Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
G40 16L Balladeer (Axis) v Cyanight (Allies + 22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Romania to Bessarabia
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
9 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Southern France to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 11 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 11 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Slovakia Hungary
4 infantry moved from Romania to Eastern Poland
3 aaGuns and 2 armour moved from Poland to Eastern Poland
10 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Holland Belgium to France
2 artilleries moved from Normandy Bordeaux to France
1 bomber moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
2 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
2 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Archangel
4 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
2 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
Forgot to offload transport in java, hope you don’t mind if I roll here:
Japan 2 fighter, inf, art against 2 inf:
Rolls: 2@3 2@2; Total Hits: 22@3: (2, 2)2@2: (4, 6)
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And the 2 ANZ inf:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 20 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 bombers, 1 destroyer, 1 infantry and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters
ANZAC defend with 2 infantry
retreated to Java
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese winANZAC win with 2 infantry remaining, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Removing units owned by ANZAC from Java: 2 infantry
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 aaGun and 1 infantry moved from Anhwe to Kiangsu
4 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
2 fighters moved from Japan to French Indo China
1 destroyer moved from 20 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 airfield and 1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Gibraltar to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Eastern Persia to Tanganyika Territory
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Battle in Belgian Congo
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians defend with 1 destroyer and 2 submarines
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British winItalians win with 1 destroyer and 2 submarines remaining, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tanganyika Territory to Rhodesia
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from India to Eastern Persia
7 infantry moved from India to West India
3 infantry moved from Persia to Eastern Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 70 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
EDIT: Removing units owned by British from 72 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from Neutral_Allies
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 bomber moved from Germany to BelarusCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Germany
2 artilleries moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery moved from Kenya to EthiopiaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
No French move?
Can I assume that if you post only Anz that you don’t want to move France? Or should I ask? :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Algeria to Egypt
3 infantry moved from Algeria to Morocco
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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I totally forgot France. Thank you :)
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Ah, I just noticed a mistake you made. You loaded an infantry and a tank onto your UK transport and unloaded just an infantry in combat move. You have to unload the whole transport in combat move, can’t keep half on it like you can in non-combat move. Do you want the tank in Belgium or in Gibraltar?
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Wow, I missed that. Yea just edit the file.
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Must have been a bad round for me moving units off transports. I also forgot to move my inf off my transports when I attacked Africa. Thankfully I did not need them to win the battle and just edited them afterwards. I apologize for the confusion.
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Must have been a bad round for me moving units off transports. I also forgot to move my inf off my transports when I attacked Africa. Thankfully I did not need them to win the battle and just edited them afterwards. I apologize for the confusion.
I noticed that, but assumed you had wanted to attack and decided not to make a point of that ;)
About the just edit the file, on which country do you want the tank to be? Do you want it to have attack in Holland, or to not have loaded it at all in Gibraltar? As there were no fights it doesn’t matter either way to me…
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Just leave it at Gib, thank you