'16L souL (Axis) v. snigg (Allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,2,3,6,4,5
                Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs total

    Territory Summary for Japanese :

    Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
        37 Sea Zone : 1 flag
        92 Sea Zone : 2 fighters
        Northwest Persia : 3 fighters

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 0 / 0
        Japanese : 8 / 7
        Americans : 79 / 109
        Chinese : 23 / 29
        British : 31 / 33
        UK_Pacific : 28 / 33
        Italians : 32 / 37
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

    triplea_37231_Jap20.tsvg

  • 22 21 20 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
                10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                7 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    triplea_37231_Ame20.tsvg

  • 22 21 20 17 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
                10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                7 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
                    Japanese win with 1 artillery and 11 infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
                    Americans win, taking Gibraltar from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 6 artilleries and 5 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
                    Americans win, taking Morocco from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers, 13 fighters and 3 tactical_bombers
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports; Japanese defend with 2 fighters
                    1 submarine owned by the Germans Submerged

    triplea_37231_Ame20.tsvg

  • 22 21 20 17 15

    11 hits in the first round in 92.  What would you like for OOL?

    Thanks,
    Snigg

  • 22 21 20 17 15

    @Snigg:

    11 hits in the first round in 92.  What would you like for OOL?

    Thanks,
    Snigg

    You know, looking at it, this will leave only 2 units left, so I’m gonna go ahead and leave a fighter and second BB hit left for the first round.  Two units defending at 4 is the best left.  If you wanted something different we can edit later if it would have made a difference.

    I’m going to be on vacation tomorrow through Sunday night, so just want to get this part done tonight if possible.

    I hope you don’t mind.

    Thanks,
    Snigg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 11 artilleries, 1 bomber, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers and 3 fighters moved from Egypt to 92 Sea Zone
                10 fighters and 3 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                7 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                9 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                6 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
                        Americans roll dice for 2 battleships in Japan, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 13 infantry in Japan, round 2 :  6/14 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
                    Japanese win with 1 artillery and 11 infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 :  3/6 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Gibraltar, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 6 artilleries and 5 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  2/2 hits
                        Americans roll dice for 6 artilleries and 5 infantry in Morocco, round 2 :  4/11 hits
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Morocco, round 2 :  3/8 hits
                        3 infantry owned by the Americans and 6 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 6 artilleries and 2 infantry in Morocco, round 3 :  3/8 hits
                        Germans roll dice for 1 armour and 1 artillery in Morocco, round 3 :  0/2 hits
                        1 artillery owned by the Germans and 1 armour owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in 92 Sea Zone
                    Americans attack with 3 bombers, 13 fighters and 3 tactical_bombers
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports; Japanese defend with 2 fighters
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 3 bombers, 13 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 :  11/19 hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 92 Sea Zone, round 2 :  5/11 hits
                        2 carriers owned by the Germans, 2 fighters owned by the Japanese, 1 fighter owned by the Germans, 3 destroyers owned by the Germans, 5 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 3 bombers, 8 fighters and 3 tactical_bombers in 92 Sea Zone, round 3 :  7/14 hits
                        Germans roll dice for 1 battleship, 1 fighter and 4 transports in 92 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Germans, 1 fighter owned by the Germans, 4 transports owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 3 bombers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 96
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
                    Casualties for Americans: 6 fighters
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Americans
                3 bombers moved from 92 Sea Zone to British Guiana
                7 fighters and 3 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 armour moved from Jehol to Kweichow
                1 fighter moved from Tsinghai to Eastern Persia
                1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco

    Place Units - Americans
                10 artilleries placed in Eastern United States
                10 infantry placed in Central United States
                1 bomber and 2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Korea

    Turn Complete - Americans
                Americans collect 80 PUs; end with 80 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Marshall Islands : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Okinawa : 1 flag
        Hainan : 1 flag, 1 harbour
        Kweichow : 1 armour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 3 submarines and 1 transport
        Central United States : 1 factory_major and 10 infantry
        Central America : 1 harbour
        Eastern United States : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major and 1 harbour
        Gibraltar : 3 artilleries and 2 infantry
        Egypt : 1 artillery and 1 infantry
        British Guiana : 3 bombers and 3 fighters
        Morocco : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        64 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 fighter
        Brazil : 1 flag
        Venezuela : 1 flag
        91 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 tactical_bombers and 20 transports
        105 Sea Zone : 1 flag, 2 submarines

    triplea_37231_Ame20.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shensi : 2 artilleries and 7 infantry
        Tsinghai : 17 artilleries and 56 infantry

    triplea_37231_Chi20.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Trans-Jordan to Iraq
                2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 armour, 1 artillery and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal

    Combat - British
                Battle in Japan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
                        British roll dice for 1 battleship in Japan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 11 infantry in Japan, round 2 :  4/12 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Japan
                    Japanese win with 1 artillery and 10 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Portugal
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Portugal, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Portugal, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Portugal
                    British win, taking Portugal from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Italians defend with 3 artilleries, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  1/12 hits
                        Italians roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 :  3/7 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/9 hits
                        Italians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/6 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 4 :  3/8 hits
                        Italians roll dice for 3 artilleries and 1 mech_infantry in Iraq, round 4 :  3/4 hits
                        3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 :  2/5 hits
                        Italians roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry and 5 mech_infantrys
                    Casualties for Italians: 3 artilleries, 3 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 4 armour, 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 :  6/7 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 4 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                3 artilleries and 13 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Saudi Arabia
                1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in Kwangtung
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour and 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Paulau Island : 1 flag
        Marianas : 1 flag
        Siam : 1 flag
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 4 armour, 1 artillery and 2 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag
        20 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship and 1 transport
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 3 artilleries and 13 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Portugal : 1 flag, 1 artillery and 1 infantry
        Afghanistan : 1 flag
        Saudi Arabia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 1 transport

    triplea_37231_UK_20.tsvg


  • gg

  • 22 21 20 17 15

    Good game to you as well. I had a good time playing hope you did too.

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