Oh you’re right. Delete the mech in Egypt.
L16 Radiant vs Talleyrand19 (Allies+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Holland Belgium to Norway
1 bomber moved from Western Germany to Finland
3 bombers moved from France to Egypt
2 bombers moved from Western Germany to Egypt
6 armour moved from Northwest Persia to Eastern PersiaCombat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Eastern Persia
Germans attack with 6 armour
British defend with 3 armour and 2 mech_infantrys
Germans roll dice for 6 armour in Eastern Persia, round 2 : 1/6 hits
British roll dice for 3 armour and 2 mech_infantrys in Eastern Persia, round 2 : 3/5 hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Eastern Persia
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits
British roll dice for 3 armour and 1 mech_infantry in Eastern Persia, round 3 : 3/4 hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Eastern Persia
British win with 3 armour remaining. Battle score for attacker is -28
Casualties for Germans: 6 armour
Casualties for British: 2 mech_infantrys
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in Egypt
Germans attack with 5 bombers
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans roll dice for 5 bombers in Egypt, round 2 : 3/5 hits
British roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 : 2/3 hits
2 mech_infantrys owned by the British, 2 bombers owned by the Germans and 1 armour owned by the British lost in Egypt
Germans win with 3 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 2 bombers
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Germans
3 bombers moved from Egypt to Iraq
10 infantry moved from Poland to Baltic States
1 bomber moved from Finland to Western Germany
1 bomber moved from Norway to Western Germany
3 aaGuns and 7 infantry moved from Holland Belgium to Western Germany
3 infantry moved from France to Western Germany
6 infantry moved from Normandy Bordeaux to France
9 infantry moved from Western Germany to GermanyPlace Units - Germans
6 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 14 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to Smolensk
2 fighters moved from Novgorod to Samara
1 fighter moved from Novgorod to Samara
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 4 infantry
Italians defend with 2 mech_infantrys
Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 4 infantry
Italians defend with 2 armour
Russians win, taking Samara from Italians with 3 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 infantry moved from Russia to Tambov
2 fighters moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
3 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
6 armour, 2 artilleries, 10 infantry and 11 mech_infantrys moved from Anhwe to Jehol
1 bomber moved from Kiangsu to Guam
1 bomber and 3 mech_infantrys moved from Kiangsu to Jehol
3 mech_infantrys moved from Shantung to Jehol
1 fighter and 2 tactical_bombers moved from Hunan to Jehol
3 armour and 1 mech_infantry moved from Kweichow to Jehol
4 bombers moved from Northwest Persia to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 4 bombers
British defend with 3 armour
Japanese roll dice for 4 bombers in Eastern Persia, round 2 : 4/4 hits
British roll dice for 3 armour in Eastern Persia, round 2 : 1/3 hits
1 bomber owned by the Japanese and 3 armour owned by the British lost in Eastern Persia
Japanese win with 3 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 armour
Casualties for Japanese: 1 bomber
Battle in Jehol
Japanese attack with 9 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry, 18 mech_infantrys and 2 tactical_bombers
Americans defend with 14 armour and 20 mech_infantrys
Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 10 infantry, 18 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 10/43 hits
Chinese roll dice for 14 armour and 20 mech_infantrys in Jehol, round 2 : 13/34 hits
10 infantry owned by the Japanese, 10 mech_infantrys owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Jehol
Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 15 mech_infantrys and 2 tactical_bombers in Jehol, round 3 : 9/30 hits
Chinese roll dice for 14 armour and 10 mech_infantrys in Jehol, round 3 : 8/24 hits
9 mech_infantrys owned by the Americans and 8 mech_infantrys owned by the Japanese lost in Jehol
Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Jehol, round 4 : 8/22 hits
Chinese roll dice for 14 armour and 1 mech_infantry in Jehol, round 4 : 7/15 hits
1 mech_infantry owned by the Americans, 7 armour owned by the Americans and 7 mech_infantrys owned by the Japanese lost in Jehol
Japanese roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Jehol, round 5 : 8/15 hits
Chinese roll dice for 7 armour in Jehol, round 5 : 3/7 hits
1 armour owned by the Japanese, 2 artilleries owned by the Japanese and 7 armour owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 8 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Americans: 14 armour and 20 mech_infantrys
Casualties for Japanese: 1 armour, 2 artilleries, 10 infantry and 18 mech_infantrys
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield; ANZAC defend with 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Guam, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Guam, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in Guam, round 4 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 4 : 0/1 hits
1 bomber owned by the ANZAC lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in MalayaNon Combat Move - Japanese
1 bomber moved from Guam to Philippines
2 battleships, 4 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Jehol to Philippines
1 tactical_bomber moved from Jehol to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
1 aaGun moved from Anhwe to Jehol
1 artillery moved from Kwangsi to Kwangtung
