L16 Radiant vs Talleyrand19 (Allies+23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 5 armour, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Yunnan to India
                1 infantry moved from Burma to India
                3 fighters moved from 20 Sea Zone to Malaya
                3 tactical_bombers moved from 20 Sea Zone to Malaya
                1 battleship and 3 carriers moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                6 fighters moved from Japan to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Japan to Kansu
                1 armour moved from Shensi to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                1 armour moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Sikang
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Shensi to Szechwan
                2 armour and 3 mech_infantrys moved from Shensi to Tsinghai
                3 infantry moved from Hopei to Shensi
                6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 3 mech_infantrys in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the French lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Shensi
                8 bombers, 2 fighters and 3 tactical_bombers moved from Japan to Hunan

    Place Units - Japanese
                3 infantry placed in India
                3 armour placed in Kwangtung
                Japanese undo move 2.
                3 submarines placed in 20 Sea Zone
                1 airfield placed in Malaya
                3 armour placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 4 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from West India to India
                4 mech_infantrys moved from West India to India
                1 artillery moved from West India to India
                6 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                6 infantry moved from Finland to Vyborg
                1 fighter moved from Finland to Vyborg

    Combat - British
                Battle in India
                    British attack with 3 armour, 1 artillery and 10 mech_infantrys
                    Japanese defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking India from Japanese with 3 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Japanese: 3 armour, 1 artillery and 1 mech_infantry
                Battle in Vyborg
                    British attack with 1 fighter and 6 infantry
                    Germans defend with 1 infantry
                    British win, taking Vyborg from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 fighter moved from Iraq to 39 Sea Zone
                3 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Iraq to Caucasus
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 4 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Bessarabia
                2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                3 fighters moved from Baltic States to Belarus
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania
                4 infantry moved from Yugoslavia to Romania
                4 artilleries and 10 infantry moved from Western Germany to Germany
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 4 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Bessarabia, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Bessarabia, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Italians attack with 1 artillery, 3 fighters and 2 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Belarus, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 artillery, 3 fighters and 2 infantry in Belarus, round 3 :  1/6 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Belarus to Baltic States

    Place Units - Italians
                2 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Finland

    Combat - Germans
                Strategic bombing raid in Finland
                        AA fire in Finland :  0/1 hits
                    Bombing raid in Finland rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Finland causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                4 artilleries and 9 infantry moved from Poland to Baltic States
                1 artillery and 9 infantry moved from Germany to Poland

    Place Units - Germans
                1 bomber and 4 infantry placed in Western Germany
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Novgorod to Belarus
                7 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 7 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    Russians win, taking Belarus from Italians with 7 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Novgorod
                7 fighters moved from Belarus to Novgorod
                1 armour moved from Russia to Ukraine
                3 infantry moved from Russia to Bryansk
                1 armour moved from Archangel to Novgorod
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 mech_infantry moved from Russia to Kazakhstan

    Place Units - Russians
                2 mech_infantrys placed in Russia
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 1 armour
                EDIT: Adding units owned by Russians to Bryansk: 1 armour
                EDIT: Turning off Edit Mode
                3 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                1 submarine moved from 20 Sea Zone to 38 Sea Zone
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                6 fighters moved from 37 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Malaya to 38 Sea Zone
                1 bomber moved from Hunan to India
                1 bomber moved from Hunan to India
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 armour moved from Sikang to Kazakhstan
                2 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 armour moved from Szechwan to Kazakhstan
                1 armour moved from Szechwan to Kazakhstan
                3 infantry moved from Shensi to Kansu
                1 bomber moved from Shensi to Russia
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Szechwan to Burma
                2 infantry moved from Kwangsi to Kwangtung
                3 bombers moved from Hunan to Novosibirsk
                3 bombers moved from Hunan to Kansu

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 8,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in 38 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 38 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters in 41 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 6 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Kansu
                    Japanese attack with 3 bombers and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers and 3 infantry in Kansu, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 3 bombers and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 mech_infantry in Novosibirsk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 5 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 5 armour and 2 mech_infantrys in Kazakhstan, round 2 :  4/7 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Korea, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Korea, round 3 :  2/3 hits
                        Americans roll dice for 1 mech_infantry in Korea, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries and 12 infantry moved from Manchuria to Jehol
                2 armour and 1 mech_infantry moved from Shantung to Jehol
                1 infantry moved from Anhwe to Kiangsi
                3 armour moved from Kiangsu to Kiangsi
                3 infantry moved from Anhwe to Jehol
                2 fighters and 3 tactical_bombers moved from Hunan to Jehol
                3 infantry moved from Kweichow to Shensi
                3 bombers moved from Kansu to Shensi
                3 bombers moved from Novosibirsk to Shensi
                1 bomber moved from Russia to Western Ukraine
                3 fighters moved from 38 Sea Zone to 37 Sea Zone
                3 fighters moved from 41 Sea Zone to 37 Sea Zone
                3 fighters moved from 41 Sea Zone to Malaya
                3 tactical_bombers moved from 38 Sea Zone to Malaya
                1 bomber moved from India to Malaya
                1 bomber moved from India to Malaya
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 transports placed in 20 Sea Zone
                3 armour placed in Shantung
                3 armour placed in Kiangsu
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_minor; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                3 armour, 1 artillery and 10 mech_infantrys moved from India to Burma

    Combat - British
                Battle in Alexandria
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 3 armour, 1 artillery and 10 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 3 armour, 1 artillery and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 39 Sea Zone to India
                4 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Caucasus to Samara
                2 infantry moved from Caucasus to Volgograd
                2 mech_infantrys moved from Caucasus to Volgograd
                2 armour moved from Caucasus to Volgograd
                2 armour moved from Iraq to Caucasus
                6 infantry moved from Vyborg to Novgorod
                1 fighter moved from United Kingdom to Finland

    Place Units - British
                1 airfield and 1 fighter placed in Iraq
                2 mech_infantrys placed in Iraq
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
                1 armour and 4 mech_infantrys moved from Romania to Belarus
                3 fighters moved from Baltic States to Belarus

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 3 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 3 :  1/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Bryansk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 4 :  0/5 hits
                        Russians roll dice for 1 armour in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bryansk, round 5 :  1/4 hits
                        Russians roll dice for 1 armour in Bryansk, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 1 armour and 3 infantry
                Battle in Ukraine
                    Italians attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour, 3 fighters and 4 mech_infantrys
                    Russians defend with 4 infantry
                        Italians roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Belarus, round 2 :  3/8 hits
                        Russians roll dice for 4 infantry in Belarus, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Belarus, round 3 :  5/8 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Italians
                3 fighters moved from Belarus to Western Ukraine
                4 artilleries and 10 infantry moved from Germany to Poland
                4 infantry moved from Romania to Bessarabia
                2 armour and 3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                3 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/2 hits
                    Bombing raid in Norway rolls: 6,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.

    Non Combat Move - Germans
                2 bombers moved from Norway to Western Germany
                1 aaGun and 10 infantry moved from Baltic States to Belarus
                1 artillery and 9 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 artillery and 3 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                7 fighters and 1 tactical_bomber moved from Novgorod to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 7 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians win, taking Bryansk from Italians with 7 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                7 fighters moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 armour and 1 mech_infantry moved from Jehol to Korea
                      Japanese take Manchuria from Chinese
                2 fighters and 3 tactical_bombers moved from Jehol to Korea
                1 bomber moved from Japan to Korea
                5 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
                6 bombers moved from Shensi to Volgograd
                1 bomber moved from Western Ukraine to Volgograd
                3 infantry moved from Kansu to Novosibirsk
                2 bombers moved from Malaya to Novosibirsk
                6 infantry moved from Shensi to Tsinghai
                1 armour moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from 41 Sea Zone to Sumatra
                6 fighters moved from 37 Sea Zone to Sumatra
                1 fighter moved from Malaya to 38 Sea Zone
                1 tactical_bomber moved from Malaya to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Java
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 3 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 2 bombers and 3 infantry in Novosibirsk, round 2 :  2/5 hits
                        Russians roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Novosibirsk
                    Japanese win, taking Java from ANZAC, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 6 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 6 fighters and 1 infantry in Sumatra, round 2 :  4/8 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 armour and 6 fighters remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 armour in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Celebes, round 4 :  1/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Volgograd
                    Japanese attack with 5 armour, 7 bombers and 2 mech_infantrys
                    British defend with 2 armour, 2 infantry and 2 mech_infantrys; Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 5 armour, 7 bombers and 2 mech_infantrys in Volgograd, round 2 :  10/14 hits
                        Russians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Volgograd, round 2 :  3/9 hits
                        3 infantry owned by the Russians, 1 armour owned by the Japanese, 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Japanese, 2 armour owned by the British and 2 infantry owned by the British lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 4 armour and 7 bombers remaining. Battle score for attacker is 21
                    Casualties for British: 2 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Korea
                    Japanese attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Korea, round 2 :  5/9 hits
                        Americans roll dice for 1 artillery and 2 infantry in Korea, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                6 fighters moved from Sumatra to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 38 Sea Zone to Malaya
                1 fighter moved from 38 Sea Zone to Malaya
                1 battleship and 2 destroyers moved from 20 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to Shan State
                2 bombers moved from Novosibirsk to Tsinghai
                7 bombers moved from Volgograd to Tsinghai
                1 bomber moved from Korea to Suiyuyan
                2 fighters and 3 tactical_bombers moved from Korea to Jehol
                3 armour moved from Shantung to Jehol
                3 armour moved from Kiangsu to Jehol

    Place Units - Japanese
                1 battleship and 1 transport placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Caucasus to Volgograd
                4 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Samara to Volgograd
                1 fighter moved from Iraq to Volgograd
                1 fighter moved from India to Shan State
                2 mech_infantrys moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour and 1 mech_infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                5 mech_infantrys moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 armour and 1 mech_infantry moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour and 1 mech_infantry moved from Burma to Yunnan

    Combat - British
                Battle in Tobruk
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 2 artilleries
                    British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 artilleries
                Battle in Volgograd
                    British attack with 2 armour, 1 fighter and 5 mech_infantrys
                    Japanese defend with 4 armour and 1 factory_minor
                    British win, taking Volgograd from Japanese with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 4 armour
                Battle in Shan State
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 mech_infantrys moved from Iraq to Caucasus
                1 fighter moved from Volgograd to Russia
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Finland to Novgorod

    Place Units - British
                2 transports placed in 106 Sea Zone
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,2,2,2,5,1,4,6,4,2,1,5,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                4 mech_infantrys moved from Belarus to Bryansk
                3 fighters moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 artillery moved from Ukraine to Bryansk
                4 infantry moved from Bessarabia to Ukraine
                2 armour and 3 mech_infantrys moved from Romania to Ukraine
                4 artilleries and 10 infantry moved from Poland to Baltic States

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 3 fighters and 4 mech_infantrys
                    Russians defend with 3 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 3 fighters and 4 mech_infantrys in Bryansk, round 2 :  3/9 hits
                        Russians roll dice for 3 mech_infantrys in Bryansk, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians and 3 mech_infantrys owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Italians
                3 fighters moved from Bryansk to Ukraine
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                3 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Finland
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Strategic bombing raid in Finland
                        AA fire in Finland :  0/1 hits
                    Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Finland causes 6 damage total.
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.

    Non Combat Move - Germans
                1 aaGun and 8 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Finland to France
                1 bomber moved from Norway to France
                1 artillery and 3 infantry moved from Poland to Baltic States
                3 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                6 armour moved from Baltic States to Western Ukraine

    Place Units - Germans
                3 bombers placed in France

    Turn Complete - Germans
                Germans collect 39 PUs; end with 41 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                6 fighters moved from Novgorod to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 fighters and 10 infantry
                    Germans defend with 1 aaGun, 8 infantry and 2 mech_infantrys; Italians defend with 1 armour, 1 artillery and 3 mech_infantrys
                    4 infantry owned by the Russians retreated to Russia
                    Italians win with 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Russians: 6 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                6 fighters moved from Bryansk to Novgorod

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 2 bombers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                1 fighter moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 fighter moved from Malaya to French Indo China
                1 battleship, 3 carriers, 2 destroyers and 6 fighters moved from 37 Sea Zone to 35 Sea Zone
                6 fighters moved from 35 Sea Zone to Philippines
                1 battleship, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                2 fighters and 3 tactical_bombers moved from Jehol to Manchuria
                5 bombers moved from Tsinghai to Volgograd
                1 infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 bomber moved from Suiyuyan to Kansu
                1 bomber moved from Tsinghai to Volgograd
                3 bombers moved from Tsinghai to Caucasus
                1 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Kazakhstan
                3 mech_infantrys moved from Shantung to Jehol

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 destroyers and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 mech_infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 :  6/7 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 6 fighters and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 6 fighters and 1 infantry in Philippines, round 2 :  3/7 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Volgograd
                    Japanese attack with 6 bombers
                    British defend with 2 armour and 3 mech_infantrys; Russians defend with 1 factory_minor
                        Japanese roll dice for 6 bombers in Volgograd, round 2 :  5/6 hits
                        Russians roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 :  2/5 hits
                        3 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 2 armour owned by the British lost in Volgograd
                    Japanese win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 armour and 3 mech_infantrys
                    Casualties for Japanese: 2 bombers
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 tactical_bomber
                Battle in French Indo China
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indo China
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Caucasus
                    Japanese attack with 3 bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 3 bombers in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        1 mech_infantry owned by the British lost in Caucasus
                        Japanese roll dice for 3 bombers in Caucasus, round 3 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Japanese win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
                1 fighter moved from Philippines to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from Shan State to Kwangtung
                1 tactical_bomber moved from Shan State to Kwangtung
                1 tactical_bomber moved from French Indo China to Kwangtung
                1 bomber moved from Volgograd to Kazakhstan
                3 bombers moved from Volgograd to Kazakhstan
                1 bomber moved from Kansu to Kazakhstan
                3 bombers moved from Caucasus to Kazakhstan

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                3 armour placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                Japanese collect 54 PUs (3 lost to blockades); end with 55 PUs total


  • damnit, I had my 4 fighters and 5 tanks and 4 mechs going to attack your force right next to moscow and had already rolled everything else and game closed before I got to roll it in Russia…if it’s okay with you, I’ll just redo turn (which basically just puts my bomber at risk in Asia because the rest were non-rolling combat moves)

Suggested Topics

  • 60
  • 109
  • 124
  • 51
  • 99
  • 144
  • 82
  • 140
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.5k

Topics

1.8m

Posts