G40L 2016 BerntBernt (Axis) vs Karl7 (Allies +28)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total

  • '15

    That was some serious bad luck in the US battles!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, real bad

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, if ok can I make a NCm w/US.

    I moved the US fleet 1 space away from India back toward the Pac.  But not sure why I didn’t move it all the away to Malaya…  Maybe I was just shell shocked from my disastrous battle against the Japanese fleet.

    I will edit, and if you object you can move it back or I can on USSR.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 armour moved from Burma to Yunnan
                1 armour and 2 fighters moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Burma
                1 aaGun, 1 artillery, 2 fighters and 1 infantry moved from Shan State to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to Shan State
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '15

    @Karl7:

    Hey, if ok can I make a NCm w/US.

    I moved the US fleet 1 space away from India back toward the Pac.  But not sure why I didn’t move it all the away to Malaya…  Maybe I was just shell shocked from my disastrous battle against the Japanese fleet.

    I will edit, and if you object you can move it back or I can on USSR.

    I’m fine with this.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 4 fighters and 8 infantry; Remaining resources: 7 PUs;

    Combat Move - Germans
                1 armour moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Germans take Dzavhan from Russians
                1 armour moved from Central Mongolia to Buyant-Uhaa
                      Germans take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Ulaanbaatar
                1 armour moved from Chahar to Tsagaan Olom
                      Germans take Tsagaan Olom from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Kazakhstan
                2 infantry moved from Bryansk to Smolensk
                3 armour moved from Ukraine to Russia
                9 mech_infantrys moved from Belarus to Russia
                3 armour and 14 mech_infantrys moved from Bryansk to Russia
                2 artilleries moved from Rostov to Tambov
                5 artilleries and 5 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Tambov
                2 artilleries and 2 infantry moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Bryansk to Tambov
                4 fighters moved from Western Germany to Greece
                3 fighters moved from Novgorod to Smolensk
                1 bomber moved from Belarus to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber and 4 fighters
                    Americans defend with 1 artillery and 1 infantry
                    Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 6 armour, 7 artilleries, 7 infantry and 23 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major and 5 infantry
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 7 artilleries, 5 infantry and 23 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Archangel to Russia
                3 armour and 4 mech_infantrys moved from Volgograd to Russia
                14 artilleries moved from Bryansk to Rostov
                1 armour moved from Evenkiyskiy to Olgiy
                1 mech_infantry moved from Kansu to Olgiy
                1 armour moved from Anhwe to Suiyuyan
                1 armour moved from Kazakhstan to Caucasus
                3 armour moved from Novgorod to Bryansk
                3 fighters moved from Smolensk to Novgorod
                1 bomber and 3 fighters moved from Greece to Southern Italy
                3 mech_infantrys moved from Poland to Romania
                7 mech_infantrys moved from Poland to Novgorod

    Place Units - Germans
                3 infantry placed in Caucasus
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Rostov
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                4 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 72 PUs (4 lost to blockades); end with 92 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Germans
                2 artilleries and 2 infantry moved from Samara to Volgograd
                1 artillery and 29 infantry moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 29 infantry
                    Germans defend with 1 armour
                    Russians win, taking Kazakhstan from Germans with 1 artillery and 29 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Samara to Kazakhstan
                3 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Vologda to Samara
                2 fighters and 1 tactical_bomber moved from Vologda to Finland
                1 aaGun, 1 artillery and 11 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Novosibirsk
                2 aaGuns and 15 infantry moved from Sakha to Buryatia

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;

