Game is up - GLHF!
L16 G40 AeV(Axis) vs Snigg (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Philippines to 19 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from India to VolgogradCombat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/9 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 19 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Philippines
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Normandy Bordeaux to Spain
3 fighters moved from Normandy Bordeaux to Gibraltar
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Spain to Gibraltar
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from Volgograd to PersiaPlace Units - Americans
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Spain
4 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Borneo : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 armour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 fighters
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
37 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 bomber and 3 fighters
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
112 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
Persia : 1 bomber
Spain : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters and 8 infantry
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 4 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Jehol : 2 artilleries and 4 infantry
Manchuria : 1 artillery
Shensi : 7 artilleries and 7 infantry
Anhwe : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Suiyuyan to Timguska
UK_Pacific take Timguska from Japanese
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Syria to Caucasus
2 submarines moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
British roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 armour and 4 mech_infantrys
Germans defend with 1 armour
British roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 infantry moved from Syria to Turkey
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from India to West India
1 fighter moved from Kwangtung to India
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 aaGun, 2 artilleries and 5 infantry moved from Kwangtung to KiangsiPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 submarines placed in 81 Sea Zone
1 transport placed in 106 Sea Zone
2 infantry placed in QuebecTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
1 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Some Units in Kwangtung change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Kiangsi : 1 aaGun, 2 artilleries and 5 infantry
Siam : 1 flag
Shan State : 2 artilleries and 2 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 factory_minor, 1 harbour and 1 infantry
Timguska : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 2 destroyers and 1 transport
West India : 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 2 armour and 4 mech_infantrys
Turkey : 1 flag, 1 infantry
Saudi Arabia : 1 flag
106 Sea Zone : 1 transport
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 armour and 2 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
Eastern Persia : 1 flag
81 Sea Zone : 3 submarines
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Spain : 1 armour, 1 artillery, 2 fighters and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 2 infantry and 2 mech_infantrys
British defend with 2 armour and 4 mech_infantrys
Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits
British roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits
British roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits
2 mech_infantrys owned by the Italians lost in Caucasus
1 armour owned by the Italians retreated to Rostov
British win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Rostov to VolgogradPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,2,6,6
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Philippines to Caroline Islands
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
Queensland : 3 aaGuns, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 3 fighters
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 battleship and 2 transports
35 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
62 Sea Zone : 1 carrier and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 83 PUs;
Germans buy 1 destroyer, 2 fighters, 8 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 artilleries and 5 mech_infantrys moved from Volgograd to Caucasus
4 infantry and 1 mech_infantry moved from Afghanistan to Turkmenistan
Germans take Turkmenistan from Russians
2 armour and 3 mech_infantrys moved from Greece to Turkey
2 fighters moved from 97 Sea Zone to Turkey
5 bombers moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Timguska
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Yugoslavia to 112 Sea Zone
1 bomber moved from Yugoslavia to TurkeyCombat - Germans
Battle in Timguska
Germans attack with 1 bomber
British defend with 1 armour
Germans roll dice for 1 bomber in Timguska, round 2 : 0/1 hits
UK_Pacific roll dice for 1 armour in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Timguska, round 3 : 1/1 hits
UK_Pacific roll dice for 1 armour in Timguska, round 3 : 0/1 hits
1 armour owned by the British lost in Timguska
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Turkey
Germans attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Turkey, round 2 : 4/8 hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 3 artilleries, 5 bombers and 5 mech_infantrys
British defend with 2 armour and 3 mech_infantrys
Germans roll dice for 1 armour, 3 artilleries, 5 bombers and 5 mech_infantrys in Caucasus, round 2 : 6/14 hits
British roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 3 artilleries, 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 3 mech_infantrysNon Combat Move - Germans
5 bombers moved from Caucasus to Yugoslavia
2 fighters moved from Turkey to 97 Sea Zone
1 bomber moved from Turkey to Yugoslavia
1 aaGun moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Timguska to Yenisey
1 fighter moved from Southern France to Southern Italy
1 aaGun and 14 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 armour and 2 mech_infantrys moved from Western Germany to France
2 infantry moved from Western Germany to France
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to YugoslaviaPlace Units - Germans
5 infantry placed in Western Germany
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Yugoslavia
1 fighter placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 93 Sea Zone to 96 Sea ZoneCombat - Russians
Battle in 96 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 96 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 mech_infantrys moved from Trans-Jordan to PersiaTurn Complete - Russians
Territory Summary for Russians :
Syria : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 3 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
3 fighters moved from Manchuria to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 artilleries, 1 harbour, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
3 fighters moved from Spain to 110 Sea Zone
2 artilleries and 5 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from Persia to VolgogradCombat - Americans
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Hainan
Battle in 110 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 110 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking 20 Sea Zone from Japanese, taking Hainan from Japanese with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters and 5 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 : 2/11 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
3 fighters moved from Normandy Bordeaux to Spain
1 bomber moved from Northern Italy to Spain
1 bomber moved from Volgograd to Persia
1 bomber moved from Philippines to India
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 artillery, 1 harbour and 2 infantry placed in Spain
4 artilleries and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
1 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Hainan : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
India : 1 bomber
Borneo : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Aleutian Islands : 1 armour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
26 Sea Zone : 1 submarine
20 Sea Zone : 1 flag
10 Sea Zone : 2 transports
19 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 fighters
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 4 transports
Brazil : 1 flag
Persia : 1 bomber
Spain : 1 flag, 1 airfield, 8 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Manchuria, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Manchuria : 2 artilleries and 4 infantry
Shensi : 9 artilleries and 14 infantry
Anhwe : 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from West India to Afghanistan
British take Afghanistan from Germans
2 fighters moved from Spain to 97 Sea ZoneCombat - British
-
Scramble 97?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from West India to Afghanistan
British take Afghanistan from Germans
2 fighters moved from Spain to 97 Sea ZoneCombat - British
Battle in Formosa
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 5 submarines
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans, 2 fighters owned by the Germans, 1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 97 Sea Zone
British win, taking Formosa from Japanese, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 5 submarines remaining. Battle score for attacker is 51
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 transportNon Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from West India to Eastern Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 aaGun, 2 artilleries and 5 infantry moved from Kiangsi to Anhwe
2 destroyers moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in Kwangtung
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Some Units in Kwangtung change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 artillery and 1 infantry
Siam : 1 flag
Anhwe : 1 aaGun, 2 artilleries and 5 infantry
Shan State : 2 artilleries and 2 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 factory_minor, 1 harbour and 1 infantry
Timguska : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
20 Sea Zone : 2 destroyers and 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 2 fighters and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag, 1 infantry
Saudi Arabia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers and 5 submarines
Eastern Persia : 1 flag, 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Northwest Persia : 1 infantry
Persia : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 4 mech_infantrys
Spain : 1 armour, 1 artillery and 4 infantry
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Italians roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,5,4,1,6,2,6,3,6,3,3,6
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Philippines to BurmaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 2 fighters and 2 infantry
Burma : 3 fighters
Queensland : 3 aaGuns, 1 airfield, 2 artilleries and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 3 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 84 PUs;
Germans buy 1 armour, 1 cruiser, 2 destroyers, 1 factory_minor, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from UK_Pacific
1 armour moved from Turkey to Iraq
Germans take Iraq from Russians
1 armour moved from Iraq to Northwest Persia
4 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Yugoslavia to 97 Sea Zone
5 bombers moved from Yugoslavia to 97 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters and 5 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in 97 Sea Zone
Germans attack with 6 bombers and 2 fighters
British defend with 1 battleship, 1 cruiser, 3 destroyers and 5 submarines
5 submarines owned by the British Submerged
Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 3 destroyersNon Combat Move - Germans
6 bombers moved from 97 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 armour and 3 mech_infantrys moved from Turkey to Northwest Persia
1 aaGun, 1 armour, 3 artilleries and 3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from 97 Sea Zone to Northwest Persia
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
3 infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from Yenisey to Japan
5 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 97 Sea Zone
1 fighter placed in Yugoslavia
1 fighter placed in Yugoslavia
1 cruiser and 1 destroyer placed in 112 Sea Zone
1 factory_minor placed in Greece
1 armour and 2 mech_infantrys placed in Volgograd
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,3,1,1,3,2,5
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Syria : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Persia : 2 mech_infantrys