3 bombers moved from Eastern Persia to IraqPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 airfield, 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SumatraNon Combat Move - British
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Chahar to Jehol
1 fighter moved from Union of South Africa to Egypt
1 armour moved from Tobruk to Egypt
3 fighters moved from 96 Sea Zone to Egypt
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Union of South Africa to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Iraq
1 bomber moved from Greece to Samara
3 mech_infantrys moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Ukraine to SamaraCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 bomber, 2 fighters and 3 mech_infantrys
Russians defend with 4 infantry
Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Samara, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Samara
Italians roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Samara, round 3 : 4/6 hits
Russians roll dice for 3 infantry in Samara, round 3 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Iraq to Trans-JordanPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
Germans buy 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 artilleries and 53 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
3 bombers moved from Iraq to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 12 artilleries, 5 bombers and 53 infantry
British defend with 2 armour, 3 artilleries and 10 infantry; Americans defend with 22 armour, 4 fighters, 1 infantry and 6 mech_infantrys; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 12 artilleries, 5 bombers and 53 infantry in Novgorod, round 2 : 19/70 hits
Russians roll dice for 24 armour, 3 artilleries, 4 fighters, 11 infantry and 6 mech_infantrys in Novgorod, round 2 : 21/48 hits
6 mech_infantrys owned by the Americans, 1 infantry owned by the Americans, 21 infantry owned by the Germans, 2 artilleries owned by the British and 10 infantry owned by the British lost in Novgorod
Germans roll dice for 12 artilleries, 5 bombers and 32 infantry in Novgorod, round 3 : 12/49 hits
Russians roll dice for 24 armour, 1 artillery and 4 fighters in Novgorod, round 3 : 16/29 hits
9 armour owned by the Americans, 16 infantry owned by the Germans, 1 artillery owned by the British and 2 armour owned by the British lost in Novgorod
Germans roll dice for 12 artilleries, 5 bombers and 16 infantry in Novgorod, round 4 : 15/33 hits
Russians roll dice for 13 armour and 4 fighters in Novgorod, round 4 : 9/17 hits
13 armour owned by the Americans, 9 infantry owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
Germans roll dice for 12 artilleries, 5 bombers and 7 infantry in Novgorod, round 5 : 9/24 hits
Russians roll dice for 2 fighters in Novgorod, round 5 : 0/2 hits
2 fighters owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 12 artilleries, 5 bombers and 7 infantry remaining. Battle score for attacker is 115
Casualties for Germans: 46 infantry
Casualties for British: 2 armour, 3 artilleries and 10 infantry
Casualties for Americans: 22 armour, 4 fighters, 1 infantry and 6 mech_infantrysNon Combat Move - Germans
5 bombers moved from Novgorod to Baltic States
6 armour and 2 mech_infantrys moved from Germany to Baltic States
9 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 bombers and 7 infantry placed in Western Germany
Germans undo move 1.
2 bombers placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Casualties for Russians: 2 fighters and 1 infantryNon Combat Move - Russians
5 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to VologdaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Japan to Manchuria
1 fighter and 2 tactical_bombers moved from Kiangsu to Manchuria
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
4 carriers moved from 35 Sea Zone to 20 Sea Zone
3 carriers moved from 20 Sea Zone to 19 Sea Zone
2 battleships, 2 destroyers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 41 Sea Zone
1 armour and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Siam to Shan State
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Urals to Vologda
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Iraq to Sikang
1 bomber moved from Iraq to Novosibirsk
1 bomber moved from Iraq to Vologda
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to ShantungCombat - Japanese
Battle in Manchuria
Japanese attack with 9 fighters and 3 tactical_bombers
Americans defend with 1 bomber and 6 fighters
Japanese roll dice for 9 fighters and 3 tactical_bombers in Manchuria, round 2 : 7/12 hits
Chinese roll dice for 1 bomber and 6 fighters in Manchuria, round 2 : 5/7 hits
1 bomber owned by the Americans, 5 fighters owned by the Japanese and 6 fighters owned by the Americans lost in Manchuria
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 bomber and 6 fighters
Casualties for Japanese: 5 fighters
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Vologda
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Hainan
1 bomber moved from 42 Sea Zone to Hainan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Vologda to Novgorod
1 bomber moved from Novosibirsk to Novgorod
1 bomber moved from Sikang to KwangsiPlace Units - Japanese
3 infantry placed in Shantung
3 armour placed in Kiangsu
2 fighters and 1 transport placed in 20 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 armour and 10 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Americans
3 fighters moved from 96 Sea Zone to Trans-Jordan
2 armour moved from Jehol to Anhwe
9 mech_infantrys moved from Belarus to RostovCombat - Americans
Battle in Rostov
Americans attack with 9 mech_infantrys
Italians defend with 2 mech_infantrys
Americans win, taking Rostov from Italians with 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Trans-Jordan
Americans attack with 3 fighters
Italians defend with 1 armour
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Anhwe
Americans attack with 2 armour
