Sniggs (Allies +22) vs Talleyrand19 (Axis)

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
                    EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
                    EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 bomber moved from Iraq to Egypt
                2 fighters moved from Alexandria to Egypt
                2 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Air Battle in Egypt
                    British attacks with 3 units heading to Egypt
                    Italians launches 3 interceptors out of Egypt
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  1/3 hits
                        1 fighter owned by the British lost in Egypt
                        1 fighter owned by the Italians lost in Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Malaya
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                3 artilleries and 4 infantry moved from India to Burma
                2 aaGuns, 1 armour and 2 mech_infantrys moved from Shan State to Burma
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Trans-Jordan to Persia
                2 fighters moved from French West Africa to Gibraltar
                3 fighters moved from Gibraltar to Trans-Jordan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Burma : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 4 fighters and 3 mech_infantrys
        Alexandria : 1 armour, 1 artillery and 1 mech_infantry
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Eire : 1 flag
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 20 PUs;
                Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Western Ukraine to Bessarabia
                1 armour moved from Northern Italy to Romania
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 armour, 1 artillery and 1 fighter placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
        62 Sea Zone : 1 carrier and 1 submarine

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Central Africa to Nigeria
                      British take Nigeria from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Gibraltar
                3 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 83 Sea Zone to 87 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        Gibraltar : 1 fighter
        Nigeria : 1 infantry
        United Kingdom : 2 infantry
        87 Sea Zone : 1 destroyer
        92 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Western Germany to Baltic States
                2 bombers moved from Western Germany to Belarus
                2 bombers moved from Western Germany to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Germany
                2 bombers moved from Belarus to Novgorod
                2 bombers moved from Archangel to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                2 armour moved from Finland to Novgorod
                5 infantry moved from Eastern Poland to Bessarabia
                3 mech_infantrys moved from Romania to Eastern Poland
                4 fighters and 3 tactical_bombers moved from Western Germany to Egypt

    Place Units - Germans
                3 artilleries placed in Romania
                1 bomber placed in Western Germany
                3 mech_infantrys placed in Finland
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 52 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 9 infantry moved from Russia to Smolensk
                2 aaGuns, 12 artilleries and 16 infantry moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 fighter moved from Archangel to Ukraine
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    Territory Summary for Russians :

    Trans-Jordan : 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Syria : 1 flag
        Belarus : 2 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 1 armour, 14 artilleries, 1 factory_minor, 2 fighters, 18 infantry and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 aaGuns, 11 artilleries and 15 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        105 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Yunnan
                3 armour moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Anhwe to Suiyuyan
                6 armour moved from Hopei to Tsinghai
                      Japanese take Shensi from Chinese
                1 armour moved from Anhwe to Hopei
                1 armour moved from Hopei to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                2 bombers moved from Kwangsi to Suiyuyan
                3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 armour and 4 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 5 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 3 artilleries and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 3 artilleries and 2 infantry
                Battle in Tsinghai
                    Japanese attack with 6 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 6 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour and 5 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone
                2 bombers moved from Suiyuyan to Anhwe
                1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 2 carriers and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from India to New Zealand
                1 battleship, 3 carriers, 3 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        New Zealand : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 3 destroyers and 6 fighters
        26 Sea Zone : 1 carrier, 3 destroyers and 4 transports
        10 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        French Guiana : 1 infantry
        101 Sea Zone : 1 carrier and 1 destroyer
        Brazil : 1 flag

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 5 infantry
        Sikang : 1 artillery

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 4 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 3 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 armour and 1 mech_infantry

    Non Combat Move - British
                2 mech_infantrys moved from Burma to India
                1 armour moved from Burma to India
                2 aaGuns moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Siam to Shan State
                3 infantry moved from Malaya to Shan State
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 artilleries and 1 infantry
        Shan State : 4 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        38 Sea Zone : 1 destroyer
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 6 fighters and 5 mech_infantrys
        Alexandria : 1 armour, 1 artillery and 1 mech_infantry
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Eire : 1 flag
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Bessarabia to Romania

