16L G40 Majikforce (Axis) vs Surprise Attack (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_37201_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                7 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from Egypt to Iraq
                6 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                7 infantry moved from West India to Eastern Persia
                2 infantry moved from India to Burma
                1 artillery and 5 infantry moved from India to West India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Malaya to 36 Sea Zone

    triplea_37201_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                7 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from Egypt to Iraq
                6 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                7 infantry moved from West India to Eastern Persia
                2 infantry moved from India to Burma
                1 artillery and 5 infantry moved from India to West India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Malaya to 36 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Iraq, round 2 :  1/9 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Iraq
                        British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Iraq, round 3 :  4/9 hits
                        Germans roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Shan State
                1 tactical_bomber moved from Iraq to Persia
                1 aaGun moved from Persia to Iraq
                1 aaGun moved from Eastern Persia to Persia
                1 fighter moved from Iraq to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 30 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 5 infantry

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.774
            Standard Deviation : 0.880
            Total rolls : 32

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.056
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37201_UK_11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 bomber moved from Northwest Persia to Southern Italy

    Combat - Italians
                Battle in Alexandria
                Battle in Tobruk
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Southern France

    Place Units - Italians
                3 submarines placed in 93 Sea Zone
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_37201_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone

    triplea_37201_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37201_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_37201_Fre11.tsvg


  • Looks like it could be tough going for the Allies

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery moved from Szechwan to Kweichow
                2 mech_infantrys moved from Kiangsu to Jehol
                3 mech_infantrys moved from Manchuria to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya
                1 fighter moved from Celebes to Philippines
                1 infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Hunan to Shan State
                      Japanese take Yunnan from Chinese
                1 armour and 1 mech_infantry moved from Kwangsi to Shan State
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 fighter moved from Kiangsi to Kweichow
                1 bomber moved from Kiangsu to Shan State
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                    British defend with 1 fighter; Americans defend with 1 fighter and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Amur from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 bomber moved from 5 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 fighter moved from Jehol to Kiangsu
                2 fighters moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 bomber moved from Shan State to Kwangsi
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    triplea_37201_Jap12.tsvg

  • '22 '16

    We can keep playing this game if you would like too just let me know, otherwise gg.


  • I’ll go post the results, there is no way I would be able to turn it around.
    Was this our first game or second? I cant remember
    GG
    S.A.

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