TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Friendly_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
2 mech_infantrys moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Spain
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 34 Sea Zone
1 bomber and 1 fighter moved from New Britain to 54 Sea Zone
2 fighters moved from 47 Sea Zone to 54 Sea Zone
1 battleship and 2 cruisers moved from 47 Sea Zone to 54 Sea Zone
2 fighters moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Spain
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from New Britain to 47 Sea Zone
1 armour, 4 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers placed in 10 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
Americans undo move 2.
8 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs