Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Persia
            2 armour, 1 artillery and 4 infantry moved from India to Persia
            4 fighters moved from 35 Sea Zone to Persia
            3 fighters moved from West Russia to Persia
            1 bomber moved from Russia to Persia
            1 armour and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Burma to French Indo-China Thailand
            2 fighters moved from 48 Sea Zone to French Indo-China Thailand
            1 armour moved from France to Northwestern Europe
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Northwestern Europe
            1 fighter moved from 8 Sea Zone to Northwestern Europe
Combat - British
            Battle in Egypt
                British attack with 1 armour and 4 infantry
                Germans defend with 1 factory and 1 infantry
                    British roll dice for 1 armour and 4 infantry in Egypt, round 2 :  0/5 hits
                    Germans roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                    British roll dice for 1 armour and 4 infantry in Egypt, round 3 :  0/5 hits
                    Germans roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                    British roll dice for 1 armour and 4 infantry in Egypt, round 4 :  1/5 hits
                    Germans roll dice for 1 infantry in Egypt, round 4 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwestern Europe
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 2 :  1/4 hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 :  0/2 hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 3 :  2/4 hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in French Indo-China Thailand
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in French Indo-China Thailand, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 3 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 armour, 2 artilleries and 8 infantry
                    AA fire in Persia :  1/3 hits
                    1 fighter owned by the British lost in Persia
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry in Persia, round 2 :  7/16 hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 8 infantry in Persia, round 2 :  5/11 hits
                    5 infantry owned by the British, 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Persia
                    British roll dice for 3 armour, 1 artillery, 1 bomber and 6 fighters in Persia, round 3 :  6/11 hits
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Persia, round 3 :  1/5 hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 8 infantry
                Casualties for British: 1 artillery, 1 fighter and 5 infantry
Non Combat Move - British
            2 carriers moved from 35 Sea Zone to 34 Sea Zone
            2 submarines moved from 35 Sea Zone to 48 Sea Zone
            2 fighters moved from French Indo-China Thailand to 48 Sea Zone
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Northwestern Europe to West Russia
            1 bomber moved from Persia to Russia
            2 fighters moved from Persia to West Russia
            4 fighters moved from Persia to 34 Sea Zone
Place Units - British
            3 infantry placed in India
            2 fighters placed in 8 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
            British collect 40 PUs; end with 40 PUs total
Territory Summary for British :
8 Sea Zone : 2 fighters and 1 transport
    34 Sea Zone : 2 carriers, 4 fighters and 1 transport
    48 Sea Zone : 2 fighters and 2 submarines
    Anglo-Egyptian Sudan : 2 infantry
    Egypt : 1 armour, 1 factory and 3 infantry
    France : 1 flag
    French Indo-China Thailand : 1 flag, 1 infantry
    India : 1 aaGun, 1 factory and 3 infantry
    New Zealand : 1 infantry
    Northwestern Europe : 1 flag, 1 armour and 2 infantry
    Persia : 3 armour
    Rhodesia : 2 infantry
    Russia : 1 bomber
    Union of South Africa : 1 factory
    United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry
    West Russia : 3 fighters
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 14 / 16
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 34 / 45
    Americans : 45 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
            4 submarines moved from 60 Sea Zone to 48 Sea Zone
            1 fighter moved from Japan to 48 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine moved from 59 Sea Zone to 48 Sea Zone
            1 bomber moved from Anhwei to 48 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from Kazakh S.S.R. to Caucasus
            1 armour moved from Sinkiang to Caucasus
Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 submarines
                British defend with 2 fighters and 2 submarines; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 8 submarines and 1 transport
                Units damaged: 1 battleship owned by the Americans
                Units damaged: 2 battleships owned by the Japanese
                1 cruiser owned by the Japanese and 2 battleships owned by the Japanese retreated to 60 Sea Zone
                Americans win with 1 battleship, 6 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters and 5 submarines
                Casualties for British: 2 submarines
                Casualties for Americans: 3 carriers, 2 destroyers and 8 submarines
            Battle in Caucasus
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 artillery, 1 factory and 1 infantry
                Japanese win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
                4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Philippine Islands
Non Combat Move - Japanese
            1 infantry moved from Szechwan to Kazakh S.S.R.
