TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Anzac from sz50: 2 Transports
EDIT: Adding units owned by Anzac to sz81: 2 Transports
EDIT: Removing units owned by Anzac from N.Australia: 1 Artillery
EDIT: Removing units owned by Anzac from Derby: 1 Tank
EDIT: Removing units owned by Anzac from Derby: 2 Marines
EDIT: Adding units owned by Anzac to Sarong: 1 Artillery, 2 Marines and 1 Tank
EDIT: Turning off Edit Mode
1 EarlyFighter moved from New Guinea to Sarong
1 Infantry moved from Lambok to Bali
Anzac take Bali from Thai
1 Cruiser and 1 Transport moved from sz57 to sz50
1 Cruiser moved from sz37 to sz51
1 Infantry moved from W.Australia to sz51
1 Infantry moved from Derby to sz50
2 Infantry moved from Derby to sz50
1 Cruiser and 1 Infantry moved from sz51 to sz50
4 Infantry moved from sz50 to Flores
2 EarlyFighters moved from sz57 to sz59
1 Battleship moved from sz57 to sz50
1 Artillery moved from Lambok to sz57
1 Artillery and 1 Transport moved from sz57 to sz50
1 Infantry moved from Derby to sz50
1 Artillery and 1 Infantry moved from sz50 to Flores
1 Fighter moved from sz57 to sz58
1 Carrier moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Fighter, 2 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Artillery and 5 Infantry
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Anzac roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 1 Artillery and 5 Infantry in Flores, round 2 : 0/6 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 2 : 0/2 hits
Anzac roll dice for 1 Artillery and 5 Infantry in Flores, round 3 : 0/6 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 3 : 2/2 hits
2 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Artillery and 3 Infantry in Flores, round 4 : 0/4 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 4 : 1/2 hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Artillery and 2 Infantry in Flores, round 5 : 1/3 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Flores, round 5 : 0/2 hits
1 Artillery owned by the Yamamoto lost in Flores
Anzac roll dice for 1 Artillery and 2 Infantry in Flores, round 6 : 0/3 hits
Yamamoto roll dice for 1 Tank in Flores, round 6 : 0/1 hits
Anzac roll dice for 1 Artillery and 2 Infantry in Flores, round 7 : 1/3 hits
Yamamoto roll dice for 1 Tank in Flores, round 7 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Anzac: 4 Infantry
Battle in sz59
Anzac attack with 2 EarlyFighters
Yamamoto defend with 1 B.Transport
Anzac roll dice for 2 EarlyFighters in sz59, round 2 : 0/2 hits
Yamamoto roll dice for 1 B.Transport in sz59, round 2 : 0/1 hits
Anzac roll dice for 2 EarlyFighters in sz59, round 3 : 1/2 hits
Yamamoto roll dice for 1 B.Transport in sz59, round 3 : 1/1 hits
1 B.Transport owned by the Yamamoto and 1 EarlyFighter owned by the Anzac lost in sz59
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 B.Transport
Casualties for Anzac: 1 EarlyFighter
Battle in sz58
Anzac attack with 1 Fighter
Yamamoto defend with 1 B.Transport
Anzac roll dice for 1 Fighter in sz58, round 2 : 0/1 hits
Yamamoto roll dice for 1 B.Transport in sz58, round 2 : 0/1 hits
Anzac roll dice for 1 Fighter in sz58, round 3 : 0/1 hits
Yamamoto roll dice for 1 B.Transport in sz58, round 3 : 0/1 hits
Anzac roll dice for 1 Fighter in sz58, round 4 : 1/1 hits
Yamamoto roll dice for 1 B.Transport in sz58, round 4 : 0/1 hits
1 B.Transport owned by the Yamamoto lost in sz58
Anzac win with 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in Sarong
Anzac attack with 1 Artillery, 1 EarlyFighter, 2 Marines and 1 Tank
Yamamoto defend with 1 Artillery, 2 Infantry and 2 Tanks
Anzac roll dice for 1 Artillery, 1 EarlyFighter, 2 Marines and 1 Tank in Sarong, round 2 : 1/5 hits
Yamamoto roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Sarong, round 2 : 2/5 hits
1 Infantry owned by the Yamamoto, 1 EarlyFighter owned by the Anzac and 1 Marine owned by the Anzac lost in Sarong
Anzac roll dice for 1 Artillery, 1 Marine and 1 Tank in Sarong, round 3 : 1/3 hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Sarong, round 3 : 1/4 hits
1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in Sarong
Anzac roll dice for 1 Artillery and 1 Tank in Sarong, round 4 : 1/2 hits
Yamamoto roll dice for 1 Artillery and 2 Tanks in Sarong, round 4 : 1/3 hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sarong
Anzac roll dice for 1 Tank in Sarong, round 5 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Sarong, round 5 : 1/2 hits
1 Tank owned by the Anzac lost in Sarong
Yamamoto win with 2 Tanks remaining. Battle score for attacker is -15
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Casualties for Anzac: 1 Artillery, 1 EarlyFighter, 2 Marines and 1 Tank
Non Combat Move - Anzac
2 Artillerys moved from Darwin to Derby
1 Infantry moved from N.Australia to Derby
1 EarlyFighter moved from sz59 to sz57
1 Fighter moved from sz58 to sz57
Place Units - Anzac
1 Artillery and 1 Marine placed in Darwin
1 Artillery placed in Darwin
1 Fighter and 2 Infantry placed in Melbourne
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs total
Production/PUs Summary :
Yamamoto : 99 / 101
Chinese : 21 / 22
Hisaichi : 64 / 65
Dutch : 3 / 0
Thai : 13 / 14
British : 44 / 44
Anzac : 29 / 29
Americans : 76 / 78
Masaharu : 31 / 35
Russians : 27 / 26
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
