@Adam514 3 hits in sz 114, keep wounded BB + fighter?
16L G40 Lebowsky (Axis) vs. Talleyrand19 (Allies + 25)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
4 armour moved from Iraq to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern PersiaCombat - British
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters and 3 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 bomber moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
2 artilleries moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys placed in United Kingdom
British undo move 1.
3 mech_infantrys placed in Egypt
1 armour, 2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,5,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from France to Holland Belgium
4 fighters moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 4 fighters and 4 infantry
British defend with 2 artilleries and 2 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
4 fighters moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Southern Italy
5 infantry moved from Northern Italy to France
1 mech_infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 7 armour and 11 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from British with 7 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Western Germany
2 fighters moved from Bryansk to Germany
5 mech_infantrys moved from Poland to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Bessarabia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Karelia to Novgorod
2 infantry moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 armour, 2 artilleries, 3 carriers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 41 Sea Zone to 38 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 artillery and 5 infantry moved from Shan State to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 artillery moved from Kazakhstan to Turkmenistan
1 aaGun and 1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
3 fighters moved from Japan to Kwangsi
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 35 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 artilleries and 1 infantry placed in Manchuria
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
4 armour and 3 mech_infantrys moved from Eastern Persia to India
1 artillery moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour, 1 artillery, 1 battleship, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
3 fighters placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,3,6
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
4 mech_infantrys moved from Northern Italy to Southern Italy
4 fighters moved from France to Southern Italy
10 infantry moved from France to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
3 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
3 mech_infantrys moved from France to Southern Italy
6 mech_infantrys moved from France to Southern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 armour, 9 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
6 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to IraqCombat - Germans
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Iraq
Germans attack with 6 armour and 12 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Iraq from British with 6 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 artilleries and 10 infantry moved from Western Germany to France
2 fighters moved from Germany to Western Germany
11 infantry moved from Western Germany to France
10 infantry moved from Germany to Western Germany
5 mech_infantrys moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries moved from Ukraine to BryanskPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 3 artilleries, 9 infantry and 24 mech_infantrys moved from Burma to India
3 fighters and 1 tactical_bomber moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
2 artilleries, 2 infantry and 3 mech_infantrys moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 submarine moved from 80 Sea Zone to 81 Sea ZoneCombat - Japanese
Battle in 81 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Amur
Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 2 armour, 4 infantry and 3 mech_infantrys
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 armour, 4 infantry and 3 mech_infantrys
Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys
Battle in India
Japanese attack with 7 armour, 3 artilleries, 6 fighters, 9 infantry, 24 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 11 infantry, 8 mech_infantrys and 2 tactical_bombers; Americans defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 2 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 74
Casualties for British: 3 aaGuns, 5 armour, 1 artillery, 1 bomber, 4 fighters, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery, 9 infantry and 24 mech_infantrysNon Combat Move - Japanese
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 transports moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
2 destroyers moved from 38 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 armour and 2 mech_infantrys moved from French Indo China to Hunan
2 fighters and 2 tactical_bombers moved from Amur to Manchuria
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from India to YunnanPlace Units - Japanese
1 artillery, 5 fighters and 2 infantry placed in Japan
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 76 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
Finally India is mine!
-
Haha I was hoping for a miracle win there. …I’m gonna give up now, too much axis money, good game, I’ve still got a lot to learn
-
Good game you too, if you want rematch just ask :wink:
-
Sounds good, I’ll probably hit you up in a few days for a rematch and we can switch sides
-
Ok mate, whenever you want





