour, 1 artillery and 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in India
Japanese attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
8 armour and 6 mech_infantrys moved from Burma to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
2 battleships, 4 carriers, 2 cruisers and 9 submarines moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Malaya
1 armour moved from Malaya to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
What happened with the edit in sz44?
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Ah sorry, I should have explained.
My pc crashed, after already doing that battle. You can check your dice emails, should have received something. Originally you didn’t destroy the destroyer
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figured it was something like that!
Thanks. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Morocco to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 mech_infantrys moved from Eastern Persia to India
2 bombers moved from Iraq to India
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from New Guinea to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 transport owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in India
Americans attack with 2 bombers and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 bombers and 2 mech_infantrys in India, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in India, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in India
Americans roll dice for 2 bombers and 2 mech_infantrys in India, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in India, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in India
Americans win, taking India from Japanese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
2 bombers moved from India to Eastern Persia
2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
1 fighter moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Morocco
1 bomber moved from 104 Sea Zone to Morocco
1 carrier and 6 destroyers moved from 91 Sea Zone to 87 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 87 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 submarines moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 87 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 87 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 infantry and 2 mech_infantrys placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Bryansk to BelarusCombat - British
British creates battle in territory 105 Sea Zone
Battle in Belarus
British attack with 3 infantry
Germans defend with 1 artillery
British roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the British lost in Belarus
British roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Belarus
British win, taking 105 Sea Zone from Italians, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantryNon Combat Move - British
3 infantry moved from Caucasus to Kazakhstan
1 armour and 5 mech_infantrys moved from Kazakhstan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Turkmenistan to India
6 aaGuns, 1 artillery, 4 fighters, 24 infantry and 5 mech_infantrys moved from West India to India
1 bomber moved from Eastern Persia to India
1 artillery, 2 infantry and 1 marine moved from Eastern Persia to West India
2 marines moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 79 Sea Zone to West India
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
6 infantry moved from Trans-Jordan to Iraq
1 aaGun, 4 infantry and 1 mech_infantry moved from Iraq to Persia
4 artilleries and 1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
British undo move 4.
British undo move 2.
1 artillery and 2 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
Hey there!
Sorry for the inconvenience, but i will be traveling for work the next 7 days and will not be able to make any moves.Sorry for the inconvenience!
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no problem at all!
Have fun and success and cya later.
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You know what? On second thought, I’m gonna concede this. It’s a good opportunity.
I have no chance to spin this around, you’re making too much money while having too many troops already in position in every important place.Good game!
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Thank you!
I had quite a bit of luck in both these games early where it is most important. These were my first games of balanced and can tell your a skilled player, so feel quite lucky.Thanks again.
Lets play again when we reach the right number of games! -
Thanks for the praise, I feel honored.
Sure, let’s play again later.





