@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Americans
2 infantry moved from Rostov to Caucasus
1 bomber moved from Yugoslavia to Caucasus
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from France to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
Scramble to 110? Thx -
no thanks!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Americans
2 infantry moved from Rostov to Caucasus
1 bomber moved from Yugoslavia to Caucasus
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from France to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Still gotta do non-coms… The enemy is everywhere!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 fighter, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Americans
2 infantry moved from Rostov to Caucasus
1 bomber moved from Yugoslavia to Caucasus
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from France to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 4 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 1/2 hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from Southern France to Spain
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Spain
1 bomber moved from 110 Sea Zone to France
1 mech_infantry moved from France to Spain
2 mech_infantrys moved from Northern Italy to Spain
2 armour moved from France to Spain
3 infantry moved from Switzerland to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bulgaria
3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Romania to Greece
1 armour moved from Romania to Greece
1 artillery moved from Belarus to Novgorod
3 armour and 1 mech_infantry moved from Belarus to Romania
3 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Caucasus to Yugoslavia
1 infantry moved from Eastern Poland to Romania
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Sweden to Karelia
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Sweden to Finland
1 armour moved from Belarus to Romania
Place Units - Germans
3 mech_infantrys placed in Yugoslavia
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in France
3 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 4 infantry and 1 mech_infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Romania : 4 armour, 1 infantry and 1 mech_infantry
Poland : 3 infantry
Germany : 1 factory_major and 3 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 infantry
Bryansk : 1 flag, 1 armour and 1 artillery
Rostov : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 2 artilleries and 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 1 artillery and 4 infantry
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag, 1 infantry
Portugal : 1 flag, 1 mech_infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 transport
95 Sea Zone : 1 carrier and 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 armour and 2 mech_infantrys
Sweden : 1 flag, 2 infantry
Yugoslavia : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
Spain : 2 armour, 3 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
91 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 81
Russians : 12 / 19
Japanese : 52 / 56
Americans : 54 / 72
Chinese : 9 / 17
British : 39 / 37
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
3 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Turkey to Caucasus
8 artilleries and 17 infantry moved from Russia to Bryansk
1 infantry moved from Tsagaan Olom to Central Mongolia
Russians take Central Mongolia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
3 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Turkey to Caucasus
8 artilleries and 17 infantry moved from Russia to Bryansk
1 infantry moved from Tsagaan Olom to Central Mongolia
Russians take Central Mongolia from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 8 artilleries and 17 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Bryansk from Germans with 8 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 aaGun, 2 artilleries and 10 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Tsagaan Olom to Olgiy
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Hey Odonis, heading to Vegas today, will be back Monday the 11th, so I’ll post shortly after that.
Cheers and thanks !
sure - enjoy and good luck if you’re hitting the tables!
Not much luck with cards in Vegas - let’s see how the dice treat me? 8-)
I’ll get at this tonight and see if Japan can hold/recover some of its stuff….
Cheers!
More delay, work crazy - will get to this tonight later -
no worries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 armour moved from Kwangsi to Anhwe
2 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Chahar to Shensi
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 37 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 battleship
Casualties for Japanese: 1 tactical_bomber
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Kwangtung to French Indo China
1 armour moved from Hunan to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Shensi to Chahar
1 aaGun moved from Chahar to Anhwe
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun and 1 tactical_bomber
Anhwe : 1 flag, 1 aaGun and 1 armour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
New Britain : 1 flag, 2 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 artillery
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
35 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 54 / 81
Russians : 17 / 19
Japanese : 57 / 57
Americans : 54 / 72
Chinese : 6 / 17
British : 39 / 37
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from United Kingdom to Portugal
1 bomber moved from Burma to Kwangtung
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from United Kingdom to Portugal
1 bomber moved from Burma to Kwangtung
1 submarine moved from 8 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Portugal
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Kwangtung to Philippines
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 2 carriers, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries, 2 fighters and 6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Portugal to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 artilleries, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 artillery and 5 infantry moved from Shan State to French Indo China
2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Turkey to Greece
3 mech_infantrys moved from Iraq to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 artillery and 5 infantry moved from Shan State to French Indo China
2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Turkey to Greece
3 mech_infantrys moved from Iraq to Greece
Combat - British
Battle in Greece
British attack with 2 armour, 1 bomber, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys; Italians defend with 1 aaGun, 2 armour and 2 artilleries
British win, taking Greece from Italians with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 5 mech_infantrys
Casualties for Italians: 1 aaGun, 2 armour and 2 artilleries
Battle in French Indo China
British attack with 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
1 aaGun moved from Shan State to Yunnan
1 aaGun moved from Burma to India
2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Persia to Turkey
3 infantry moved from Iraq to Turkey
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Turkey
1 artillery moved from Mozambique to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Mozambique to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Turkey
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 39 PUs (2 lost to blockades); end with 40 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from France to Gibraltar