1 Infantry moved from Adak to sz4
1 Infantry moved from Umnak to sz4
2 Infantry moved from Alaska to sz4
1 B.Transport and 4 Infantry moved from sz4 to sz7
4 Infantry moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
1 Submarine moved from sz49 to sz46
2 Bombers moved from Bikini to sz46
Purchase Units - Americans
Americans buy 2 Carriers, 2 Destroyers, 1 Fighter, 1 Marine, 1 S.Sub, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz46
Americans attack with 2 Bombers and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in sz46, round 2 : 0/1 hits
Americans roll dice for 2 Bombers in sz46, round 2 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz46
Americans win with 2 Bombers remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Submarine
Non Combat Move - Americans
2 Bombers moved from sz46 to Bikini
1 Infantry and 1 Tank moved from Bikini to sz20
1 Tank moved from Wake to sz20
1 Infantry moved from Bikini to sz20
4 Infantry moved from Bikini to sz20
1 B.Transport, 1 Battleship, 6 Infantry, 2 Tanks and 2 Transports moved from sz20 to sz3
6 Infantry and 2 Tanks moved from sz3 to Palana
1 Destroyer moved from sz4 to sz3
1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from sz20 to sz3
1 EarlyFighter moved from Kiska to sz4
2 Battleships, 1 Carrier, 3 Destroyers and 2 Fighters moved from sz20 to sz19
1 Submarine moved from sz49 to sz46
1 Marine and 1 Tank moved from Hilo to sz25
1 Marine, 1 Tank and 1 Transport moved from sz25 to sz20
1 Marine and 1 Tank moved from sz20 to Wake
2 Artillerys moved from Hilo to sz25
1 Infantry moved from Pearl Harbor to sz25
2 Artillerys, 1 B.Transport, 2 Destroyers, 1 Infantry and 2 Submarines moved from sz25 to sz20
2 Artillerys and 1 Infantry moved from sz20 to Bikini
1 Fighter moved from Kauai to sz25
1 Infantry and 1 Marine moved from San Francisco to sz23
1 Destroyer, 1 Infantry, 1 Marine, 2 Submarines and 1 Transport moved from sz23 to sz25
1 Fighter moved from San Francisco to sz25
1 Infantry and 1 Marine moved from sz25 to Hilo
1 Infantry moved from Seattle to Portland
1 Infantry moved from Portland to Nor Cal
3 Infantry moved from Nor Cal to San Francisco
Place Units - Americans
1 Carrier placed in sz4
1 Carrier and 1 Destroyer placed in sz25
1 Destroyer and 1 S.Sub placed in sz25
1 Submarine placed in sz4
1 Transport placed in sz23
1 Fighter and 1 Marine placed in San Francisco
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Production/PUs Summary :
Yamamoto : 99 / 101
Chinese : 21 / 22
Hisaichi : 64 / 65
Dutch : 3 / 0
Thai : 13 / 14
British : 44 / 44
Anzac : 29 / 29
Americans : 78 / 78
Masaharu : 29 / 35
Russians : 27 / 26
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
4 Infantry, 1 Marine and 1 Tank moved from Quingdao to Ulaan Ude
2 Mech.Infs moved from Amursk to Ulaan Ude
2 Infantry and 2 Tankettes moved from Vostok to Angarsk
6 Infantry and 1 Tank moved from Vostok to Irkutsk
2 Artillerys and 2 Infantry moved from Akina to N.Japan
1 Bomber moved from Quingdao to N.Japan
1 EarlyFighter and 1 Fighter moved from Quingdao to sz7
1 Destroyer moved from sz1 to sz2
1 Destroyer moved from sz2 to sz7
Purchase Units - Masaharu
Masaharu buy 1 Bunker, 7 Infantry, 1 Marine, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 2 Infantry and 2 Tankettes
Russians defend with 1 Artillery and 1 Infantry
Masaharu win, taking Angarsk from Russians with 2 Infantry and 2 Tankettes remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in sz7
Masaharu attack with 1 Destroyer, 1 EarlyFighter and 1 Fighter
British defend with 1 Destroyer; Americans defend with 1 B.Transport
retreated to sz7
British win with 1 B.Transport and 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Masaharu: 1 Destroyer and 1 EarlyFighter
Battle in Irkutsk
Masaharu attack with 6 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 6 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Japan
Masaharu attack with 2 Artillerys, 1 Bomber and 2 Infantry
Americans defend with 4 Infantry
Masaharu win, taking N.Japan from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Artillery and 2 Infantry
Casualties for Americans: 4 Infantry
Battle in Ulaan Ude
Masaharu attack with 4 Infantry, 1 Marine, 2 Mech.Infs and 1 Tank
Russians defend with 1 AAGun, 3 Artillerys and 2 Tanks
Masaharu win, taking Ulaan Ude from Russians with 1 Infantry, 1 Marine, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 16
Casualties for Masaharu: 3 Infantry
Casualties for Russians: 3 Artillerys and 2 Tanks
Non Combat Move - Masaharu
1 Infantry moved from Belogorsk to Quingdao
1 Tankette moved from Amursk to Quingdao
1 Fighter moved from sz7 to Sukhalin
1 Bomber moved from N.Japan to Akina
Place Units - Masaharu
1 Tank and 2 Tankettes placed in Amursk
1 Bunker, 7 Infantry and 1 Marine placed in Akina
Turn Complete - Masaharu
Masaharu collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Artillerys and 5 Infantry moved from Kyzal to Ulaan Ude
2 Tanks moved from Jinquan to Ulaan Ude
Purchase Units - Russians
Russians buy 2 Artillerys, 3 Infantry, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 2 Artillerys, 5 Infantry and 2 Tanks
Masaharu defend with 1 AAGun, 1 Infantry, 1 Marine, 2 Mech.Infs and 1 Tank
Russians roll dice for 2 Artillerys, 5 Infantry and 2 Tanks in Ulaan Ude, round 2 : 4/9 hits
Masaharu roll dice for 1 Infantry, 1 Marine, 2 Mech.Infs and 1 Tank in Ulaan Ude, round 2 : 1/5 hits
1 Infantry owned by the Masaharu, 1 Marine owned by the Masaharu, 2 Mech.Infs owned by the Masaharu and 1 Infantry owned by the Russians lost in Ulaan Ude
Russians roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Ulaan Ude, round 3 : 4/8 hits
Masaharu roll dice for 1 Tank in Ulaan Ude, round 3 : 1/1 hits
1 Tank owned by the Masaharu and 1 Infantry owned by the Russians lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Masaharu: 1 Infantry, 1 Marine, 2 Mech.Infs and 1 Tank
Casualties for Russians: 2 Infantry
Non Combat Move - Russians
2 Artillerys, 4 Infantry and 1 Marine moved from Kaask to Tulun
2 Infantry moved from Kyzyl to Kaask
2 Tanks moved from Achinsk to Kaask
1 Submarine moved from sz4 to sz3
Place Units - Russians
2 Artillerys, 3 Infantry and 1 Marine placed in Kaask
2 Tanks placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Production/PUs Summary :
Yamamoto : 99 / 101
Chinese : 21 / 22
Hisaichi : 64 / 65
Dutch : 3 / 0
Thai : 13 / 14
British : 44 / 44
Anzac : 29 / 29
Americans : 76 / 78
Masaharu : 33 / 34
Russians : 25 / 25
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Marine moved from Java to sz60
1 B.Transport and 1 Marine moved from sz60 to sz58
1 Tank moved from Halma to sz58
1 Artillery moved from Celebs to sz58
1 Artillery, 1 Marine and 1 Tank moved from sz58 to Flores
3 Artillerys and 1 Infantry moved from Java to Bali
1 Bomber moved from Phuket to Nepal
1 Infantry moved from Bengal to Nepal
2 Artillerys, 2 Infantry and 6 Tanks moved from Bengal to E.India
1 Infantry moved from Szechwan to Sikang
1 EarlyFighter moved from N.Chunking to Sikang
2 Fighters moved from sz78 to sz7
1 Submarine moved from sz78 to sz7
1 Destroyer moved from sz78 to sz7
1 Artillery, 4 Infantry and 1 Marine moved from Davao to sz70
1 Artillery moved from N.G to New Guinea
1 Transport moved from sz48 to sz45
1 Artillery moved from Phonpei to sz45
1 Artillery and 1 Transport moved from sz45 to sz46
1 Artillery moved from sz46 to Gizo
1 Artillery, 4 Infantry, 1 Marine and 3 Transports moved from sz70 to sz46
4 Infantry and 1 Marine moved from sz46 to E.G
1 Submarine moved from sz70 to sz81
1 Artillery moved from sz46 to E.G
2 EarlyFighters and 1 Fighter moved from sz48 to sz81
1 EarlyFighter and 1 Fighter moved from sz48 to New Guinea
2 EarlyFighters moved from sz48 to sz46
2 Destroyers and 2 Submarines moved from sz48 to sz46
2 Tanks moved from Sarong to sz48
1 B.Transport and 2 Tanks moved from sz48 to sz46
2 Tanks moved from sz46 to E.G
2 Infantry moved from Spralty to sz68
2 Infantry and 1 Transport moved from sz68 to sz59
2 Infantry moved from sz59 to Lambok
Yamamoto take Lambok from Anzac
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Destroyer, 1 Fighter, 4 Infantry, 1 L.Fighter, 3 Mech.Infs, 2 Submarines, 6 Tankettes and 1 Transport; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in sz7
Yamamoto attack with 1 Destroyer, 2 Fighters and 1 Submarine
British defend with 1 Destroyer; Americans defend with 1 B.Transport
1 B.Transport owned by the Americans and 1 Destroyer owned by the British lost in sz7
Yamamoto win with 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 16
Casualties for British: 1 Destroyer
Casualties for Americans: 1 B.Transport
Battle in New Guinea
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Fighter
British defend with 1 Infantry
Yamamoto win, taking New Guinea from British with 1 Artillery, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Bali
Yamamoto attack with 3 Artillerys and 1 Infantry
Anzac defend with 1 Infantry
Yamamoto win, taking Bali from Anzac with 3 Artillerys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in sz46
Yamamoto attack with 1 B.Transport, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 4 Transports
Americans defend with 1 Submarine
Yamamoto win with 1 B.Transport, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 4 Transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in E.G
Yamamoto attack with 1 Artillery, 4 Infantry, 1 Marine and 2 Tanks
British defend with 1 Infantry
Yamamoto win, taking E.G from British with 1 Artillery, 4 Infantry, 1 Marine and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Gizo
Battle in sz81
Yamamoto attack with 2 EarlyFighters, 1 Fighter and 1 Submarine
Anzac defend with 2 Transports; Dutch defend with 1 Transport
Yamamoto win, taking Gizo from British with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
Casualties for Anzac: 2 Transports
Casualties for Dutch: 1 Transport
Battle in E.India
Yamamoto attack with 2 Artillerys, 2 Infantry and 6 Tanks
British defend with 1 Infantry
Yamamoto win, taking E.India from British with 2 Artillerys, 2 Infantry and 6 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Flores
Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Flores from Anzac with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Nepal
Yamamoto attack with 1 Bomber and 1 Infantry
British defend with 1 Infantry
Yamamoto win, taking Nepal from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Sikang
Yamamoto attack with 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto win, taking Sikang from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from Sikang to N.Chunking
