@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            3 bombers moved from Western Germany to 125 Sea Zone
Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                Russians defend with 1 submarine
                Germans win, taking 125 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
Non Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
            3 tactical_bombers moved from Western Germany to Southern Italy
            8 infantry moved from Germany to Poland
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            7 infantry moved from Norway to Finland
            2 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 2 infantry moved from Western Germany to Germany
            3 aaGuns, 9 armour, 3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
            3 bombers moved from 125 Sea Zone to Western Germany
Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 artillery and 9 infantry placed in Germany
            1 infantry placed in Southern France
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            3 bombers moved from Western Germany to 125 Sea Zone
Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                Russians defend with 1 submarine
                Germans win, taking 125 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
Non Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
            3 tactical_bombers moved from Western Germany to Southern Italy
            8 infantry moved from Germany to Poland
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            7 infantry moved from Norway to Finland
            2 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 2 infantry moved from Western Germany to Germany
            3 aaGuns, 9 armour, 3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
            3 bombers moved from 125 Sea Zone to Western Germany
Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 artillery and 9 infantry placed in Germany
            1 infantry placed in Southern France
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 2 artilleries
            EDIT: Adding units owned by Germans to Eastern Poland: 2 artilleries
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Novgorod to Western Ukraine
            1 fighter moved from Novgorod to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Italians
Combat - Russians
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            1 artillery and 14 infantry moved from Bryansk to Belarus
            1 artillery and 7 infantry moved from Russia to Bryansk
            10 artilleries moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            23 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Baltic States to Russia
            2 aaGuns, 2 armour and 2 mech_infantrys moved from Novgorod to Belarus
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
            1 armour and 9 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
huh, where are the rules for this mod? I am not understanding why USSR is earning so much.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 marines and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            2 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Shantung to Kiangsi
            2 infantry moved from Kwangsi to Kwangtung
            1 armour moved from Sikang to Caucasus
                  Japanese take Kazakhstan from Russians
                  Japanese take Caucasus from Russians
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            4 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to Celebes
            2 fighters moved from 36 Sea Zone to Java
            2 bombers moved from Kwangsi to Philippines
            1 infantry moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            2 tactical_bombers moved from Kwangsi to Kiangsi
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                British defend with 1 transport
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Borneo
            Battle in Malaya
            Battle in Midway
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 harbour and 1 infantry
                Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Midway from Americans, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                Japanese win, taking Celebes from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                ANZAC defend with 2 infantry
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
            2 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Kwangtung to Kwangsi
            2 fighters moved from Kwangtung to Kwangsi
            1 fighter and 3 tactical_bombers moved from Kiangsi to Kwangsi
            1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Chahar to Hopei
            2 armour moved from Shantung to Hopei
            2 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 carrier and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
            3 marines placed in Shantung
            2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
huh, where are the rules for this mod? I am not understanding why USSR is earning so much.
ok, I think I got it.
All the rules are in the game notes, under the help menu. I thought you were aware, and that’s why you put the Japanese sub off Amur.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 88 Sea Zone to British Guiana
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine moved from 102 Sea Zone to 88 Sea Zone
            1 marine moved from 88 Sea Zone to British Guiana
            2 fighters moved from Eastern United States to 88 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
            3 carriers and 3 destroyers placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 artilleries, 1 fighter and 13 infantry moved from Suiyuyan to Hopei
Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Chinese creates battle in territory Anhwe
            Battle in Hopei
                Chinese attack with 3 artilleries, 1 fighter and 13 infantry
                Japanese defend with 1 aaGun, 2 armour, 2 artilleries and 9 infantry
                Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Chinese: 13 infantry
                Casualties for Japanese: 1 aaGun, 2 armour, 2 artilleries and 9 infantry
Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Suiyuyan
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 artillery, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 artillery moved from 76 Sea Zone to Italian Somaliland
            1 armour moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from British Somaliland to Italian Somaliland
            1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            1 bomber moved from Egypt to Italian Somaliland
Combat - British
            Battle in Italian Somaliland
                British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                British win, taking Italian Somaliland from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
            1 bomber moved from Italian Somaliland to Egypt
