16L Radiant (Axis) vs Snigg (Allies+21)

  • '22 '21 '20 '17 '15

    Edit at the end was the Russian tank blitzing Italian Somalialand and then back to Ethiopia, and the 3 IPC’s for the NO.  I forgot it during the combat move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 bombers, 2 fighters and 9 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                2 bombers and 3 tactical_bombers moved from Kwangtung to 42 Sea Zone
                1 fighter moved from 19 Sea Zone to 42 Sea Zone
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Suiyuyan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                3 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 fighters and 6 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 :  14/19 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  8/15 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 cruisers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 :  3/13 hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 42 Sea Zone, round 3 :  3/5 hits
                        1 battleship owned by the Japanese, 1 fighter owned by the ANZAC, 2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 4 :  7/12 hits
                        Americans roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 2 carriers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 2 tactical_bombers
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Celebes
                1 bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei

    Place Units - Japanese
                3 infantry placed in Korea
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                2 bombers and 2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                1 fighter moved from 125 Sea Zone to Finland

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                1 fighter moved from 125 Sea Zone to Finland

    Combat - Americans
                Battle in Finland
                    Americans attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 carriers in 42 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                    2 tactical_bombers owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                2 carriers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 30 Sea Zone to 12 Sea Zone
                1 fighter moved from Finland to Norway
                1 bomber moved from Finland to Norway
                2 fighters moved from 125 Sea Zone to Norway
                2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 125 Sea Zone to 123 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                3 artilleries, 2 bombers and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,4,4
                Americans collect 59 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 fighters
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 2 destroyers and 3 transports
        22 Sea Zone : 1 flag
        12 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 3 destroyers and 3 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 2 aaGuns and 2 mech_infantrys
        British Guiana : 2 infantry
        Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry and 1 mech_infantry
        123 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
        106 Sea Zone : 1 flag
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        Finland : 1 flag, 2 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 4 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 :  3/7 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 4 infantry
        Kweichow : 3 artilleries and 8 infantry
        Hunan : 1 infantry
        Burma : 1 fighter

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 factory_minor, 1 harbour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China

    Combat - British
                Battle in Borneo
                Battle in French Indo China
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking Borneo from Japanese, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                2 aaGuns, 4 artilleries and 7 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                2 mech_infantrys moved from India to Yunnan
                3 infantry moved from West India to India
                3 mech_infantrys moved from Eastern Persia to India
                3 mech_infantrys moved from Persia to West India
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from United Kingdom to Norway
                1 transport moved from 125 Sea Zone to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 124 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from Egypt to India

    Place Units - British
                1 harbour placed in Iceland
                1 factory_minor placed in Egypt
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 1 artillery and 2 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Borneo : 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 transport
        West India : 3 mech_infantrys
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Norway : 1 artillery, 5 fighters and 3 infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 transport
        123 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        79 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 flag, 2 battleships, 2 cruisers and 3 destroyers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Ukraine
                1 bomber moved from Southern Italy to Ukraine
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour and 2 bombers
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 armour and 2 bombers in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Novgorod
                1 bomber moved from Ukraine to Novgorod
                2 artilleries and 4 infantry moved from Bulgaria to Romania
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Italians collect 10 PUs (1 lost to blockades); end with 12 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Sumatra to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        54 Sea Zone : 1 destroyer, 1 fighter and 1 transport
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Gibraltar to Alexandria

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Alexandria: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Alexandria : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        98 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                15 armour, 11 artilleries, 8 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                5 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Finland
                1 fighter moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 7,8,4 and causes: 19 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 19 damage total.
                Battle in Bryansk
                    Germans attack with 15 armour, 11 artilleries, 8 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 11 artilleries, 8 infantry and 5 mech_infantrys in Bryansk, round 2 :  17/39 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 15 armour, 11 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 armour, 5 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 1 armour, 5 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Finland, round 2 :  5/13 hits
                        Americans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 armour, 5 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Belarus, round 3 :  3/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                5 bombers moved from Finland to Western Germany
                3 bombers moved from United Kingdom to Western Germany
                13 infantry moved from Germany to Poland
                3 artilleries and 5 infantry moved from Western Germany to Germany
                3 artilleries moved from France to Western Germany
                3 fighters and 3 tactical_bombers moved from Finland to Novgorod
                7 infantry moved from Poland to Baltic States

    Place Units - Germans
                1 infantry placed in Western Germany
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 19x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Kazakhstan to Rostov
                1 infantry moved from Volgograd to Rostov
                20 artilleries, 3 fighters and 12 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Volgograd to Bryansk

  • '22 '21 '20 '17 '15

    30% now vs. 1% on your turn…here’s to hoping  :|

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 19x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Kazakhstan to Rostov
                1 infantry moved from Volgograd to Rostov
                20 artilleries, 3 fighters and 12 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Volgograd to Bryansk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 20 artilleries, 6 fighters, 12 infantry and 1 tactical_bomber
                    Germans defend with 15 armour, 11 artilleries, 8 infantry and 5 mech_infantrys
                        Russians roll dice for 20 artilleries, 6 fighters, 12 infantry and 1 tactical_bomber in Bryansk, round 2 :  12/39 hits
                        Germans roll dice for 15 armour, 11 artilleries, 8 infantry and 5 mech_infantrys in Bryansk, round 2 :  14/39 hits
                        12 infantry owned by the Russians, 4 mech_infantrys owned by the Germans, 2 artilleries owned by the Russians and 8 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 18 artilleries, 6 fighters and 1 tactical_bomber in Bryansk, round 3 :  8/25 hits
                        Germans roll dice for 15 armour, 11 artilleries and 1 mech_infantry in Bryansk, round 3 :  10/27 hits
                        1 mech_infantry owned by the Germans, 10 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
                        Russians roll dice for 8 artilleries, 6 fighters and 1 tactical_bomber in Bryansk, round 4 :  7/15 hits
                        Germans roll dice for 15 armour and 4 artilleries in Bryansk, round 4 :  10/19 hits
                        8 artilleries owned by the Russians, 2 fighters owned by the Russians, 4 artilleries owned by the Germans and 3 armour owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Germans win with 12 armour remaining. Battle score for attacker is -30
                    Casualties for Germans: 3 armour, 11 artilleries, 8 infantry and 5 mech_infantrys
                    Casualties for Russians: 20 artilleries, 2 fighters and 12 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 16 infantry moved from Sakha to Buryatia
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Buryatia : 2 aaGuns and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Rostov : 1 armour and 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 8 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 fighter and 15 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Celebes to Kwangsi
                1 bomber moved from Celebes to Kwangsi
                1 tactical_bomber moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kwangsi
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Suiyuyan to Timguska
                1 mech_infantry moved from Suiyuyan to Timguska
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 bomber moved from Japan to Kwangsi
                1 bomber moved from Japan to Kwangsi
                1 fighter moved from Celebes to 43 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                2 carriers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to Philippines
                2 tactical_bombers moved from Celebes to Philippines

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Timguska
                    Japanese attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Timguska, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Timguska, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 4 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Timguska, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Timguska
                        Japanese roll dice for 1 mech_infantry in Timguska, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Timguska, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Timguska, round 8 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 8 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Timguska
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kwangsi
                    Japanese attack with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 4 infantry
                        Japanese roll dice for 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  4/8 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 :  3/5 hits
                        4 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 4 bombers and 1 fighter in Kwangsi, round 3 :  4/5 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win with 4 bombers and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to Kwangtung
                4 bombers moved from Kwangsi to Kiangsu
                1 fighter moved from 43 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Korea
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Norway to Finland
                1 bomber moved from Norway to Finland
                3 fighters moved from Norway to Finland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Finland
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Finland, round 2 :  3/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland
                    Americans win, taking Marshall Islands from Japanese, taking Finland from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Finland to United Kingdom
                3 fighters moved from Finland to Russia
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 battleship, 3 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 32 Sea Zone
                2 destroyers moved from 26 Sea Zone to 32 Sea Zone
                2 fighters moved from Hawaiian Islands to 32 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
                2 artilleries and 2 infantry moved from 32 Sea Zone to Marshall Islands
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 123 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
                2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States
                2 bombers moved from Eastern United States to United Kingdom
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                2 armour and 1 mech_infantry placed in Norway
                3 fighters placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Queensland : 2 fighters
        New Guinea : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 destroyer
        32 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters and 3 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Iceland : 3 artilleries and 3 infantry
        British Guiana : 2 infantry
        United Kingdom : 3 bombers
        Norway : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 2 mech_infantrys
        Russia : 3 fighters
        123 Sea Zone : 3 transports
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
        Brazil : 1 flag
        Finland : 1 flag, 1 artillery

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                3 artilleries and 3 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 infantry
        Hunan : 3 artilleries, 1 fighter and 7 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Anhwe : 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 fighter and 1 harbour
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                2 aaGuns, 4 artilleries and 7 infantry moved from Yunnan to Hunan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from India to Yunnan
                1 bomber moved from India to Hunan
                2 artilleries and 4 infantry moved from India to Burma
                3 mech_infantrys moved from West India to Burma
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Persia to Caucasus
                5 fighters moved from Norway to Russia
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 transport moved from 125 Sea Zone to 123 Sea Zone
                2 fighters moved from Gibraltar to Norway

    Place Units - British
                1 transport placed in 98 Sea Zone
                2 artilleries placed in Egypt
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Quebec

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 artilleries, 3 infantry and 3 mech_infantrys
        Hunan : 2 aaGuns, 4 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 2 artilleries, 4 infantry and 3 mech_infantrys
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Borneo : 1 artillery and 1 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Norway : 1 artillery, 2 fighters and 3 infantry
        Ethiopia : 1 flag
        Russia : 5 fighters
        Caucasus : 2 mech_infantrys
        123 Sea Zone : 1 transport
        106 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 fighters
                    Russians defend with 1 armour and 1 infantry
                        Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 :  3/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                2 artilleries and 4 infantry moved from Romania to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 11 PUs (2 lost to blockades); end with 12 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 32 Sea Zone
                1 fighter moved from 32 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
                EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry
                EDIT: Turning off Edit Mode
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        Celebes : 1 flag, 1 artillery
        42 Sea Zone : 2 submarines
        44 Sea Zone : 1 transport
        32 Sea Zone : 1 destroyer
        Tobruk : 2 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter and 2 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tunisia : 1 infantry
        Tobruk : 1 fighter and 2 infantry
        98 Sea Zone : 1 destroyer

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