    Combat Move - Japanese
                4 bombers moved from West India to Yunnan
                12 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Persia to Iraq
                2 fighters moved from West India to Yunnan
                1 artillery moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 4 bombers, 14 fighters and 1 tactical_bomber
                    ANZAC defend with 1 aaGun, 2 armour, 1 artillery, 5 fighters and 1 infantry; Chinese defend with 2 infantry
                    Japanese win with 4 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 aaGun, 2 armour, 1 artillery, 5 fighters and 1 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 8 fighters
                Battle in Iraq
                    Japanese attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Iraq from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 armour and 1 mech_infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                4 bombers, 6 fighters and 1 tactical_bomber moved from Yunnan to Jehol
                1 aaGun, 3 artilleries and 10 infantry moved from Amur to Ulaanbaatar
                2 artilleries and 3 infantry moved from West India to India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in West India
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,2,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,6,2,2,4,2,1,6,3,6,5,6,4,3
                Japanese collect 21 PUs (19 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 armour, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Finland to Karelia
                      Americans take Karelia from Germans
                1 armour moved from Karelia to Finland
                1 armour moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 mech_infantry moved from Shan State to Hunan
                      Chinese take Hunan from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                3 fighters moved from Gibraltar to Norway
                4 fighters moved from Norway to Finland
                3 armour moved from Norway to Finland
                1 fighter moved from Gibraltar to Egypt
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 destroyers moved from 79 Sea Zone to 41 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                8 infantry moved from Central United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                8 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 fighters placed in Western United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 armour placed in Finland
                3 armour placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Americans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kenya to British Somaliland
                      British take British Somaliland from Japanese
                1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia
                1 fighter moved from Anglo Egyptian Sudan to Rhodesia
                2 fighters moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Rhodesia
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Rhodesia from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Rhodesia to Anglo Egyptian Sudan
                1 mech_infantry moved from Syria to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 fighter and 1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 41 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6,2,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
                British collect 27 PUs (4 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

  • '15

    Italy builds a destroyer, moves the sub to 97 and collects 3 IPC.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, I guess you are saying I should move for you?

    I’ll post a map

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 7 to 3
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from French Indo China to Szechwan
                      Chinese take Szechwan from Germans
                1 armour moved from French Indo China to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from French Indo China to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Yunnan
                1 aaGun moved from Shan State to Yunnan
                1 fighter moved from Shan State to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to 37 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in French Indo China
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 5 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from Americans
                3 artilleries and 3 infantry moved from Tambov to Volgograd
                7 armour and 3 infantry moved from Caucasus to Volgograd
                15 artilleries and 2 infantry moved from Rostov to Volgograd
                2 infantry moved from Smolensk to Vologda
                3 fighters moved from Novgorod to Vologda
                3 armour moved from Bryansk to Volgograd
                1 bomber moved from Southern Italy to Samara
                2 infantry moved from Russia to Samara
                1 armour moved from Suiyuyan to Szechwan

    Combat - Germans
                Battle in Szechwan
                    Germans attack with 1 armour
                    ANZAC defend with 1 mech_infantry
                    Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 10 armour, 18 artilleries and 8 infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 10 armour, 18 artilleries and 7 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 artilleries and 3 infantry moved from Russia to Tambov
                3 artilleries moved from Ukraine to Rostov
                9 armour and 29 mech_infantrys moved from Russia to Belarus
                1 armour moved from Ulaanbaatar to Suiyuyan
                1 armour moved from Tsagaan Olom to Suiyuyan
                1 armour moved from Dzavhan to Suiyuyan
                1 armour and 1 mech_infantry moved from Olgiy to Suiyuyan
                3 fighters moved from Vologda to Novgorod
                2 fighters moved from Western Germany to Novgorod
                1 bomber moved from Samara to Russia

    Place Units - Germans
                5 fighters placed in Western Germany
                3 infantry placed in Rostov
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                3 artilleries placed in Novgorod
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 72 PUs (4 lost to blockades); end with 72 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Kazakhstan to Turkmenistan
                      Russians take Turkmenistan from Germans
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Germans
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 30 infantry moved from Kazakhstan to Turkmenistan
                1 aaGun, 1 artillery and 11 infantry moved from Novosibirsk to Kansu
                2 aaGuns and 15 infantry moved from Buryatia to Sakha

    Turn Complete - Russians

Suggested Topics

  • 12
  • 24
  • 128
  • 56
  • 416
  • 296
  • 187
  • 311
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.9k

Users

40.6k

Topics

1.8m

Posts