1 Tank moved from W.Chunking to E.India
1 Artillery and 4 Infantry moved from Burma to Bengal
2 Artillerys and 1 Infantry moved from N.French I. to Burma
1 Tank and 4 Tankettes moved from Kwangsi to Burma
2 Tanks and 4 Tankettes moved from Hongkong to Kwangsi
1 Infantry moved from Macau to Kwangsi
2 T.Boats moved from sz67 to sz68
1 Bomber moved from S.Borneo to Davao
1 EarlyFighter and 1 Fighter moved from sz81 to sz46
1 EarlyFighter and 1 Fighter moved from New Guinea to sz46
1 B.Carrier and 2 Carriers moved from sz48 to sz46
1 Battleship moved from sz48 to sz70
2 Transports moved from sz48 to sz70
2 Fighters moved from sz7 to Akina
2 Submarines moved from sz75 to sz78
1 Destroyer moved from sz48 to sz70
1 Destroyer and 1 Submarine moved from sz48 to sz46
1 Artillery moved from Sian to Szechwan
1 Infantry moved from Hanan to Sian
1 S.Sub moved from sz78 to sz72
1 Infantry moved from Weno to sz72
1 Infantry and 1 S.Sub moved from sz72 to sz70
1 Infantry moved from sz70 to Davao
1 Infantry moved from Malaya to Thailand
1 Bomber moved from Nepal to Bengal
1 Bomber moved from Bengal to W.Chunking
Place Units - Yamamoto
1 Destroyer, 1 Fighter, 1 L.Fighter, 2 Submarines and 1 Transport placed in sz78
2 Infantry placed in Tokyo
2 Artillerys and 2 Infantry placed in Davao
1 Mech.Inf and 2 Tankettes placed in N.French I.
2 Mech.Infs and 4 Tankettes placed in Hongkong
Turn Complete - Yamamoto
Yamamoto collect 110 PUs; end with 112 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
2 Infantry moved from Nancheng to Sikang
1 EarlyFighter and 1 Fighter moved from Tsingnan to Sikang
2 Infantry moved from Tsingnan to Gansu
1 EarlyFighter moved from Tsingnan to Gansu
1 Fighter moved from Tsingnan to Gansu
Purchase Units - Chinese
Chinese buy 2 Artillerys, 5 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 EarlyFighter, 1 Fighter and 2 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantry in Sikang, round 2 : 1/4 hits
Yamamoto roll dice for 1 Infantry in Sikang, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Yamamoto with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Gansu
Chinese attack with 1 EarlyFighter, 1 Fighter and 2 Infantry
Hisaichi defend with 1 Tankette
Chinese roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantry in Gansu, round 2 : 1/4 hits
Hisaichi roll dice for 1 Tankette in Gansu, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter and 1 Fighter moved from Sikang to Tsingnan
1 EarlyFighter and 1 Fighter moved from Gansu to Tsingnan
1 Tank moved from Gobi to Tsingnan
1 Marine moved from Xining to Tsingnan
3 Infantry moved from Xining to Nancheng
2 Infantry moved from Xining to Tsingnan
1 Infantry moved from Quyan to Ming Jong
1 Tank moved from Urumal to Ming Jong
Place Units - Chinese
2 Artillerys and 4 Infantry placed in Xining
1 Infantry and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Production/PUs Summary :
Yamamoto : 109 / 112
Chinese : 22 / 22
Hisaichi : 63 / 65
Dutch : 3 / 0
Thai : 13 / 14
British : 37 / 44
Anzac : 26 / 29
Americans : 76 / 78
Masaharu : 33 / 34
Russians : 25 / 25
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
4 Artillerys, 1 Bomber, 3 EarlyFighters, 7 Infantry, 4 Mech.Infs and 11 Tanks moved from Szechwan to Gansu
2 Infantry moved from Shangsi to Gansu
1 Infantry moved from N.S to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Infantry moved from sz59 to Soem
Hisaichi take Soem from British
2 EarlyFighters moved from sz66 to sz62
1 Artillery and 1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz58
1 Artillery and 1 Infantry moved from sz58 to Buru
1 Transport moved from sz66 to sz60
Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 3 Infantry, 1 Marine, 2 Mech.Infs, 1 S.Sub, 2 Submarines, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 4 Artillerys, 1 Bomber, 3 EarlyFighters, 9 Infantry, 4 Mech.Infs and 11 Tanks
Chinese defend with 1 Infantry
Hisaichi win, taking Gansu from Chinese with 4 Artillerys, 1 Bomber, 3 EarlyFighters, 8 Infantry, 4 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in sz62
Hisaichi attack with 2 EarlyFighters
British defend with 1 Submarine
retreated to sz62
Battle in Buru
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi winBritish win with 1 Submarine remaining, taking Buru from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
2 EarlyFighters moved from sz62 to sz66
4 Destroyers and 1 Submarine moved from sz60 to sz66
1 Transport moved from sz66 to sz60
1 Artillery and 1 Infantry moved from S.Borneo to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz66
1 Artillery and 1 Infantry moved from sz66 to N.S
1 Tank moved from N.S to Java
1 EarlyFighter moved from N.French I. to sz66
1 Artillery moved from N.B to sz68
1 Artillery and 1 Transport moved from sz68 to sz70
1 Artillery moved from sz70 to Davao
4 Artillerys and 5 Infantry moved from E.Shansi to N.Shangsi
1 Artillery and 2 Infantry moved from Peking to E.Shansi
2 Tanks and 4 Tankettes moved from Hopeh to N.Shangsi
2 Infantry moved from Hopeh to E.Shansi
1 Infantry moved from Sian to W.Sian
1 Artillery and 1 Infantry moved from Sian to Szechwan
1 Bomber moved from N.French I. to N.Shangsi
1 B.Transport moved from sz74 to sz79
3 Tankettes moved from Seoul to sz79
1 Tankette moved from Seoul to sz79
1 B.Transport and 4 Tankettes moved from sz79 to sz74
4 Tankettes moved from sz74 to Hopeh
1 Transport moved from sz74 to sz79
1 Tank and 1 Tankette moved from Seoul to sz79
1 Tank, 1 Tankette and 1 Transport moved from sz79 to sz74
1 Tank and 1 Tankette moved from sz74 to Hopeh
1 Tankette moved from Seoul to Tientsin
1 L.Fighter moved from Seoul to sz66
1 Bomber and 3 EarlyFighters moved from Gansu to N.Shangsi
Place Units - Hisaichi
3 Infantry placed in S.Borneo
1 Marine placed in Seoul
1 Mech.Inf, 1 Tank and 1 Tankette placed in Sian
1 Mech.Inf, 1 Tank and 1 Tankette placed in Peking
1 Destroyer, 1 S.Sub and 2 Submarines placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 EarlyFighter moved from Moresby to sz59
Combat - Dutch
Battle in sz59
Dutch attack with 1 EarlyFighter
Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Transport
Hisaichi win with 1 T.Boat and 1 Transport remaining. Battle score for attacker is -8
Casualties for Dutch: 1 EarlyFighter
Non Combat Move - Dutch
1 Destroyer moved from sz50 to sz49
Turn Complete - Dutch
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz59
1 Infantry moved from Java to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz59
1 Artillery and 2 Infantry moved from sz59 to Bava
1 Tank moved from Bengal to Bhopa
1 Fighter moved from Bengal to Bhopa
Purchase Units - Thai
Thai buy 1 Infantry, 2 Marines and 1 Transport; Remaining resources: 0 PUs;
Combat - Thai
Battle in Bava
Thai attack with 1 Artillery and 2 Infantry
Dutch defend with 1 Infantry
Thai win, taking Bava from Dutch with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Bhopa
Thai attack with 1 Fighter and 1 Tank
British defend with 1 Tank
retreated to Bhopa
British win with 1 Tank remaining. Battle score for attacker is -5
Casualties for Thai: 1 Tank
Non Combat Move - Thai
1 Fighter moved from Bhopa to E.India
1 AAGun, 3 Artillerys, 7 Infantry and 2 Tanks moved from Bengal to E.India
1 Tank moved from Burma to E.India
1 Infantry and 1 Marine moved from Burma to Bengal
2 Artillerys and 2 Infantry moved from Thailand to Burma
1 Artillery and 1 Infantry moved from Phuket to Thailand
1 Transport moved from sz60 to sz73
Place Units - Thai
1 Infantry and 2 Marines placed in Phuket
1 Transport placed in sz73
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
1 Infantry moved from Moresby to New Guinea
1 Fighter moved from sz57 to New Guinea
1 Infantry moved from Calcutta to sz63
1 Infantry moved from sz63 to Ceylon
1 Artillery and 1 Infantry moved from Nagpur to Nepal
1 Infantry moved from Nagpur to Nepal
2 Infantry moved from Magadan to Yakutsk
Russians take Yakutsk from Masaharu
Purchase Units - British
British buy 1 Bunker, 1 Fighter, 9 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Nepal
British attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantry in Nepal, round 2 : 2/3 hits
Yamamoto roll dice for 1 Infantry in Nepal, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Nepal
British win, taking Nepal from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Ceylon
British attack with 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Battleship and 1 Cruiser in Ceylon, round 2 : 2/2 hits
1 Infantry owned by the Thai lost in Ceylon
British win, taking Ceylon from Thai with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in New Guinea
British attack with 1 Fighter and 1 Infantry
Yamamoto defend with 1 Artillery
British roll dice for 1 Fighter and 1 Infantry in New Guinea, round 2 : 2/2 hits
Yamamoto roll dice for 1 Artillery in New Guinea, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in New Guinea
British win, taking New Guinea from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - British
1 Carrier, 3 Destroyers and 1 Transport moved from sz57 to sz49
1 Fighter moved from New Guinea to sz49
1 Submarine moved from sz62 to sz63
1 Tank moved from C.India to Calcutta
4 Artillerys moved from C.India to Calcutta
2 Infantry moved from C.India to Calcutta
2 Tanks moved from Dheli to Bhopa
1 AAGun moved from Nagpur to Bhopa
1 Infantry moved from Alaska to sz4
1 Infantry moved from Palana to Magadan
1 Infantry moved from sz4 to Palana
Place Units - British
1 Bunker and 3 Infantry placed in Moresby
1 Fighter placed in sz63
5 Infantry and 2 Tanks placed in Calcutta
1 Infantry placed in Dheli
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Production/PUs Summary :
Yamamoto : 106 / 112
Chinese : 21 / 22
Hisaichi : 66 / 66
Dutch : 1 / 0
Thai : 13 / 14
British : 40 / 40
Anzac : 26 / 29
Americans : 76 / 78
Masaharu : 32 / 34
Russians : 26 / 25
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 EarlyFighter and 1 Fighter moved from sz57 to E.G
2 Artillerys and 4 Infantry moved from Derby to sz50
2 Artillerys, 1 Battleship, 2 Cruisers, 4 Infantry and 2 Transports moved from sz50 to sz49
2 Artillerys and 4 Infantry moved from sz49 to E.G
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Infantry, 3 Marines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in E.G
Anzac attack with 2 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Infantry
Yamamoto defend with 1 Artillery, 4 Infantry, 1 Marine and 2 Tanks
Anzac roll dice for 1 Battleship and 2 Cruisers in E.G, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto lost in E.G
Anzac roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Infantry in E.G, round 2 : 1/8 hits
Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 2 Tanks in E.G, round 2 : 2/7 hits
1 Infantry owned by the Yamamoto and 2 Infantry owned by the Anzac lost in E.G
Anzac roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 2 Infantry in E.G, round 3 : 4/6 hits
Yamamoto roll dice for 1 Artillery, 2 Infantry, 1 Marine and 2 Tanks in E.G, round 3 : 2/6 hits
1 Marine owned by the Yamamoto, 2 Infantry owned by the Yamamoto, 2 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in E.G
Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 1 Fighter in E.G, round 4 : 1/4 hits
Yamamoto roll dice for 2 Tanks in E.G, round 4 : 0/2 hits
1 Tank owned by the Yamamoto lost in E.G
Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 1 Fighter in E.G, round 5 : 1/4 hits
Yamamoto roll dice for 1 Tank in E.G, round 5 : 0/1 hits
1 Tank owned by the Yamamoto lost in E.G
Anzac win, taking E.G from Yamamoto with 2 Artillerys, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 17
Casualties for Yamamoto: 1 Artillery, 4 Infantry, 1 Marine and 2 Tanks
Casualties for Anzac: 4 Infantry
Non Combat Move - Anzac
1 EarlyFighter and 1 Fighter moved from E.G to sz49
1 Carrier and 2 Submarines moved from sz57 to sz49
1 Carrier and 2 Destroyers moved from sz50 to sz49
2 Artillerys and 1 Marine moved from Darwin to Derby
