sent a chat so we don’t clutter up this thread
S03 - wittmann (Axis) vs. Geograph (Allies+15)
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 8 Purchase Units - British 
 British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 armour and 1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
 1 armour and 1 infantry moved from 34 Sea Zone to Persia
 2 armour, 1 artillery and 4 infantry moved from India to Persia
 4 fighters moved from 35 Sea Zone to Persia
 3 fighters moved from West Russia to Persia
 1 bomber moved from Russia to Persia
 1 armour and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
 1 infantry moved from Burma to French Indo-China Thailand
 2 fighters moved from 48 Sea Zone to French Indo-China Thailand
 1 armour moved from France to Northwestern Europe
 2 infantry moved from United Kingdom to 8 Sea Zone
 2 infantry moved from 8 Sea Zone to Northwestern Europe
 1 fighter moved from 8 Sea Zone to Northwestern EuropeCombat - British 
 Battle in Egypt
 British attack with 1 armour and 4 infantry
 Germans defend with 1 factory and 1 infantry
 British roll dice for 1 armour and 4 infantry in Egypt, round 2 : 0/5 hits
 Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
 British roll dice for 1 armour and 4 infantry in Egypt, round 3 : 0/5 hits
 Germans roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
 British roll dice for 1 armour and 4 infantry in Egypt, round 4 : 1/5 hits
 Germans roll dice for 1 infantry in Egypt, round 4 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
 British win, taking Egypt from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry
 Battle in Northwestern Europe
 British attack with 1 armour, 1 fighter and 2 infantry
 Germans defend with 1 artillery and 1 infantry
 British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/4 hits
 Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits
 1 infantry owned by the Germans lost in Northwestern Europe
 British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 3 : 2/4 hits
 Germans roll dice for 1 artillery in Northwestern Europe, round 3 : 0/1 hits
 1 artillery owned by the Germans lost in Northwestern Europe
 British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Battle in French Indo-China Thailand
 British attack with 2 fighters and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits
 Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in French Indo-China Thailand
 British win, taking French Indo-China Thailand from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Persia
 British attack with 3 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry
 Germans defend with 1 aaGun, 1 armour, 2 artilleries and 8 infantry
 AA fire in Persia : 1/3 hits
 1 fighter owned by the British lost in Persia
 British roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry in Persia, round 2 : 7/16 hits
 Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 8 infantry in Persia, round 2 : 5/11 hits
 5 infantry owned by the British, 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Persia
 British roll dice for 3 armour, 1 artillery, 1 bomber and 6 fighters in Persia, round 3 : 6/11 hits
 Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Persia, round 3 : 1/5 hits
 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in Persia
 British win, taking Persia from Germans with 3 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 14
 Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 8 infantry
 Casualties for British: 1 artillery, 1 fighter and 5 infantryNon Combat Move - British 
 2 carriers moved from 35 Sea Zone to 34 Sea Zone
 2 submarines moved from 35 Sea Zone to 48 Sea Zone
 2 fighters moved from French Indo-China Thailand to 48 Sea Zone
 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
 2 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from Northwestern Europe to West Russia
 1 bomber moved from Persia to Russia
 2 fighters moved from Persia to West Russia
 4 fighters moved from Persia to 34 Sea ZonePlace Units - British 
 3 infantry placed in India
 2 fighters placed in 8 Sea Zone
 1 artillery and 1 infantry placed in United KingdomTurn Complete - British 
 British collect 40 PUs; end with 40 PUs totalTerritory Summary for British : 8 Sea Zone : 2 fighters and 1 transport 
 34 Sea Zone : 2 carriers, 4 fighters and 1 transport
 48 Sea Zone : 2 fighters and 2 submarines
 Anglo-Egyptian Sudan : 2 infantry
 Egypt : 1 armour, 1 factory and 3 infantry
 France : 1 flag
 French Indo-China Thailand : 1 flag, 1 infantry
 India : 1 aaGun, 1 factory and 3 infantry
 New Zealand : 1 infantry
 Northwestern Europe : 1 flag, 1 armour and 2 infantry
 Persia : 3 armour
 Rhodesia : 2 infantry
 Russia : 1 bomber
 Union of South Africa : 1 factory
 United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry
 West Russia : 3 fighters
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 14 / 16 
 Germans : 35 / 40
 British : 40 / 40
 Japanese : 34 / 45
 Americans : 45 / 47
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 8 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 4 submarines moved from 60 Sea Zone to 48 Sea Zone
 1 fighter moved from Japan to 48 Sea Zone
 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine moved from 59 Sea Zone to 48 Sea Zone
 1 bomber moved from Anhwei to 48 Sea Zone
 1 infantry moved from Iwo Jima to 59 Sea Zone
 1 infantry moved from Iwo Jima to 59 Sea Zone
 2 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
 1 infantry moved from 53 Sea Zone to Hawaiian Islands
 Japanese take Hawaiian Islands from Americans
 1 infantry moved from 53 Sea Zone to Hawaiian Islands
 1 infantry moved from Kazakh S.S.R. to Caucasus
 1 armour moved from Sinkiang to CaucasusCombat - Japanese 
 Battle in 48 Sea Zone
 Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 submarines
 British defend with 2 fighters and 2 submarines; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 8 submarines and 1 transport
 Units damaged: 1 battleship owned by the Americans
 Units damaged: 2 battleships owned by the Japanese
 1 cruiser owned by the Japanese and 2 battleships owned by the Japanese retreated to 60 Sea Zone
 Americans win with 1 battleship, 6 fighters and 1 transport remaining. Battle score for attacker is 8
 Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters and 5 submarines
 Casualties for British: 2 submarines
 Casualties for Americans: 3 carriers, 2 destroyers and 8 submarines
 Battle in Caucasus
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 artillery, 1 factory and 1 infantry
 Japanese win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
 Casualties for Russians: 1 artillery and 1 infantry
 4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Philippine IslandsNon Combat Move - Japanese 
 1 infantry moved from Szechwan to Kazakh S.S.R.
 1 artillery moved from Evenki National Okrug to Sinkiang
 1 artillery moved from Szechwan to Sinkiang
 1 infantry moved from Anhwei to Sinkiang
 1 infantry moved from Anhwei to Sinkiang
 1 infantry moved from Anhwei to Sinkiang
 1 armour moved from Manchuria to Sinkiang
 1 fighter moved from 48 Sea Zone to 60 Sea Zone
 1 fighter moved from 48 Sea Zone to 60 Sea Zone
 1 fighter moved from 48 Sea Zone to Japan
 1 bomber moved from 48 Sea Zone to JapanPlace Units - Japanese 
 1 carrier and 1 destroyer placed in 60 Sea Zone
 1 armour and 1 artillery placed in Manchuria
 3 infantry placed in Japan
 1 infantry placed in ManchuriaTurn Complete - Japanese 
 Japanese collect 39 PUs; end with 40 PUs total
 3 units repaired.Territory Summary for Japanese : 53 Sea Zone : 1 transport 
 60 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
 Anhwei : 1 flag, 1 artillery and 1 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 Caucasus : 1 flag, 1 armour, 1 factory and 1 infantry
 East Indies : 1 infantry
 Evenki National Okrug : 1 flag
 Hawaiian Islands : 1 flag, 2 infantry
 Iwo Jima : 1 artillery
 Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 5 infantry
 Kazakh S.S.R. : 1 flag, 1 infantry
 Manchuria : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
 New Guinea : 1 infantry
 Novosibirsk : 1 flag, 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag, 1 armour, 4 artilleries and 4 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag
 Vologda : 1 flag, 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag
 Yunnan : 1 flagProduction/PUs Summary : Russians : 10 / 16 
 Germans : 35 / 40
 British : 40 / 40
 Japanese : 39 / 40
 Americans : 44 / 47
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 8 Purchase Units - Americans 
 Americans buy 1 factory, 2 fighters and 2 infantry; Remaining resources: 6 PUs;Combat Move - Americans 
 1 bomber moved from Western United States to 53 Sea Zone
 2 infantry moved from Philippine Islands to 48 Sea Zone
 1 battleship, 2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to East IndiesCombat - Americans 
 Battle in 53 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 53 Sea Zone
 Americans win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in East Indies
 Americans attack with 2 infantry
 Japanese defend with 1 infantry
 Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in East Indies
 Americans win, taking East Indies from Japanese with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Americans 
 1 fighter moved from India to Egypt
 1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
 1 fighter moved from West Russia to Egypt
 1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
 1 aaGun and 1 infantry moved from 8 Sea Zone to Northwestern Europe
 1 transport moved from 8 Sea Zone to 10 Sea Zone
 1 fighter moved from 8 Sea Zone to West Russia
 1 artillery moved from Alaska to Western Canada
 1 infantry moved from Western United States to Western Canada
 1 artillery moved from Eastern United States to Eastern Canada
 1 infantry moved from Western United States to Central United States
 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
 1 bomber moved from 53 Sea Zone to Borneo
 1 fighter moved from Western United States to Eastern Canada
 1 fighter moved from Borneo to India
 4 fighters moved from Philippine Islands to Borneo
 1 fighter moved from Russia to West RussiaPlace Units - Americans 
 1 factory placed in Philippine Islands
 2 fighters and 2 infantry placed in BorneoTurn Complete - Americans 
 Americans collect 48 PUs; end with 54 PUs totalTerritory Summary for Americans : 8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport 
 10 Sea Zone : 1 transport
 37 Sea Zone : 1 battleship and 1 transport
 44 Sea Zone : 1 destroyer
 Borneo : 1 flag, 1 bomber, 1 factory, 6 fighters and 2 infantry
 Central United States : 2 infantry
 East Indies : 1 flag, 2 infantry
 Eastern Canada : 1 artillery, 1 fighter and 1 infantry
 Eastern United States : 1 factory
 Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry
 India : 1 fighter
 Midway : 1 infantry
 Northwestern Europe : 1 aaGun and 1 infantry
 Philippine Islands : 1 flag, 1 factory
 Solomon Islands : 1 flag
 West Russia : 2 fighters
 Western Canada : 1 artillery and 1 infantry
 Western United States : 1 factory and 5 infantryProduction/PUs Summary : Russians : 10 / 16 
 Germans : 35 / 40
 British : 40 / 40
 Japanese : 35 / 40
 Americans : 48 / 54
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 9 Purchase Units - Russians 
 Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery moved from Russia to Caucasus
 2 infantry moved from West Russia to Caucasus
 1 infantry moved from Russia to Vologda
 1 fighter moved from West Russia to Vologda
 2 fighters moved from West Russia to CaucasusCombat - Russians 
 Battle in Vologda
 Russians attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
 Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
 Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
 Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits
 Japanese roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
 Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 1/2 hits
 Japanese roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
 Russians win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Caucasus
 Russians attack with 1 artillery, 2 fighters and 2 infantry
 Japanese defend with 1 armour, 1 factory and 1 infantry
 Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits
 Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
 1 infantry owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Caucasus
 Russians win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armour and 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Caucasus to West Russia
 1 fighter moved from Vologda to West Russia
 5 infantry moved from Russia to West RussiaPlace Units - Russians 
 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 14 PUs; end with 14 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from West Russia: 1 fighter and 2 infantry
 EDIT: Adding units owned by Russians to Russia: 1 fighter and 2 infantry
 EDIT: Turning off Edit ModeTerritory Summary for Russians : Caucasus : 1 artillery, 1 factory and 1 infantry 
 Russia : 1 artillery, 1 factory, 1 fighter and 6 infantry
 West Russia : 1 flag, 2 aaGuns, 2 armour, 2 fighters and 29 infantryProduction/PUs Summary : Russians : 14 / 14 
 Germans : 35 / 40
 British : 40 / 40
 Japanese : 31 / 40
 Americans : 48 / 54
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 9 Purchase Units - Germans 
 Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 3 artilleries and 4 infantry moved from Germany to Northwestern Europe
 1 infantry moved from Italy to France
 Germans take France from British
 1 artillery moved from Ukraine S.S.R. to Caucasus
 1 infantry moved from Ukraine S.S.R. to Caucasus
 1 infantry moved from Ukraine S.S.R. to Caucasus
 1 fighter moved from Ukraine S.S.R. to Caucasus
 1 fighter moved from Ukraine S.S.R. to Caucasus
 1 bomber moved from Germany to RussiaCombat - Germans 
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
 Bombing raid in Russia causes 6 damage total.
 Battle in Caucasus
 Germans attack with 1 artillery, 2 fighters and 2 infantry
 Russians defend with 1 artillery, 1 factory and 1 infantry
 Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Northwestern Europe
 Germans attack with 3 artilleries and 4 infantry
 British defend with 1 armour and 2 infantry; Americans defend with 1 aaGun and 1 infantry
 2 artilleries owned by the Germans retreated to Germany
 British win with 1 armour and 3 infantry remaining. Battle score for attacker is -11
 Casualties for Germans: 1 artillery and 4 infantry
 Casualties for Americans: 1 aaGunNon Combat Move - Germans 
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry moved from 15 Sea Zone to Libya
 1 infantry moved from 15 Sea Zone to Libya
 3 infantry moved from Poland to Ukraine S.S.R.
 1 artillery moved from Poland to Ukraine S.S.R.
 1 artillery and 1 infantry moved from Germany to Poland
 1 fighter moved from Caucasus to 15 Sea Zone
 1 fighter moved from Caucasus to 15 Sea Zone
 1 infantry moved from Belorussia to Ukraine S.S.R.
 1 infantry moved from Karelia S.S.R. to Belorussia
 1 infantry moved from Baltic States to Poland
 1 infantry moved from Karelia S.S.R. to Baltic States
 1 fighter moved from 15 Sea Zone to Libya
 1 fighter moved from 15 Sea Zone to Libya
 1 bomber moved from Russia to Ukraine S.S.R.
 1 aaGun moved from Poland to Ukraine S.S.R.Place Units - Germans 
 2 infantry placed in Karelia S.S.R.
 1 artillery and 1 infantry placed in Italy
 3 artilleries and 5 infantry placed in Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 aaGun
 EDIT: Adding units owned by Germans to Germany: 1 aaGun
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans : 14 Sea Zone : 1 submarine 
 15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
 Archangel : 1 flag, 1 infantry
 Baltic States : 1 infantry
 Belorussia : 1 infantry
 Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
 Finland : 2 infantry
 France : 1 infantry
 Germany : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
 Italy : 1 artillery, 1 factory and 1 infantry
 Karelia S.S.R. : 1 flag, 1 factory and 3 infantry
 Libya : 1 aaGun, 3 artilleries, 2 fighters and 7 infantry
 Poland : 1 artillery and 2 infantry
 Trans-Jordan : 1 flag
 Ukraine S.S.R. : 1 aaGun, 6 armour, 11 artilleries, 1 bomber and 15 infantryProduction/PUs Summary : Russians : 10 / 14 
 Germans : 45 / 45
 British : 34 / 40
 Japanese : 31 / 40
 Americans : 48 / 54
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 Feel free to edit back the AA, for an Inf unit in Holland. 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 9 Purchase Units - British 
 British buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British 
 1 armour and 2 infantry moved from Northwestern Europe to France
 1 fighter moved from 8 Sea Zone to France
 1 infantry moved from United Kingdom to 8 Sea Zone
 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
 1 infantry moved from 3 Sea Zone to Norway
 British take Norway from Germans
 1 armour moved from Egypt to Trans-Jordan
 British take Trans-Jordan from Germans
 1 armour moved from Persia to Kazakh S.S.R.
 2 armour moved from Persia to Caucasus
 2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
 1 bomber moved from Russia to Caucasus
 3 fighters moved from West Russia to Caucasus
 1 infantry moved from French Indo-China Thailand to Malaya
 British take Malaya from JapaneseCombat - British 
 Battle in France
 British attack with 1 armour, 1 fighter and 2 infantry
 Germans defend with 1 infantry
 British roll dice for 1 armour, 1 fighter and 2 infantry in France, round 2 : 1/4 hits
 Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in France
 British win, taking France from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry
 Battle in Kazakh S.S.R.
 British attack with 1 armour and 2 fighters
 Japanese defend with 1 infantry
 British roll dice for 1 armour and 2 fighters in Kazakh S.S.R., round 2 : 2/3 hits
 Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Kazakh S.S.R.
 British win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Caucasus
 British attack with 2 armour, 1 bomber and 3 fighters
 Germans defend with 1 artillery, 1 factory and 2 infantry
 British roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 2/6 hits
 Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
 1 armour owned by the British and 2 infantry owned by the Germans lost in Caucasus
 British roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 3 : 4/5 hits
 Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
 1 artillery owned by the Germans lost in Caucasus
 British win, taking Caucasus from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 2 infantry
 Casualties for British: 1 armourNon Combat Move - British 
 1 armour moved from Trans-Jordan to Egypt
 2 fighters moved from Kazakh S.S.R. to West Russia
 1 fighter moved from 8 Sea Zone to West Russia
 1 fighter moved from France to 8 Sea Zone
 3 fighters moved from Caucasus to West Russia
 1 bomber moved from Caucasus to Russia
 2 infantry moved from Anglo-Egyptian Sudan to Egypt
 2 infantry moved from Rhodesia to Anglo-Egyptian Sudan
 1 infantry moved from India to Persia
 1 infantry moved from India to Burma
 1 infantry moved from India to Persia
 2 carriers, 2 fighters and 1 transport moved from 34 Sea Zone to 37 Sea Zone
 2 fighters moved from Philippine Islands to 37 Sea ZonePlace Units - British 
 1 infantry placed in United Kingdom
 1 fighter placed in 8 Sea Zone
 1 destroyer placed in 7 Sea Zone
 1 submarine placed in 35 Sea Zone
 2 infantry placed in India
 1 artillery and 1 infantry placed in EgyptTurn Complete - British 
 British collect 44 PUs; end with 44 PUs totalTerritory Summary for British : 3 Sea Zone : 1 transport 
 7 Sea Zone : 1 destroyer
 8 Sea Zone : 2 fighters
 35 Sea Zone : 1 submarine
 37 Sea Zone : 2 carriers, 4 fighters and 1 transport
 Anglo-Egyptian Sudan : 2 infantry
 Burma : 1 infantry
 Caucasus : 1 armour
 Egypt : 1 armour, 1 artillery, 1 factory and 6 infantry
 France : 1 flag, 1 armour and 1 infantry
 French Indo-China Thailand : 1 flag
 India : 1 aaGun, 1 factory and 2 infantry
 Kazakh S.S.R. : 1 armour
 Malaya : 1 flag, 1 infantry
 New Zealand : 1 infantry
 Northwestern Europe : 1 flag
 Norway : 1 flag, 1 infantry
 Persia : 2 infantry
 Russia : 1 bomber
 Union of South Africa : 1 factory
 United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry
 West Russia : 6 fighters
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 16 / 14 
 Germans : 32 / 45
 British : 44 / 44
 Japanese : 28 / 40
 Americans : 48 / 54
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 redoing, as I had done another go after this one. Trying to remember what I did. 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 artillery moved from Sinkiang to Kazakh S.S.R.
 1 infantry moved from Sinkiang to Kazakh S.S.R.
 1 infantry moved from Sinkiang to Kazakh S.S.R.Combat - Japanese 
 Battle in Kazakh S.S.R.
 Japanese attack with 1 artillery and 2 infantry
 British defend with 1 armour
 Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 armourNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kazakh S.S.R.: 1 infantry
 EDIT: Turning off Edit Mode
 1 infantry moved from Novosibirsk to Vologda
 1 infantry moved from Sinkiang to Novosibirsk
 1 infantry moved from Anhwei to Szechwan
 1 artillery moved from Anhwei to Szechwan
 1 fighter moved from Japan to 60 Sea Zone
 1 bomber moved from Japan to Anhwei
 1 artillery moved from Manchuria to Anhwei
 1 infantry moved from Manchuria to Anhwei
 1 aaGun moved from Manchuria to Anhwei
 1 artillery moved from Manchuria to Anhwei
 1 armour moved from Manchuria to AnhweiPlace Units - Japanese 
 1 carrier, 1 fighter and 1 transport placed in 60 Sea Zone
 3 infantry placed in ManchuriaTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese : 60 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport 
 Anhwei : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 1 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 Evenki National Okrug : 1 flag
 Hawaiian Islands : 1 flag, 2 infantry
 Iwo Jima : 1 artillery
 Japan : 1 aaGun, 1 factory and 5 infantry
 Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
 Manchuria : 1 factory and 3 infantry
 New Guinea : 1 infantry
 Novosibirsk : 1 flag, 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag, 1 armour, 3 artilleries and 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 1 artillery and 1 infantry
 Vologda : 1 flag, 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag
 Yunnan : 1 flagProduction/PUs Summary : Russians : 14 / 14 
 Germans : 32 / 45
 British : 44 / 44
 Japanese : 30 / 30
 Americans : 48 / 54
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 9 Purchase Units - Americans 
 Americans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
 1 fighter moved from 8 Sea Zone to Finland
 2 fighters moved from West Russia to Finland
 1 artillery and 1 infantry moved from 3 Sea Zone to FinlandCombat - Americans 
 Battle in Finland
 Americans attack with 1 artillery, 3 fighters and 1 infantry
 Germans defend with 2 infantry
 Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Finland, round 2 : 0/5 hits
 Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
 Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Finland, round 3 : 2/5 hits
 Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits
 2 infantry owned by the Germans lost in Finland
 Americans win, taking Finland from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantryNon Combat Move - Americans 
 2 fighters moved from Finland to West Russia
 1 fighter moved from Finland to 3 Sea Zone
 1 transport moved from 8 Sea Zone to 10 Sea Zone
 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 8 Sea Zone to 3 Sea Zone
 1 fighter moved from Eastern Canada to 3 Sea Zone
 1 artillery and 1 infantry moved from Western Canada to Eastern Canada
 5 infantry moved from Western United States to Western Canada
 1 fighter moved from India to Egypt
 2 infantry moved from East Indies to 37 Sea Zone
 1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
 1 destroyer moved from 44 Sea Zone to 48 Sea Zone
 4 fighters moved from Borneo to 48 Sea Zone
 1 bomber and 2 fighters moved from Borneo to Philippine Islands
 2 infantry moved from 48 Sea Zone to Philippine IslandsPlace Units - Americans 
 2 carriers and 1 destroyer placed in 48 Sea Zone
 3 submarines placed in 47 Sea ZoneTurn Complete - Americans 
 Americans collect 49 PUs; end with 49 PUs totalTerritory Summary for Americans : 3 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport 
 10 Sea Zone : 1 transport
 47 Sea Zone : 3 submarines
 48 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
 Borneo : 1 flag, 1 factory and 2 infantry
 Central United States : 2 infantry
 East Indies : 1 flag
 Eastern Canada : 1 artillery and 1 infantry
 Eastern United States : 1 factory
 Egypt : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 4 infantry
 Finland : 1 flag, 1 artillery and 1 infantry
 Midway : 1 infantry
 Northwestern Europe : 1 infantry
 Philippine Islands : 1 flag, 1 bomber, 1 factory, 2 fighters and 2 infantry
 Solomon Islands : 1 flag
 West Russia : 2 fighters
 Western Canada : 5 infantry
 Western United States : 1 factoryProduction/PUs Summary : Russians : 14 / 14 
 Germans : 31 / 45
 British : 44 / 44
 Japanese : 30 / 30
 Americans : 49 / 49
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 10 Purchase Units - Russians 
 Russians repair damage of 3x factory; Remaining resources: 11 PUs;
 Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 3 infantry moved from West Russia to Karelia S.S.R.
 2 fighters moved from West Russia to Karelia S.S.R.
 1 armour and 1 infantry moved from West Russia to Archangel
 1 artillery, 1 fighter and 1 infantry moved from Russia to Kazakh S.S.R.
 1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians 
 Battle in Archangel
 Russians attack with 1 armour and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
 Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
 Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 2/2 hits
 Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Kazakh S.S.R.
 Russians attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
 Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
 1 infantry owned by the Japanese lost in Kazakh S.S.R.
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits
 Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
 Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 4 : 1/4 hits
 Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
 Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Karelia S.S.R.
 Russians attack with 2 fighters and 3 infantry
 Germans defend with 1 factory and 3 infantry
 Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits
 Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
 Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 2/4 hits
 Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
 Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 3 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Russians 
 1 fighter moved from Kazakh S.S.R. to Russia
 2 infantry moved from Russia to Archangel
 1 infantry moved from West Russia to Archangel
 1 fighter moved from Karelia S.S.R. to West Russia
 1 fighter moved from Karelia S.S.R. to West Russia
 1 infantry moved from West Russia to ArchangelPlace Units - Russians 
 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 19 PUs; end with 20 PUs totalTerritory Summary for Russians : Archangel : 1 armour and 4 infantry 
 Caucasus : 1 factory
 Karelia S.S.R. : 1 factory and 1 infantry
 Kazakh S.S.R. : 1 artillery and 1 infantry
 Russia : 1 artillery, 1 factory, 1 fighter and 4 infantry
 West Russia : 1 flag, 2 aaGuns, 1 armour, 2 fighters and 23 infantryProduction/PUs Summary : Russians : 19 / 20 
 Germans : 28 / 45
 British : 44 / 44
 Japanese : 28 / 30
 Americans : 49 / 49
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 10 Purchase Units - Germans 
 Germans buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 1 infantry moved from Belorussia to Karelia S.S.R.
 1 infantry moved from Baltic States to Karelia S.S.R.
 1 bomber moved from Ukraine S.S.R. to Russia
 1 artillery moved from Ukraine S.S.R. to Caucasus
 1 infantry moved from Ukraine S.S.R. to Caucasus
 1 fighter moved from 15 Sea Zone to Caucasus
 1 fighter moved from 15 Sea Zone to Caucasus
 1 fighter moved from Libya to France
 1 artillery moved from Germany to France
 1 artillery moved from Germany to France
 2 infantry moved from Germany to France
 1 artillery moved from Germany to Northwestern Europe
 1 infantry moved from Germany to Northwestern Europe
 1 submarine moved from 14 Sea Zone to 23 Sea ZoneCombat - Germans 
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
 Bombing raid in Russia causes 1 damage total.
 Battle in Caucasus
 Germans attack with 1 artillery, 2 fighters and 1 infantry
 British defend with 1 armour; Russians defend with 1 factory
 Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in Northwestern Europe
 Germans attack with 1 artillery and 1 infantry
 Americans defend with 1 infantry
 Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in France
 Germans attack with 2 artilleries, 1 fighter and 2 infantry
 British defend with 1 armour and 1 infantry
 Germans win, taking France from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for British: 1 armour and 1 infantry
 Battle in Karelia S.S.R.
 Germans attack with 2 infantry
 Russians defend with 1 factory and 1 infantry
 1 infantry owned by the Germans retreated to Baltic States
 Russians win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantryNon Combat Move - Germans 
 1 infantry moved from Poland to Belorussia
 1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
 2 artilleries and 2 infantry moved from Germany to Poland
 1 fighter moved from Caucasus to 15 Sea Zone
 1 fighter moved from Caucasus to 15 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 artillery moved from Italy to 15 Sea Zone
 1 artillery moved from 15 Sea Zone to Libya
 1 infantry moved from 15 Sea Zone to Libya
 1 bomber moved from Russia to Germany
 1 fighter moved from France to GermanyPlace Units - Germans 
 2 infantry placed in Italy
 4 artilleries, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 40 PUs; end with 41 PUs total
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 10 Purchase Units - British 
 British buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British 
 1 transport moved from 3 Sea Zone to 8 Sea Zone
 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
 1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
 2 fighters moved from 3 Sea Zone to Northwestern Europe
 1 bomber moved from Russia to Northwestern Europe
 2 infantry moved from Persia to Caucasus
 6 fighters moved from West Russia to Caucasus
 1 infantry moved from Burma to Yunnan
 Americans take Yunnan from JapaneseCombat - British 
 Battle in Northwestern Europe
 British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
 Germans defend with 1 artillery and 1 infantry
 British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 4/5 hits
 Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
 1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northwestern Europe
 British win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for British: 1 infantry
 Battle in Caucasus
 British attack with 6 fighters and 2 infantry
 Germans defend with 1 artillery, 1 factory and 1 infantry
 British roll dice for 6 fighters and 2 infantry in Caucasus, round 2 : 6/8 hits
 Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
 1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
 British win, taking Caucasus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 6 fighters moved from Caucasus to West Russia
 1 bomber moved from Northwestern Europe to Finland
 1 destroyer moved from 7 Sea Zone to 8 Sea Zone
 1 infantry moved from Norway to Finland
 1 fighter moved from Northwestern Europe to Finland
 1 fighter moved from Northwestern Europe to 3 Sea Zone
 2 infantry moved from Anglo-Egyptian Sudan to Egypt
 1 armour moved from Egypt to Persia
 1 infantry moved from India to Persia
 1 infantry moved from India to Burma
 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 infantry moved from Malaya to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone
 2 carriers and 4 fighters moved from 37 Sea Zone to 48 Sea Zone
 1 submarine moved from 35 Sea Zone to 48 Sea ZonePlace Units - British 
 1 armour and 2 infantry placed in India
 1 artillery and 1 infantry placed in Egypt
 1 artillery and 2 infantry placed in United Kingdom
 1 destroyer and 1 transport placed in 8 Sea ZoneTurn Complete - British 
 British collect 38 PUs; end with 38 PUs totalTerritory Summary for British : 3 Sea Zone : 1 fighter 
 8 Sea Zone : 2 destroyers and 2 transports
 48 Sea Zone : 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport
 Burma : 1 infantry
 Caucasus : 1 infantry
 Egypt : 2 artilleries, 1 factory and 9 infantry
 Finland : 1 bomber, 1 fighter and 1 infantry
 French Indo-China Thailand : 1 flag
 India : 1 aaGun, 1 armour, 1 factory and 2 infantry
 Malaya : 1 flag
 New Zealand : 1 infantry
 Northwestern Europe : 1 flag, 1 artillery
 Norway : 1 flag
 Persia : 1 armour and 1 infantry
 Union of South Africa : 1 factory
 United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
 West Russia : 6 fighters
 Western Australia : 1 infantry
 Yunnan : 1 infantryProduction/PUs Summary : Russians : 19 / 20 
 Germans : 34 / 41
 British : 38 / 38
 Japanese : 27 / 30
 Americans : 50 / 49
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 10 Purchase Units - Japanese 
 Japanese buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 1 bomber moved from Anhwei to Caucasus
 1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
 1 artillery moved from Sinkiang to Kazakh S.S.R.
 4 fighters moved from 60 Sea Zone to Yunnan
 1 armour moved from Anhwei to Yunnan
 1 infantry moved from Japan to 60 Sea Zone
 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
 Japanese take French Indo-China Thailand from BritishCombat - Japanese 
 Strategic bombing raid in Caucasus
 1 bomber killed by AA
 Bombing raid in Caucasus causes 0 damage total.
 Battle in Kazakh S.S.R.
 Japanese attack with 2 artilleries and 1 infantry
 Russians defend with 1 artillery and 1 infantry
 Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Yunnan
 Japanese attack with 1 armour and 4 fighters
 British defend with 1 infantry
 Japanese win with 4 fighters remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 armour
 Casualties for British: 1 infantryNon Combat Move - Japanese 
 4 fighters moved from Yunnan to 62 Sea Zone
 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 60 Sea Zone to 62 Sea Zone
 1 infantry moved from Novosibirsk to Evenki National Okrug
 1 infantry moved from Sinkiang to Novosibirsk
 1 infantry moved from Anhwei to Szechwan
 1 artillery moved from Anhwei to Szechwan
 1 aaGun moved from Anhwei to Szechwan
 1 artillery moved from Anhwei to SzechwanPlace Units - Japanese 
 1 fighter and 1 infantry placed in Japan
 1 destroyer placed in 62 Sea Zone
 1 destroyer placed in 62 Sea ZoneTurn Complete - Japanese 
 Japanese collect 31 PUs; end with 32 PUs totalTerritory Summary for Japanese : 36 Sea Zone : 1 transport 
 62 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters
 Anhwei : 1 flag
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 Evenki National Okrug : 1 flag, 1 infantry
 French Indo-China Thailand : 1 infantry
 Hawaiian Islands : 1 flag, 2 infantry
 Iwo Jima : 1 artillery
 Japan : 1 aaGun, 1 factory, 1 fighter and 5 infantry
 Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
 Manchuria : 1 factory and 3 infantry
 New Guinea : 1 infantry
 Novosibirsk : 1 flag, 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag, 1 armour and 2 artilleries
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
 Vologda : 1 flag, 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flagProduction/PUs Summary : Russians : 17 / 20 
 Germans : 34 / 41
 British : 36 / 38
 Japanese : 31 / 32
 Americans : 50 / 49
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 10 Purchase Units - Americans 
 Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans 
 1 bomber moved from Philippine Islands to Japan
 1 artillery moved from Finland to 3 Sea Zone
 1 artillery, 1 cruiser and 1 transport moved from 3 Sea Zone to 8 Sea Zone
 1 artillery moved from 8 Sea Zone to France
 2 fighters moved from 3 Sea Zone to France
 1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
 1 artillery and 1 infantry moved from 8 Sea Zone to France
 1 fighter moved from Philippine Islands to 36 Sea ZoneCombat - Americans 
 Strategic bombing raid in Japan
 AA fire in Japan : 0/1 hits
 Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory
 Bombing raid in Japan causes 3 damage total.
 Battle in 36 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 36 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in France
 Americans attack with 2 artilleries, 2 fighters and 1 infantry
 Germans defend with 2 artilleries and 1 infantry
 Americans roll dice for 1 cruiser in France, round 2 : 0/1 hits
 Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in France, round 2 : 2/5 hits
 Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 2/3 hits
 1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in France
 Americans roll dice for 1 artillery and 2 fighters in France, round 3 : 2/3 hits
 Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
 1 artillery owned by the Germans lost in France
 Americans win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
 Casualties for Germans: 2 artilleries and 1 infantry
 Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans 
 2 fighters moved from France to 8 Sea Zone
 2 carriers, 2 destroyers and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
 1 destroyer moved from 48 Sea Zone to 61 Sea Zone
 1 transport moved from 48 Sea Zone to 47 Sea Zone
 2 infantry moved from Borneo to 47 Sea Zone
 2 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
 2 infantry moved from 48 Sea Zone to Philippine Islands
 1 battleship, 2 carriers and 4 fighters moved from 48 Sea Zone to 60 Sea Zone
 1 fighter moved from Philippine Islands to 48 Sea Zone
 1 fighter moved from 36 Sea Zone to 48 Sea Zone
 3 submarines moved from 47 Sea Zone to 60 Sea Zone
 2 fighters moved from Egypt to 48 Sea Zone
 1 fighter moved from West Russia to Egypt
 1 bomber moved from Japan to Philippine IslandsPlace Units - Americans 
 2 carriers and 1 transport placed in 48 Sea Zone
 2 submarines placed in 47 Sea ZoneTurn Complete - Americans 
 Americans collect 56 PUs; end with 58 PUs totalTerritory Summary for Americans : 8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports 
 47 Sea Zone : 2 submarines
 48 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
 60 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 submarines
 61 Sea Zone : 1 destroyer
 Borneo : 1 flag, 1 factory
 Central United States : 2 infantry
 East Indies : 1 flag
 Eastern United States : 1 factory
 Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry
 Finland : 1 flag, 1 infantry
 France : 1 flag, 1 artillery
 Midway : 1 infantry
 Philippine Islands : 1 flag, 1 bomber, 1 factory and 4 infantry
 Solomon Islands : 1 flag
 West Russia : 1 fighter
 Western Canada : 5 infantry
 Western United States : 1 factoryProduction/PUs Summary : Russians : 17 / 20 
 Germans : 28 / 41
 British : 36 / 38
 Japanese : 31 / 32
 Americans : 56 / 58
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 11 Purchase Units - Russians 
 Russians repair damage of 3x factory; Remaining resources: 17 PUs;
 Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 artillery and 2 infantry moved from Russia to Kazakh S.S.R.
 1 fighter moved from Russia to Kazakh S.S.R.
 1 infantry moved from West Russia to Belorussia
 1 fighter moved from West Russia to Belorussia
 1 infantry moved from Russia to Vologda
 1 fighter moved from West Russia to Vologda
 1 infantry moved from West Russia to Belorussia
 1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians 
 Battle in Vologda
 Russians attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
 Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Vologda
 Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Kazakh S.S.R.
 Russians attack with 1 artillery, 1 fighter and 3 infantry
 Japanese defend with 2 artilleries and 1 infantry
 Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 0/5 hits
 Japanese roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
 Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakh S.S.R., round 3 : 2/5 hits
 Japanese roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 3 : 3/3 hits
 3 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
 Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 4 : 0/2 hits
 Japanese roll dice for 1 artillery in Kazakh S.S.R., round 4 : 1/1 hits
 1 artillery owned by the Russians lost in Kazakh S.S.R.
 retreated to Kazakh S.S.R.
 Japanese win with 1 artillery remaining. Battle score for attacker is -6
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Russians: 1 artillery and 3 infantry
 Battle in Belorussia
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
 Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
 Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits
 Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
 Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 armour moved from Archangel to Russia
 1 fighter moved from Kazakh S.S.R. to West Russia
 1 fighter moved from Vologda to West Russia
 1 fighter moved from Belorussia to West Russia
 1 infantry moved from Archangel to Karelia S.S.R.
 3 infantry moved from Archangel to West RussiaPlace Units - Russians 
 1 infantry placed in Karelia S.S.R.
 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians : Belorussia : 1 flag, 1 infantry 
 Caucasus : 1 factory
 Karelia S.S.R. : 1 factory and 3 infantry
 Russia : 1 armour, 1 artillery, 1 factory and 3 infantry
 Vologda : 1 infantry
 West Russia : 1 flag, 2 aaGuns, 1 armour, 3 fighters and 24 infantryProduction/PUs Summary : Russians : 21 / 22 
 Germans : 26 / 41
 British : 36 / 38
 Japanese : 29 / 32
 Americans : 56 / 58
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 I was playing on to give you the satisfaction (you deserved) of sinking the Japanese fleet, but I see you have, wisely, postponed that another turn. 
 I concede. You have been one step ahead all game and I have never got going as the Axis.
 Well done and thank you for the game. Enjoy the final.
 Leo.
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 Thank you Leo! 
 I really enjoyed playing with you!
 Had a smooth start with the allies and afterwards… Hm… I really love it when a plan comes together :-D :-D :-DMaybe we can do a rematch after the final? Michael. 
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 I am sure I will have the time: 1942 does not need much commitment. 
 Have a good week.
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