'16L souL (Axis) v. snigg (Allies +21)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Morocco to Egypt
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from Brazil to Belgian Congo
                2 artilleries and 2 infantry moved from Chile to 66 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 66 Sea Zone to 68 Sea Zone
                2 fighters moved from New Zealand to Argentina

    Place Units - ANZAC
                1 airfield and 2 fighters placed in Argentina

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        10 Sea Zone : 1 flag
        Belgian Congo : 1 bomber
        Egypt : 7 fighters
        Morocco : 2 fighters and 1 tactical_bomber
        Chile : 1 flag
        Argentina : 1 flag, 1 airfield, 1 factory_minor and 4 fighters
        92 Sea Zone : 3 submarines
        91 Sea Zone : 2 carriers, 1 destroyer and 2 fighters
        68 Sea Zone : 2 artilleries, 2 infantry and 2 transports

    triplea_37231_ANZ19.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Combat - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    triplea_37231_Fre19.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Northwest Persia to Persia
                1 armour and 3 mech_infantrys moved from Turkey to Persia
                1 bomber moved from Turkey to Persia
                1 mech_infantry moved from Volgograd to Novosibirsk
                4 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 bomber moved from Western Germany to Persia
                3 infantry moved from Finland to Norway
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Spain to Portugal
                1 fighter moved from Spain to Portugal
                1 bomber moved from Spain to Portugal
                7 bombers and 1 fighter moved from Spain to Gibraltar
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 6 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries, 6 infantry and 3 mech_infantrys moved from Spain to Gibraltar
                1 armour, 1 artillery and 6 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Spain to Portugal

    triplea_37231_Ger20.tsvg

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    Max scramble from Morocco

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    @Snigg:

    Max scramble from Morocco

    Please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Northwest Persia to Persia
                1 armour and 3 mech_infantrys moved from Turkey to Persia
                1 bomber moved from Turkey to Persia
                1 mech_infantry moved from Volgograd to Novosibirsk
                4 infantry and 2 mech_infantrys moved from Vologda to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 bomber moved from Western Germany to Persia
                3 infantry moved from Finland to Norway
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Spain to Portugal
                1 fighter moved from Spain to Portugal
                1 bomber moved from Spain to Portugal
                7 bombers and 1 fighter moved from Spain to Gibraltar
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 6 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries, 6 infantry and 3 mech_infantrys moved from Spain to Gibraltar
                1 armour, 1 artillery and 6 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Spain to Portugal

    Combat - Germans
                ANZAC scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 4 transports; Japanese loiter and taunt
                    ANZAC defend with 2 fighters, 3 submarines and 1 tactical_bomber
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 92 Sea Zone
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 4 transports in 92 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        2 submarines owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the Germans and 1 fighter owned by the ANZAC lost in 92 Sea Zone
                    1 submarine owned by the Germans Submerged
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 transports in 92 Sea Zone, round 3 :  2/6 hits
                        ANZAC roll dice for 1 fighter in 92 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the ANZAC lost in 92 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports remaining. Battle score for attacker is 33
                    Casualties for Germans: 2 destroyers
                    Casualties for ANZAC: 2 fighters, 3 submarines and 1 tactical_bomber
                Battle in Morocco
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    Americans defend with 1 airfield, 1 bomber and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Morocco, round 2 :  1/8 hits
                        Americans roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 93 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 3 submarines
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                        Germans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 93 Sea Zone
                    Germans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Gibraltar
                    Germans attack with 2 artilleries, 7 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 9 artilleries and 5 infantry
                        Germans roll dice for 2 artilleries, 7 bombers, 1 fighter, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 :  6/19 hits
                        British roll dice for 10 artilleries and 6 infantry in Gibraltar, round 2 :  5/16 hits
                        5 infantry owned by the Americans, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                        Germans roll dice for 2 artilleries, 7 bombers, 1 fighter, 1 infantry and 3 mech_infantrys in Gibraltar, round 3 :  9/14 hits
                        British roll dice for 10 artilleries in Gibraltar, round 3 :  2/10 hits
                        1 mech_infantry owned by the Germans, 9 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 artilleries, 7 bombers, 1 fighter and 2 mech_infantrys in Gibraltar, round 4 :  5/12 hits
                        British roll dice for 1 artillery in Gibraltar, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries, 7 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 32
                    Casualties for Germans: 6 infantry and 2 mech_infantrys
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 9 artilleries and 5 infantry
                Battle in Portugal
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Portugal, round 2 :  0/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Portugal, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Portugal
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Portugal, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Portugal
                    Germans win, taking Portugal from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Norway, round 2 :  0/5 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                        Germans roll dice for 1 artillery and 2 infantry in Norway, round 4 :  0/3 hits
                        British roll dice for 1 artillery in Norway, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Norway, round 5 :  1/3 hits
                        British roll dice for 1 artillery in Norway, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Persia
                    Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys
                    British defend with 3 armour and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 2 fighters and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys in Persia, round 2 :  5/11 hits
                        Americans roll dice for 4 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 :  5/9 hits
                        2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans, 3 infantry owned by the Germans and 1 armour owned by the British lost in Persia
                        Germans roll dice for 1 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Persia, round 3 :  3/6 hits
                        Americans roll dice for 2 armour and 2 fighters in Persia, round 3 :  1/4 hits
                        2 armour owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Persia
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Persia, round 4 :  4/5 hits
                        Americans roll dice for 1 fighter in Persia, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Americans lost in Persia
                    Germans win, taking Persia from Americans with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 artillery, 3 infantry and 3 mech_infantrys
                    Casualties for British: 3 armour and 1 mech_infantry
                    Casualties for Americans: 1 armour, 2 fighters and 2 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Novosibirsk, round 2 :  0/8 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 :  1/6 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                        Germans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Novosibirsk, round 3 :  3/7 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novosibirsk, round 3 :  5/6 hits
                        2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Novosibirsk
                    1 mech_infantry owned by the Germans and 1 armour owned by the Germans retreated to Vologda
                    Americans win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 4 infantry and 2 mech_infantrys
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Russia to Samara
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 5 infantry moved from Greece to Turkey
                2 artilleries and 5 infantry moved from Caucasus to Northwest Persia
                2 bombers moved from Persia to Northwest Persia
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 artillery moved from Volgograd to Caucasus
                1 fighter moved from Portugal to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to Spain
                1 bomber moved from Portugal to Spain
                1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
                1 mech_infantry moved from France to Spain
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                7 infantry moved from Western Germany to France
                7 bombers and 1 fighter moved from Gibraltar to Spain

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                1 bomber placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                1 artillery and 1 infantry placed in Russia
                1 artillery and 2 infantry placed in Caucasus
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,3,3
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 10 infantry
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Norway : 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Tambov : 1 flag
        Vologda : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        Portugal : 1 flag, 1 mech_infantry
        113 Sea Zone : 1 transport
        Turkey : 1 artillery and 5 infantry
        Switzerland : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports
        Northwest Persia : 2 artilleries, 2 bombers and 5 infantry
        Persia : 1 flag, 1 armour, 1 artillery and 1 factory_minor
        Sweden : 1 flag
        Spain : 1 armour, 8 bombers, 2 fighters, 2 infantry and 6 mech_infantrys
        98 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 0 / 0
        Japanese : 8 / 7
        Americans : 79 / 109
        Chinese : 23 / 29
        British : 31 / 33
        UK_Pacific : 28 / 33
        Italians : 32 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    triplea_37231_Ger20.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Egypt to Persia

    Combat - Russians
                Battle in Persia
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 factory_minor
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Persia, round 2 :  0/2 hits
                        1 artillery owned by the Germans lost in Persia
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Persia, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Persia
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Persia to Saudi Arabia

    Turn Complete - Russians

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Saudi Arabia : 1 fighter

    triplea_37231_Rus20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,2,3,6,4,5
                Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs total

    Territory Summary for Japanese :

    Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
        37 Sea Zone : 1 flag
        92 Sea Zone : 2 fighters
        Northwest Persia : 3 fighters

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 0 / 0
        Japanese : 8 / 7
        Americans : 79 / 109
        Chinese : 23 / 29
        British : 31 / 33
        UK_Pacific : 28 / 33
        Italians : 32 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    triplea_37231_Jap20.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
                10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                7 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    triplea_37231_Ame20.tsvg

  • 22 21 20 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
                10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                7 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
                    Japanese win with 1 artillery and 11 infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
                    Americans win, taking Gibraltar from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 6 artilleries and 5 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
                    Americans win, taking Morocco from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers, 13 fighters and 3 tactical_bombers
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports; Japanese defend with 2 fighters
                    1 submarine owned by the Germans Submerged

    triplea_37231_Ame20.tsvg

  • 22 21 20 17 15

    11 hits in the first round in 92.  What would you like for OOL?

    Thanks,
    Snigg

  • 22 21 20 17 15

    @Snigg:

    11 hits in the first round in 92.  What would you like for OOL?