1 Fighter moved from Melbourne to sz49
2 Infantry moved from Melbourne to sz37
2 Infantry and 1 Transport moved from sz37 to sz50
2 Infantry moved from sz50 to Derby
Place Units - Anzac
1 Transport placed in sz37
2 Artillerys and 1 Marine placed in Darwin
1 Infantry, 2 Marines and 1 Tank placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total
Production/PUs Summary :
Yamamoto : 105 / 112
Chinese : 21 / 22
Hisaichi : 66 / 66
Dutch : 1 / 0
Thai : 13 / 14
British : 41 / 40
Anzac : 26 / 26
Americans : 76 / 78
Masaharu : 32 / 34
Russians : 26 / 25
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 Submarine moved from sz20 to sz41
2 Bombers moved from Bikini to sz1
2 Fighters moved from sz3 to sz1
1 EarlyFighter moved from sz4 to sz7
1 Destroyer and 1 Submarine moved from sz3 to sz7
1 Submarine moved from sz4 to sz7
Purchase Units - Americans
Americans buy 1 B29, 1 Bomber, 3 Destroyers, 1 Fighter and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz1
Americans attack with 2 Bombers and 2 Fighters
Masaharu defend with 1 T.Boat and 5 Transports
Americans roll dice for 2 Bombers and 2 Fighters in sz1, round 2 : 2/4 hits
Masaharu roll dice for 1 T.Boat and 5 Transports in sz1, round 2 : 1/6 hits
1 T.Boat owned by the Masaharu, 1 Fighter owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 2 Bombers and 1 Fighter in sz1, round 3 : 1/3 hits
Masaharu roll dice for 4 Transports in sz1, round 3 : 1/4 hits
1 Fighter owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 2 Bombers in sz1, round 4 : 2/2 hits
Masaharu roll dice for 3 Transports in sz1, round 4 : 1/3 hits
1 Bomber owned by the Americans and 2 Transports owned by the Masaharu lost in sz1
Americans roll dice for 1 Bomber in sz1, round 5 : 0/1 hits
Masaharu roll dice for 1 Transport in sz1, round 5 : 0/1 hits
Americans roll dice for 1 Bomber in sz1, round 6 : 1/1 hits
Masaharu roll dice for 1 Transport in sz1, round 6 : 1/1 hits
1 Bomber owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Masaharu win with no units remaining. Battle score for attacker is -13
Casualties for Masaharu: 1 T.Boat and 5 Transports
Casualties for Americans: 2 Bombers and 2 Fighters
Battle in sz7
Americans attack with 1 Destroyer, 1 EarlyFighter and 2 Submarines
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 2 Submarines in sz7, round 2 : 1/2 hits
Yamamoto roll dice for 1 Submarine in sz7, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz7, round 2 : 0/2 hits
Yamamoto roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz7
Americans roll dice for 1 Submarine in sz7, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz7, round 3 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in sz7, round 3 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in sz7
Americans win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Americans: 1 Submarine
Non Combat Move - Americans
1 EarlyFighter moved from sz7 to sz3
1 Carrier moved from sz4 to sz3
2 Transports moved from sz3 to sz4
2 Artillerys and 2 Infantry moved from Alaska to sz4
2 Artillerys, 2 Infantry and 2 Transports moved from sz4 to sz3
2 Artillerys and 2 Infantry moved from sz3 to Palana
2 Artillerys and 1 Infantry moved from Bikini to sz20
1 Artillery and 1 Infantry moved from Bikini to sz20
3 Artillerys, 1 B.Transport, 2 Infantry and 1 Transport moved from sz20 to sz19
3 Artillerys and 2 Infantry moved from sz19 to Wake
2 Destroyers and 1 Submarine moved from sz20 to sz19
1 Artillery and 1 Marine moved from Hilo to sz25
1 Infantry moved from Hilo to sz25
1 Infantry and 1 S.Sub moved from sz25 to sz19
1 Infantry moved from sz19 to Wake
1 Artillery, 1 Carrier, 3 Destroyers, 1 Marine, 2 Submarines and 1 Transport moved from sz25 to sz20
1 Artillery and 1 Marine moved from sz20 to Wake
1 Fighter moved from sz25 to sz20
1 Fighter moved from sz25 to sz3
1 Tank moved from Los Angeles to sz23
1 Marine moved from San Francisco to sz23
1 Marine, 1 Tank and 1 Transport moved from sz23 to sz25
1 Fighter moved from San Francisco to Kauai
1 Marine and 1 Tank moved from sz25 to Hilo
Place Units - Americans
1 Transport placed in sz4
1 Bomber placed in Alaska
1 B29 and 1 Fighter placed in Hilo
1 Destroyer placed in sz25
2 Destroyers and 1 Transport placed in sz23
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Production/PUs Summary :
Yamamoto : 105 / 112
Chinese : 21 / 22
Hisaichi : 66 / 66
Dutch : 1 / 0
Thai : 13 / 14
British : 41 / 40
Anzac : 26 / 26
Americans : 76 / 76
Masaharu : 32 / 34
Russians : 26 / 25
this game isn’t looking very good for the allies , but I think that round may slow Japan down just a bit.
@captain:
this game isn’t looking very good for the allies , but I think that round may slow Japan down just a bit.
Agreed, especially NZ turn is quite annoying ;)
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 Fighter moved from Sukhalin to Yakutsk
1 Tankette moved from Angarsk to Bratsk
Masaharu take Ustkut from Russians
Masaharu take Bratsk from Russians
2 Infantry moved from Angarsk to Yakutsk
1 Tankette moved from Angarsk to Yakutsk
Purchase Units - Masaharu
Masaharu buy 1 Factory, 3 Infantry and 2 Submarines; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Yakutsk
Masaharu attack with 1 Fighter, 2 Infantry and 1 Tankette
British defend with 2 Infantry
Masaharu win, taking Yakutsk from Russians with 1 Fighter, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2
Casualties for British: 2 Infantry
Casualties for Masaharu: 1 Infantry
Non Combat Move - Masaharu
5 Infantry and 1 Tank moved from Irkutsk to Quingdao
1 Infantry moved from Quingdao to Jinan
1 Tank and 2 Tankettes moved from Amursk to Quingdao
1 Bomber moved from Akina to Quingdao
1 Fighter moved from Yakutsk to Amursk
Place Units - Masaharu
1 Factory placed in Manchuria
2 Submarines placed in sz15
3 Infantry placed in Amursk
Turn Complete - Masaharu
Masaharu collect 35 PUs; end with 36 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Submarine moved from sz3 to sz16