            1 artillery moved from Evenki National Okrug to Sinkiang
            1 artillery moved from Szechwan to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 armour moved from Manchuria to Sinkiang
            1 fighter moved from 48 Sea Zone to 60 Sea Zone
            1 fighter moved from 48 Sea Zone to 60 Sea Zone
            1 fighter moved from 48 Sea Zone to Japan
            1 bomber moved from 48 Sea Zone to Japan
Place Units - Japanese
            1 carrier and 1 destroyer placed in 60 Sea Zone
            1 armour and 1 artillery placed in Manchuria
            3 infantry placed in Japan
            1 infantry placed in Manchuria
Turn Complete - Japanese
            Japanese collect 39 PUs; end with 40 PUs total
            3 units repaired.
Territory Summary for Japanese :
53 Sea Zone : 1 transport
    60 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    Anhwei : 1 flag, 1 artillery and 1 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    Caucasus : 1 flag, 1 armour, 1 factory and 1 infantry
    East Indies : 1 infantry
    Evenki National Okrug : 1 flag
    Hawaiian Islands : 1 flag, 2 infantry
    Iwo Jima : 1 artillery
    Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 5 infantry
    Kazakh S.S.R. : 1 flag, 1 infantry
    Manchuria : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 armour, 4 artilleries and 4 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Vologda : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 10 / 16
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 39 / 40
    Americans : 44 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 factory, 2 fighters and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
            1 bomber moved from Western United States to 53 Sea Zone
            2 infantry moved from Philippine Islands to 48 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to East Indies
Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in East Indies
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in East Indies, round 2 :  1/1 hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in East Indies
                Americans win, taking East Indies from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Americans
            1 fighter moved from India to Egypt
            1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from West Russia to Egypt
            1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 aaGun and 1 infantry moved from 8 Sea Zone to Northwestern Europe
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to West Russia
            1 artillery moved from Alaska to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 artillery moved from Eastern United States to Eastern Canada
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 56 Sea Zone to 44 Sea Zone
            1 bomber moved from 53 Sea Zone to Borneo
            1 fighter moved from Western United States to Eastern Canada
            1 fighter moved from Borneo to India
            4 fighters moved from Philippine Islands to Borneo
            1 fighter moved from Russia to West Russia
Place Units - Americans
            1 factory placed in Philippine Islands
            2 fighters and 2 infantry placed in Borneo
Turn Complete - Americans
            Americans collect 48 PUs; end with 54 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
    10 Sea Zone : 1 transport
    37 Sea Zone : 1 battleship and 1 transport
    44 Sea Zone : 1 destroyer
    Borneo : 1 flag, 1 bomber, 1 factory, 6 fighters and 2 infantry
    Central United States : 2 infantry
    East Indies : 1 flag, 2 infantry
    Eastern Canada : 1 artillery, 1 fighter and 1 infantry
    Eastern United States : 1 factory
    Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry
    India : 1 fighter
    Midway : 1 infantry
    Northwestern Europe : 1 aaGun and 1 infantry
    Philippine Islands : 1 flag, 1 factory
    Solomon Islands : 1 flag
    West Russia : 2 fighters
    Western Canada : 1 artillery and 1 infantry
    Western United States : 1 factory and 5 infantry
Production/PUs Summary :
Russians : 10 / 16
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 35 / 40
    Americans : 48 / 54
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery moved from Russia to Caucasus
            2 infantry moved from West Russia to Caucasus
            1 infantry moved from Russia to Vologda
            1 fighter moved from West Russia to Vologda
            2 fighters moved from West Russia to Caucasus
Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  0/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  0/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 :  1/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 armour, 1 factory and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 :  2/5 hits
                    Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  1/2 hits
                    1 infantry owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Caucasus to West Russia
            1 fighter moved from Vologda to West Russia
            5 infantry moved from Russia to West Russia
Place Units - Russians
            1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from West Russia: 1 fighter and 2 infantry
            EDIT: Adding units owned by Russians to Russia: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
Territory Summary for Russians :
Caucasus : 1 artillery, 1 factory and 1 infantry
    Russia : 1 artillery, 1 factory, 1 fighter and 6 infantry
    West Russia : 1 flag, 2 aaGuns, 2 armour, 2 fighters and 29 infantry
Production/PUs Summary :
Russians : 14 / 14
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 31 / 40
    Americans : 48 / 54
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
            Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            3 artilleries and 4 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Italy to France
                  Germans take France from British
            1 artillery moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            1 bomber moved from Germany to Russia
Combat - Germans
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total.
            Battle in Caucasus
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 1 artillery, 1 factory and 1 infantry
                Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Northwestern Europe
                Germans attack with 3 artilleries and 4 infantry
                British defend with 1 armour and 2 infantry; Americans defend with 1 aaGun and 1 infantry
                2 artilleries owned by the Germans retreated to Germany
                British win with 1 armour and 3 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Americans: 1 aaGun
Non Combat Move - Germans
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Libya
            1 infantry moved from 15 Sea Zone to Libya
            3 infantry moved from Poland to Ukraine S.S.R.
            1 artillery moved from Poland to Ukraine S.S.R.
            1 artillery and 1 infantry moved from Germany to Poland
            1 fighter moved from Caucasus to 15 Sea Zone
            1 fighter moved from Caucasus to 15 Sea Zone
            1 infantry moved from Belorussia to Ukraine S.S.R.
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 fighter moved from 15 Sea Zone to Libya
            1 fighter moved from 15 Sea Zone to Libya
            1 bomber moved from Russia to Ukraine S.S.R.
            1 aaGun moved from Poland to Ukraine S.S.R.
Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 artillery and 1 infantry placed in Italy
            3 artilleries and 5 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs total
Territory Summary for Germans :
14 Sea Zone : 1 submarine
    15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
    Archangel : 1 flag, 1 infantry
    Baltic States : 1 infantry
    Belorussia : 1 infantry
    Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
    Finland : 2 infantry
    France : 1 infantry
    Germany : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
    Italy : 1 artillery, 1 factory and 1 infantry
    Karelia S.S.R. : 1 flag, 1 factory and 3 infantry
    Libya : 1 aaGun, 3 artilleries, 2 fighters and 7 infantry
    Poland : 1 artillery and 2 infantry
    Trans-Jordan : 1 flag
    Ukraine S.S.R. : 1 aaGun, 6 armour, 11 artilleries, 1 bomber and 15 infantry
Production/PUs Summary :
Russians : 10 / 14
    Germans : 45 / 45
    British : 34 / 40
    Japanese : 31 / 40
    Americans : 48 / 54
Feel free to edit back the AA, for an Inf unit in Holland.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
            1 armour and 2 infantry moved from Northwestern Europe to France
            1 fighter moved from 8 Sea Zone to France
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
                  British take Norway from Germans
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from Persia to Kazakh S.S.R.
            2 armour moved from Persia to Caucasus
            2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
            1 bomber moved from Russia to Caucasus
            3 fighters moved from West Russia to Caucasus
            1 infantry moved from French Indo-China Thailand to Malaya
                  British take Malaya from Japanese
Combat - British
            Battle in France
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in France, round 2 :  1/4 hits
                    Germans roll dice for 1 infantry in France, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kazakh S.S.R.
