Really nice to have the notice,
No problem at all, I often don’t feel up to making a G40 move on weeknights
2015 playoff - BerntBernt (Axis) vs. Giallo (Allies +21)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
1 infantry moved from Iraq to Persia
4 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Iraq to Northwest PersiaCombat - Russians
Battle in Persia
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Persia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
4 aaGuns, 17 artilleries, 33 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest PersiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
9 artilleries and 14 infantry moved from Caroline Islands to 33 Sea Zone
9 artilleries, 14 infantry and 12 transports moved from 33 Sea Zone to 62 Sea Zone
9 artilleries and 14 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 9 artilleries and 14 infantry
ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Japanese captures 19PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 9 artilleries and 7 infantry remaining. Battle score for attacker is 22
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Japanese: 7 infantry
Battle in 49 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 submarine moved from 31 Sea Zone to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Anhwe to Buyant-Uhaa
1 infantry moved from Siberia to Amur
4 armour and 4 mech_infantrys moved from French Indo China to Kweichow
2 armour and 1 mech_infantry moved from French Indo China to Hunan
3 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
1 tactical_bomber moved from Java to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
3 bombers moved from Japan to Caroline Islands
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea ZonePlace Units - Japanese
7 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 95 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Libya
11 fighters moved from Iraq to Northwest Persia
4 bombers moved from Iraq to GibraltarCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 aaGun moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
8 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 artilleries and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Libya
11 fighters moved from Iraq to Northwest Persia
4 bombers moved from Iraq to GibraltarCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 aaGun moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
8 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 11 fighters
EDIT: Adding units owned by Americans to India: 11 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
6 artilleries and 17 infantry moved from Burma to India
3 fighters moved from Egypt to Northwest Persia
8 artilleries moved from Iraq to Northwest Persia
25 armour and 15 mech_infantrys moved from Iraq to Eastern Persia
British take Eastern Persia from Italians
1 bomber moved from Iraq to India
1 tactical_bomber moved from Iraq to India
2 fighters moved from Iraq to Northwest Persia
1 fighter moved from Iraq to India
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
4 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Libya to TobrukCombat - British
Non Combat Move - British
1 aaGun moved from Iraq to Northwest PersiaPlace Units - British
3 infantry placed in Iraq
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
6 fighters moved from Greece to Caucasus
3 fighters moved from Southern Italy to Caucasus
1 fighter moved from Northern Italy to CaucasusPlace Units - Italians
1 fighter placed in Southern Italy
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
i see i forgot to attack the tr in sz 12 1with the us bomber can i edit that.
-
Go ahead.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by British to India: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - ANZAC
-
Ahh, ill give up. well played, think i waited too long and played for safe too long





