@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40L suprise attack (allies) v. Entek (axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea ZoneCombat - Americans
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Any Kami’s in sz 35
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Two each on the CV and BB and one on both CA’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,6
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/5 hits
Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/4 hits
Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/4 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 6 : 2/4 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 6 : 0/1 hits
1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 destroyers in 25 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 5 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters
Japanese defend with 2 battleships, 3 carriers, 3 fighters and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters in 35 Sea Zone, round 2 : 2/6 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 35 Sea Zone, round 3 : 3/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 2 transports in 35 Sea Zone, round 3 : 4/8 hits
2 fighters owned by the Americans, 2 carriers owned by the Japanese, 1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship in 35 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 2 transports in 35 Sea Zone, round 4 : 6/6 hits
1 battleship owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -44
Casualties for Japanese: 3 carriers
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 2 fighters
3 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to MidwayPlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.753
Median : 4.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 93Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.543
Median : 4.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.444
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.776
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 49 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Hunan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.753
Median : 4.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 93Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.543
Median : 4.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35Italians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.444
Median : 5.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.776
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 49 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
2 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 bombers, 2 fighters and 4 tactical_bombers
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/10 hits
Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in Kwangsi, round 2 : 2/8 hits
2 infantry owned by the British, 2 bombers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/8 hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in Kwangsi, round 3 : 3/5 hits
3 infantry owned by the British, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 3/5 hits
Japanese roll dice for 1 fighter in Kwangsi, round 4 : 0/1 hits
1 fighter owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 2 bombers, 2 fighters and 4 tactical_bombers
Casualties for British: 5 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery and 4 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 artillery moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 110 Sea Zone
1 armour and 2 artilleries placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrysDice Statistics:
Total
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.606
Median : 4.000
Variance : 0.243
Standard Deviation : 0.493
Total rolls : 137Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.612
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.214
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28Italians Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.818
Median : 5.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11Americans Combat
1 was rolled 3 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.776
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 49 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsDice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 bombers and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 armour and 9 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 9 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Novgorod : 0/1 hits
Germans roll dice for 3 armour, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/13 hits
Russians roll dice for 2 aaGuns and 5 infantry in Novgorod, round 2 : 1/5 hits
4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 8 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/12 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Bessarabia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 5 infantry in Bessarabia, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 8/9 hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
1 artillery owned by the Germans retreated to Baltic States
Russians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Finland
Germans attack with 3 artilleries and 4 infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 3 artilleries and 4 infantry in Finland, round 2 : 4/7 hits
Russians roll dice for 2 artilleries and 3 infantry in Finland, round 2 : 0/5 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans roll dice for 3 artilleries and 4 infantry in Finland, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Western Ukraine
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Western Ukraine, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Germans retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
4 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Eastern Poland to Baltic States
6 aaGuns moved from Baltic States to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 fighter and 1 mech_infantry placed in Western Germany
1 artillery and 4 infantry placed in Slovakia HungaryTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 artillery, 1 factory_major and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 artillery and 1 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 8 infantry
Bessarabia : 1 flag, 5 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 33 / 45
Japanese : 26 / 34
Americans : 52 / 74
Chinese : 16 / 20
British : 33 / 42
UK_Pacific : 21 / 17
Italians : 16 / 16
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Russia to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/9 hits
Germans roll dice for 5 infantry in Bessarabia, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/7 hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry
Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 1/6 hits
1 infantry owned by the Russians lost in Anhwe
2 infantry owned by the Russians retreated to Shantung
Japanese win with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Buryatia to Amur
3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Belarus to Bryansk
2 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
2 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery moved from Tambov to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Volgograd
3 infantry placed in Russia
1 artillery placed in Ukraine
1 artillery placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.531
Median : 3.500
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.263
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 units repaired.
1 mech_infantry moved from Anhwe to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter and 3 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 battleships moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to 43 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 destroyer and 1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Anhwe to HunanCombat - Japanese
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Scramble Sz 25?
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Send him up





