sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries and 4 infantry moved from Rostov to Caucasus
4 fighters moved from Ukraine to Greece
2 bombers moved from Ukraine to Greece
1 armour moved from Yugoslavia to Greece
2 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Normandy Bordeaux to Spain
Italians take Spain from Americans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 bombers, 5 fighters and 2 mech_infantrys
British defend with 6 mech_infantrys
Italians roll dice for 1 armour, 2 bombers, 5 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits
British roll dice for 6 mech_infantrys in Greece, round 2 : 3/6 hits
2 mech_infantrys owned by the Italians, 5 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber and 5 fighters in Greece, round 3 : 3/7 hits
British roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 bomber and 2 mech_infantrys
Casualties for British: 6 mech_infantrys
Battle in Caucasus
Italians attack with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/11 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 bomber moved from Greece to Southern Italy
5 fighters moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Southern Italy
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,1,1,4,5,5,1,6,4,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 26 PUs (6 lost to blockades); end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 3 infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Spain : 1 flag, 2 artilleries and 2 infantry
Production/PUs Summary :
Germans : 56 / 83
Russians : 2 / 0
Japanese : 21 / 38
Americans : 68 / 97
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 23 / 28
Italians : 32 / 31
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from Queensland to Philippines
2 aaGuns, 2 artilleries and 3 infantry moved from South Australia to Queensland
1 fighter moved from Jehol to Tsinghai
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Tsinghai : 1 fighter
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters and 1 tactical_bomber
Dutch New Guinea : 1 flag
33 Sea Zone : 3 submarines
35 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 carrier and 1 submarine
Turkey : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 2 infantry, 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Russia to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
5 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
3 fighters moved from France to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
2 submarines moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Gibraltar
Germans attack with 6 bombers, 6 fighters and 2 tactical_bombers
British defend with 1 airfield and 1 harbour; Americans defend with 2 aaGuns, 1 artillery, 3 fighters and 1 infantry
AA fire in Gibraltar : 2/6 hits
2 bombers owned by the Germans lost in Gibraltar
Germans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in Gibraltar, round 2 : 8/12 hits
British roll dice for 2 aaGuns, 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits
2 aaGuns owned by the Americans, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Americans lost in Gibraltar
Germans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Germans: 4 bombers and 1 fighter
Casualties for Americans: 2 aaGuns, 1 artillery, 3 fighters and 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
British defend with 2 armour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 2/9 hits
British roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 4/5 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 3 : 1/5 hits
British roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/3 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 4 : 0/4 hits
British roll dice for 2 armour in Kazakhstan, round 4 : 1/2 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 0/3 hits
British roll dice for 2 armour in Kazakhstan, round 5 : 2/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 6 : 1/1 hits
British roll dice for 2 armour in Kazakhstan, round 6 : 0/2 hits
1 armour owned by the British lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 7 : 0/1 hits
British roll dice for 1 armour in Kazakhstan, round 7 : 1/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win with 1 armour remaining. Battle score for attacker is -18
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrys
Non Combat Move - Germans
1 artillery moved from Tambov to Samara
6 aaGuns and 5 infantry moved from Rostov to Caucasus
8 artilleries moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Bessarabia to Romania
4 mech_infantrys moved from Yugoslavia to Southern France
3 infantry moved from Switzerland to France
1 armour and 2 mech_infantrys moved from France to Spain
5 artilleries and 9 infantry moved from Normandy Bordeaux to Spain
4 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Karelia to Finland
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from Novgorod to Karelia
2 bombers, 5 fighters and 2 tactical_bombers moved from Gibraltar to Spain
Place Units - Germans
2 fighters placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in Russia
3 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Southern France : 4 mech_infantrys
France : 1 flag, 1 airfield, 1 factory_minor, 5 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
Romania : 1 artillery and 1 infantry
Germany : 1 factory_major
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 8 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 6 aaGuns and 5 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 4 transports
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
114 Sea Zone : 1 destroyer and 1 submarine
Sweden : 1 flag, 5 infantry
Spain : 1 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 56 / 81
Russians : 2 / 0
Japanese : 21 / 38
Americans : 68 / 97
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 23 / 28
Italians : 32 / 31
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Iraq : 1 flag
Persia : 3 fighters and 1 tactical_bomber
105 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
4 fighters moved from Japan to Manchuria
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,3
Japanese collect 14 PUs (7 lost to blockades); end with 14 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 5 fighters, 6 infantry and 1 mech_infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 56 / 81
Russians : 2 / 0
Japanese : 21 / 14
Americans : 68 / 97
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 23 / 28
Italians : 32 / 31
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
5 artilleries and 5 infantry moved from Portugal to Spain
2 fighters moved from Morocco to Spain
5 fighters moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
2 submarines moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 2 artilleries and 2 infantry
OOL in Spain? 1 bombardment hit so far…
Just lose the italian inf for now.
If you get more than 10 hits, max D. If you get 10 or less, lose all the inf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
5 artilleries and 5 infantry moved from Portugal to Spain
2 fighters moved from Morocco to Spain
5 fighters moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
2 submarines moved from 6 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits
Americans roll dice for 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber in Spain, round 2 : 14/26 hits
Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 11/30 hits
2 mech_infantrys owned by the Germans, 2 bombers owned by the Germans, 2 artilleries owned by the Americans, 9 infantry owned by the Americans, 9 infantry owned by the Germans and 2 infantry owned by the Italians lost in Spain
Americans roll dice for 7 artilleries, 7 fighters and 1 tactical_bomber in Spain, round 3 : 7/15 hits
Italians roll dice for 1 armour, 7 artilleries, 5 fighters and 2 tactical_bombers in Spain, round 3 : 9/15 hits
7 artilleries owned by the Americans, 2 artilleries owned by the Italians, 2 fighters owned by the Americans and 5 artilleries owned by the Germans lost in Spain
Americans roll dice for 5 fighters and 1 tactical_bomber in Spain, round 4 : 5/6 hits
Italians roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Spain, round 4 : 6/8 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 5 fighters owned by the Americans and 1 armour owned by the Germans lost in Spain
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 5 artilleries, 2 bombers, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 9 artilleries, 7 fighters, 9 infantry and 1 tactical_bomber
Non Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Tobruk to Alexandria
1 artillery moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 fighters, 4 infantry and 2 tactical_bombers placed in Eastern United States
4 artilleries placed in Central United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 artillery
Hainan : 1 flag, 1 harbour
Malaya : 1 artillery
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
30 Sea Zone : 2 artilleries, 2 infantry and 2 transports
37 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 2 transports
26 Sea Zone : 1 flag
21 Sea Zone : 2 submarines
6 Sea Zone : 1 flag
Central United States : 5 artilleries, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Alexandria : 3 infantry
Morocco : 1 flag, 1 airfield
Libya : 1 flag
Portugal : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
110 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 8 infantry moved from Jehol to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 artillery, 1 factory_minor, 5 fighters, 6 infantry and 1 mech_infantry
Chinese roll dice for 4 artilleries and 8 infantry in Manchuria, round 2 : 4/12 hits
Japanese roll dice for 1 artillery, 5 fighters, 6 infantry and 1 mech_infantry in Manchuria, round 2 : 4/13 hits
4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 4 artilleries and 4 infantry in Manchuria, round 3 : 4/8 hits
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 3 : 8/9 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win with 5 fighters remaining. Battle score for attacker is -14
Casualties for Chinese: 4 artilleries and 8 infantry
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 artilleries and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Jehol : 2 artilleries and 7 infantry
Shensi : 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
3 fighters moved from United Kingdom to Spain
1 fighter moved from Morocco to Spain
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 44 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 mech_infantry moved from Iraq to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Persia to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
Combat - British
Battle in Paulau Island
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship in Paulau Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Paulau Island
British win, taking Paulau Island from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Spain
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 3 fighters
British roll dice for 1 artillery, 4 fighters and 1 infantry in Spain, round 2 : 4/6 hits
Italians roll dice for 3 fighters in Spain, round 2 : 2/3 hits
3 fighters owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Spain
British win, taking Spain from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 3 fighters
Casualties for British: 1 fighter and 1 infantry
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 3/6 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Afghanistan to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 artillery and 6 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Kiangsi to Anhwe
3 fighters moved from Spain to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 1 armour
EDIT: Adding units owned by British to Urals: 1 armour
EDIT: Changing ownership of Urals from Italians to British
EDIT: Changing ownership of Novosibirsk from Germans to British
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 armour and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
Territory Summary for British and UK_Pacific :
Paulau Island : 1 flag, 2 artilleries and 1 infantry
Jehol : 1 armour and 1 mech_infantry
Siam : 1 flag
Anhwe : 1 artillery and 2 infantry
Burma : 1 artillery and 6 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
34 Sea Zone : 1 battleship and 2 transports
West India : 1 infantry
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 artillery
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag
Saudi Arabia : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 7 submarines
Eastern Persia : 1 flag, 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 1 artillery
Persia : 1 flag, 5 armour, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Spain : 1 flag, 1 artillery
91 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Southern France to Spain
5 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour moved from Greece to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from British
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from British
2 infantry moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
2 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 5 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the Americans lost in 110 Sea Zone
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Turkey
Italians attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Turkey, round 2 : 2/4 hits
British roll dice for 2 infantry in Turkey, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Turkey
Italians win, taking Turkey from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Northwest Persia
Italians attack with 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Spain