Japanese defend with 1 mech_infantry
Americans win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 carriers moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Finland to Karelia
3 mech_infantrys moved from Norway to KareliaPlace Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
7 mech_infantrys placed in Western United States
3 armour placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Egypt to Iraq
4 fighters moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 fighter moved from 39 Sea Zone to Shan StateCombat - British
Battle in Greece
Battle in Iraq
British attack with 2 armour, 5 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
British win, taking Greece from Italians, taking Iraq from Italians with 2 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 armour, 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
3 fighters moved from Iraq to 99 Sea Zone
2 fighters moved from Iraq to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
3 armour placed in EgyptTurn Complete - British
British collect 36 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour and 8 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 6 infantry moved from Baltic States to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Samara to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Samara to Volgograd
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour placed in Northern Italy
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,5,2,1,3,4,5,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 18 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
11 artilleries and 6 infantry moved from Novgorod to Karelia
6 armour and 2 mech_infantrys moved from Baltic States to Karelia
1 bomber moved from Baltic States to Finland
1 bomber moved from Baltic States to Archangel
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Baltic States to Norway
1 bomber moved from Baltic States to Smolensk
1 bomber moved from Baltic States to SmolenskCombat - Germans
Battle in Karelia
Germans attack with 6 armour, 11 artilleries, 6 infantry and 2 mech_infantrys
Americans defend with 9 mech_infantrys
Germans roll dice for 6 armour, 11 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 7/25 hits
Russians roll dice for 9 mech_infantrys in Karelia, round 2 : 4/9 hits
7 mech_infantrys owned by the Americans and 4 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys in Karelia, round 3 : 8/21 hits
Russians roll dice for 2 mech_infantrys in Karelia, round 3 : 0/2 hits
2 mech_infantrys owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Americans: 9 mech_infantrys
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/2 hits
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
1 bomber moved from Smolensk to Germany
1 bomber moved from Smolensk to Germany
1 bomber moved from Archangel to Germany
7 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Poland to Eastern Poland
5 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to NovgorodPlace Units - Germans
3 armour placed in Germany
3 infantry placed in Novgorod
1 bomber and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Italians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
3 armour moved from Kiangsu to Anhwe
3 infantry and 5 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Sikang to Shensi
1 bomber moved from Kwangsi to Shensi
2 bombers moved from Novgorod to Shensi
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 battleships, 3 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Shantung to 35 Sea Zone
1 fighter moved from Japan to Anhwe
1 fighter moved from Shantung to AnhweCombat - Japanese
Battle in Shensi
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 infantry and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry and 5 mech_infantrys in Jehol, round 2 : 3/8 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour and 2 fighters
Americans defend with 2 armour
Japanese roll dice for 3 armour and 2 fighters in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 2 armour in Anhwe, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
Japanese roll dice for 2 armour and 2 fighters in Anhwe, round 3 : 3/4 hits
Chinese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 armour
Casualties for Japanese: 2 armourNon Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
1 bomber moved from Shensi to Central Mongolia
1 bomber moved from Shensi to Central Mongolia
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Hainan to Philippines
1 bomber moved from Hainan to PhilippinesPlace Units - Japanese
3 submarines placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Iraq to Persia
British take Persia from Italians
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour moved from Egypt to 98 Sea Zone
3 armour and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to YunnanPlace Units - British
1 airfield and 1 factory_minor placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Adding units owned by British to Bulgaria: 1 infantry
EDIT: Changing ownership of Bulgaria from Germans to British
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
3 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Ukraine to Caucasus
1 artillery and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 artillery and 5 infantry moved from Belarus to Bryansk
1 armour moved from Northern Italy to Bulgaria
1 mech_infantry moved from Novosibirsk to Kansu
Italians take Kansu from ChineseCombat - Italians
Battle in Caucasus
Italians attack with 1 fighter
British defend with 1 armour
Italians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria
Italians attack with 1 armour, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Bulgaria, round 2 : 2/7 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to UkrainePlace Units - Italians
1 bomber placed in Southern Italy
3 artilleries placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French