                British attack with 1 armour and 2 fighters
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 2 fighters in Kazakh S.S.R., round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 armour, 1 bomber and 3 fighters
                Germans defend with 1 artillery, 1 factory and 2 infantry
                    British roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 2 :  2/6 hits
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                    1 armour owned by the British and 2 infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 3 :  4/5 hits
                    Germans roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 armour
Non Combat Move - British
            1 armour moved from Trans-Jordan to Egypt
            2 fighters moved from Kazakh S.S.R. to West Russia
            1 fighter moved from 8 Sea Zone to West Russia
            1 fighter moved from France to 8 Sea Zone
            3 fighters moved from Caucasus to West Russia
            1 bomber moved from Caucasus to Russia
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Rhodesia to Anglo-Egyptian Sudan
            1 infantry moved from India to Persia
            1 infantry moved from India to Burma
            1 infantry moved from India to Persia
            2 carriers, 2 fighters and 1 transport moved from 34 Sea Zone to 37 Sea Zone
            2 fighters moved from Philippine Islands to 37 Sea Zone
Place Units - British
            1 infantry placed in United Kingdom
            1 fighter placed in 8 Sea Zone
            1 destroyer placed in 7 Sea Zone
            1 submarine placed in 35 Sea Zone
            2 infantry placed in India
            1 artillery and 1 infantry placed in Egypt
Turn Complete - British
            British collect 44 PUs; end with 44 PUs total
Territory Summary for British :
3 Sea Zone : 1 transport
    7 Sea Zone : 1 destroyer
    8 Sea Zone : 2 fighters
    35 Sea Zone : 1 submarine
    37 Sea Zone : 2 carriers, 4 fighters and 1 transport
    Anglo-Egyptian Sudan : 2 infantry
    Burma : 1 infantry
    Caucasus : 1 armour
    Egypt : 1 armour, 1 artillery, 1 factory and 6 infantry
    France : 1 flag, 1 armour and 1 infantry
    French Indo-China Thailand : 1 flag
    India : 1 aaGun, 1 factory and 2 infantry
    Kazakh S.S.R. : 1 armour
    Malaya : 1 flag, 1 infantry
    New Zealand : 1 infantry
    Northwestern Europe : 1 flag
    Norway : 1 flag, 1 infantry
    Persia : 2 infantry
    Russia : 1 bomber
    Union of South Africa : 1 factory
    United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry
    West Russia : 6 fighters
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 16 / 14
    Germans : 32 / 45
    British : 44 / 44
    Japanese : 28 / 40
    Americans : 48 / 54
redoing, as I had done another go after this one. Trying to remember what I did.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 artillery moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from Sinkiang to Kazakh S.S.R.
Combat - Japanese
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 armour
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Sinkiang to Novosibirsk
            1 infantry moved from Anhwei to Szechwan
            1 artillery moved from Anhwei to Szechwan
            1 fighter moved from Japan to 60 Sea Zone
            1 bomber moved from Japan to Anhwei
            1 artillery moved from Manchuria to Anhwei
            1 infantry moved from Manchuria to Anhwei
            1 aaGun moved from Manchuria to Anhwei
            1 artillery moved from Manchuria to Anhwei
            1 armour moved from Manchuria to Anhwei
Place Units - Japanese
            1 carrier, 1 fighter and 1 transport placed in 60 Sea Zone
            3 infantry placed in Manchuria
Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs total
Territory Summary for Japanese :
60 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
    Anhwei : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 1 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    Evenki National Okrug : 1 flag
    Hawaiian Islands : 1 flag, 2 infantry
    Iwo Jima : 1 artillery
    Japan : 1 aaGun, 1 factory and 5 infantry
    Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
    Manchuria : 1 factory and 3 infantry
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 armour, 3 artilleries and 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag, 1 artillery and 1 infantry
    Vologda : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 14 / 14
    Germans : 32 / 45
    British : 44 / 44
    Japanese : 30 / 30
    Americans : 48 / 54
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from 8 Sea Zone to Finland
            2 fighters moved from West Russia to Finland
            1 artillery and 1 infantry moved from 3 Sea Zone to Finland
Combat - Americans
            Battle in Finland
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Finland, round 2 :  0/5 hits
                    Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Finland, round 3 :  2/5 hits
                    Germans roll dice for 2 infantry in Finland, round 3 :  0/2 hits
                    2 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Americans
            2 fighters moved from Finland to West Russia
            1 fighter moved from Finland to 3 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
            1 fighter moved from Eastern Canada to 3 Sea Zone
            1 artillery and 1 infantry moved from Western Canada to Eastern Canada
            5 infantry moved from Western United States to Western Canada
            1 fighter moved from India to Egypt
            2 infantry moved from East Indies to 37 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
            1 destroyer moved from 44 Sea Zone to 48 Sea Zone
            4 fighters moved from Borneo to 48 Sea Zone
            1 bomber and 2 fighters moved from Borneo to Philippine Islands
            2 infantry moved from 48 Sea Zone to Philippine Islands
Place Units - Americans
            2 carriers and 1 destroyer placed in 48 Sea Zone
            3 submarines placed in 47 Sea Zone
Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs total
Territory Summary for Americans :
3 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    10 Sea Zone : 1 transport
    47 Sea Zone : 3 submarines
    48 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
    Borneo : 1 flag, 1 factory and 2 infantry
    Central United States : 2 infantry
    East Indies : 1 flag
    Eastern Canada : 1 artillery and 1 infantry
    Eastern United States : 1 factory
    Egypt : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 4 infantry
    Finland : 1 flag, 1 artillery and 1 infantry
    Midway : 1 infantry
    Northwestern Europe : 1 infantry
    Philippine Islands : 1 flag, 1 bomber, 1 factory, 2 fighters and 2 infantry
    Solomon Islands : 1 flag
    West Russia : 2 fighters
    Western Canada : 5 infantry
    Western United States : 1 factory
Production/PUs Summary :
Russians : 14 / 14
    Germans : 31 / 45
    British : 44 / 44
    Japanese : 30 / 30
    Americans : 49 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 11 PUs;
            Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            3 infantry moved from West Russia to Karelia S.S.R.
            2 fighters moved from West Russia to Karelia S.S.R.
            1 armour and 1 infantry moved from West Russia to Archangel
            1 artillery, 1 fighter and 1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                    Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 :  2/2 hits
                    Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 :  0/4 hits
                    Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 4 :  1/4 hits
                    Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 :  1/1 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 factory and 3 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 :  2/5 hits
                    Germans roll dice for 3 infantry in Karelia S.S.R., round 2 :  1/3 hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 3 :  2/4 hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to Russia
            2 infantry moved from Russia to Archangel
            1 infantry moved from West Russia to Archangel
            1 fighter moved from Karelia S.S.R. to West Russia
            1 fighter moved from Karelia S.S.R. to West Russia
            1 infantry moved from West Russia to Archangel
Place Units - Russians
            1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs total
Territory Summary for Russians :
Archangel : 1 armour and 4 infantry
    Caucasus : 1 factory
    Karelia S.S.R. : 1 factory and 1 infantry
    Kazakh S.S.R. : 1 artillery and 1 infantry
    Russia : 1 artillery, 1 factory, 1 fighter and 4 infantry
    West Russia : 1 flag, 2 aaGuns, 1 armour, 2 fighters and 23 infantry
Production/PUs Summary :
Russians : 19 / 20
    Germans : 28 / 45
    British : 44 / 44
    Japanese : 28 / 30
    Americans : 49 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 bomber moved from Ukraine S.S.R. to Russia
            1 artillery moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from 15 Sea Zone to Caucasus
            1 fighter moved from 15 Sea Zone to Caucasus
            1 fighter moved from Libya to France
            1 artillery moved from Germany to France
            1 artillery moved from Germany to France
            2 infantry moved from Germany to France
            1 artillery moved from Germany to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            1 submarine moved from 14 Sea Zone to 23 Sea Zone
Combat - Germans
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Russia causes 1 damage total.
            Battle in Caucasus
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 armour; Russians defend with 1 factory
                Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Northwestern Europe
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in France
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry
                Germans win, taking France from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 2 infantry
                Russians defend with 1 factory and 1 infantry
                1 infantry owned by the Germans retreated to Baltic States
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
Non Combat Move - Germans
            1 infantry moved from Poland to Belorussia
            1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
            2 artilleries and 2 infantry moved from Germany to Poland
            1 fighter moved from Caucasus to 15 Sea Zone
            1 fighter moved from Caucasus to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 artillery moved from Italy to 15 Sea Zone
            1 artillery moved from 15 Sea Zone to Libya
            1 infantry moved from 15 Sea Zone to Libya
            1 bomber moved from Russia to Germany
            1 fighter moved from France to Germany
Place Units - Germans
            2 infantry placed in Italy
            4 artilleries, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
            Germans collect 40 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 3 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
            2 fighters moved from 3 Sea Zone to Northwestern Europe
            1 bomber moved from Russia to Northwestern Europe
            2 infantry moved from Persia to Caucasus
            6 fighters moved from West Russia to Caucasus
            1 infantry moved from Burma to Yunnan
                  Americans take Yunnan from Japanese
Combat - British
            Battle in Northwestern Europe
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northwestern Europe, round 2 :  4/5 hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 :  1/2 hits
                    1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 6 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory and 1 infantry
                    British roll dice for 6 fighters and 2 infantry in Caucasus, round 2 :  6/8 hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                    1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            6 fighters moved from Caucasus to West Russia
