Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 2 infantry
British defend with 1 armour
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Szechwan
1 fighter moved from Japan to 60 Sea Zone
1 bomber moved from Japan to Anhwei
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 aaGun moved from Manchuria to Anhwei
1 artillery moved from Manchuria to Anhwei
1 armour moved from Manchuria to Anhwei
Place Units - Japanese
1 carrier, 1 fighter and 1 transport placed in 60 Sea Zone
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Territory Summary for Japanese :
60 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Anhwei : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
Hawaiian Islands : 1 flag, 2 infantry
Iwo Jima : 1 artillery
Japan : 1 aaGun, 1 factory and 5 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 factory and 3 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 armour, 3 artilleries and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 14 / 14
Germans : 32 / 45
British : 44 / 44
Japanese : 30 / 30
Americans : 48 / 54
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to Finland
2 fighters moved from West Russia to Finland
1 artillery and 1 infantry moved from 3 Sea Zone to Finland
Combat - Americans
Battle in Finland
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Finland, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Finland, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Finland to West Russia
1 fighter moved from Finland to 3 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from Eastern Canada to 3 Sea Zone
1 artillery and 1 infantry moved from Western Canada to Eastern Canada
5 infantry moved from Western United States to Western Canada
1 fighter moved from India to Egypt
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
1 destroyer moved from 44 Sea Zone to 48 Sea Zone
4 fighters moved from Borneo to 48 Sea Zone
1 bomber and 2 fighters moved from Borneo to Philippine Islands
2 infantry moved from 48 Sea Zone to Philippine Islands
Place Units - Americans
2 carriers and 1 destroyer placed in 48 Sea Zone
3 submarines placed in 47 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Territory Summary for Americans :
3 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
10 Sea Zone : 1 transport
47 Sea Zone : 3 submarines
48 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
Borneo : 1 flag, 1 factory and 2 infantry
Central United States : 2 infantry
East Indies : 1 flag
Eastern Canada : 1 artillery and 1 infantry
Eastern United States : 1 factory
Egypt : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 4 infantry
Finland : 1 flag, 1 artillery and 1 infantry
Midway : 1 infantry
Northwestern Europe : 1 infantry
Philippine Islands : 1 flag, 1 bomber, 1 factory, 2 fighters and 2 infantry
Solomon Islands : 1 flag
West Russia : 2 fighters
Western Canada : 5 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 14 / 14
Germans : 31 / 45
British : 44 / 44
Japanese : 30 / 30
Americans : 49 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 11 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 armour and 1 infantry moved from West Russia to Archangel
1 artillery, 1 fighter and 1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Archangel
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 2/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
2 infantry moved from Russia to Archangel
1 infantry moved from West Russia to Archangel
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 infantry moved from West Russia to Archangel
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total
Territory Summary for Russians :
Archangel : 1 armour and 4 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 1 infantry
Russia : 1 artillery, 1 factory, 1 fighter and 4 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour, 2 fighters and 23 infantry
Production/PUs Summary :
Russians : 19 / 20
Germans : 28 / 45
British : 44 / 44
Japanese : 28 / 30
Americans : 49 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 bomber moved from Ukraine S.S.R. to Russia
1 artillery moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
1 fighter moved from Libya to France
1 artillery moved from Germany to France
1 artillery moved from Germany to France
2 infantry moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 submarine moved from 14 Sea Zone to 23 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour; Russians defend with 1 factory
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour and 1 infantry
Germans win, taking France from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 infantry
Russians defend with 1 factory and 1 infantry
1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Poland to Belorussia
1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
2 artilleries and 2 infantry moved from Germany to Poland
1 fighter moved from Caucasus to 15 Sea Zone
1 fighter moved from Caucasus to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
1 bomber moved from Russia to Germany
1 fighter moved from France to Germany
Place Units - Germans
2 infantry placed in Italy
4 artilleries, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 3 Sea Zone to Northwestern Europe
1 bomber moved from Russia to Northwestern Europe
2 infantry moved from Persia to Caucasus
6 fighters moved from West Russia to Caucasus
1 infantry moved from Burma to Yunnan
Americans take Yunnan from Japanese
Combat - British
Battle in Northwestern Europe
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 4/5 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 6 fighters and 2 infantry in Caucasus, round 2 : 6/8 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
6 fighters moved from Caucasus to West Russia
1 bomber moved from Northwestern Europe to Finland
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from Norway to Finland
1 fighter moved from Northwestern Europe to Finland
1 fighter moved from Northwestern Europe to 3 Sea Zone
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Egypt to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone
2 carriers and 4 fighters moved from 37 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
Place Units - British
1 armour and 2 infantry placed in India
1 artillery and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Territory Summary for British :
3 Sea Zone : 1 fighter
8 Sea Zone : 2 destroyers and 2 transports
48 Sea Zone : 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport
Burma : 1 infantry
Caucasus : 1 infantry
Egypt : 2 artilleries, 1 factory and 9 infantry
Finland : 1 bomber, 1 fighter and 1 infantry
French Indo-China Thailand : 1 flag
India : 1 aaGun, 1 armour, 1 factory and 2 infantry
Malaya : 1 flag
New Zealand : 1 infantry
Northwestern Europe : 1 flag, 1 artillery
Norway : 1 flag
Persia : 1 armour and 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
West Russia : 6 fighters
Western Australia : 1 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Russians : 19 / 20
Germans : 34 / 41
British : 38 / 38
Japanese : 27 / 30
Americans : 50 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 bomber moved from Anhwei to Caucasus
1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Sinkiang to Kazakh S.S.R.
4 fighters moved from 60 Sea Zone to Yunnan
1 armour moved from Anhwei to Yunnan
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
Japanese take French Indo-China Thailand from British
Combat - Japanese
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 4 fighters
British defend with 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Yunnan to 62 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Szechwan
1 aaGun moved from Anhwei to Szechwan
1 artillery moved from Anhwei to Szechwan
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 transport
62 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Iwo Jima : 1 artillery
Japan : 1 aaGun, 1 factory, 1 fighter and 5 infantry
Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
Manchuria : 1 factory and 3 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 armour and 2 artilleries
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 17 / 20
Germans : 34 / 41
British : 36 / 38
Japanese : 31 / 32
Americans : 50 / 49
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Philippine Islands to Japan
1 artillery moved from Finland to 3 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
2 fighters moved from 3 Sea Zone to France
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from Philippine Islands to 36 Sea Zone
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Japan causes 3 damage total.
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in France
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in France, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in France
Americans roll dice for 1 artillery and 2 fighters in France, round 3 : 2/3 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
Americans win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from France to 8 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 transport moved from 48 Sea Zone to 47 Sea Zone
2 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
1 battleship, 2 carriers and 4 fighters moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
1 fighter moved from 36 Sea Zone to 48 Sea Zone
3 submarines moved from 47 Sea Zone to 60 Sea Zone
2 fighters moved from Egypt to 48 Sea Zone
1 fighter moved from West Russia to Egypt
1 bomber moved from Japan to Philippine Islands
Place Units - Americans
2 carriers and 1 transport placed in 48 Sea Zone
2 submarines placed in 47 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
47 Sea Zone : 2 submarines
48 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
60 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 submarines
61 Sea Zone : 1 destroyer
Borneo : 1 flag, 1 factory
Central United States : 2 infantry
East Indies : 1 flag
Eastern United States : 1 factory
Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry
Finland : 1 flag, 1 infantry
France : 1 flag, 1 artillery
Midway : 1 infantry
Philippine Islands : 1 flag, 1 bomber, 1 factory and 4 infantry
Solomon Islands : 1 flag
West Russia : 1 fighter
Western Canada : 5 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 17 / 20
Germans : 28 / 41
British : 36 / 38
Japanese : 31 / 32
Americans : 56 / 58
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 17 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from Russia to Vologda
1 fighter moved from West Russia to Vologda
1 infantry moved from West Russia to Belorussia
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 0/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 3 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 3 : 3/3 hits
3 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 : 1/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour moved from Archangel to Russia
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from Vologda to West Russia
1 fighter moved from Belorussia to West Russia
1 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Archangel to West Russia
Place Units - Russians
1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 1 infantry
Caucasus : 1 factory
Karelia S.S.R. : 1 factory and 3 infantry
Russia : 1 armour, 1 artillery, 1 factory and 3 infantry
Vologda : 1 infantry
West Russia : 1 flag, 2 aaGuns, 1 armour, 3 fighters and 24 infantry
Production/PUs Summary :
Russians : 21 / 22
Germans : 26 / 41
British : 36 / 38
Japanese : 29 / 32
Americans : 56 / 58
I was playing on to give you the satisfaction (you deserved) of sinking the Japanese fleet, but I see you have, wisely, postponed that another turn.
I concede. You have been one step ahead all game and I have never got going as the Axis.
Well done and thank you for the game. Enjoy the final.
Leo.
Thank you Leo!
I really enjoyed playing with you!
Had a smooth start with the allies and afterwards… Hm… I really love it when a plan comes together :-D :-D :-D
Maybe we can do a rematch after the final?
Michael.
I am sure I will have the time: 1942 does not need much commitment.
Have a good week.