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 fighter moved from India to Persia
            1 cruiser moved from 106 Sea Zone to 88 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
Place Units - British
            1 carrier placed in 98 Sea Zone
            1 artillery placed in Egypt
            2 destroyers placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 33 PUs; end with 33 PUs total
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
            4 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 4 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 artillery, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 artillery moved from 76 Sea Zone to Italian Somaliland
            1 armour moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 armour moved from British Somaliland to Italian Somaliland
            1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            1 bomber moved from Egypt to Italian Somaliland
Combat - British
            Battle in Italian Somaliland
                British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                British win, taking Italian Somaliland from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
            1 bomber moved from Italian Somaliland to Egypt
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 fighter moved from India to Persia
            1 cruiser moved from 106 Sea Zone to 88 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
            1 fighter moved from Egypt to 98 Sea Zone
Place Units - British
            1 carrier placed in 98 Sea Zone
            1 artillery placed in Egypt
            2 destroyers placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 33 PUs; end with 33 PUs total
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
            4 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 4 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            1 artillery moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Southern France to Northern Italy
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Gibraltar to Southern Italy
Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            1 artillery moved from Bulgaria to Romania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
            1 aaGun and 2 infantry moved from Southern France to Northern Italy
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Gibraltar to Southern Italy
Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 armour and 2 mech_infantrys moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 bomber moved from Western Germany to Ukraine
            2 bombers moved from Western Germany to Western Ukraine
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
                Russians defend with 1 submarine
                Germans win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
Non Combat Move - Germans
            1 bomber moved from Ukraine to Romania
            2 bombers moved from Western Ukraine to Romania
            2 infantry moved from Bessarabia to Western Ukraine
            3 aaGuns, 9 armour, 5 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Western Ukraine
            1 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from 115 Sea Zone to Poland
            7 infantry moved from Finland to Vyborg
            3 artilleries and 11 infantry moved from Germany to Poland
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 97 Sea Zone
Place Units - Germans
            5 armour and 5 infantry placed in Germany
            3 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Russia to Baltic States
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 2 infantry
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Belarus to Bryansk
            1 armour and 9 mech_infantrys moved from Russia to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 fighter moved from Baltic States to Bryansk
            1 fighter moved from Ukraine to Bryansk
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            4 aaGuns, 10 artilleries and 34 infantry moved from Belarus to Bryansk
Place Units - Russians
            1 armour and 9 artilleries placed in Russia
Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 armour moved from Caucasus to Rostov
                  Japanese take Rostov from Russians
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Kweichow
            1 marine moved from Shantung to Anhwe
            2 marines moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 armour moved from Kiangsi to Hunan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kwangsi to Sikang
            2 tactical_bombers moved from Kwangsi to Anhwe
            2 tactical_bombers moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Anhwe
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Strategic bombing raid in India
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total.
            Battle in Dutch New Guinea
            Battle in Kweichow
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 marines and 3 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Anhwe from Chinese with 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 1 destroyer
                Japanese win, taking Guam from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer and 1 fighter
                Casualties for ANZAC: 1 cruiser and 1 destroyer
            Battle in Hunan
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to Japan
            2 infantry moved from Midway to 25 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            2 fighters moved from Kwangsi to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
            1 fighter moved from Kwangsi to 45 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from Hunan to Kwangsi
            3 tactical_bombers moved from Kweichow to Kwangsi
            3 tactical_bombers moved from Anhwe to Shantung
            2 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Sikang to Kwangsi
            1 bomber moved from India to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 infantry moved from Korea to Manchuria
Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 25 Sea Zone to Midway
            3 carriers and 3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 bomber moved from United Kingdom to France
Combat - Americans
            Battle in Morocco
            Battle in Midway
            Strategic bombing raid in France
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total.
            Battle in 16 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win, taking Morocco from Italians, taking Midway from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from British Guiana to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from France to United Kingdom
Place Units - Americans
            2 fighters placed in Western United States
            2 artilleries and 5 infantry placed in Eastern United States
            1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
            3 artilleries moved from Hopei to Suiyuyan
Place Units - Chinese
            3 infantry placed in Suiyuyan
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs total