Scramble from Rome?
16L snake11eyes (axis) v karl7 (allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 47 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans retreated to 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 destroyer moved from 47 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to New Britain
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
2 fighters moved from 33 Sea Zone to 47 Sea Zone
1 fighter moved from Hawaiian Islands to New Britain
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
4 artilleries and 24 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 artilleries and 24 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 4 artilleries and 24 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in SumatraNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from French Indo China to India
2 infantry moved from Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Persia to Russia
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns moved from India to BurmaPlace Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Yugoslavia to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 armour moved from Rostov to Bryansk
2 infantry moved from Romania to Bessarabia
7 infantry moved from France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Rostov
2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
French take 42 Sea Zone from Japanese
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to TobrukCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
6 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
1 transport moved from 127 Sea Zone to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Caucasus
2 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Bryansk to Greece
1 fighter moved from Bryansk to Greece
1 fighter moved from Bryansk to GreecePlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
2 destroyers and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Novosibirsk to Urals
1 fighter moved from Russia to Urals
3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Urals to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Samara to Novosibirsk
2 aaGuns and 11 infantry moved from Samara to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
Japanese buy 2 armour, 4 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
4 infantry moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Tsinghai to Kansu
1 bomber moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to 41 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to Malaya
1 bomber moved from 41 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
2 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Kweichow to HunanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
4 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siam: 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Friendly_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
2 mech_infantrys moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Spain
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone
1 bomber and 1 fighter moved from New Britain to 54 Sea Zone
2 fighters moved from 47 Sea Zone to 54 Sea Zone
1 battleship and 2 cruisers moved from 47 Sea Zone to 54 Sea Zone
2 fighters moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from New Britain to 47 Sea Zone
1 armour, 4 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers placed in 10 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
Americans undo move 2.
8 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 30 PUs;
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Persia to Turkey
3 armour moved from Iraq to Turkey
2 infantry moved from Iraq to Turkey
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Saudi Arabia
1 tactical_bomber moved from Egypt to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour moved from Egypt to Saudi Arabia
2 fighters moved from Egypt to Saudi Arabia
1 bomber moved from India to Caucasus
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Gibraltar to Portugal
2 infantry moved from Gibraltar to Spain
2 infantry moved from Brazil to SurinameCombat - British
Battle in Portugal
British attack with 1 armour, 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 6 armour, 3 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 6 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Neutral_True: 8 infantry
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
2 fighters moved from Saudi Arabia to Egypt
1 tactical_bomber moved from Turkey to Iraq
3 aaGuns, 4 artilleries and 24 infantry moved from Burma to India
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - British
1 fighter and 3 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
British undo move 2.
2 artilleries and 1 infantry placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
2 armour moved from Bryansk to Caucasus
1 bomber moved from Ukraine to Caucasus
2 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from 93 Sea Zone to Spain
1 fighter moved from Southern Italy to Spain
2 destroyers moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 destroyers
Americans defend with 1 destroyer and 3 fighters
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -16
Casualties for Italians: 2 destroyers
Battle in Spain
Italians attack with 2 artilleries, 1 fighter and 4 infantry
British defend with 2 infantry; Americans defend with 2 artilleries and 1 mech_infantry
Italians win, taking Spain from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 artilleries and 1 mech_infantry
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
British defend with 2 mech_infantrys
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Bryansk
9 infantry moved from Northern Italy to Southern France
1 fighter moved from Spain to Southern France
1 fighter moved from Southern France to FrancePlace Units - Italians
3 infantry placed in Rostov
1 artillery and 2 infantry placed in Southern France
2 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 47 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to TurkeyCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
2 bombers moved from Western Germany to Volgograd
1 bomber moved from Western Germany to Kazakhstan
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
5 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
3 infantry moved from Ukraine to Bryansk
2 bombers moved from Volgograd to Rostov
1 bomber moved from Kazakhstan to Caucasus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Archangel
3 infantry moved from France to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Greece to Bryansk
1 destroyer moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Novgorod
1 destroyer and 1 submarine placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
4 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
4 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Changing PUs for Russians from 18 to 21
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
4 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Changing PUs for Russians from 18 to 21
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 93 Sea Zone: 3 transports
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode