@simon33 Scramble?
16L Radiant (Axis) vs Snigg (Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
1 bomber moved from Hunan to Kazakhstan
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Denmark
Battle in Kazakhstan
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan
British win, taking Denmark from Germans, taking Kazakhstan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Kazakhstan to Eastern Persia
2 armour and 2 mech_infantrys moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 battleships, 2 cruisers, 3 destroyers and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Hunan to India
2 artilleries and 4 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
2 artilleries and 3 infantry moved from Anhwe to Jehol
2 armour and 1 mech_infantry moved from Kwangtung to AnhwePlace Units - British
3 submarines placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in QuebecTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Kwangsi : 2 artilleries and 4 infantry
Jehol : 2 artilleries, 3 infantry and 1 mech_infantry
Siam : 1 flag
Hainan : 1 flag, 2 infantry
Anhwe : 2 armour and 1 mech_infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 armour
French Indo China : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 transport
Iceland : 1 airfield and 1 harbour
Quebec : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour and 1 infantry
Norway : 1 artillery, 2 fighters and 3 infantry
Denmark : 1 flag, 2 infantry
Ethiopia : 1 flag
Turkmenistan : 1 flag
112 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 2 armour, 1 bomber and 2 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 2 mech_infantrys
98 Sea Zone : 1 flag, 3 submarines
91 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 3 transports
110 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Caucasus to Kazakhstan
3 artilleries and 4 infantry moved from Romania to Yugoslavia
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Northwest Persia
Italians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/6 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber
British defend with 1 armour
Italians roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits
British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Kazakhstan to Caucasus
2 fighters moved from 93 Sea Zone to Southern Italy
2 aaGuns and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 45 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 4 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
19 Sea Zone : 3 fighters
6 Sea Zone : 1 flag, 1 submarine
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tobruk
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 infantry -
I wouldn’t of removed the destroyer with a sub there. Your going to have to re-do the battle.
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I wouldn’t of removed the destroyer with a sub there. Your going to have to re-do the battle.
Sorry, just took previous OOL, but that did cross my mind. Your destroyer would have had one more shot then, and if it hits will edit out the sub.
;aaa 1@2;
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Rolls: 1@2; Total Hits: 01@2: (3)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys moved from Karelia to Finland
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
3 armour moved from Volgograd to Northwest Persia
2 bombers moved from Caucasus to Iraq
1 infantry moved from Russia to Tambov
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
2 infantry moved from Germany to Western Germany
1 armour moved from France to Holland Belgium
9 infantry moved from Southern France to Normandy Bordeaux
2 armour and 13 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to 112 Sea Zone
3 bombers moved from France to 112 Sea Zone
4 bombers moved from France to Normandy Bordeaux
3 artilleries and 5 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Novgorod to Belarus -
Scramble option.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys moved from Karelia to Finland
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
3 armour moved from Volgograd to Northwest Persia
2 bombers moved from Caucasus to Iraq
1 infantry moved from Russia to Tambov
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
2 infantry moved from Germany to Western Germany
1 armour moved from France to Holland Belgium
9 infantry moved from Southern France to Normandy Bordeaux
2 armour and 13 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to 112 Sea Zone
3 bombers moved from France to 112 Sea Zone
4 bombers moved from France to Normandy Bordeaux
3 artilleries and 5 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Novgorod to BelarusCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Western Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 bombers and 22 infantry
British defend with 1 armour and 1 infantry; French defend with 2 infantry; Americans defend with 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 4 bombers and 22 infantry in Normandy Bordeaux, round 2 : 7/28 hits
Americans roll dice for 1 armour, 5 artilleries, 3 fighters and 6 infantry in Normandy Bordeaux, round 2 : 6/15 hits
1 artillery owned by the Americans, 3 infantry owned by the Americans, 6 infantry owned by the Germans, 1 infantry owned by the British and 2 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 armour, 4 bombers and 16 infantry in Normandy Bordeaux, round 3 : 3/22 hits
Americans roll dice for 1 armour, 4 artilleries and 3 fighters in Normandy Bordeaux, round 3 : 2/8 hits
3 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 4 bombers and 14 infantry in Normandy Bordeaux, round 4 : 6/20 hits
Americans roll dice for 1 armour, 1 artillery and 3 fighters in Normandy Bordeaux, round 4 : 1/5 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 armour owned by the British and 3 fighters owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 4 bombers and 13 infantry remaining. Battle score for attacker is 47
Casualties for Germans: 9 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 5 artilleries, 3 fighters and 3 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 3 : 2/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Finland
Germans attack with 6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys in Finland, round 2 : 9/33 hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Iraq
Germans attack with 2 bombers
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 bombers in Iraq, round 2 : 2/2 hits
Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 0/3 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Iraq
Germans roll dice for 2 bombers in Iraq, round 3 : 1/2 hits
Russians roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the British lost in Iraq
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Iraq to Caucasus
1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
4 bombers moved from 112 Sea Zone to Germany
4 bombers moved from Normandy Bordeaux to GermanyPlace Units - Germans
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 aaGuns
EDIT: Adding units owned by Germans to Southern France: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
Germany got real lucky that turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Japanese
14 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Timguska to NovosibirskTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Urals : 1 infantry
Novosibirsk : 2 aaGuns and 14 infantry
Iraq : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
4 bombers moved from Yakut S.S.R. to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 artilleries, 15 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 bomber moved from Japan to YeniseyCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Volgograd
2 infantry placed in Korea
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 25 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 7 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
4 bombers moved from Norway to Germany
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 artilleries and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Manchuria to Korea
3 fighters moved from 19 Sea Zone to Korea
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
6 fighters moved from 110 Sea Zone to Western Germany -
Intercept in Germany?
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Nope.
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Good god…AAA was 5/7. And defense dice out the yang :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 7 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
4 bombers moved from Norway to Germany
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from Okinawa to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 artilleries and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Manchuria to Korea
3 fighters moved from 19 Sea Zone to Korea
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
6 fighters moved from 110 Sea Zone to Western GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/4 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Western Germany
Americans attack with 1 armour and 6 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 6 fighters in Western Germany, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits
1 armour owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in Formosa
Battle in Korea
Americans attack with 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 1 factory_minor and 6 infantry
AA fire in Korea : 3/3 hits
3 fighters owned by the Americans lost in Korea
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Korea, round 2 : 1/4 hits
Japanese roll dice for 2 aaGuns and 6 infantry in Korea, round 2 : 3/6 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun and 6 infantry in Korea, round 3 : 2/6 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Formosa from Japanese with 1 aaGun and 6 infantry remaining. Battle score for attacker is -40
Casualties for Americans: 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun
Cleaning up after air battlesNon Combat Move - Americans
1 battleship, 3 carriers, 5 destroyers, 3 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
6 fighters moved from Western Germany to 112 Sea Zone
2 bombers moved from Germany to United Kingdom
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 carrier, 4 fighters and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
20 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 1 submarine and 3 transports
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
New Brunswick Nova Scotia : 1 armour, 3 artilleries and 4 infantry
British Guiana : 2 infantry
United Kingdom : 2 bombers
Norway : 1 flag, 1 airfield, 8 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport
106 Sea Zone : 1 flag, 4 transports
101 Sea Zone : 2 carriers, 4 fighters and 1 transport
Brazil : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
3 artilleries and 1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Chahar to Anhwe
1 fighter moved from Manchuria to ShensiPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Manchuria : 3 artilleries and 7 infantry
Shensi : 3 artilleries, 1 fighter and 8 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 1 infantry