Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Sorry - the correct order should be
fighter, fighter, carrier, the last one to lose is cruiser
The Europe theatre is getting intense…
If you attack Germany ship in sz5, the OOL (order of loss) would be:
fighter
fighter
cruiser
carrierCheers
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 5 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Algeria
1 artillery moved from Libya to Algeria
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Algeria
British attack with 1 armour and 1 artillery
Germans defend with 1 armour
British roll dice for 1 armour and 1 artillery in Algeria, round 2 : 1/2 hits
Germans roll dice for 1 armour in Algeria, round 2 : 0/1 hits
1 armour owned by the Germans lost in Algeria
British win, taking Algeria from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 battleship and 1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from Persia to India
1 infantry moved from Caucasus to Persia
Place Units - British
2 armour and 1 infantry placed in India
3 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Territory Summary for British :
6 Sea Zone : 1 battleship and 1 destroyer
35 Sea Zone : 1 cruiser
Algeria : 1 flag, 1 armour and 1 artillery
India : 1 aaGun, 3 armour, 1 factory and 4 infantry
Libya : 1 flag
New Guinea : 1 flag, 2 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Western Australia : 1 infantry
Western Canada : 1 infantry
Production/PUs Summary :
Russians : 21 / 25
Germans : 40 / 41
British : 33 / 33
Japanese : 31 / 33
Americans : 43 / 43
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Burma to India
2 fighters moved from 47 Sea Zone to India
1 fighter moved from French Indo-China Thailand to India
1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 47 Sea Zone to 35 Sea Zone
1 carrier moved from 47 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to India
1 bomber moved from Manchuria to India
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Kwangtung
1 artillery moved from Yunnan to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Kwangtung, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Kwangtung
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Kwangtung, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in India
Japanese attack with 2 artilleries, 3 bombers, 3 fighters and 3 infantry
British defend with 1 aaGun, 3 armour, 1 factory and 4 infantry
AA fire in India : 0/3 hits
Japanese roll dice for 2 artilleries, 3 bombers, 3 fighters and 3 infantry in India, round 2 : 7/11 hits
British roll dice for 1 aaGun, 3 armour and 4 infantry in India, round 2 : 2/7 hits
4 infantry owned by the British, 2 armour owned by the British, 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 bombers, 3 fighters and 1 infantry in India, round 3 : 4/9 hits
British roll dice for 1 armour in India, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 2 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 3 armour and 4 infantry
Non Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 carrier moved from 47 Sea Zone to 61 Sea Zone
1 battleship moved from 62 Sea Zone to 61 Sea Zone
2 fighters moved from Kwangtung to 61 Sea Zone
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Manchuria to Yunnan
3 bombers moved from India to Burma
1 fighter moved from Yunnan to Burma
1 submarine moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from India to Burma
1 infantry moved from French Indo-China Thailand to Yunnan
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs total
Territory Summary for Japanese :
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
61 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Anhwei : 1 flag
Burma : 1 flag, 3 bombers and 2 fighters
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
India : 1 flag, 2 artilleries and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 factory and 2 infantry
Kwangtung : 2 artilleries and 2 infantry
Manchuria : 1 factory
Okinawa : 1 infantry
Philippine Islands : 1 infantry
Sinkiang : 1 flag, 2 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 2 infantry
Yunnan : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 19 / 25
Germans : 40 / 41
British : 30 / 33
Japanese : 40 / 42
Americans : 39 / 43
You might make a believer out of me yet. Haha. We’ll see if I can pull out of this hole.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 armour moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 13 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to United Kingdom
1 infantry moved from 6 Sea Zone to United Kingdom
1 armour moved from 6 Sea Zone to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 aaGun moved from Western United States to Western Canada
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 11 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
2 transports placed in 56 Sea Zone
2 armour, 1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Territory Summary for Americans :
6 Sea Zone : 1 destroyer and 2 transports
47 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 cruiser and 2 transports
Alaska : 2 fighters and 1 infantry
Borneo : 1 flag, 1 infantry
Eastern United States : 1 factory
Evenki National Okrug : 1 fighter
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco : 1 flag
Solomon Islands : 1 flag
United Kingdom : 1 armour, 1 artillery, 4 bombers and 1 infantry
Western Canada : 1 aaGun
Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Production/PUs Summary :
Russians : 19 / 25
Germans : 40 / 41
British : 30 / 33
Japanese : 36 / 42
Americans : 43 / 43
Dice Statistics:
Total
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
3 infantry moved from Caucasus to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 3 artilleries and 3 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 2 armour in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 1 artillery, 1 factory and 4 infantry
Evenki National Okrug : 3 infantry
Russia : 1 factory and 4 infantry
West Russia : 1 flag, 1 armour, 3 artilleries and 1 infantry
Production/PUs Summary :
Russians : 21 / 21
Germans : 38 / 41
British : 30 / 33
Japanese : 36 / 42
Americans : 43 / 43
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 37 PUs;
Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
4 fighters moved from Norway to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to West Russia
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to West Russia
Hey,
I am launching a sea attack…I attack the sea zone with 5 fighters, 1 cruiser, 1 submarine, and 1 carrier
Meanwhile you have 1 US destroyer, 1 UK destroyer, 1 UK battleship and 1 Russia submarine
Would you like to submerge your Russia submarine or do you choose to fight?
And what would be your order of loss?
Keep everything there and just take losses as game does to preserve higher rolls.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 37 PUs;
Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
4 fighters moved from Norway to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to West Russia
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to West Russia
Combat - Germans
Battle in West Russia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
Russians defend with 1 armour, 3 artilleries and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in West Russia, round 2 : 2/8 hits
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 2 : 2/5 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in West Russia, round 3 : 4/6 hits
Russians roll dice for 1 armour and 2 artilleries in West Russia, round 3 : 0/3 hits
1 armour owned by the Russians and 2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 5 fighters and 1 submarine
British defend with 1 battleship and 1 destroyer; Russians defend with 1 submarine; Americans defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 5 fighters in 6 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 5 fighters in 6 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the Germans and 1 submarine owned by the Russians lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 1 cruiser and 5 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier and 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Germans
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
5 fighters moved from 6 Sea Zone to Karelia S.S.R.
2 infantry moved from Germany to Poland
3 infantry moved from France to Germany
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from West Russia to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Norway to Finland
1 bomber moved from West Russia to Germany
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Territory Summary for Germans :
5 Sea Zone : 3 transports
6 Sea Zone : 1 cruiser
14 Sea Zone : 1 battleship
Finland : 1 aaGun
Germany : 2 bombers, 1 factory and 9 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 5 fighters and 7 infantry
Poland : 1 aaGun, 1 fighter and 2 infantry
West Russia : 1 artillery and 3 infantry
Production/PUs Summary :
Russians : 19 / 21
Germans : 40 / 40
British : 30 / 33
Japanese : 36 / 42
Americans : 43 / 43
Hey… I let the Russia submarine took the 2nd hit - if you feel the Submarine should submerge instead feel free to put it back to the sea.
The Europe theatre’s pace is going really fast!
thats fine
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 armour moved from Algeria to Egypt
1 artillery moved from Algeria to Libya
Place Units - British
2 bombers and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Territory Summary for British :
Algeria : 1 flag
Egypt : 1 armour
Libya : 1 flag, 1 artillery
New Guinea : 1 flag, 2 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 2 artilleries, 3 bombers, 1 factory and 8 infantry
Western Australia : 1 infantry
Western Canada : 1 infantry
Production/PUs Summary :
Russians : 19 / 21
Germans : 40 / 40
British : 30 / 30
Japanese : 36 / 42
Americans : 43 / 43
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 61 Sea Zone to 47 Sea Zone
1 submarine moved from 61 Sea Zone to 47 Sea Zone
1 carrier moved from 61 Sea Zone to 47 Sea Zone
2 bombers moved from Burma to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Evenki National Okrug
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Burma to Borneo
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from India to Persia
2 fighters moved from 35 Sea Zone to 47 Sea Zone
2 fighters moved from 61 Sea Zone to 47 Sea Zone
1 fighter moved from Burma to Persia
1 fighter moved from Burma to 47 Sea Zone
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour, 2 bombers and 3 infantry
Russians defend with 3 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 armour, 2 bombers and 3 infantry in Evenki National Okrug, round 2 : 3/6 hits
Russians roll dice for 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Evenki National Okrug, round 3 : 1/5 hits
Russians roll dice for 1 fighter in Evenki National Okrug, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 fighter
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 transport
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 5 fighters and 1 transport in 47 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 5 fighters and 1 transport in 47 Sea Zone, round 3 : 4/9 hits
Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 47 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 47 Sea Zone
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 2 battleships, 2 carriers, 4 fighters and 1 transport remaining. Battle score for attacker is 59
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 fighter in Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from 61 Sea Zone to Kwangtung
2 armour moved from 61 Sea Zone to Kwangtung
1 bomber moved from Borneo to Burma
2 bombers moved from Evenki National Okrug to Szechwan
1 fighter moved from Persia to Szechwan
4 fighters moved from 47 Sea Zone to Burma
Place Units - Japanese
1 armour and 2 infantry placed in India
Japanese undo move 1.
2 armour and 1 infantry placed in India
2 armour and 1 infantry placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
2 units repaired.
Territory Summary for Japanese :
47 Sea Zone : 2 battleships, 2 carriers and 1 transport
61 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 2 infantry
Burma : 1 flag, 1 bomber and 4 fighters
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 armour and 2 infantry
India : 1 flag, 2 armour, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 2 armour and 2 infantry
Manchuria : 2 armour, 1 factory and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery
Philippine Islands : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 artilleries, 2 bombers, 1 fighter and 3 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 15 / 21
Germans : 40 / 40
British : 29 / 30
Japanese : 45 / 45
Americans : 39 / 43
I concede. Good game!
I think my chances are slim that I can pull out of the hole. Looks like Russia will fall soon. With India gone and the US floundering it looks grim for the Allies.
Let’s switch sides and start a new game!
Thanks and good game! :-D I will start a new thread