@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 artilleries, 1 destroyer, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Spain to Normandy Bordeaux
4 artilleries moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Philippines to 19 Sea Zone
2 fighters moved from Philippines to 20 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
6 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 2 artilleries
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 armour and 2 artilleries in Morocco, round 2 : 2/3 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in 6 Sea Zone
Americans attack with 6 destroyers, 3 fighters and 2 transports
Japanese defend with 2 destroyers
Americans roll dice for 6 destroyers, 3 fighters and 2 transports in 6 Sea Zone, round 2 : 7/9 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Korea
Battle in 19 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 19 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 5 artilleries, 6 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour, 6 infantry and 10 mech_infantrys
Americans roll dice for 5 artilleries, 6 fighters and 6 infantry in Normandy Bordeaux, round 2 : 6/17 hits
Germans roll dice for 6 infantry and 10 mech_infantrys in Normandy Bordeaux, round 2 : 6/16 hits
6 infantry owned by the Americans and 6 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 5 artilleries and 6 fighters in Normandy Bordeaux, round 3 : 7/11 hits
Germans roll dice for 10 mech_infantrys in Normandy Bordeaux, round 3 : 2/10 hits
7 mech_infantrys owned by the Germans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries and 6 fighters in Normandy Bordeaux, round 4 : 1/9 hits
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries and 6 fighters in Normandy Bordeaux, round 5 : 4/8 hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 6 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 6 infantry and 10 mech_infantrys
Casualties for Americans: 3 artilleries and 6 infantry
Non Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Spain
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Korea : 1 flag, 2 artilleries and 2 infantry
Marianas : 1 flag
Borneo : 1 flag
Philippines : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag
36 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 carriers, 6 destroyers, 4 fighters and 2 transports
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Portugal : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters and 5 infantry
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Germans defend with 1 armour
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
2 artilleries and 1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
3 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Iraq to Persia
1 bomber moved from Spain to Morocco
Combat - British
Battle in Morocco
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Morocco
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 2/4 hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 armour, 2 artilleries and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 2 artilleries and 1 infantry in Algeria, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Persia
British attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 11 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits
Germans roll dice for 11 armour and 1 mech_infantry in Persia, round 2 : 7/12 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 armour owned by the British, 2 infantry owned by the British and 2 armour owned by the Germans lost in Persia
Germans win with 9 armour remaining. Battle score for attacker is -16
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Morocco to Spain
1 fighter moved from Morocco to Gibraltar
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Ceylon : 6 fighters and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 2 fighters and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 armour and 2 artilleries
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour and 2 mech_infantrys
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 3 submarines
Eastern Persia : 1 flag
Spain : 1 bomber
91 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
3 fighters moved from Caucasus to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Non Combat Move - ANZAC
1 bomber moved from Malaya to Sumatra
1 carrier and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 2 infantry
Paulau Island : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 bomber
33 Sea Zone : 1 carrier, 2 fighters and 1 transport
35 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 21 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Russians
3 armour and 3 mech_infantrys moved from Turkey to Syria
Germans take Syria from Russians
3 armour and 3 mech_infantrys moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
3 mech_infantrys moved from Turkey to Iraq
1 infantry moved from Turkey to Syria
1 mech_infantry moved from Greece to Turkey
7 armour moved from Persia to Trans-Jordan
3 mech_infantrys moved from France to Spain
13 bombers and 3 fighters moved from Western Germany to Spain
1 mech_infantry moved from Turkey to Iraq
Combat - Germans
Battle in Spain
Germans attack with 13 bombers, 3 fighters and 3 mech_infantrys
British defend with 1 bomber; Americans defend with 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters and 5 infantry
Germans win with 11 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 bombers, 3 fighters and 3 mech_infantrys
Casualties for British: 1 bomber
Casualties for Americans: 4 artilleries, 3 fighters and 5 infantry
Non Combat Move - Germans
11 bombers moved from Spain to Western Germany
8 mech_infantrys moved from Western Germany to France
1 infantry moved from France to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
10 mech_infantrys moved from Germany to France
1 armour moved from Persia to Saudi Arabia
Germans take Saudi Arabia from Neutral_True
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Novgorod to Finland
2 transports moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
1 infantry and 2 mech_infantrys placed in France
2 bombers and 8 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Persia
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,3,5
Germans collect 82 PUs (4 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from West India to Afghanistan
Japanese take Afghanistan from British
Combat - Japanese
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
3 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 2 tactical_bombers moved from West India to Kweichow
1 mech_infantry moved from West India to Burma
1 armour and 7 mech_infantrys moved from West India to Burma
3 mech_infantrys moved from India to Yunnan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
1 bomber, 1 fighter and 3 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,3,1,3,4,6,4,5,1,4,6
Japanese collect 43 PUs (10 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
OK…that’s it. I’m waving the white flag on this one.
From the boneheaded moves I made starting UK1, that continued on for several occasions, I can’t do anything to stop you. Germany can’t be stopped from taking and holding Egypt for the final VC.
Thank you for the game.
Sincerely,
Snigg
thanks! good game to you too…let me know if you’re up for a rematch and want to switch sides