            1 bomber moved from Northwestern Europe to Finland
            1 destroyer moved from 7 Sea Zone to 8 Sea Zone
            1 infantry moved from Norway to Finland
            1 fighter moved from Northwestern Europe to Finland
            1 fighter moved from Northwestern Europe to 3 Sea Zone
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from Egypt to Persia
            1 infantry moved from India to Persia
            1 infantry moved from India to Burma
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Malaya to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone
            2 carriers and 4 fighters moved from 37 Sea Zone to 48 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
Place Units - British
            1 armour and 2 infantry placed in India
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 8 Sea Zone
Turn Complete - British
            British collect 38 PUs; end with 38 PUs total
Territory Summary for British :
3 Sea Zone : 1 fighter
    8 Sea Zone : 2 destroyers and 2 transports
    48 Sea Zone : 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport
    Burma : 1 infantry
    Caucasus : 1 infantry
    Egypt : 2 artilleries, 1 factory and 9 infantry
    Finland : 1 bomber, 1 fighter and 1 infantry
    French Indo-China Thailand : 1 flag
    India : 1 aaGun, 1 armour, 1 factory and 2 infantry
    Malaya : 1 flag
    New Zealand : 1 infantry
    Northwestern Europe : 1 flag, 1 artillery
    Norway : 1 flag
    Persia : 1 armour and 1 infantry
    Union of South Africa : 1 factory
    United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
    West Russia : 6 fighters
    Western Australia : 1 infantry
    Yunnan : 1 infantry
Production/PUs Summary :
Russians : 19 / 20
    Germans : 34 / 41
    British : 38 / 38
    Japanese : 27 / 30
    Americans : 50 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
            1 bomber moved from Anhwei to Caucasus
            1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
            1 artillery moved from Sinkiang to Kazakh S.S.R.
            4 fighters moved from 60 Sea Zone to Yunnan
            1 armour moved from Anhwei to Yunnan
            1 infantry moved from Japan to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                  Japanese take French Indo-China Thailand from British
Combat - Japanese
            Strategic bombing raid in Caucasus
                1 bomber killed by AA
                Bombing raid in Caucasus causes 0 damage total.
            Battle in Kazakh S.S.R.
                Japanese attack with 2 artilleries and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour and 4 fighters
                British defend with 1 infantry
                Japanese win with 4 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            4 fighters moved from Yunnan to 62 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 60 Sea Zone to 62 Sea Zone
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Sinkiang to Novosibirsk
            1 infantry moved from Anhwei to Szechwan
            1 artillery moved from Anhwei to Szechwan
            1 aaGun moved from Anhwei to Szechwan
            1 artillery moved from Anhwei to Szechwan
Place Units - Japanese
            1 fighter and 1 infantry placed in Japan
            1 destroyer placed in 62 Sea Zone
            1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
            Japanese collect 31 PUs; end with 32 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 transport
    62 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters
    Anhwei : 1 flag
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    Evenki National Okrug : 1 flag, 1 infantry
    French Indo-China Thailand : 1 infantry
    Hawaiian Islands : 1 flag, 2 infantry
    Iwo Jima : 1 artillery
    Japan : 1 aaGun, 1 factory, 1 fighter and 5 infantry
    Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
    Manchuria : 1 factory and 3 infantry
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 armour and 2 artilleries
    Soviet Far East : 1 flag
    Szechwan : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
    Vologda : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 17 / 20
    Germans : 34 / 41
    British : 36 / 38
    Japanese : 31 / 32
    Americans : 50 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
            Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
            1 bomber moved from Philippine Islands to Japan
            1 artillery moved from Finland to 3 Sea Zone
            1 artillery, 1 cruiser and 1 transport moved from 3 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to France
            2 fighters moved from 3 Sea Zone to France
            1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to France
            1 fighter moved from Philippine Islands to 36 Sea Zone
Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan :  0/1 hits
                Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Japan causes 3 damage total.
            Battle in 36 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in France
                Americans attack with 2 artilleries, 2 fighters and 1 infantry
                Germans defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 cruiser in France, round 2 :  0/1 hits
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in France, round 2 :  2/5 hits
                    Germans roll dice for 2 artilleries and 1 infantry in France, round 2 :  2/3 hits
                    1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in France
                    Americans roll dice for 1 artillery and 2 fighters in France, round 3 :  2/3 hits
                    Germans roll dice for 1 artillery in France, round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in France
                Americans win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 2 artilleries and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
            2 fighters moved from France to 8 Sea Zone
            2 carriers, 2 destroyers and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
            1 destroyer moved from 48 Sea Zone to 61 Sea Zone
            1 transport moved from 48 Sea Zone to 47 Sea Zone
            2 infantry moved from Borneo to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Philippine Islands
            1 battleship, 2 carriers and 4 fighters moved from 48 Sea Zone to 60 Sea Zone
            1 fighter moved from Philippine Islands to 48 Sea Zone
            1 fighter moved from 36 Sea Zone to 48 Sea Zone
            3 submarines moved from 47 Sea Zone to 60 Sea Zone
            2 fighters moved from Egypt to 48 Sea Zone
            1 fighter moved from West Russia to Egypt
            1 bomber moved from Japan to Philippine Islands
Place Units - Americans
            2 carriers and 1 transport placed in 48 Sea Zone
            2 submarines placed in 47 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    47 Sea Zone : 2 submarines
    48 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
    60 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 submarines
    61 Sea Zone : 1 destroyer
    Borneo : 1 flag, 1 factory
    Central United States : 2 infantry
    East Indies : 1 flag
    Eastern United States : 1 factory
    Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry
    Finland : 1 flag, 1 infantry
    France : 1 flag, 1 artillery
    Midway : 1 infantry
    Philippine Islands : 1 flag, 1 bomber, 1 factory and 4 infantry
    Solomon Islands : 1 flag
    West Russia : 1 fighter
    Western Canada : 5 infantry
    Western United States : 1 factory
Production/PUs Summary :
Russians : 17 / 20
    Germans : 28 / 41
    British : 36 / 38
    Japanese : 31 / 32
    Americans : 56 / 58
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 17 PUs;
            Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Russia to Kazakh S.S.R.
            1 infantry moved from West Russia to Belorussia
            1 fighter moved from West Russia to Belorussia
            1 infantry moved from Russia to Vologda
            1 fighter moved from West Russia to Vologda
            1 infantry moved from West Russia to Belorussia
            1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 :  0/5 hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 3 :  2/5 hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 3 :  3/3 hits
                    3 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 4 :  0/2 hits
                    Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 :  1/1 hits
                    1 artillery owned by the Russians lost in Kazakh S.S.R.
                retreated to Kazakh S.S.R.
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Belorussia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 :  1/3 hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 armour moved from Archangel to Russia
            1 fighter moved from Kazakh S.S.R. to West Russia
            1 fighter moved from Vologda to West Russia
            1 fighter moved from Belorussia to West Russia
            1 infantry moved from Archangel to Karelia S.S.R.
            3 infantry moved from Archangel to West Russia
Place Units - Russians
            1 infantry placed in Karelia S.S.R.
            1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 1 infantry
    Caucasus : 1 factory
    Karelia S.S.R. : 1 factory and 3 infantry
    Russia : 1 armour, 1 artillery, 1 factory and 3 infantry
    Vologda : 1 infantry
    West Russia : 1 flag, 2 aaGuns, 1 armour, 3 fighters and 24 infantry
Production/PUs Summary :
Russians : 21 / 22
    Germans : 26 / 41
    British : 36 / 38
    Japanese : 29 / 32
    Americans : 56 / 58
I was playing on  to give you the satisfaction (you deserved) of sinking the Japanese fleet, but I see you have, wisely, postponed that another turn.
I  concede. You have been one step ahead all game and I have never got going as the Axis.
Well done and thank you for  the game. Enjoy the final.
Leo.
Thank you Leo!
I really enjoyed playing with you!
Had a smooth start with the allies and afterwards… Hm… I really love it when a plan comes together  :-D :-D :-D
Maybe we can do a rematch after the final?
Michael.
I am sure I will have the time: 1942 does not need much commitment.
Have a good week.
