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L16 Radiant vs Talleyrand19 (Allies+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 7 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from France to Holland Belgium
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Bryansk
1 bomber moved from France to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 fighter moved from Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/9 hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 6/9 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
11 infantry moved from Germany to Poland
8 infantry moved from Western Germany to Germany
1 bomber, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
6 artilleries and 7 infantry moved from France to Western Germany
1 bomber moved from Bryansk to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
2 artilleries moved from Tambov to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery moved from Tambov to Rostov
Russians take Rostov from Italians
7 artilleries moved from Tambov to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 1 fighter
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 7 artilleries, 5 fighters and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Italians defend with 1 infantry; Japanese defend with 1 infantry
Russians win, taking Volgograd from Germans with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Casualties for Russians: 5 artilleries
Casualties for Japanese: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 bombers moved from Kwangsi to India
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Kansu to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 mech_infantry moved from Chahar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 armour moved from Hunan to Shensi
Japanese take Kweichow from Chinese
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 artillery moved from Archangel to VologdaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/5 hits
Bombing raid in India rolls: 3,7,3,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in India causes 20 damage total.
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 aaGun and 1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
4 fighters and 3 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
3 mech_infantrys moved from Kiangsu to Hopei
3 infantry moved from Shantung to Anhwe
1 bomber moved from Tsinghai to Olgiy
5 bombers moved from India to Kwangsi
1 bomber moved from Burma to Kwangsi
1 bomber moved from Burma to Kwangsi
3 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to KiangsuPlace Units - Japanese
3 armour placed in Manchuria
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 armour
EDIT: Adding units owned by Japanese to Yunnan: 2 armour
EDIT: Turning off Edit Mode
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 13
EDIT: Changing PUs for UK_Pacific from 7 to 0
EDIT: Turning off Edit Mode
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
6 armour and 4 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
4 infantry moved from Caucasus to KazakhstanCombat - British
Battle in Ukraine
British attack with 6 armour and 4 mech_infantrys
Germans defend with 1 artillery and 1 factory_minor
British win, taking Ukraine from Germans with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries, 3 infantry and 1 mech_infantry moved from Norway to Finland
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Finland
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to NorwayPlace Units - British
6 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
4 artilleries and 10 infantry moved from Normandy Bordeaux to France
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Algeria to TunisiaCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to GreecePlace Units - Italians
4 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to KazakhstanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
11 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Novgorod
3 tactical_bombers moved from Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
3 infantry moved from Holland Belgium to Western Germany
3 artilleries moved from Germany to Poland
9 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to GermanyCombat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/2 hits
1 bomber killed by AA
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
1 artillery and 6 infantry placed in Germany
2 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 1.
2 bombers placed in NovgorodTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Vologda from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Vologda to Russia
5 fighters moved from Belarus to Russia
2 artilleries moved from Volgograd to Rostov
1 artillery moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to UkrainePlace Units - Russians
1 infantry placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
Japanese buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 bombers moved from Kwangsi to Chahar
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
4 mech_infantrys moved from Hopei to Chahar
3 infantry moved from Anhwe to Chahar
3 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Chahar
3 armour moved from Manchuria to Chahar
1 mech_infantry moved from Dzavhan to Chahar
1 artillery moved from Tsinghai to Novosibirsk
1 bomber moved from Olgiy to Novosibirsk
1 armour and 2 mech_infantrys moved from Burma to India
2 armour moved from Yunnan to India
5 fighters and 1 tactical_bomber moved from Amur to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 4 armour, 8 bombers, 7 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 4 armour, 8 bombers, 7 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 15/30 hits
Chinese roll dice for 12 infantry in Chahar, round 2 : 1/12 hits
1 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 armour, 8 bombers, 7 fighters, 2 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Chinese: 12 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 3 armour and 2 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 0/5 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits
Japanese roll dice for 3 armour and 2 mech_infantrys in India, round 3 : 1/5 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour moved from French Indo China to Burma
1 infantry moved from Siam to Shan State
1 armour moved from Sikang to Kansu
1 bomber moved from Novosibirsk to Jehol
3 infantry moved from Shantung to Jehol
3 infantry moved from Kiangsu to Anhwe
1 aaGun and 8 infantry moved from Amur to Manchuria
3 bombers moved from Chahar to Japan
5 bombers, 7 fighters and 3 tactical_bombers moved from Chahar to Jehol
3 armour moved from Kwangtung to Yunnan
2 submarines moved from 39 Sea Zone to 37 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 artilleries placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 35 PUs;
British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
6 armour and 4 mech_infantrys moved from Ukraine to Eastern PolandCombat - British
Battle in Novosibirsk
