@Caesar1:
I just followed the standard loss option Triple A gave me.
I think you can add Greece, Tobruk, Egypt and Trans-Jordan in your list. But I’ll say you what I would have done if I were you after your turn.
Egypt is unwise. I can only land 4 units. Your defenders will likely kill at least one of them, for three units. On Britain’s next turn, you have a transport bringing in two inf, a mech, and a tank in range to hit them, along with the Maltese planes and a cruiser bombard for good measure. I’ll have effectively wasted a turn of effort. If I bring up my sub-saharan africans for another hit on the next round, I won’t be able to reload my transports the same turn, so attempting to retake it is almost assuredly going to fail. I don’t think Egypt is a good plan. I don’t think you think Egypt is a good plan for the Axis, either.
Trans-Jordan is awful. I would be in range of a direct counter-hit on my 4 landing units by basically the same shit that could hit me in Egypt. Turn wasted.
Tobruk is possible, but carries the exact same risks as hitting Malta does, except much worse because the Maltese planes are alive to obliterate the Italian navy. This is literal suicide.
Taking Greece now is a steady play, but one that doesn’t actually advance the overall goal much. And what do I do after? After this turn everything you have strong is even stronger. The goal as Italy is to attempt to fuck up Britain if it can, and if it can’t, to turtle up. Greece would be what I did if I was forced to turtle, or if I was worried about the UK landing troops there soon, but here, I’m not, so I think it’s non-optimal. The normal option after Greece is for an easy hit on Egypt, but Egypt isn’t possible next round because of all of the reasons it’s not a good idea this round.
So no, I wouldn’t add those things you said to my list as viable options. I’d almost think you’re trying to sabotage me, sir! I’m looking forward to hearing what you’d do after I make my move, which is starting now, with dinner potentially interrupting it.