Italians attack with 2 artilleries and 4 infantry
British defend with 1 artillery
Italians roll dice for 2 artilleries and 4 infantry in Spain, round 2 : 0/6 hits
British roll dice for 1 artillery in Spain, round 2 : 0/1 hits
Italians roll dice for 2 artilleries and 4 infantry in Spain, round 3 : 1/6 hits
British roll dice for 1 artillery in Spain, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 artillery and 12 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 bomber and 4 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern France
1 bomber placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,2,6,1,6,6,2,5,6,5,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 22 PUs (13 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Territory Summary for Italians :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 bomber and 4 fighters
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_major and 12 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Caucasus : 1 flag, 1 artillery and 3 infantry
Turkey : 1 flag, 1 armour, 1 artillery and 2 infantry
Greece : 1 flag
Northwest Persia : 1 flag, 2 aaGuns, 2 artilleries, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Spain : 1 flag, 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 55 / 81
Russians : 2 / 0
Japanese : 21 / 14
Americans : 68 / 93
Chinese : 20 / 26
British : 36 / 42
UK_Pacific : 23 / 28
Italians : 35 / 24
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Tsinghai to Persia
2 fighters moved from India to Persia
1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Philippines to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
35 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 destroyer and 2 transports
Persia : 3 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser and 6 destroyers moved from 113 Sea Zone to 105 Sea Zone
4 mech_infantrys moved from Southern France to Gibraltar
2 fighters moved from Western Germany to Gibraltar
2 mech_infantrys moved from Normandy Bordeaux to Gibraltar
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser and 6 destroyers
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 destroyers in 105 Sea Zone, round 2 : 3/8 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Gibraltar
Germans attack with 2 fighters and 6 mech_infantrys
British defend with 1 airfield, 3 fighters and 1 harbour
Germans roll dice for 2 fighters and 6 mech_infantrys in Gibraltar, round 2 : 3/8 hits
British roll dice for 3 fighters in Gibraltar, round 2 : 3/3 hits
3 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 fighters
Non Combat Move - Germans
2 fighters moved from Gibraltar to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from France to Spain
5 infantry moved from Sweden to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 105 Sea Zone
8 infantry moved from 105 Sea Zone to Spain
5 infantry moved from France to Normandy Bordeaux
10 infantry moved from Western Germany to France
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
4 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Romania to Bulgaria
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Russia to Vologda
1 artillery moved from Samara to Volgograd
1 artillery moved from Russia to Samara
2 mech_infantrys moved from Volgograd to Northwest Persia
8 artilleries and 1 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Caucasus to Turkey
4 aaGuns moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Turkey
3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Karelia to Novgorod
5 infantry moved from Finland to Norway
Place Units - Germans
3 submarines placed in 105 Sea Zone
1 airfield placed in Normandy Bordeaux
1 fighter, 1 infantry and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 12 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 infantry
Germany : 1 factory_major
Norway : 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Tambov : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 8 artilleries and 1 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer
Turkey : 2 aaGuns and 2 infantry
Switzerland : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 4 infantry
Northwest Persia : 4 aaGuns, 3 infantry and 2 mech_infantrys
Sweden : 1 flag
Spain : 2 fighters, 8 infantry and 4 mech_infantrys
Finland : 1 flag
105 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 submarines and 4 transports
Production/PUs Summary :
Germans : 55 / 80
Russians : 2 / 0
Japanese : 21 / 14
Americans : 68 / 93
Chinese : 20 / 26
British : 36 / 42
UK_Pacific : 23 / 28
Italians : 35 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Iraq : 1 flag
Persia : 3 fighters and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Non Combat Move - Japanese
5 fighters moved from Manchuria to Yenisey
2 fighters moved from 6 Sea Zone to Yakut S.S.R.
3 fighters moved from Japan to Yakut S.S.R.
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 1 Sea Zone
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 15 infantry
Manchuria : 1 flag, 1 factory_minor
Sakha : 1 flag
Yenisey : 1 flag, 5 fighters
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 5 fighters
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag
1 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 55 / 80
Russians : 2 / 0
Japanese : 21 / 23
Americans : 68 / 93
Chinese : 20 / 26
British : 36 / 42
UK_Pacific : 23 / 28
Italians : 35 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Manchuria
Battle in Korea
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
2 submarines moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 3 destroyers and 6 fighters moved from 35 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Malaya to Shan State
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 91 Sea Zone to 89 Sea Zone
4 infantry moved from Eastern United States to Central United States
4 fighters and 2 tactical_bombers moved from Eastern United States to 89 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2,4,4
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery
Korea : 1 flag, 1 artillery and 1 mech_infantry
Okinawa : 1 flag
Manchuria : 1 artillery
Hainan : 1 flag, 1 harbour
Shan State : 1 artillery
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
19 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports
Central United States : 9 artilleries, 1 factory_major and 9 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Alexandria : 3 infantry
Morocco : 1 flag, 1 airfield
Libya : 1 flag
Portugal : 1 flag
89 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 destroyers, 3 submarines and 5 transports
Brazil : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 7 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shensi : 3 artilleries and 7 infantry
Anhwe : 2 artilleries and 7 infantry