1 Artillery and 1 Marine moved from Kaask to Bratsk
1 Infantry moved from Tulun to Ustkut
Russians take Ustkut from Masaharu
1 Artillery and 1 Infantry moved from Ulaan Ude to Irkutsk
1 Tank moved from Kaask to Bratsk
Purchase Units - Russians
Russians buy 2 Artillerys, 4 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bratsk
Russians attack with 1 Artillery, 1 Marine and 1 Tank
Masaharu defend with 1 Tankette
Russians roll dice for 1 Artillery, 1 Marine and 1 Tank in Bratsk, round 2 : 1/3 hits
Masaharu roll dice for 1 Tankette in Bratsk, round 2 : 0/1 hits
1 Tankette owned by the Masaharu lost in Bratsk
Russians win, taking Bratsk from Masaharu with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Tankette
Battle in Irkutsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 0/2 hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Russians roll dice for 1 Artillery in Irkutsk, round 3 : 0/1 hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits
Russians roll dice for 1 Artillery in Irkutsk, round 4 : 1/1 hits
Masaharu roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits
1 Infantry owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
2 Artillerys, 3 Infantry and 1 Marine moved from Tulun to Ulaan Ude
1 Tank moved from Kaask to Ulaan Ude
1 Artillery and 5 Infantry moved from Kaask to Tulun
2 Tanks moved from Achinsk to Kaask
Place Units - Russians
2 Artillerys and 4 Infantry placed in Kaask
2 Tanks placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Production/PUs Summary :
Yamamoto : 105 / 112
Chinese : 21 / 22
Hisaichi : 66 / 66
Dutch : 1 / 0
Thai : 13 / 14
British : 41 / 40
Anzac : 26 / 26
Americans : 76 / 76
Masaharu : 32 / 36
Russians : 26 / 26
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Bomber moved from W.Chunking to C.India
1 Infantry moved from E.India to C.India
2 Artillerys, 1 Infantry and 7 Tanks moved from E.India to Nagpur
1 Artillery and 4 Infantry moved from Bengal to Nepal
1 Mech.Inf moved from N.French I. to Nepal
1 EarlyFighter moved from N.Chunking to Sikang
1 Infantry moved from Szechwan to Sikang
1 Artillery moved from Gizo to Honiara
Yamamoto take Honiara from British
1 Artillery, 1 Marine and 1 Tank moved from Flores to sz58
1 Artillery, 1 B.Transport, 1 Marine and 1 Tank moved from sz58 to sz81
1 Artillery, 1 Marine and 1 Tank moved from sz81 to S.G
Yamamoto take S.G from British
2 Fighters moved from Akina to sz7
1 L.Fighter moved from sz78 to sz7
1 Bomber moved from Davao to sz16
1 Submarine moved from sz78 to sz7
1 Fighter moved from sz78 to sz16
2 Artillerys and 2 Infantry moved from Davao to sz70
2 Artillerys, 2 Infantry and 2 Transports moved from sz70 to sz45
2 Artillerys and 2 Infantry moved from sz45 to Arawa
Yamamoto take Arawa from British
1 Fighter moved from sz46 to sz50
3 EarlyFighters moved from sz46 to sz41
1 Fighter moved from sz46 to sz41
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Carrier, 1 Destroyer, 2 L.Fighters, 1 Mech.Inf, 4 Submarines, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz7
Yamamoto attack with 2 Fighters, 1 L.Fighter and 1 Submarine
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto win with 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz41
Yamamoto attack with 3 EarlyFighters and 1 Fighter
Americans defend with 1 Submarine
Yamamoto win with 3 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz50
Yamamoto attack with 1 Fighter
Anzac defend with 1 Transport
Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in sz16
Yamamoto attack with 1 Bomber and 1 Fighter
Russians defend with 1 Submarine
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in C.India
Yamamoto attack with 1 Bomber and 1 Infantry
British defend with 1 Infantry
Yamamoto win, taking C.India from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Nepal
Yamamoto attack with 1 Artillery, 4 Infantry and 1 Mech.Inf
British defend with 1 Artillery and 1 Infantry
Yamamoto win, taking Nepal from British with 1 Artillery, 3 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Sikang
Yamamoto attack with 1 EarlyFighter and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Nagpur
Yamamoto attack with 2 Artillerys, 1 Infantry and 7 Tanks
British defend with 2 Infantry
Yamamoto win, taking Nagpur from British with 2 Artillerys, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Infantry
Non Combat Move - Yamamoto
1 EarlyFighter moved from Sikang to Gansu
1 Artillery, 1 Infantry and 3 Tanks moved from Szechwan to Gansu
1 Infantry moved from Sian to Szechwan
1 Infantry moved from Kwangsi to Hanan
2 Artillerys, 1 Infantry, 1 Tank and 4 Tankettes moved from Burma to Bengal
1 Tank and 4 Tankettes moved from Bengal to Nepal
2 Tankettes moved from N.French I. to Bengal
1 Bomber moved from C.India to Bengal
2 Fighters moved from sz7 to Akina
1 Fighter moved from sz16 to sz78
1 Bomber moved from sz16 to Akina
1 Destroyer moved from sz78 to sz17
3 EarlyFighters and 1 Fighter moved from sz41 to sz45
1 B.Carrier, 1 B.Transport, 2 Carriers, 3 Destroyers, 1 EarlyFighter, 3 Submarines and 4 Transports moved from sz46 to sz45
1 Infantry moved from Davao to sz70
1 Battleship, 2 Destroyers, 1 Infantry and 1 S.Sub moved from sz70 to sz45
1 Transport moved from sz45 to sz70
1 Transport moved from sz45 to sz70
1 Fighter moved from sz50 to Celebs
1 L.Fighter moved from sz7 to sz45
1 Infantry moved from Nagasaki to sz78
1 Infantry moved from Tokyo to sz78
2 Infantry and 1 Transport moved from sz78 to sz71
2 Infantry moved from sz71 to Samar
2 Tanks and 4 Tankettes moved from Kwangsi to Burma
4 Tankettes moved from Hongkong to Kwangsi
2 Mech.Infs moved from Hongkong to Chunking
2 T.Boats moved from sz68 to sz71
1 Artillery moved from Bali to sz59
1 Infantry moved from Lambok to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz70
1 Artillery and 1 Infantry moved from sz70 to Davao
1 Artillery moved from Bali to Java
Place Units - Yamamoto
2 Artillerys placed in Davao
3 Tankettes placed in N.French I.
Yamamoto undo move 2.
