16L Radiant (Axis) vs Snigg (Allies+21)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 factory_minors and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 10 infantry moved from Manchuria to Amur
                1 armour moved from Siberia to Amur
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 mech_infantry moved from Chahar to Hopei
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 2 battleships, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Siam to Shan State
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Shantung to Suiyuyan
                1 tactical_bomber moved from Shantung to Suiyuyan
                1 fighter moved from Shantung to Hopei
                1 tactical_bomber moved from Shantung to Hopei
                1 fighter moved from Shantung to Yunnan
                1 fighter moved from Shantung to Yunnan
                1 tactical_bomber moved from 19 Sea Zone to Kweichow
                1 fighter moved from 19 Sea Zone to Kweichow
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Korea to Amur
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Kwangtung
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 infantry; ANZAC defend with 1 fighter
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 fighter and 2 infantry
                Battle in French Indo China
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 bombers, 2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 fighter moved from Hopei to Chahar
                1 tactical_bomber moved from Hopei to Chahar
                1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 aaGun moved from 5 Sea Zone to Amur

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 factory_minor placed in Shantung
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Guam to 19 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 106 Sea Zone to United Kingdom
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 19 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                2 fighters moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 3 fighters
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier and 2 destroyers
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 fighters

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  4/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Kweichow : 4 infantry
        Szechwan : 1 fighter and 5 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Malta to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                2 artilleries moved from Ethiopia to Kenya
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 bomber moved from 96 Sea Zone to Alexandria
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  4/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/5 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 :  3/4 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 battleship moved from 79 Sea Zone to 72 Sea Zone
                4 infantry moved from Burma to Yunnan
                2 fighters moved from Burma to Yunnan
                3 aaGuns moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Persia
                1 fighter moved from 96 Sea Zone to Egypt
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 factory_minor placed in Persia
                1 submarine placed in 71 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,5
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Malaya : 1 harbour
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 bomber, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 2 artilleries and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag, 2 destroyers
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        71 Sea Zone : 1 submarine
        Persia : 1 flag, 1 factory_minor and 2 infantry
        91 Sea Zone : 1 battleship, 1 cruiser and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Libya
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        Egypt : 2 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Algeria to Morocco
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                4 armour, 3 artilleries and 14 infantry moved from Baltic States to Eastern Poland
                3 armour, 2 artilleries and 5 infantry moved from Romania to Bessarabia
                5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 fighter moved from Germany to Belarus
                1 tactical_bomber moved from Germany to Belarus
                3 armour moved from Germany to Eastern Poland
                3 fighters and 4 tactical_bombers moved from Romania to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                5 infantry moved from Greece to Bulgaria

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 7 infantry in Novgorod, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 8 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 :  5/17 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 7 armour, 3 artilleries and 14 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 3 artilleries and 14 infantry in Eastern Poland, round 2 :  5/24 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 artilleries moved from Germany to Poland
                1 fighter moved from Belarus to Baltic States
                1 tactical_bomber moved from Belarus to Baltic States

    Place Units - Germans
                3 bombers placed in France
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 6 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 armour moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Iraq
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/9 hits
                        Germans roll dice for 7 infantry in Novgorod, round 2 :  3/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/6 hits
                        Germans roll dice for 5 infantry in Novgorod, round 3 :  1/5 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 4 :  3/5 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 5 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 1 fighter and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 4 :  0/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Iraq, round 5 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Iraq, round 6 :  4/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 6 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 3 mech_infantrys
                    Casualties for Neutral_Axis: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour moved from Caucasus to Iraq
                1 fighter moved from Iraq to Northwest Persia
                2 aaGuns and 16 infantry moved from Sakha to Buryatia
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Rostov
                2 artilleries and 3 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 1 infantry
        Kansu : 1 infantry
        Siberia : 1 infantry
        Buryatia : 2 aaGuns and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 4 aaGuns, 6 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
        Rostov : 1 artillery and 2 infantry
        Russia : 1 airfield, 9 artilleries, 1 factory_major and 1 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        109 Sea Zone : 1 submarine
        Iraq : 1 flag, 3 armour
        Northwest Persia : 1 flag, 1 fighter
        115 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
                2 battleships, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 infantry moved from Shantung to Jehol
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                1 fighter moved from Chahar to Manchuria
                1 tactical_bomber moved from Chahar to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 artillery and 1 mech_infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Chahar to Jehol
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Amur to Siberia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  2/4 hits
                        1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Sumatra from Dutch, taking Dutch New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
                2 bombers, 1 fighter and 3 tactical_bombers moved from Kweichow to Kwangsi
                1 fighter moved from Jehol to Kwangsi
                1 fighter moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 tactical_bomber moved from Kansu to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Korea
                3 infantry placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 61 PUs total

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Wake Island to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans

  • '22 '21 '20 '17 '15

    Suicide tokens for Iwo or Marianas?


  • Yea I’ll use 3, should get 1 hit out of 3.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Wake Island to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,1,5
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in France causes 6 damage total.
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 tactical_bomber in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 submarines and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 cruiser moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
                2 fighters moved from Wake Island to Caroline Islands
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from France to Gibraltar

    Place Units - Americans
                3 fighters placed in Western United States
                1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier and 2 destroyers
        22 Sea Zone : 1 cruiser
        10 Sea Zone : 1 battleship, 1 carrier and 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 11 infantry
        Hunan : 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                2 infantry moved from Persia to Eastern Persia
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 artilleries moved from Kenya to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                2 destroyers moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Persia
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
        India : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 8 infantry
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 3 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Romania to Northern Italy
                1 armour moved from Romania to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                2 artilleries and 4 infantry moved from Romania to Bulgaria

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        62 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        Alexandria : 1 infantry
        Egypt : 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 3 infantry
        81 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour moved from Eastern Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine
                3 bombers moved from France to Belarus
                1 bomber moved from France to Western Ukraine
                1 bomber moved from France to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 7 armour
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 7 armour in Novgorod, round 2 :  4/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 armour remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Belarus, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland
                7 artilleries moved from Poland to Eastern Poland
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
                2 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy

    Place Units - Germans
                6 mech_infantrys placed in Germany
                3 infantry placed in France
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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