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 submarines moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        33 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 submarines
        62 Sea Zone : 1 transport

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Alexandria
                1 destroyer moved from 87 Sea Zone to 92 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 fighter and 3 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Eastern Poland to Belarus
                3 armour moved from Bessarabia to Belarus
                16 infantry moved from Novgorod to Belarus
                6 artilleries moved from Novgorod to Belarus
                15 armour moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Belarus
                4 fighters and 3 tactical_bombers moved from Egypt to Alexandria
                4 bombers moved from Western Germany to Alexandria
                4 bombers moved from Novgorod to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,4,7 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia causes 19 damage total.
                Battle in Belarus
                    Germans attack with 19 armour, 6 artilleries, 18 infantry and 7 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 19 armour, 6 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Alexandria
                    Germans attack with 4 bombers, 4 fighters and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 mech_infantry; French defend with 1 fighter and 3 infantry
                    Germans win with 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for French: 1 fighter and 3 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Alexandria to Egypt
                4 bombers moved from Alexandria to Egypt
                4 fighters moved from Alexandria to Egypt
                3 artilleries moved from Romania to Eastern Poland
                2 artilleries moved from Bessarabia to Eastern Poland
                9 infantry moved from Bessarabia to Eastern Poland
                3 mech_infantrys moved from Germany to Romania
                3 mech_infantrys moved from Finland to Novgorod
                1 infantry moved from Southern France to France
                3 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 artilleries placed in Romania
                2 armour and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Finland
                1 bomber and 1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 :  2/2 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/3 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 artillery moved from Archangel to Vologda
                2 aaGuns, 11 artilleries and 14 infantry moved from Smolensk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Bessarabia to Russia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Ukraine
                2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour, 1 fighter and 1 tactical_bomber placed in Ukraine

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Syria : 1 flag
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 2 fighters and 19 infantry
        Ukraine : 2 aaGuns, 2 armour, 13 artilleries, 1 factory_minor, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 1 artillery
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 2 armour and 1 mech_infantry
        105 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                6 mech_infantrys moved from Kweichow to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                4 tactical_bombers moved from Kwangsi to Yunnan
                3 armour moved from Kwangtung to Yunnan
                4 infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                6 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                6 armour moved from Kazakhstan to Sikang
                1 mech_infantry moved from Suiyuyan to Shensi
                2 bombers moved from Anhwe to Shensi

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 5 armour, 1 fighter, 4 infantry, 6 mech_infantrys and 4 tactical_bombers
                    British defend with 3 artilleries and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 5 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 artilleries and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Sikang
                    Japanese attack with 6 armour
                    Chinese defend with 1 artillery
                    Japanese win, taking Sikang from Chinese with 6 armour remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                3 mech_infantrys moved from Shantung to Hunan
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
                2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier and 2 fighters placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter and 3 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 1.
                2 fighters placed in Japan
                1 carrier placed in 20 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                Japanese collect 55 PUs (4 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • 22 21 20 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

  • 22 21 20 17 15

    Scramble sz6?


  • no scramble

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 8 fighters and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 8 fighters and 4 transports in 6 Sea Zone, round 2 :  2/8 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 8 fighters and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea

    Non Combat Move - Americans
                1 battleship and 3 carriers moved from 33 Sea Zone to 17 Sea Zone
                1 carrier and 3 destroyers moved from 26 Sea Zone to 17 Sea Zone
                3 destroyers moved from 33 Sea Zone to 17 Sea Zone
                1 battleship, 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                8 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands
                1 bomber moved from New Zealand to India

    Place Units - Americans
                2 fighters placed in 101 Sea Zone
                3 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        44 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
        17 Sea Zone : 1 battleship, 4 carriers, 6 destroyers and 8 fighters
        6 Sea Zone : 4 transports
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        French Guiana : 1 infantry
        101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Brazil : 1 flag

Suggested Topics

  • 7
  • 26
  • 60
  • 40
  • 47
  • 144
  • 100
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.9k

Users

40.7k

Topics

1.8m

Posts