@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Alexandria to Egypt
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Air Battle in Egypt
British attacks with 3 units heading to Egypt
Italians launches 3 interceptors out of Egypt
Attackers Fire, : 1/3 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the British lost in Egypt
1 fighter owned by the Italians lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
3 artilleries and 4 infantry moved from India to Burma
2 aaGuns, 1 armour and 2 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 bomber moved from Trans-Jordan to Persia
2 fighters moved from French West Africa to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 fighters and 3 mech_infantrys
Alexandria : 1 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Eire : 1 flag
Iraq : 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 20 PUs;
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Western Ukraine to Bessarabia
1 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 armour, 1 artillery and 1 fighter placed in Egypt
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
62 Sea Zone : 1 carrier and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
3 infantry moved from Tobruk to Alexandria
1 destroyer moved from 83 Sea Zone to 87 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Gibraltar : 1 fighter
Nigeria : 1 infantry
United Kingdom : 2 infantry
87 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Belarus
2 bombers moved from Western Germany to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
2 bombers moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 armour moved from Finland to Novgorod
5 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
4 fighters and 3 tactical_bombers moved from Western Germany to Egypt
Place Units - Germans
3 artilleries placed in Romania
1 bomber placed in Western Germany
3 mech_infantrys placed in Finland
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Smolensk
2 aaGuns, 12 artilleries and 16 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Archangel to Ukraine
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Territory Summary for Russians :
Trans-Jordan : 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Belarus : 2 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 1 armour, 14 artilleries, 1 factory_minor, 2 fighters, 18 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 11 artilleries and 15 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
105 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Anhwe to Suiyuyan
6 armour moved from Hopei to Tsinghai
Japanese take Shensi from Chinese
1 armour moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Kwangsi to Suiyuyan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 armour and 4 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour and 5 infantry moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 3 artilleries and 2 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 3 artilleries and 2 infantry
Battle in Tsinghai
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 5 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from India to New Zealand
1 battleship, 3 carriers, 3 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 fighter
New Zealand : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 destroyers and 6 fighters
26 Sea Zone : 1 carrier, 3 destroyers and 4 transports
10 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
101 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 5 infantry
Sikang : 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 4 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 3 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Non Combat Move - British
2 mech_infantrys moved from Burma to India
1 armour moved from Burma to India
2 aaGuns moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Siam to Shan State
3 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 artilleries and 1 infantry
Shan State : 4 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
38 Sea Zone : 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 6 fighters and 5 mech_infantrys
Alexandria : 1 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Eire : 1 flag
Iraq : 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Bessarabia to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
33 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 submarines
62 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Alexandria
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Alexandria : 1 fighter and 3 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Bessarabia to Belarus
16 infantry moved from Novgorod to Belarus
6 artilleries moved from Novgorod to Belarus
15 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
4 fighters and 3 tactical_bombers moved from Egypt to Alexandria
4 bombers moved from Western Germany to Alexandria
4 bombers moved from Novgorod to Russia
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,4,7 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Belarus
Germans attack with 19 armour, 6 artilleries, 18 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 19 armour, 6 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Alexandria
Germans attack with 4 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 1 mech_infantry; French defend with 1 fighter and 3 infantry
Germans win with 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for French: 1 fighter and 3 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Alexandria to Egypt
4 bombers moved from Alexandria to Egypt
4 fighters moved from Alexandria to Egypt
3 artilleries moved from Romania to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
9 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Southern France to France
3 bombers moved from Russia to Novgorod
Place Units - Germans
3 artilleries placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Finland
1 bomber and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 artillery moved from Archangel to Vologda
2 aaGuns, 11 artilleries and 14 infantry moved from Smolensk to Russia
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Russia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Ukraine
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 armour, 1 fighter and 1 tactical_bomber placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Territory Summary for Russians :
Syria : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 2 fighters and 19 infantry
Ukraine : 2 aaGuns, 2 armour, 13 artilleries, 1 factory_minor, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 artillery and 1 infantry
Vologda : 1 artillery
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 2 armour and 1 mech_infantry
105 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
6 mech_infantrys moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
4 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
6 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
6 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Suiyuyan to Shensi
2 bombers moved from Anhwe to Shensi
Combat - Japanese
Battle in Yunnan
Japanese attack with 5 armour, 1 fighter, 4 infantry, 6 mech_infantrys and 4 tactical_bombers
British defend with 3 artilleries and 1 infantry
Japanese win, taking Yunnan from Chinese with 5 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 artilleries and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Japanese attack with 6 armour
Chinese defend with 1 artillery
Japanese win, taking Sikang from Chinese with 6 armour remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from Shensi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 bomber moved from Shensi to Kwangsi
3 mech_infantrys moved from Shantung to Hunan
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 2 fighters placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
2 fighters placed in Japan
1 carrier placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Japanese collect 55 PUs (4 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Scramble sz6?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 8 fighters and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 4 transports in 6 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 8 fighters and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
1 battleship and 3 carriers moved from 33 Sea Zone to 17 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 17 Sea Zone
3 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
8 fighters moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from New Zealand to India
Place Units - Americans
2 fighters placed in 101 Sea Zone
3 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Korea : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
44 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
17 Sea Zone : 1 battleship, 4 carriers, 6 destroyers and 8 fighters
6 Sea Zone : 4 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Brazil : 1 flag