@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 42 PUs;
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 artillery and 19 infantry moved from Poland to Eastern Poland
1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery and 19 infantry
Russians defend with 3 armour and 2 artilleries
Germans roll dice for 1 artillery and 19 infantry in Eastern Poland, round 2 : 3/20 hits
Russians roll dice for 3 armour and 2 artilleries in Eastern Poland, round 2 : 2/5 hits
2 artilleries owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 17 infantry in Eastern Poland, round 3 : 1/18 hits
Russians roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 16 infantry in Eastern Poland, round 4 : 5/17 hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 16 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 2 artilleries
Non Combat Move - Germans
3 aaGuns, 1 artillery and 9 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
3 artilleries moved from Western Germany to Germany
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
10 infantry placed in Slovakia Hungary
3 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_major and 10 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 tactical_bombers
Romania : 5 infantry
Poland : 6 aaGuns, 3 armour, 1 artillery and 9 infantry
Germany : 3 artilleries, 1 factory_major and 3 infantry
Denmark : 2 infantry
Southern Italy : 2 fighters
Eastern Poland : 1 flag, 1 artillery and 16 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 45
Russians : 38 / 47
Japanese : 39 / 42
Americans : 52 / 72
Chinese : 9 / 9
British : 33 / 41
UK_Pacific : 15 / 15
Italians : 14 / 14
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 4 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Manchuria to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 4 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Manchuria to Amur
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 3 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 16 infantry
Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/17 hits
Germans roll dice for 1 artillery and 16 infantry in Eastern Poland, round 2 : 7/17 hits
7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Belarus
Germans win with 1 artillery and 12 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour moved from Finland to Novgorod
2 artilleries moved from Finland to Karelia
1 mech_infantry moved from Finland to Novgorod
4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Russians collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.218
Median : 3.000
Variance : 0.907
Standard Deviation : 0.953
Total rolls : 55
Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.158
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.353
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters moved from Japan to 16 Sea Zone
1 artillery and 8 infantry moved from Korea to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 artillery moved from Shensi to Hopei
1 infantry moved from Chahar to Hopei
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship and 1 transport; Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 7/11 hits
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 submarine owned by the Americans and 1 transport owned by the British lost in 43 Sea Zone
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 battleship and 1 transport
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Japanese attack with 3 artilleries and 10 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 3 artilleries and 10 infantry in Manchuria, round 2 : 3/13 hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries and 8 infantry in Manchuria, round 3 : 2/11 hits
Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
1 artillery and 7 infantry retreated to Korea
Japanese roll dice for 2 artilleries in Manchuria, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hopei
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 43 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 47 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 3 tactical_bombers
Korea : 1 artillery and 7 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 artilleries and 3 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 artilleries and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
19 Sea Zone : 3 transports
6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 37 / 45
Russians : 41 / 45
Japanese : 43 / 47
Americans : 52 / 72
Chinese : 8 / 9
British : 33 / 41
UK_Pacific : 12 / 15
Italians : 14 / 14
ANZAC : 17 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Western United States to Central United States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Western United States to Central United States
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.235
Median : 5.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.235
Median : 5.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to France
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from United Kingdom to 125 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to France
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from United Kingdom to 125 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer
British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Battle in Malaya
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 harbour
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries in Malaya, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Malaya
British win, taking Holland Belgium from Germans, taking Malaya from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Non Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
Place Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
1 destroyer placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,4,4,1,3,1,4,1
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 5 times
Average roll : 3.305
Median : 3.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Italians Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.235
Median : 5.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits
French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 artillery and 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 fighter
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 32 / 45
Russians : 41 / 45
Japanese : 31 / 47
Americans : 52 / 75
Chinese : 12 / 16
British : 36 / 41
UK_Pacific : 20 / 20
Italians : 17 / 17
ANZAC : 17 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Sikang to 37 Sea Zone
OOL for sz 37
Tip the BB, Cruiser, tip one carrier, splash both Tachs, sink the tipped carrier, fighter, tip the CV, fighter, sink the CV, BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Sikang to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/8 hits
1 cruiser owned by the Japanese and 1 carrier owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 5/7 hits
2 tactical_bombers owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 fighters owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 1 cruiser and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 artillery and 12 infantry moved from Eastern Poland to Belarus
3 armour, 1 artillery and 9 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers and 2 fighters
French defend with 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 99 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 9 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 1 artillery and 9 infantry in Baltic States, round 2 : 5/13 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery and 12 infantry
Russians defend with 1 armour, 3 artilleries and 4 infantry
Germans roll dice for 1 artillery and 12 infantry in Belarus, round 2 : 2/13 hits
Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Belarus, round 2 : 0/8 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 12 infantry in Belarus, round 3 : 4/13 hits
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Belarus, round 3 : 3/6 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 9 infantry in Belarus, round 4 : 4/10 hits
Russians roll dice for 1 armour and 1 artillery in Belarus, round 4 : 1/2 hits
1 artillery owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 3 artilleries and 4 infantry
Non Combat Move - Germans
6 aaGuns moved from Poland to Baltic States
10 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in Western Germany
4 infantry placed in Slovakia Hungary
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 34 PUs (3 lost to blockades); end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 factory_major and 4 infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 3 tactical_bombers
Romania : 5 infantry
Germany : 1 factory_major
Norway : 3 artilleries and 2 infantry
Denmark : 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 artillery and 8 infantry
Baltic States : 1 flag, 6 aaGuns, 3 armour, 1 artillery and 9 infantry
Eastern Poland : 1 flag, 10 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 37 / 40
Russians : 36 / 45
Japanese : 31 / 47
Americans : 52 / 75
Chinese : 12 / 16
British : 36 / 41
UK_Pacific : 20 / 20
Italians : 17 / 17
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/14 hits
Germans roll dice for 1 artillery and 8 infantry in Belarus, round 2 : 3/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/11 hits
Germans roll dice for 1 artillery and 6 infantry in Belarus, round 3 : 3/7 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 5/8 hits
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 4 : 2/6 hits
5 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 4/6 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 1 artillery, 6 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 armour moved from Novgorod to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
3 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 artilleries and 3 infantry moved from Karelia to Finland
2 infantry moved from Karelia to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
2 infantry placed in Ukraine
1 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.597
Median : 3.000
Variance : 1.607
Standard Deviation : 1.268
Total rolls : 62
Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.565
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 23
Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.615
Median : 3.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 39