    Thanks,
    Snigg

    You know, looking at it, this will leave only 2 units left, so I’m gonna go ahead and leave a fighter and second BB hit left for the first round.  Two units defending at 4 is the best left.  If you wanted something different we can edit later if it would have made a difference.

    I’m going to be on vacation tomorrow through Sunday night, so just want to get this part done tonight if possible.

    I hope you don’t mind.

    Thanks,
    Snigg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
                10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                7 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
                        Americans roll dice for 2 battleships in Japan, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 13 infantry in Japan, round 2 :  6/14 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
                    Japanese win with 1 artillery and 11 infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 :  3/6 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Gibraltar, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 6 artilleries and 5 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  2/2 hits
                        Americans roll dice for 6 artilleries and 5 infantry in Morocco, round 2 :  4/11 hits
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Morocco, round 2 :  3/8 hits
                        3 infantry owned by the Americans and 6 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 6 artilleries and 2 infantry in Morocco, round 3 :  3/8 hits
                        Germans roll dice for 1 armour and 1 artillery in Morocco, round 3 :  0/2 hits
                        1 artillery owned by the Germans and 1 armour owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers, 13 fighters and 3 tactical_bombers
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports; Japanese defend with 2 fighters
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 3 bombers, 13 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  11/19 hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 92 Sea Zone, round 2 :  5/11 hits
                        2 carriers owned by the Germans, 2 fighters owned by the Japanese, 1 fighter owned by the Germans, 3 destroyers owned by the Germans, 5 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 3 bombers, 8 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 :  7/14 hits
                        Germans roll dice for 1 battleship, 1 fighter and 4 transports in 92 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Germans, 1 fighter owned by the Germans, 4 transports owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 3 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 96
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
                    Casualties for Americans: 6 fighters
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Americans
                3 bombers moved from 92 Sea Zone to British Guiana
                7 fighters and 3 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 armour moved from Jehol to Kweichow
                1 fighter moved from Tsinghai to Eastern Persia
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco

    Place Units - Americans
                10 artilleries placed in Eastern United States
                10 infantry placed in Central United States
                1 bomber and 2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Korea

    Turn Complete - Americans
                Americans collect 80 PUs; end with 80 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Okinawa : 1 flag
        Hainan : 1 flag, 1 harbour
        Kweichow : 1 armour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 3 submarines and 1 transport
        Central United States : 1 factory_major and 10 infantry
        Central America : 1 harbour
        Eastern United States : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major and 1 harbour
        Gibraltar : 3 artilleries and 2 infantry
        Egypt : 1 artillery and 1 infantry
        British Guiana : 3 bombers and 3 fighters
        Morocco : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        64 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 fighter
        Brazil : 1 flag
        Venezuela : 1 flag
        91 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 tactical_bombers and 20 transports
        105 Sea Zone : 1 flag, 2 submarines

    triplea_37231_Ame20.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shensi : 2 artilleries and 7 infantry
        Tsinghai : 17 artilleries and 56 infantry

    triplea_37231_Chi20.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Trans-Jordan to Iraq
                2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 armour, 1 artillery and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal

    Combat - British
                Battle in Japan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
                        British roll dice for 1 battleship in Japan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 11 infantry in Japan, round 2 :  4/12 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Japan
                    Japanese win with 1 artillery and 10 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Portugal
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Portugal, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Portugal, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Portugal
                    British win, taking Portugal from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Italians defend with 3 artilleries, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  1/12 hits
                        Italians roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 :  3/7 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/9 hits
                        Italians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/6 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 4 :  3/8 hits
                        Italians roll dice for 3 artilleries and 1 mech_infantry in Iraq, round 4 :  3/4 hits
                        3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 :  2/5 hits
                        Italians roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry and 5 mech_infantrys
                    Casualties for Italians: 3 artilleries, 3 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 4 armour, 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 :  6/7 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                3 artilleries and 13 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Saudi Arabia
                1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in Kwangtung
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour and 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Paulau Island : 1 flag
        Marianas : 1 flag
        Siam : 1 flag
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 4 armour, 1 artillery and 2 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag
        20 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship and 1 transport
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 3 artilleries and 13 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Portugal : 1 flag, 1 artillery and 1 infantry
        Afghanistan : 1 flag
        Saudi Arabia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 1 transport

    triplea_37231_UK_20.tsvg


  • gg

  • 22 21 20 17 15

    Good game to you as well. I had a good time playing hope you did too.

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