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Novosibirsk from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
British attack with 6 armour and 4 mech_infantrys
Germans defend with 1 bomber and 11 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 9 infantry
Casualties for British: 6 armour and 4 mech_infantrysNon Combat Move - British
1 artillery moved from West India to Eastern Persia
2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 armour moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Norway to Karelia
1 artillery and 3 infantry moved from Norway to Finland
3 infantry and 1 mech_infantry moved from Finland to Karelia
2 artilleries moved from Finland to Karelia
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to NorwayPlace Units - British
2 artilleries and 1 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Libya
4 infantry moved from Romania to Eastern Poland
3 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 2 infantry moved from Bulgaria to Romania
4 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from Greece to Egypt
3 fighters moved from Southern Italy to Eastern PolandCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Italians
Place Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Kazakhstan to TsinghaiTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to 112 Sea Zone
3 bombers, 4 fighters and 4 tactical_bombers moved from Novgorod to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 destroyer, 4 fighters and 3 transports; Americans defend with 3 carriers, 2 fighters and 1 transport
Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 7/12 hits
British roll dice for 3 carriers, 1 destroyer, 6 fighters and 4 transports in 112 Sea Zone, round 2 : 5/10 hits
2 tactical_bombers owned by the Germans, 3 carriers owned by the Americans, 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 3 : 5/7 hits
British roll dice for 6 fighters and 4 transports in 112 Sea Zone, round 3 : 5/6 hits
2 tactical_bombers owned by the Germans, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 4 fighters owned by the British and 1 fighter owned by the Americans lost in 112 Sea Zone
Germans roll dice for 2 bombers in 112 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 fighter and 4 transports in 112 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
3 transports owned by the British lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 bombers, 4 fighters and 4 tactical_bombers
Casualties for British: 1 destroyer, 4 fighters and 3 transports
Casualties for Americans: 3 carriers, 2 fighters and 1 transportNon Combat Move - Germans
1 bomber moved from 112 Sea Zone to Western Germany
3 infantry and 1 mech_infantry moved from Novgorod to Baltic States
3 artilleries and 9 infantry moved from Poland to Baltic States
3 artilleries and 15 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Germany
1 bomber moved from Germany to Poland
3 aaGuns, 4 artilleries and 6 infantry moved from Western Germany to Germany
3 aaGuns moved from Germany to PolandPlace Units - Germans
6 armour, 3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 17 PUs;
Russians buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Japanese
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 mech_infantry moved from Vologda to Urals
Russians take Urals from JapaneseCombat - Russians
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Smolensk
2 artilleries moved from Rostov to Ukraine
1 infantry moved from Volgograd to RostovPlace Units - Russians
1 armour and 1 mech_infantry placed in Russia
1 artillery and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 70 PUs;
Japanese buy 1 artillery, 1 battleship, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 armour and 1 mech_infantry moved from India to West India
1 armour moved from Burma to West India
3 armour moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kansu to Shensi
4 armour and 5 mech_infantrys moved from Chahar to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Hopei
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Kwangtung to Yunnan
2 fighters moved from Jehol to Japan
3 infantry moved from Jehol to Manchuria
6 bombers moved from Jehol to Japan
5 fighters and 3 tactical_bombers moved from Jehol to JapanCombat - Japanese
Battle in West India
Japanese attack with 4 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 4 armour and 1 mech_infantry in West India, round 2 : 0/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
Japanese roll dice for 4 armour and 1 mech_infantry in West India, round 3 : 2/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 battleship placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Manchuria
3 infantry placed in Shantung
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Finland to Vyborg
1 fighter moved from Finland to VyborgCombat - British
Battle in West India
British attack with 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys
Japanese defend with 4 armour and 1 mech_infantry
British win, taking West India from Japanese with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 4 armour and 1 mech_infantry
Battle in Vyborg
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Vyborg to Finland
1 infantry moved from Finland to Karelia
2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Karelia to Novgorod
6 infantry moved from Norway to Finland
1 artillery moved from Finland to Karelia
6 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Egypt to IraqPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
British undo move 3.
British undo move 2.
British undo move 1.
2 armour and 1 fighter placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Slovakia Hungary to Western Ukraine
3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Romania to Eastern Poland
3 fighters moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from Libya to TobrukCombat - Italians
Battle in Western Ukraine
Italians attack with 4 armour and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 4 armour and 2 infantry in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Italians attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour and 4 mech_infantrys moved from Northern Italy to Slovakia Hungary
4 artilleries and 10 infantry moved from France to Western Germany
4 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Belarus to Baltic StatesPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber moved from Caroline Islands to 39 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - ANZAC
2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Java
1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from 39 Sea Zone to CeylonPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Tsinghai to SikangTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Poland to NorwayCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
2 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
6 armour and 1 mech_infantry moved from Germany to Baltic States
4 artilleries and 9 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 9 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total