L16 Radiant vs Talleyrand19 (Allies+23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Holland Belgium to Norway
                1 bomber moved from Western Germany to Finland
                3 bombers moved from France to Egypt
                2 bombers moved from Western Germany to Egypt
                6 armour moved from Northwest Persia to Eastern Persia

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in Eastern Persia
                    Germans attack with 6 armour
                    British defend with 3 armour and 2 mech_infantrys
                        Germans roll dice for 6 armour in Eastern Persia, round 2 :  1/6 hits
                        British roll dice for 3 armour and 2 mech_infantrys in Eastern Persia, round 2 :  3/5 hits
                        1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Eastern Persia
                        Germans roll dice for 3 armour in Eastern Persia, round 3 :  1/3 hits
                        British roll dice for 3 armour and 1 mech_infantry in Eastern Persia, round 3 :  3/4 hits
                        1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Eastern Persia
                    British win with 3 armour remaining. Battle score for attacker is -28
                    Casualties for Germans: 6 armour
                    Casualties for British: 2 mech_infantrys
                Strategic bombing raid in Finland
                        AA fire in Finland :  0/1 hits
                    Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Finland causes 4 damage total.
                Battle in Egypt
                    Germans attack with 5 bombers
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 5 bombers in Egypt, round 2 :  3/5 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British, 2 bombers owned by the Germans and 1 armour owned by the British lost in Egypt
                    Germans win with 3 bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Egypt to Iraq
                10 infantry moved from Poland to Baltic States
                1 bomber moved from Finland to Western Germany
                1 bomber moved from Norway to Western Germany
                3 aaGuns and 7 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany
                6 infantry moved from Normandy Bordeaux to France
                9 infantry moved from Western Germany to Germany

    Place Units - Germans
                6 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 40 PUs; end with 40 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 14 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                2 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                3 infantry moved from Russia to Samara
                2 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                2 fighters moved from Novgorod to Smolensk
                2 fighters moved from Novgorod to Samara
                1 fighter moved from Novgorod to Samara
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 fighter moved from Novgorod to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 4 infantry
                    Italians defend with 2 mech_infantrys
                    Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 3 fighters and 4 infantry
                    Italians defend with 2 armour
                    Russians win, taking Samara from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                3 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                6 armour, 2 artilleries, 10 infantry and 11 mech_infantrys moved from Anhwe to Jehol
                1 bomber moved from Kiangsu to Guam
                1 bomber and 3 mech_infantrys moved from Kiangsu to Jehol
                3 mech_infantrys moved from Shantung to Jehol
                1 fighter and 2 tactical_bombers moved from Hunan to Jehol
                3 armour and 1 mech_infantry moved from Kweichow to Jehol
                4 bombers moved from Northwest Persia to Eastern Persia

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 4 bombers
                    British defend with 3 armour
                        Japanese roll dice for 4 bombers in Eastern Persia, round 2 :  4/4 hits
                        British roll dice for 3 armour in Eastern Persia, round 2 :  1/3 hits
                        1 bomber owned by the Japanese and 3 armour owned by the British lost in Eastern Persia
                    Japanese win with 3 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 armour
                    Casualties for Japanese: 1 bomber
                Battle in Jehol
                    Japanese attack with 9 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry, 18 mech_infantrys and 2 tactical_bombers
                    Americans defend with 14 armour and 20 mech_infantrys
                        Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry, 18 mech_infantrys and 2 tactical_bombers in Jehol, round 2 :  10/43 hits
                        Chinese roll dice for 14 armour and 20 mech_infantrys in Jehol, round 2 :  13/34 hits
                        10 infantry owned by the Japanese, 10 mech_infantrys owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Jehol
                        Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 15 mech_infantrys and 2 tactical_bombers in Jehol, round 3 :  9/30 hits
                        Chinese roll dice for 14 armour and 10 mech_infantrys in Jehol, round 3 :  8/24 hits
                        9 mech_infantrys owned by the Americans and 8 mech_infantrys owned by the Japanese lost in Jehol
                        Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Jehol, round 4 :  8/22 hits
                        Chinese roll dice for 14 armour and 1 mech_infantry in Jehol, round 4 :  7/15 hits
                        1 mech_infantry owned by the Americans, 7 armour owned by the Americans and 7 mech_infantrys owned by the Japanese lost in Jehol
                        Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Jehol, round 5 :  8/15 hits
                        Chinese roll dice for 7 armour in Jehol, round 5 :  3/7 hits
                        1 armour owned by the Japanese, 2 artilleries owned by the Japanese and 7 armour owned by the Americans lost in Jehol
                    Japanese win, taking Jehol from Chinese with 8 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Americans: 14 armour and 20 mech_infantrys
                    Casualties for Japanese: 1 armour, 2 artilleries, 10 infantry and 18 mech_infantrys
                Battle in Guam
                    Japanese attack with 1 bomber
                    Americans defend with 1 airfield; ANZAC defend with 1 bomber
                        Japanese roll dice for 1 bomber in Guam, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Guam, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Guam, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in Guam, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in Guam, round 4 :  1/1 hits
                        Americans roll dice for 1 bomber in Guam, round 4 :  0/1 hits
                        1 bomber owned by the ANZAC lost in Guam
                    Japanese win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber
                Battle in Malaya

    Non Combat Move - Japanese
                1 bomber moved from Guam to Philippines
                2 battleships, 4 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Jehol to Kiangsu
                1 bomber moved from Jehol to Philippines
                1 tactical_bomber moved from Jehol to Kiangsu
                1 tactical_bomber moved from Jehol to Kiangsu
                1 aaGun moved from Anhwe to Jehol
                1 artillery moved from Kwangsi to Kwangtung
                3 bombers moved from Eastern Persia to Iraq

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 mech_infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to 37 Sea Zone
                1 mech_infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Chahar to Jehol
                1 fighter moved from Union of South Africa to Egypt
                1 armour moved from Tobruk to Egypt
                3 fighters moved from 96 Sea Zone to Egypt
                4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Iraq
                1 bomber moved from Greece to Samara
                3 mech_infantrys moved from Volgograd to Samara
                1 fighter moved from Ukraine to Samara
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Ukraine to Samara

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
                    Russians defend with 4 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Samara, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Samara, round 2 :  0/4 hits
                        1 infantry owned by the Russians lost in Samara
                        Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Samara, round 3 :  4/6 hits
                        Russians roll dice for 3 infantry in Samara, round 3 :  1/3 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                    Italians win, taking Samara from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 bomber moved from Samara to Volgograd
                1 fighter moved from Samara to Volgograd
                1 fighter moved from Samara to Volgograd
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Italians collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 artilleries and 53 infantry moved from Baltic States to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                3 bombers moved from Iraq to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 12 artilleries, 5 bombers and 53 infantry
                    British defend with 2 armour, 3 artilleries and 10 infantry; Americans defend with 22 armour, 4 fighters, 1 infantry and 6 mech_infantrys; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                        Germans roll dice for 12 artilleries, 5 bombers and 53 infantry in Novgorod, round 2 :  19/70 hits
                        Russians roll dice for 24 armour, 3 artilleries, 4 fighters, 11 infantry and 6 mech_infantrys in Novgorod, round 2 :  21/48 hits
                        6 mech_infantrys owned by the Americans, 1 infantry owned by the Americans, 21 infantry owned by the Germans, 2 artilleries owned by the British and 10 infantry owned by the British lost in Novgorod
                        Germans roll dice for 12 artilleries, 5 bombers and 32 infantry in Novgorod, round 3 :  12/49 hits
                        Russians roll dice for 24 armour, 1 artillery and 4 fighters in Novgorod, round 3 :  16/29 hits
                        9 armour owned by the Americans, 16 infantry owned by the Germans, 1 artillery owned by the British and 2 armour owned by the British lost in Novgorod
                        Germans roll dice for 12 artilleries, 5 bombers and 16 infantry in Novgorod, round 4 :  15/33 hits
                        Russians roll dice for 13 armour and 4 fighters in Novgorod, round 4 :  9/17 hits
                        13 armour owned by the Americans, 9 infantry owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
                        Germans roll dice for 12 artilleries, 5 bombers and 7 infantry in Novgorod, round 5 :  9/24 hits
                        Russians roll dice for 2 fighters in Novgorod, round 5 :  0/2 hits
                        2 fighters owned by the Americans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 12 artilleries, 5 bombers and 7 infantry remaining. Battle score for attacker is 115
                    Casualties for Germans: 46 infantry
                    Casualties for British: 2 armour, 3 artilleries and 10 infantry
                    Casualties for Americans: 22 armour, 4 fighters, 1 infantry and 6 mech_infantrys

    Non Combat Move - Germans
                5 bombers moved from Novgorod to Baltic States
                6 armour and 2 mech_infantrys moved from Germany to Baltic States
                9 infantry moved from Germany to Poland
                3 aaGuns moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                2 bombers and 7 infantry placed in Western Germany
                Germans undo move 1.
                2 bombers placed in Western Germany
                7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 42 PUs; end with 42 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
                    Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Casualties for Russians: 2 fighters and 1 infantry

    Non Combat Move - Russians
                5 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters moved from Japan to Manchuria
                1 fighter and 2 tactical_bombers moved from Kiangsu to Manchuria
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                4 carriers moved from 35 Sea Zone to 20 Sea Zone
                3 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 battleships, 2 destroyers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to 41 Sea Zone
                1 armour and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Urals to Vologda
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                1 bomber moved from Iraq to Sikang
                1 bomber moved from Iraq to Novosibirsk
                1 bomber moved from Iraq to Vologda
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Shantung

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 9 fighters and 3 tactical_bombers
                    Americans defend with 1 bomber and 6 fighters
                        Japanese roll dice for 9 fighters and 3 tactical_bombers in Manchuria, round 2 :  7/12 hits
                        Chinese roll dice for 1 bomber and 6 fighters in Manchuria, round 2 :  5/7 hits
                        1 bomber owned by the Americans, 5 fighters owned by the Japanese and 6 fighters owned by the Americans lost in Manchuria
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 bomber and 6 fighters
                    Casualties for Japanese: 5 fighters
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
                    Japanese win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Vologda
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Hainan
                1 bomber moved from 42 Sea Zone to Hainan
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Shantung
                1 tactical_bomber moved from Manchuria to Shantung
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Novosibirsk to Novgorod
                1 bomber moved from Sikang to Kwangsi

    Place Units - Japanese
                3 infantry placed in Shantung
                3 armour placed in Kiangsu
                2 fighters and 1 transport placed in 20 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 6 armour and 10 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 fighters moved from 96 Sea Zone to Trans-Jordan
                2 armour moved from Jehol to Anhwe
                9 mech_infantrys moved from Belarus to Rostov

    Combat - Americans
                Battle in Rostov
                    Americans attack with 9 mech_infantrys
                    Italians defend with 2 mech_infantrys
                    Americans win, taking Rostov from Italians with 9 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Trans-Jordan
                    Americans attack with 3 fighters
                    Italians defend with 1 armour
                    Americans win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Anhwe
                    Americans attack with 2 armour
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 carriers moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                2 fighters moved from Trans-Jordan to 99 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 destroyers, 4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 mech_infantrys moved from Finland to Karelia
                3 mech_infantrys moved from Norway to Karelia

    Place Units - Americans
                3 armour placed in Finland
                3 mech_infantrys placed in Norway
                7 mech_infantrys placed in Western United States
                3 armour placed in Korea

    Turn Complete - Americans
                Americans collect 61 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Egypt to Iraq
                4 fighters moved from Egypt to Iraq
                2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kweichow to Shan State
                1 fighter moved from 39 Sea Zone to Shan State

    Combat - British
                Battle in Greece
                Battle in Iraq
                    British attack with 2 armour, 5 fighters, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
                    British win, taking Greece from Italians, taking Iraq from Italians with 2 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 3 armour, 1 artillery and 2 infantry
                Battle in Shan State
                    British attack with 1 fighter and 4 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Shan State from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 infantry moved from India to Burma
                3 fighters moved from Iraq to 99 Sea Zone
                2 fighters moved from Iraq to Egypt

