Scramble Scotland?
16L G40 Talleyrand19(Axis) vs Odonis (Allies)(+22)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Belarus to Baltic States
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Novgorod
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Baltic States
3 infantry moved from Amur to Manchuria
6 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Belarus to Baltic States
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Novgorod
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Baltic States
3 infantry moved from Amur to Manchuria
6 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 9 infantry
Japanese defend with 1 armour and 2 infantry
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Baltic States
Russians attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 2 armour and 1 mech_infantry
Russians win, taking Baltic States from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
3 infantry moved from Vologda to Archangel
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Shensi to Kweichow
2 mech_infantrys moved from Shensi to Kweichow
1 fighter moved from Shensi to Russia
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Amur to Korea
3 artilleries and 5 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
Russians undo move 1.
2 armour, 4 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_major; Remaining resources: 0 SuicideAttackTokens; 24 PUs;
Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 9 infantry and 3 mech_infantrys moved from Hopei to Anhwe
4 fighters and 3 mech_infantrys moved from Kiangsu to Anhwe
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 submarine and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Kwangsi
2 armour, 3 artilleries and 2 mech_infantrys moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
4 fighters moved from Kwangtung to KiangsiCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 submarine and 3 transports
Americans defend with 1 destroyer
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 armour, 3 artilleries, 4 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 2 armour, 3 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 2 bombers and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 4 fighters, 9 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Kiangsi to 6 Sea Zone
4 fighters moved from Anhwe to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to Japan
2 bombers moved from Kwangsi to Japan
6 tactical_bombers moved from Kwangtung to JapanPlace Units - Japanese
3 infantry placed in Kwangtung
5 infantry placed in Japan
Japanese undo move 1.
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Korea to Kwangtung
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Korea to Kwangtung
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from JapaneseCombat - Americans
Battle in Kwangtung
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Kwangtung from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
2 bombers moved from Kwangtung to Yunnan
1 infantry moved from Central United States to Eastern United States
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from Korea to 26 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
4 artilleries, 1 fighter and 12 infantry moved from Kweichow to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
4 artilleries, 1 fighter and 12 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 artillery, 8 infantry and 6 mech_infantrys
Chinese win, taking Anhwe from Japanese with 4 artilleries and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 8 infantry and 6 mech_infantrys
Casualties for Chinese: 12 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
1 infantry placed in Manchuria
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
given that Japan is out of the game, I’m just going to give up early instead of the slow-destruction of Germany and Italy…I screwed up too much early with Japan, still a lot to learn…good game
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Kweichow to Kiangsu
1 mech_infantry moved from Chahar to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Jehol
Chinese take Jehol from Japanese
1 tactical_bomber moved from Kweichow to Kwangsi
5 fighters moved from Kweichow to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 20x factory_major, 6x airfield; Remaining resources: 15 PUs;
British buy 1 aaGun and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kweichow to Kiangsu
1 mech_infantry moved from Chahar to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Jehol
Chinese take Jehol from Japanese
1 tactical_bomber moved from Kweichow to Kwangsi
5 fighters moved from Kweichow to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British win, taking Kwangsi from Japanese with 5 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Battle in Kiangsu
British attack with 1 mech_infantry
Japanese defend with 1 aaGun and 1 factory_minor
British win, taking Kiangsu from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 infantry moved from Kweichow to Hunan
8 infantry moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
2 armour and 5 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
3 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 1 carrier, 3 infantry, 1 tactical_bomber and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 aaGun placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,1,2,1,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomber -
given that Japan is out of the game, I’m just going to give up early instead of the slow-destruction of Germany and Italy…I screwed up too much early with Japan, still a lot to learn…good game
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GG - btw - i’m still learning too!
Rematch?