2 Tanks and 1 Tankette placed in N.French I.
1 Mech.Inf and 3 Tankettes placed in Hongkong
1 Submarine placed in sz70
1 B.Carrier, 1 Destroyer, 2 L.Fighters and 3 Submarines placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 111 PUs; end with 111 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
5 Tanks moved from Nancheng to Gansu
6 Artillerys moved from Tsingnan to Gansu
7 Tanks moved from Tsingnan to Gansu
2 EarlyFighters moved from Tsingnan to Gansu
2 Fighters moved from Tsingnan to Gansu
1 Mech.Inf moved from Tsingnan to Gansu
5 Infantry moved from Tsingnan to Gansu
4 Marines moved from Tsingnan to Gansu
1 Tank moved from Ming Jong to Gansu
Purchase Units - Chinese
Chinese buy 2 Artillerys, 5 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gansu
Chinese attack with 6 Artillerys, 2 EarlyFighters, 2 Fighters, 5 Infantry, 4 Marines, 1 Mech.Inf and 13 Tanks
Hisaichi defend with 4 Artillerys, 8 Infantry, 4 Mech.Infs and 11 Tanks; Yamamoto defend with 1 Artillery, 1 EarlyFighter, 1 Infantry and 3 Tanks
Chinese roll dice for 6 Artillerys, 2 EarlyFighters, 2 Fighters, 5 Infantry, 4 Marines, 1 Mech.Inf and 13 Tanks in Gansu, round 2 : 18/33 hits
Hisaichi roll dice for 5 Artillerys, 1 EarlyFighter, 9 Infantry, 4 Mech.Infs and 14 Tanks in Gansu, round 2 : 9/33 hits
8 Infantry owned by the Hisaichi, 4 Artillerys owned by the Chinese, 1 Infantry owned by the Yamamoto, 5 Infantry owned by the Chinese, 1 Artillery owned by the Yamamoto, 4 Mech.Infs owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Gansu
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 2 Fighters, 4 Marines, 1 Mech.Inf and 13 Tanks in Gansu, round 3 : 10/24 hits
Hisaichi roll dice for 1 EarlyFighter and 14 Tanks in Gansu, round 3 : 5/15 hits
1 Mech.Inf owned by the Chinese, 4 Marines owned by the Chinese, 3 Tanks owned by the Yamamoto and 7 Tanks owned by the Hisaichi lost in Gansu
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 2 Fighters and 13 Tanks in Gansu, round 4 : 8/19 hits
Hisaichi roll dice for 1 EarlyFighter and 4 Tanks in Gansu, round 4 : 3/5 hits
1 EarlyFighter owned by the Yamamoto, 2 Artillerys owned by the Chinese, 1 EarlyFighter owned by the Chinese and 4 Tanks owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter, 2 Fighters and 13 Tanks remaining. Battle score for attacker is 77
Casualties for Hisaichi: 4 Artillerys, 8 Infantry, 4 Mech.Infs and 11 Tanks
Casualties for Yamamoto: 1 Artillery, 1 EarlyFighter, 1 Infantry and 3 Tanks
Casualties for Chinese: 6 Artillerys, 1 EarlyFighter, 5 Infantry, 4 Marines and 1 Mech.Inf
Non Combat Move - Chinese
3 Artillerys and 5 Infantry moved from Nancheng to Sikang
2 Fighters moved from Gansu to Sikang
1 EarlyFighter moved from Gansu to Sikang
2 Artillerys and 4 Infantry moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Tank moved from Urumal to Ming Jong
1 Infantry moved from Urumal to Quyan
Place Units - Chinese
2 Artillerys, 3 Infantry and 1 Tank placed in Xining
2 Infantry placed in Urumal
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Production/PUs Summary :
Yamamoto : 111 / 111
Chinese : 22 / 22
Hisaichi : 65 / 66
Dutch : 1 / 0
Thai : 13 / 14
British : 35 / 40
Anzac : 26 / 26
Americans : 76 / 76
Masaharu : 32 / 36
Russians : 26 / 26
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
4 Artillerys, 2 Bombers, 3 EarlyFighters, 5 Infantry, 2 Tanks and 4 Tankettes moved from N.Shangsi to Gansu
1 Artillery and 1 Infantry moved from Szechwan to Gansu
1 Mech.Inf, 1 Tank and 1 Tankette moved from Sian to Gansu
1 Mech.Inf moved from Peking to N.Shangsi
1 Mech.Inf moved from N.Shangsi to Gansu
1 Artillery moved from Buru to sz58
1 Artillery and 1 Transport moved from sz58 to sz81
1 Artillery moved from sz81 to Nayumo
Hisaichi take Nayumo from Dutch
Purchase Units - Hisaichi
Hisaichi buy 2 Destroyers, 2 Infantry, 2 Mech.Infs, 2 Submarines, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 5 Artillerys, 2 Bombers, 3 EarlyFighters, 6 Infantry, 2 Mech.Infs, 3 Tanks and 5 Tankettes
Chinese defend with 13 Tanks
5 Artillerys, 1 Infantry, 2 Mech.Infs, 3 Tanks and 5 Tankettes retreated to Szechwan
Chinese win with 1 Tank remaining. Battle score for attacker is 50
Casualties for Hisaichi: 5 Infantry
Casualties for Chinese: 12 Tanks
Non Combat Move - Hisaichi
1 Artillery and 4 Infantry moved from E.Shansi to Shangsi
1 Tank and 1 Tankette moved from Peking to N.Shangsi
1 Tankette moved from Tientsin to E.Shansi
1 Tank and 5 Tankettes moved from Hopeh to N.Shangsi
3 EarlyFighters moved from Gansu to Szechwan
2 Bombers moved from Gansu to Shansi
1 Artillery moved from Boho to sz70
1 Artillery and 1 Transport moved from sz70 to sz74
1 Artillery moved from sz74 to Hopeh
1 Destroyer and 2 Submarines moved from sz79 to sz15
1 Transport moved from sz74 to sz60
2 Infantry moved from S.Borneo to sz60
2 Infantry and 1 Transport moved from sz60 to sz66
2 Infantry moved from sz66 to Thailand
1 Artillery moved from N.S to sz66
1 Artillery moved from sz66 to Thailand
1 T.Boat moved from sz59 to sz60
1 Transport moved from sz74 to sz70
1 Marine moved from Seoul to sz79
1 Marine and 1 S.Sub moved from sz79 to sz78
1 Marine moved from sz78 to Tokyo
1 Tank moved from Java to N.S
1 Artillery moved from Sumatra to N.S
1 Infantry moved from Soem to Lambok
Place Units - Hisaichi
1 Tank and 2 Tankettes placed in Sian
1 Tank and 2 Tankettes placed in Peking
2 Mech.Infs placed in Seoul
2 Infantry placed in S.Borneo
1 Destroyer and 1 Submarine placed in sz60
1 Destroyer and 1 Submarine placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs total
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Turn Complete - Dutch