TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Jehol to Kiangsi
1 bomber and 2 fighters moved from Jehol to Hunan
2 bombers and 1 tactical_bomber moved from Jehol to Kiangsi
4 fighters moved from Jehol to Kweichow
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 submarines moved from 70 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 3 submarines
Americans defend with 2 destroyers
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 submarines
Battle in Kweichow
Japanese attack with 4 fighters
ANZAC defend with 1 armour
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 fighter
Battle in Hunan
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 mech_infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 3 bombers and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Non Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Chahar
3 fighters moved from Kweichow to Szechwan
2 fighters moved from Hunan to Szechwan
1 bomber moved from Hunan to Chahar
3 bombers moved from Kiangsi to Chahar
1 aaGun, 3 artilleries and 10 infantry moved from Ulaanbaatar to Amur
1 artillery and 2 infantry moved from West India to India
5 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Persia to Iraq
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in West India
Japanese undo move 2.
Japanese undo move 1.
2 artilleries and 1 infantry placed in Persia
3 infantry placed in West India
3 infantry placed in India
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,1,3,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,5,4,3,5,5,4,2,6,2,4,3,6,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Japanese collect 10 PUs (25 lost to blockades); end with 10 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs