16L G40 Lebowsky (Axis) vs. Talleyrand19 (Allies + 25)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                4 armour moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries, 3 fighters and 3 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Eastern Persia from Japanese with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 80 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 81 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 bomber moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India
                2 artilleries moved from Iraq to Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys placed in United Kingdom
                British undo move 1.
                3 mech_infantrys placed in Egypt
                1 armour, 2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,5,5,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 2 infantry

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from France to Holland Belgium
                4 fighters moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 4 fighters and 4 infantry
                    British defend with 2 artilleries and 2 infantry
                    Italians win, taking Holland Belgium from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                4 fighters moved from Holland Belgium to France
                1 bomber moved from Holland Belgium to Southern Italy
                5 infantry moved from Northern Italy to France
                1 mech_infantry moved from Yugoslavia to Northern Italy
                3 mech_infantrys moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 7 armour and 11 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 7 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Western Germany
                2 fighters moved from Bryansk to Germany
                5 mech_infantrys moved from Poland to Novgorod
                5 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Bessarabia to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Karelia to Novgorod
                2 infantry moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Caucasus
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 41 Sea Zone to 38 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
                1 artillery and 5 infantry moved from Shan State to Burma
                1 armour and 3 mech_infantrys moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 artillery moved from Kazakhstan to Turkmenistan
                1 aaGun and 1 artillery moved from Caucasus to Northwest Persia
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Novosibirsk
                3 fighters moved from Japan to Kwangsi
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 destroyers moved from 35 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                4 armour and 3 mech_infantrys moved from Eastern Persia to India
                1 artillery moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour, 1 artillery, 1 battleship, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                3 fighters placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,3,6
                British collect 30 PUs (3 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 mech_infantrys moved from Northern Italy to Southern Italy
                4 fighters moved from France to Southern Italy
                10 infantry moved from France to Northern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                2 aaGuns moved from France to Northern Italy
                3 infantry moved from France to Northern Italy
                2 artilleries moved from France to Northern Italy
                3 mech_infantrys moved from France to Southern Italy
                6 mech_infantrys moved from France to Southern Italy

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs;
                Germans buy 1 armour, 9 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                6 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Germans attack with 6 armour and 12 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Iraq from British with 6 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 10 infantry moved from Western Germany to France
                2 fighters moved from Germany to Western Germany
                11 infantry moved from Western Germany to France
                10 infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Eastern Poland to Novgorod
                6 mech_infantrys moved from Germany to Baltic States
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                3 artilleries placed in France
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Caucasus
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 11 PUs total

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 armour, 3 artilleries, 9 infantry and 24 mech_infantrys moved from Burma to India
                3 fighters and 1 tactical_bomber moved from Kwangsi to India
                3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
                2 artilleries, 2 infantry and 3 mech_infantrys moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Combat - Japanese
                Battle in 81 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 armour, 4 infantry and 3 mech_infantrys
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 armour, 4 infantry and 3 mech_infantrys
                    Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys
                Battle in India
                    Japanese attack with 7 armour, 3 artilleries, 6 fighters, 9 infantry, 24 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 11 infantry, 8 mech_infantrys and 2 tactical_bombers; Americans defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 4PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 7 armour, 2 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 74
                    Casualties for British: 3 aaGuns, 5 armour, 1 artillery, 1 bomber, 4 fighters, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 artillery, 9 infantry and 24 mech_infantrys

    Non Combat Move - Japanese
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 destroyers moved from 38 Sea Zone to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 armour and 2 mech_infantrys moved from French Indo China to Hunan
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria
                3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to Yunnan

    Place Units - Japanese
                1 artillery, 5 fighters and 2 infantry placed in Japan
                3 mech_infantrys placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

  • 25

    Finally India is mine!


  • Haha I was hoping for a miracle win there. …I’m gonna give up now,  too much axis money, good game, I’ve still got a lot to learn

  • 25

    Good game you too, if you want rematch just ask  :wink:


  • Sounds good, I’ll probably hit you up in a few days for a rematch and we can switch sides

  • 25

    Ok mate, whenever you want

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