Please use second map
16L G40 Majikforce (Axis) vs Surprise Attack (Allies +12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 armour moved from Soviet Far East to Amur
Americans take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to Kwangsi
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 armour moved from Soviet Far East to Amur
Americans take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to Kwangsi
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Kwangsi to Yunnan
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
1 armour and 1 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalDice Statistics:
Total
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 5 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 5 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to EgyptCombat - British
Battle in Normandy Bordeaux
Battle in Kweichow
British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 4 armour and 4 mech_infantrys
British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/9 hits
Japanese roll dice for 4 armour and 4 mech_infantrys in Kweichow, round 2 : 4/8 hits
4 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Kweichow
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/5 hits
Japanese roll dice for 4 armour in Kweichow, round 3 : 2/4 hits
2 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 4 : 2/3 hits
Japanese roll dice for 2 armour in Kweichow, round 4 : 1/2 hits
2 armour owned by the Japanese and 1 artillery owned by the British lost in Kweichow
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 5 infantry
Casualties for Japanese: 4 armour and 4 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 artillery and 4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 armour moved from India to Eastern Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryDice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.292
Median : 3.500
Variance : 1.191
Standard Deviation : 1.092
Total rolls : 48Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.529
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to 112 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to TambovCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tambov
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Tambov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 112 Sea Zone
Germans loiter and taunt; Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
1 infantry owned by the Italians retreated to Southern France
British win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Northern Italy to France
2 aaGuns moved from Southern France to France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Tambov to Romania
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Malaya to West India
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Malaya to West India
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
2 artilleries and 1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to Samara
11 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Novgorod to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux -
Scramble orders from churchill?
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Winston says “Send them up”
OOL
tip U.S. CV
Tip U.K. CV
tip BB
sink U.S. CV then U.K. CV
sink U.K. dd’s
sink U.S. dd then CR
sink U.S. fig.
sink FR fig
sink U.S. BB
U.K. Tac then fig -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 armour, 1 artillery and 1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
2 artilleries and 1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to Samara
11 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from Novgorod to 110 Sea Zone
1 artillery moved from France to Normandy BordeauxCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Samara
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 3 bombers, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 97
Casualties for Germans: 1 carrier, 5 destroyers, 1 fighter and 3 submarines
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Karelia to Finland
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to France
1 bomber moved from Novosibirsk to Novgorod
4 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 artillery moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Germans
1 battleship, 1 carrier, 3 destroyers and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
I will get to you tomorrow, this comp is so slow now its not funny
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to Amur
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 armour moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 battleships and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangsi
2 bombers moved from Kiangsu to Kwangsi
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Manchuria to AmurCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 armour
Japanese win, taking Amur from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 submarine
retreated to 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Formosa to 20 Sea Zone
1 artillery, 3 carriers, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
2 bombers moved from Kwangsi to Kiangsu
1 mech_infantry moved from Manchuria to Shantung
1 bomber moved from Amur to Japan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Sikang
3 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 fighter moved from Eastern United States to 110 Sea Zone
1 mech_infantry moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Sakha to Amur
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Midway to Amur
1 cruiser and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 fighter moved from Eastern United States to 110 Sea Zone
1 mech_infantry moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Sakha to Amur
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Midway to Amur
1 cruiser and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Amur
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 cruiser
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 1 cruiser
Battle in Kwangsi
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 36 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 bombers moved from Amur to Siberia
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.423
Median : 3.500
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26Germans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.278
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5