@Karl7
Of course. No problem.
Sniggs (Allies +22) vs Talleyrand19 (Axis)
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yup no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 4 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
5 fighters moved from 6 Sea Zone to Korea
2 armour moved from Sikang to Tsinghai
1 armour moved from Sikang to Tsinghai
3 armour moved from Sikang to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Burma
5 armour moved from Yunnan to Burma
6 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 armour moved from Kwangsi to Burma
3 mech_infantrys moved from Hunan to Burma
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports
Americans defend with 4 transports
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Korea
Japanese attack with 8 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese win, taking Korea from Americans with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 3 artilleries, 4 infantry and 1 mech_infantry
Casualties for Japanese: 5 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 armour and 2 bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Battle in Burma
Japanese attack with 6 armour, 2 infantry and 11 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 6 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangsi
3 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Shensi to Kwangsi
3 fighters moved from Korea to Japan
5 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea ZonePlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 4 carriers and 8 fighters moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from JapaneseCombat - Americans
Battle in 33 Sea Zone
Americans attack with 2 battleships, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 2 battleships, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 11/14 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 2 battleships, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to Caroline IslandsPlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
44 Sea Zone : 1 destroyer
33 Sea Zone : 2 battleships, 5 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 submarine and 3 transports
17 Sea Zone : 1 flag, 6 destroyers
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
101 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Hopei : 1 infantry
Chahar : 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
1 bomber moved from Trans-Jordan to Italian Somaliland
1 infantry moved from French Indo China to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Italian Somaliland
British attack with 1 bomber and 1 infantry
Germans defend with 1 bomber
British roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - British
1 bomber moved from Italian Somaliland to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 armour, 1 bomber, 8 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
Rhodesia : 2 artilleries and 2 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
7 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 fighter placed in EgyptTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 6 destroyers
EDIT: Adding units owned by Americans to 33 Sea Zone: 6 destroyers
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
33 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 submarines
62 Sea Zone : 1 destroyer and 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Smolensk to Russia
6 artilleries moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Romania to Eastern Poland
10 artilleries moved from Romania to Bessarabia
7 infantry and 3 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Eastern Poland
2 bombers moved from Egypt to Persia
5 infantry moved from Smolensk to Vologda
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
20 armour moved from Smolensk to Vologda
11 mech_infantrys moved from Smolensk to Vologda
1 artillery and 2 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Strategic bombing raid in Persia
2 bombers killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Bessarabia
Germans attack with 10 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 10 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 6 artilleries and 12 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 8 infantry
Germans captures 43PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Vologda
Germans attack with 22 armour, 5 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 22 armour, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Western Germany to Egypt
3 mech_infantrys moved from Finland to NovgorodPlace Units - Germans
3 artilleries placed in Romania
3 mech_infantrys placed in Finland
3 artilleries placed in Novgorod
2 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 56 PUs (2 lost to blockades); end with 99 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs -
laughing at bombing run in Persia…snake-eyes haha
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Oh I hate it when that happens. AA is so fickle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
10 infantry moved from Bryansk to Belarus
10 artilleries moved from Bryansk to Belarus
20 artilleries, 4 fighters, 22 infantry and 2 tactical_bombers moved from Bryansk to Russia
6 armour and 4 mech_infantrys moved from Volgograd to RussiaCombat - Russians
Battle in Belarus
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 10 artilleries and 10 infantry in Belarus, round 2 : 6/20 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 10 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 6 armour, 20 artilleries, 4 fighters, 22 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor and 7 infantry
Russians roll dice for 6 armour, 20 artilleries, 4 fighters, 22 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 23/58 hits
Germans roll dice for 6 artilleries and 7 infantry in Russia, round 2 : 3/13 hits
3 infantry owned by the Russians, 7 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 6 armour, 20 artilleries, 4 fighters, 19 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 6 artilleries and 7 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
4 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Russia to BryanskTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Syria : 1 flag
Belarus : 10 artilleries and 8 infantry
Bryansk : 4 aaGuns, 4 fighters and 2 tactical_bombers
Russia : 1 airfield, 6 armour, 20 artilleries, 1 factory_minor, 19 infantry and 4 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
11 mech_infantrys moved from Burma to India
6 armour moved from Burma to India
1 infantry moved from Burma to India
3 mech_infantrys moved from Kwangsi to Yunnan
3 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour moved from Novosibirsk to Kansu
Japanese take Kansu from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
3 mech_infantrys moved from Hunan to Hopei
1 tactical_bomber moved from Kwangsi to Chahar
3 tactical_bombers moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Chahar
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Kwangsi to HopeiCombat - Japanese
Battle in French Indo China
Battle in Yunnan
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in India
Japanese attack with 6 armour, 1 infantry and 11 mech_infantrys
British defend with 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 harbour, 5 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour remaining. Battle score for attacker is -12
Casualties for British: 2 aaGuns, 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Japanese: 4 armour, 1 infantry and 11 mech_infantrysNon Combat Move - Japanese
4 tactical_bombers moved from Chahar to Anhwe
3 infantry moved from Shantung to Anhwe
1 bomber moved from Hopei to Anhwe
1 bomber moved from Chahar to Anhwe
1 infantry moved from Korea to Manchuria
2 battleships, 4 carriers, 2 cruisers, 6 fighters, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 59 PUs (1 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 fighter, 3 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
3 fighters moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 bomber and 4 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 5 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 submarine and 3 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 3 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 destroyers and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Persia to West India
1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to West India
1 infantry moved from Italian Somaliland to Ethiopia
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
2 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 1 infantry
Malaya : 1 harbour
West India : 2 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Trans-Jordan : 4 armour, 5 fighters, 2 infantry and 8 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Egypt to Anglo Egyptian Sudan
5 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 5 fighters and 4 infantry
British defend with 1 infantry and 1 mech_infantry; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 5 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
5 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 infantry
Germans defend with 1 bomber
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 8 : 0/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 8 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 9 : 1/1 hits
Japanese roll dice for 1 bomber in Sumatra, round 9 : 0/1 hits
1 bomber owned by the Germans lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 submarines
34 Sea Zone : 2 submarines
62 Sea Zone : 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
8 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
10 artilleries moved from Bessarabia to Ukraine
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour moved from Vologda to Tambov
Germans take Tambov from Russians
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 armour moved from Vologda to Kazakhstan
Germans take Kazakhstan from Russians
18 armour moved from Vologda to Belarus
1 mech_infantry moved from Vologda to Belarus
4 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Belarus
10 mech_infantrys moved from Vologda to Belarus
1 bomber moved from Western Germany to Trans-Jordan
3 tactical_bombers moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
3 bombers moved from Egypt to Trans-JordanCombat - Germans
Battle in Trans-Jordan
Germans attack with 4 bombers, 6 fighters and 3 tactical_bombers
British defend with 4 armour, 5 fighters, 2 infantry and 8 mech_infantrys
retreated to Trans-Jordan
British win with 4 armour, 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is -103
Casualties for Germans: 3 bombers, 6 fighters and 3 tactical_bombers
Casualties for British: 2 infantry and 5 mech_infantrys
Battle in Belarus
Germans attack with 18 armour, 4 artilleries and 14 mech_infantrys
Russians defend with 10 artilleries and 8 infantry
Germans win, taking Belarus from Russians with 18 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 10 artilleries and 8 infantryNon Combat Move - Germans
1 bomber moved from Trans-Jordan to EgyptPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 artilleries
EDIT: Adding units owned by Germans to Bessarabia: 3 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 3 infantry
EDIT: Adding units owned by Germans to Archangel: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Germans to Samara: 1 infantry
EDIT: Removing units owned by Germans from Finland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 bombers and 2 fighters placed in Western Germany
3 armour placed in Romania
3 mech_infantrys placed in Finland
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs





