Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
16L G40 Giallo (Allies +24) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 39 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
3 artilleries and 4 infantry moved from Caucasus to Turkey
5 mech_infantrys moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from Germans
1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Ukraine to Western Ukraine
British take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Persia to Turkey
1 mech_infantry moved from Iraq to Turkey
3 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
7 mech_infantrys moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 mech_infantry moved from Spain to Northern Italy
British take Northern Italy from Italians
2 infantry moved from Spain to Normandy Bordeaux
6 fighters moved from United Kingdom to Normandy Bordeaux
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Turkey
British attack with 3 artilleries, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 3 artilleries, 3 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
British attack with 6 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Bryansk from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in West India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
1 artillery owned by the British and 2 infantry owned by the British retreated to Eastern Persia
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Turkey to Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
6 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 factory_minor placed in Saudi Arabia
3 mech_infantrys placed in Ukraine
British undo move 2.
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Persia
1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,2,5,1
British collect 46 PUs (6 lost to blockades); end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Air Battle in Gibraltar
Italians attacks with 2 units heading to Gibraltar
British launches 4 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Northern Italy
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
2 armour and 2 mech_infantrys moved from France to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from France to Western GermanyPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 armour and 2 mech_infantrys moved from New South Wales to Western Australia
5 fighters moved from New South Wales to Western Australia
1 infantry moved from Caucasus to TurkeyCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 armour, 5 fighters and 2 mech_infantrys
Japanese defend with 5 armour and 5 infantry
Japanese win with 5 armour remaining. Battle score for attacker is -55
Casualties for ANZAC: 2 armour, 5 fighters and 2 mech_infantrys
Casualties for Japanese: 5 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Caucasus to TurkeyNon Combat Move - French
Turn Complete - French
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4th time this happened, to focused on one map… Thats pretty stupid again
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Want to concede now and go directly to the rematch?
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And hey. Could be worse. At least you didn’t accidentally leave a major capital open to invasion. I’ve lost two games this season doing that.
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yeah gg Shin Ji, i like our games
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same conditions again? and ill post
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Actually, I’m kinda digging on the Balanced Mod right now. Interested in trying that out?
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sure, but I just started my first game, so be gentle…
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OK, what side would you like?
(And I’ve only started a few myself - One is in round 5 and the other in round 1)
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let me take allies in the other one im axis
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Sounds good! I’ll get it up and running.