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                3 armour placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 armour and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 6 infantry moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 mech_infantry moved from Samara to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 mech_infantry moved from Samara to Volgograd
                1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour placed in Northern Italy
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,5,2,1,3,4,5,4,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Italians collect 18 PUs (6 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                2 fighters moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                11 artilleries and 6 infantry moved from Novgorod to Karelia
                6 armour and 2 mech_infantrys moved from Baltic States to Karelia
                1 bomber moved from Baltic States to Finland
                1 bomber moved from Baltic States to Archangel
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Baltic States to Norway
                1 bomber moved from Baltic States to Smolensk
                1 bomber moved from Baltic States to Smolensk

    Combat - Germans
                Battle in Karelia
                    Germans attack with 6 armour, 11 artilleries, 6 infantry and 2 mech_infantrys
                    Americans defend with 9 mech_infantrys
                        Germans roll dice for 6 armour, 11 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 :  7/25 hits
                        Russians roll dice for 9 mech_infantrys in Karelia, round 2 :  4/9 hits
                        7 mech_infantrys owned by the Americans and 4 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys in Karelia, round 3 :  8/21 hits
                        Russians roll dice for 2 mech_infantrys in Karelia, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 9 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Norway causes 4 damage total.
                Strategic bombing raid in Finland
                        AA fire in Finland :  0/1 hits
                    Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Finland causes 4 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Germans
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Finland to Western Germany
                1 bomber moved from Smolensk to Germany
                1 bomber moved from Smolensk to Germany
                1 bomber moved from Archangel to Germany
                7 infantry moved from Germany to Slovakia Hungary
                9 infantry moved from Poland to Eastern Poland
                5 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Novgorod

    Place Units - Germans
                3 armour placed in Germany
                3 infantry placed in Novgorod
                1 bomber and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Germans collect 44 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Italians
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Vologda
                    Russians attack with 3 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Vologda from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                3 armour moved from Kiangsu to Anhwe
                3 infantry and 5 mech_infantrys moved from Shantung to Jehol
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 infantry moved from Sikang to Shensi
                1 bomber moved from Kwangsi to Shensi
                2 bombers moved from Novgorod to Shensi
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                2 battleships, 3 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 carrier and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from Shantung to 35 Sea Zone
                1 fighter moved from Japan to Anhwe
                1 fighter moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 3 infantry and 5 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 infantry and 5 mech_infantrys in Jehol, round 2 :  3/8 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 armour and 2 fighters
                    Americans defend with 2 armour
                        Japanese roll dice for 3 armour and 2 fighters in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 2 armour in Anhwe, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
                        Japanese roll dice for 2 armour and 2 fighters in Anhwe, round 3 :  3/4 hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 armour
                    Casualties for Japanese: 2 armour

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kiangsu
                1 bomber moved from Shensi to Central Mongolia
                1 bomber moved from Shensi to Central Mongolia
                1 fighter moved from Anhwe to Kiangsu
                1 fighter moved from Anhwe to Kiangsu
                1 bomber moved from Hainan to Philippines
                1 bomber moved from Hainan to Philippines

    Place Units - Japanese
                3 submarines placed in 20 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Iraq to Persia
                      British take Persia from Italians
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Iraq to Caucasus
                      Russians take Caucasus from Italians
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Shan State to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - British

    Non Combat Move - British
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter moved from Egypt to Greece
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour moved from Egypt to 98 Sea Zone
                3 armour and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour moved from 99 Sea Zone to Greece
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to Yunnan

    Place Units - British
                1 airfield and 1 factory_minor placed in Greece
                Turning on Edit Mode
                EDIT: Removing units owned by British from Greece: 1 infantry
                EDIT: Adding units owned by British to Bulgaria: 1 infantry
                EDIT: Changing ownership of Bulgaria from Germans to British
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                3 mech_infantrys moved from Romania to Bulgaria
                3 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Ukraine to Caucasus
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 artillery and 5 infantry moved from Belarus to Bryansk
                1 armour moved from Northern Italy to Bulgaria
                1 mech_infantry moved from Novosibirsk to Kansu
                      Italians take Kansu from Chinese

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 fighter in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bulgaria
                    Italians attack with 1 armour, 3 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Bulgaria, round 2 :  2/7 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Ukraine

    Place Units - Italians
                1 bomber placed in Southern Italy
                3 artilleries placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French

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