Setting up.
16L G40 ABH vs Talleyrand19 (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 armour and 6 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Iceland
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Iceland from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea ZonePlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 battleship placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 mech_infantrys moved from Ethiopia to British Somaliland
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in British Somaliland
British attack with 3 mech_infantrys
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 fighters moved from Persia to India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 armour moved from 123 Sea Zone to Iceland
1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Normandy Bordeaux: 3 fighters
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
3 fighters placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to France
1 mech_infantry moved from Southern Italy to France
2 artilleries and 2 infantry moved from Greece to Albania
1 armour moved from Belarus to Rostov
1 armour moved from Belarus to RostovPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Ethiopia to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Bryansk to Smolensk
1 artillery, 3 bombers and 2 mech_infantrys moved from France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 6 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 fighters; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is -25
Casualties for Germans: 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Americans: 2 armour and 6 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to France
2 artilleries moved from Northern Italy to France
2 mech_infantrys moved from Germany to France
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Novgorod to Karelia
5 infantry moved from Novgorod to BelarusPlace Units - Germans
2 armour and 8 mech_infantrys placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany
1 bomber placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Adding units owned by Germans to Rostov: 4 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Samara to Russia
4 infantry moved from Tambov to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 armour, 4 infantry and 5 mech_infantrys moved from Manchuria to Amur
3 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Amur
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Philippines to AmurCombat - Japanese
Battle in Amur
Japanese attack with 4 armour, 5 bombers, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Amur from Russians with 4 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 bombers moved from Amur to Japan
2 bombers and 1 fighter moved from Amur to ManchuriaPlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
1 battleship moved from 123 Sea Zone to 118 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from India to Eastern Persia
1 armour and 2 infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 123 Sea Zone to 118 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 118 Sea Zone
3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer, 1 submarine and 3 transports placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to RostovCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
2 artilleries and 2 infantry moved from Albania to Yugoslavia
1 aaGun and 4 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from France to Normandy BordeauxPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Italian Somaliland to EthiopiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
3 bombers moved from France to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports; Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 3 armour
French defend with 1 infantry
Germans win, taking Northwest Persia from French with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Norway
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 1 infantry
Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
3 bombers owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
3 bombers and 1 fighter moved from Norway to Western Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun and 4 infantry moved from Belarus to Bryansk
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
2 bombers and 1 tactical_bomber placed in Western Germany
2 fighters placed in 113 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in France
Germans undo move 4.
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
3 armour moved from Amur to Dzavhan
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 bomber moved from Manchuria to Chahar
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from Manchuria to Dzavhan
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Hopei to Chahar
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Chahar
1 armour moved from Hopei to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dzavhan
Japanese attack with 3 armour and 1 bomber
Russians defend with 2 infantry
Japanese win, taking Dzavhan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 bomber moved from Chahar to French Indo China
1 bomber moved from Dzavhan to Manchuria
1 fighter moved from Manchuria to French Indo China
6 bombers moved from Japan to Philippines
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 1 mech_infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 carrier and 4 submarines placed in 6 Sea Zone
Japanese undo move 2.
1 transport placed in 6 Sea Zone
1 bomber placed in Japan
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 1 fighter, 4 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Norway to Finland
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 2 infantry and 2 transports moved from 118 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships moved from 118 Sea Zone to 110 Sea Zone
Americans take 109 Sea Zone from GermansCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Finland
Americans attack with 1 artillery
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 carrier, 1 fighter, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry moved from 123 Sea Zone to Iceland
3 armour moved from 123 Sea Zone to Iceland
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
4 armour, 1 fighter and 4 infantry placed in Eastern United States
1 battleship and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
3 fighters moved from Eastern Persia to Russia
1 infantry moved from Eastern Persia to West India
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 destroyers moved from 118 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 fighter and 5 infantry placed in United Kingdom
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from France to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 armour
EDIT: Removing units owned by Italians from Rostov: 1 armour
EDIT: Adding units owned by Italians to Northwest Persia: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
1 armour moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Kazakhstan to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
5 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 artilleries and 2 mech_infantrys moved from France to Normandy BordeauxCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 5 bombers, 3 fighters, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 3 artilleries, 1 fighter and 7 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 armour and 2 infantry
Battle in NorwayNon Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
2 aaGuns moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Normandy Bordeaux to France
5 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
1 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 7 mech_infantrys placed in Western Germany
2 bombers placed in FranceTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
Screw these dice, your infantry hitting all ones and mine all sixes?





