I considered the airstrike option. Figured the Russian attack on Finland would be costly and leave Leningrad defenseless to a take over. Plenty of time for regrets.
16L G40 Giallo (Allies +24) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
3 bombers moved from Spain to 97 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Hawaiian Islands to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 1 submarine
Italians defend with 1 destroyer and 3 fighters
Americans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Italians: 1 destroyer and 3 fighters
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 2 destroyers and 3 fighters
Japanese defend with 2 submarines
Americans win, taking 63 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
1 artillery owned by the Americans retreated to New Guinea
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from 63 Sea Zone to New Zealand
2 fighters moved from 16 Sea Zone to 26 Sea Zone
3 bombers moved from 97 Sea Zone to Spain
2 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Normandy Bordeaux to Spain
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Venezuela to Brazil
1 artillery moved from Venezuela to Brazil
1 fighter moved from British Guiana to Spain
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 fighters placed in Spain
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to Shan State
3 armour moved from India to Shan State
4 fighters and 2 tactical_bombers moved from India to Shan State
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
1 tactical_bomber moved from Persia to Saudi Arabia
1 armour moved from Persia to Saudi Arabia
1 mech_infantry moved from Persia to Saudi Arabia
4 armour and 2 mech_infantrys moved from Persia to Caucasus
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
1 battleship moved from 89 Sea Zone to 91 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers
Japanese defend with 3 artilleries and 5 infantry
retreated to Shan State
Japanese win with 3 artilleries remaining. Battle score for attacker is -26
Casualties for British: 3 armour, 1 bomber and 1 tactical_bomber
Casualties for Japanese: 5 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 tactical_bomber moved from Saudi Arabia to Persia
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Southern FranceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Caucasus to KazakhstanNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 8 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
1 fighter moved from Spain to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 7 tactical_bombers moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 artilleries and 3 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
11 artilleries moved from Rostov to Volgograd
1 armour moved from Vologda to Volgograd
1 mech_infantry moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Western Germany to Kazakhstan
1 infantry moved from Volgograd to KazakhstanCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 5 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 bomber moved from Kazakhstan to Volgograd
1 aaGun and 2 artilleries moved from France to Southern France
2 infantry moved from Switzerland to France
1 mech_infantry moved from Switzerland to Southern France
9 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 7 tactical_bombers moved from Normandy Bordeaux to Southern ItalyPlace Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 artilleries placed in France
10 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sweden: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Caucasus to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
2 aaGuns and 7 infantry moved from Shensi to TsinghaiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Jehol
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 armour, 4 artilleries and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Burma
3 armour and 1 artillery moved from Yunnan to Szechwan
1 fighter moved from Paulau Island to New Guinea
1 tactical_bomber moved from Paulau Island to New Guinea
2 infantry moved from Dutch New Guinea to New GuineaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
1 infantry owned by the Japanese retreated to Yunnan
Battle in Szechwan
Japanese attack with 7 armour, 5 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese winUK_Pacific winANZAC win with no units remaining with 1 infantry remaining, taking Szechwan from Chinese with 7 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
4 transports moved from 37 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Central Mongolia to Kwangsi
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
6 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
3 armour placed in Kwangtung
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Jehol
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 armour, 4 artilleries and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Burma
3 armour and 1 artillery moved from Yunnan to Szechwan
1 fighter moved from Paulau Island to New Guinea
1 tactical_bomber moved from Paulau Island to New Guinea
2 infantry moved from Dutch New Guinea to New GuineaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
1 infantry owned by the Japanese retreated to Yunnan
Battle in Szechwan
Japanese attack with 7 armour, 5 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese winUK_Pacific winANZAC win with no units remaining with 1 infantry remaining, taking Szechwan from Chinese with 7 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
4 transports moved from 37 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Central Mongolia to Kwangsi
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
6 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
3 armour placed in Kwangtung
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 5 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode -
I was sure I had moved those Italians last round - I checked, I placed them in round 7, and should have moved them in in round 8. I think the overlapping confused me. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Spain to Argentina
1 artillery and 3 mech_infantrys moved from Brazil to Argentina
1 infantry moved from Spain to Normandy Bordeaux
8 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
3 fighters moved from New Zealand to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Argentina
Americans attack with 1 artillery, 3 bombers and 3 mech_infantrys
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 artillery and 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 3 mech_infantrys
Casualties for Neutral_True: 4 infantry
Battle in Normandy Bordeaux
Americans attack with 8 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
3 bombers moved from Argentina to British Guiana
1 transport moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
3 fighters placed in Spain
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
3 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 39 PUs;
British buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 armour moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
1 artillery moved from Saudi Arabia to Iraq
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 tactical_bomber moved from Persia to Caucasus
4 fighters and 1 tactical_bomber moved from India to Caucasus
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United KingdomPlace Units - British
1 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,6,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 39 PUs;
British buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 armour moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
1 artillery moved from Saudi Arabia to Iraq
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 tactical_bomber moved from Persia to Caucasus
4 fighters and 1 tactical_bomber moved from India to Caucasus
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United KingdomPlace Units - British
1 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,6,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 6 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs;
Germans buy 2 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from British
1 armour moved from Rostov to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
3 fighters moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Southern Italy to Holland Belgium
2 fighters and 4 tactical_bombers moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Kazakhstan to Southern Italy
3 artilleries moved from France to Southern France
2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Southern France
3 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Southern France
10 mech_infantrys moved from Western Germany to Southern France
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
3 infantry moved from Finland to SwedenPlace Units - Germans
2 armour and 8 mech_infantrys placed in Western Germany
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Tsinghai to Sikang
6 infantry moved from Tsinghai to KansuCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Tsinghai to KansuTurn Complete - Russians