@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
'16L souL (Axis) v. snigg (Allies +21)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Turkey to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Russia to Northwest Persia
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from BritishCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 submarines; Italians loiter and taunt
British defend with 7 submarines
Germans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the British lost in 97 Sea Zone
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 3 fighters in 97 Sea Zone, round 2 : 5/11 hits
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits
5 submarines owned by the British lost in 97 Sea Zone
Germans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the British lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 42
Casualties for British: 7 submarines
Battle in Northwest Persia
Germans attack with 2 armour, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 5 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/10 hits
British roll dice for 5 armour, 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 4/8 hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 3/6 hits
British roll dice for 5 armour and 1 artillery in Northwest Persia, round 3 : 2/6 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the British, 2 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
1 armour owned by the Germans retreated to Turkey
British win with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour, 4 infantry and 1 mech_infantry
Casualties for British: 2 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
8 infantry moved from Spain to 92 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 97 Sea Zone
8 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
1 artillery moved from Western Germany to Northern Italy
1 artillery and 15 infantry moved from Normandy Bordeaux to Spain
7 mech_infantrys moved from Spain to Northern Italy
1 infantry moved from Portugal to Spain
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
6 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 3 fighters
EDIT: Adding units owned by Germans to Southern Italy: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 infantry
Western Germany : 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 1 factory_major
Norway : 5 infantry
Northern Italy : 1 artillery and 7 mech_infantrys
Southern Italy : 3 fighters
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 2 artilleries, 2 bombers and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 fighter
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag
Turkey : 1 armour
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 artillery and 10 infantry
97 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 submarines and 4 transports
Sweden : 1 flag
Spain : 1 artillery and 18 infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 58 / 84
Russians : 0 / 0
Japanese : 11 / 8
Americans : 73 / 96
Chinese : 23 / 29
British : 33 / 40
UK_Pacific : 26 / 32
Italians : 36 / 38
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
1 fighter owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Italians lost in Caucasus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for Italians: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to PersiaTurn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Persia : 2 fighters and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 4 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 10 Sea ZoneNon Combat Move - Japanese
1 fighter moved from Novosibirsk to Caucasus
9 fighters moved from Novosibirsk to TurkeyPlace Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,3,4,6,2,1,3,6,1,3,5,3,3,1,2,5,6,2,6
Japanese collect 3 PUs (8 lost to blockades); end with 5 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
Sakha : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
37 Sea Zone : 1 flag
10 Sea Zone : 1 submarine
Caucasus : 1 fighter
Turkey : 9 fightersProduction/PUs Summary :
Germans : 58 / 84
Russians : 0 / 0
Japanese : 11 / 5
Americans : 73 / 96
Chinese : 23 / 29
British : 33 / 40
UK_Pacific : 26 / 32
Italians : 36 / 38
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 harbours and 7 infantry; Remaining resources: 5 PUs;Combat Move - Americans
4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 3 infantry moved from Venezuela to 89 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese -
Kami in 6?
-
One, at a bb
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 harbours and 7 infantry; Remaining resources: 5 PUs;Combat Move - Americans
4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 3 infantry moved from Venezuela to 89 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from JapaneseCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Battle in Gibraltar
Americans attack with 8 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers
Italians defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 8 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers in Gibraltar, round 2 : 8/20 hits
Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/5 hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 8 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Battle in Japan
Americans attack with 1 artillery
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
Americans roll dice for 1 artillery in Japan, round 2 : 1/1 hits
Japanese roll dice for 3 aaGuns, 1 artillery and 19 infantry in Japan, round 2 : 10/20 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Japan
Japanese win with 3 aaGuns, 1 artillery and 18 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 3 fighters and 4 submarines
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 fighters moved from Gibraltar to Morocco
1 tactical_bomber moved from Brazil to 91 Sea Zone
2 armour and 2 mech_infantrys moved from Central United States to Central America
1 artillery moved from Burma to India
4 transports moved from 6 Sea Zone to 25 Sea ZonePlace Units - Americans
2 infantry placed in Korea
1 battleship placed in 6 Sea Zone
1 harbour placed in Korea
1 harbour placed in Morocco
5 artilleries and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2
Americans collect 70 PUs (5 lost to blockades); end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
India : 1 artillery
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Yakut S.S.R. : 1 flag, 1 mech_infantry
Buryatia : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 4 transports
6 Sea Zone : 3 battleships, 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Central America : 2 armour and 2 mech_infantrys
Eastern United States : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 8 artilleries and 6 infantry
Egypt : 3 infantry
Morocco : 1 flag, 1 airfield, 3 fighters and 1 harbour
Algeria : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
Venezuela : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 8 transports
110 Sea Zone : 4 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 7 infantry moved from Anhwe to KweichowPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shensi : 7 artilleries and 21 infantry
Kweichow : 2 artilleries and 7 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
UK_Pacific take Sakha from Japanese
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Italians
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 armour moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Caucasus -
Another kami in 6?
-
ya
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
UK_Pacific take Sakha from Japanese
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Italians
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 armour moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to CaucasusCombat - British
British creates battle in territory 106 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 0 hits. Rolls: 6
Battle in Japan
British attack with 1 artillery and 1 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 18 infantry
British roll dice for 1 artillery and 1 infantry in Japan, round 2 : 0/2 hits
Japanese roll dice for 3 aaGuns, 1 artillery and 18 infantry in Japan, round 2 : 5/19 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Japan
Japanese win with 3 aaGuns, 1 artillery and 18 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 5 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 fighter
British roll dice for 5 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/7 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Caucasus
British win, taking Caucasus from Italians with 5 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - British
1 fighter moved from Caucasus to Persia
1 artillery and 6 infantry moved from West India to Eastern Persia
2 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Quebec
British undo move 3.
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
British undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrysTerritory Summary for British and UK_Pacific :
Paulau Island : 1 flag
Marianas : 1 flag
Siam : 1 flag
Suiyuyan : 1 artillery and 2 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 5 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
Sakha : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship and 2 transports
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 5 armour and 1 mech_infantry
Afghanistan : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
91 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery, 3 fighters and 15 infantry moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 bomber moved from Volgograd to SyriaCombat - Italians
Battle in Cyprus
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Syria, round 2 : 2/3 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 3 fighters and 15 infantry
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; Americans defend with 8 artilleries and 6 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 15 infantry in Gibraltar, round 2 : 4/20 hits
British roll dice for 10 artilleries and 8 infantry in Gibraltar, round 2 : 3/18 hits
2 artilleries owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 12 infantry in Gibraltar, round 3 : 7/17 hits
British roll dice for 8 artilleries and 6 infantry in Gibraltar, round 3 : 4/14 hits
1 artillery owned by the Americans, 6 infantry owned by the Americans and 4 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 8 infantry in Gibraltar, round 4 : 4/13 hits
British roll dice for 7 artilleries in Gibraltar, round 4 : 3/7 hits
4 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
1 artillery owned by the Italians and 5 infantry owned by the Italians retreated to Spain
British win with 3 artilleries remaining. Battle score for attacker is 22
Casualties for Italians: 10 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 5 artilleries and 6 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Gibraltar to Spain
1 bomber moved from Syria to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
3 infantry placed in Southern France
2 mech_infantrys placed in Ukraine
1 fighter placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Cyprus : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 2 infantry
Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 armour, 1 bomber and 1 mech_infantry
Turkey : 1 flag
Greece : 1 flag
99 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flag
Spain : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 5 infantryProduction/PUs Summary :
Germans : 57 / 84
Russians : 0 / 0
Japanese : 9 / 5
Americans : 75 / 100
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 27 / 32
Italians : 34 / 39
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 10 Sea ZoneCombat - ANZAC
Battle in 10 Sea Zone
ANZAC attack with 1 destroyer and 3 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 3 submarines in 10 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 submarines in 10 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
ANZAC win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
2 transports moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Southeast Mexico
2 fighters moved from New South Wales to New Zealand
2 fighters moved from Persia to EgyptPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
33 Sea Zone : 2 transports
10 Sea Zone : 1 flag, 1 destroyer and 3 submarines
Southeast Mexico : 1 fighter and 1 tactical_bomber
Egypt : 2 fighters
64 Sea Zone : 2 carriers and 4 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
6 infantry moved from Greece to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
2 artilleries and 6 infantry moved from 100 Sea Zone to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from French
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 artillery and 4 infantry moved from Spain to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Gibraltar
5 bombers moved from Western Germany to Caucasus
1 bomber moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Kazakhstan
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
3 fighters moved from Southern Italy to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 artilleries, 6 bombers, 3 fighters and 6 infantry
British defend with 5 armour and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 bombers, 3 fighters and 6 infantry in Caucasus, round 2 : 5/18 hits
British roll dice for 5 armour and 1 mech_infantry in Caucasus, round 2 : 2/6 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 4 armour owned by the British lost in Caucasus
Germans roll dice for 3 artilleries, 6 bombers, 3 fighters and 4 infantry in Caucasus, round 3 : 7/16 hits
British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 artilleries, 6 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 infantry
Casualties for British: 5 armour and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 2 : 1/7 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 2/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 3 : 3/5 hits
British roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 3/4 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Kazakhstan to Greece
6 bombers moved from Caucasus to Greece
3 fighters moved from Caucasus to 100 Sea Zone
4 mech_infantrys moved from Northern Italy to Bulgaria
1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 3 submarines moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Tambov to Volgograd
1 bomber and 1 fighter moved from Gibraltar to SpainPlace Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 2 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 flag
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 1 factory_major
Norway : 5 infantry
Northern Italy : 3 mech_infantrys
Libya : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 2 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 artilleries and 4 infantry
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag
100 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines and 4 transports
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 mech_infantrys
Greece : 7 bombers and 4 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Sweden : 1 flag
Spain : 1 bomber, 1 fighter and 14 infantry
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 91
Russians : 0 / 0
Japanese : 9 / 5
Americans : 74 / 100
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 35 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
6 infantry moved from Greece to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 100 Sea Zone
2 artilleries and 6 infantry moved from 100 Sea Zone to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from French
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 artillery and 4 infantry moved from Spain to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Gibraltar
5 bombers moved from Western Germany to Caucasus
1 bomber moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Kazakhstan
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
3 fighters moved from Southern Italy to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 artilleries, 6 bombers, 3 fighters and 6 infantry
British defend with 5 armour and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 bombers, 3 fighters and 6 infantry in Caucasus, round 2 : 5/18 hits
British roll dice for 5 armour and 1 mech_infantry in Caucasus, round 2 : 2/6 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 4 armour owned by the British lost in Caucasus
Germans roll dice for 3 artilleries, 6 bombers, 3 fighters and 4 infantry in Caucasus, round 3 : 7/16 hits
British roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 artilleries, 6 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 2 infantry
Casualties for British: 5 armour and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 2 : 1/7 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 2/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 3 : 3/5 hits
British roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 3/4 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Kazakhstan to Greece
6 bombers moved from Caucasus to Greece
3 fighters moved from Caucasus to 100 Sea Zone
4 mech_infantrys moved from Northern Italy to Bulgaria
1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 3 submarines moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Tambov to Volgograd
1 bomber and 1 fighter moved from Gibraltar to SpainPlace Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 mech_infantrys placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 battleship, 1 cruiser and 3 destroyers
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 2 mech_infantrys
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 flag
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 1 factory_major
Norway : 5 infantry
Northern Italy : 3 mech_infantrys
Libya : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 2 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 artilleries and 4 infantry
Smolensk : 1 flag
Samara : 1 flag
Portugal : 1 flag
100 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 3 submarines and 4 transports
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 mech_infantrys
Greece : 7 bombers and 4 infantry
99 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Sweden : 1 flag
Spain : 1 bomber, 1 fighter and 14 infantry
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 91
Russians : 0 / 0
Japanese : 9 / 5
Americans : 74 / 100
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 35 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 1/3 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to EgyptTurn Complete - Russians
Territory Summary for Russians :
Egypt : 2 fighters and 1 tactical_bomber
Italian Somaliland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
9 fighters moved from Turkey to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 9 fighters
British defend with 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Japanese roll dice for 9 fighters in Persia, round 2 : 4/9 hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/5 hits
1 mech_infantry owned by the British, 3 fighters owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Persia
Japanese roll dice for 6 fighters in Persia, round 3 : 2/6 hits
British roll dice for 1 fighter in Persia, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Persia
Japanese win with 5 fighters remaining. Battle score for attacker is -14
Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Japanese: 4 fightersNon Combat Move - Japanese
5 fighters moved from Persia to CaucasusPlace Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,5,1,3,2,6,3,1,4,6,1,2,1,6,5,1,3,1,5,6,4
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 19 infantry
Yenisey : 1 flag
37 Sea Zone : 1 flag
Caucasus : 5 fightersProduction/PUs Summary :
Germans : 62 / 91
Russians : 0 / 0
Japanese : 9 / 3
Americans : 74 / 100
Chinese : 23 / 29
British : 33 / 41
UK_Pacific : 27 / 32
Italians : 35 / 39
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 artilleries, 1 cruiser, 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese





