Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
            British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 infantry moved from Persia to Trans-Jordan
            1 armour moved from India to Trans-Jordan
            1 fighter moved from India to Trans-Jordan
            1 fighter moved from India to Trans-Jordan
            1 bomber moved from India to Anglo-Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 transport moved from 23 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to France
            1 fighter moved from United Kingdom to France
Combat - British
            Battle in France
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in France, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Anglo-Egyptian Sudan
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 :  1/2 hits
                    Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  3/4 hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 bomber moved from Anglo-Egyptian Sudan to India
            2 infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from India to West Russia
            2 fighters moved from Trans-Jordan to India
            1 aaGun and 4 infantry moved from India to Persia
            1 submarine moved from 35 Sea Zone to 47 Sea Zone
            1 fighter moved from 47 Sea Zone to India
            1 fighter moved from France to United Kingdom
Place Units - British
            1 fighter placed in United Kingdom
            2 infantry placed in Union of South Africa
            2 armour and 1 infantry placed in India
Turn Complete - British
            British collect 35 PUs; end with 37 PUs total
Territory Summary for British :
8 Sea Zone : 1 transport
    47 Sea Zone : 2 carriers, 4 fighters and 2 submarines
    Anglo-Egyptian Sudan : 1 infantry
    Belgian Congo : 2 armour and 4 infantry
    Eastern Australia : 1 infantry
    France : 1 flag, 1 artillery and 1 infantry
    India : 2 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
    New Zealand : 1 infantry
    Persia : 1 aaGun and 4 infantry
    Rhodesia : 1 infantry
    Trans-Jordan : 1 armour
    Union of South Africa : 1 factory and 2 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 factory, 2 fighters and 1 infantry
    West Russia : 1 fighter
Production/PUs Summary :
Russians : 15 / 21
    Germans : 41 / 48
    British : 35 / 37
    Japanese : 37 / 37
    Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
            1 infantry moved from French Indo-China Thailand to Burma
                  Japanese take Burma from British
            1 infantry moved from Evenki National Okrug to Vologda
                  Japanese take Vologda from Russians
            1 infantry moved from Szechwan to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 bomber moved from Manchuria to Russia
            1 destroyer moved from 36 Sea Zone to 60 Sea Zone
            4 fighters moved from 36 Sea Zone to 60 Sea Zone
Combat - Japanese
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total.
            Battle in 60 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 destroyer and 1 submarine
                Japanese win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 destroyer and 1 fighter
                Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 fighter moved from 60 Sea Zone to 62 Sea Zone
            1 fighter moved from 60 Sea Zone to 62 Sea Zone
            1 fighter moved from 60 Sea Zone to 62 Sea Zone
            2 artilleries and 1 infantry moved from French Indo-China Thailand to Yunnan
            2 artilleries and 3 infantry moved from Anhwei to Sinkiang
            1 bomber moved from Russia to Sinkiang
            1 armour moved from Manchuria to Sinkiang
            1 armour moved from Szechwan to Sinkiang
            1 artillery moved from Manchuria to Anhwei
            1 infantry moved from Manchuria to Anhwei
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Yakut S.S.R. to Sinkiang
Place Units - Japanese
            2 fighters placed in 62 Sea Zone
            1 armour and 2 infantry placed in Manchuria
            1 artillery placed in Japan
Turn Complete - Japanese
            Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
62 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 transport
    Alaska : 1 flag, 1 artillery and 1 infantry
    Anhwei : 1 flag, 1 artillery and 1 infantry
    Burma : 1 flag, 1 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    East Indies : 1 infantry
    Evenki National Okrug : 1 flag, 1 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
    Kazakh S.S.R. : 1 flag, 1 infantry
    Manchuria : 1 armour, 1 factory and 4 infantry
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 3 armour, 2 artilleries, 1 bomber and 3 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Vologda : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag, 1 artillery
    Yunnan : 1 flag, 2 artilleries and 1 infantry
Production/PUs Summary :
Russians : 11 / 21
    Germans : 41 / 48
    British : 34 / 37
    Japanese : 42 / 43
    Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry moved from French West Africa to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Northwestern Europe
                  Americans take Northwestern Europe from Germans
Combat - Americans
Non Combat Move - Americans
            2 destroyers moved from 47 Sea Zone to 35 Sea Zone
            2 submarines moved from 44 Sea Zone to 47 Sea Zone
            1 fighter moved from 23 Sea Zone to Italian East Africa
            1 armour moved from Belgian Congo to Italian East Africa
            1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
            1 aaGun and 2 infantry moved from French West Africa to French Equatorial Africa
            2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 23 Sea Zone to 8 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
            1 artillery, 1 fighter and 2 infantry moved from Western United States to Western Canada
            1 submarine moved from 64 Sea Zone to 52 Sea Zone
            1 fighter moved from West Russia to Russia
Place Units - Americans
            1 carrier and 1 fighter placed in 47 Sea Zone
            2 infantry placed in Borneo
            3 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 42 PUs; end with 43 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
    10 Sea Zone : 1 transport
    35 Sea Zone : 2 destroyers
    47 Sea Zone : 1 battleship, 3 carriers, 4 fighters, 7 submarines and 1 transport
    52 Sea Zone : 1 submarine
    Belgian Congo : 1 artillery and 2 infantry
    Borneo : 1 flag, 1 factory and 2 infantry
    Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
    Eastern United States : 1 factory and 3 infantry
    French Equatorial Africa : 1 aaGun and 2 infantry
    Italian East Africa : 1 armour and 1 fighter
    Midway : 1 infantry
    Northwestern Europe : 1 flag, 1 infantry
    Russia : 1 fighter
    Solomon Islands : 1 flag, 1 bomber
    Western Canada : 1 artillery, 1 fighter and 2 infantry
    Western United States : 1 factory
Production/PUs Summary :
Russians : 11 / 21
    Germans : 39 / 48
    British : 34 / 37
    Japanese : 42 / 43
    Americans : 42 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
            Russians repair damage of 3x factory; Remaining resources: 18 PUs;
            Russians buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
            1 artillery, 1 fighter and 2 infantry moved from West Russia to Caucasus
            1 fighter and 1 infantry moved from West Russia to Belorussia
            1 fighter moved from West Russia to Vologda
            1 infantry moved from Russia to Vologda
Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belorussia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 :  1/2 hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 :  2/4 hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                    2 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Russians
            1 fighter moved from Caucasus to West Russia
            1 fighter moved from Belorussia to West Russia
            1 fighter moved from Vologda to West Russia
            1 artillery moved from Russia to West Russia
            4 infantry moved from Russia to West Russia
            1 infantry moved from Russia to West Russia
Place Units - Russians
            5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 19 PUs; end with 22 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 1 infantry
    Caucasus : 1 artillery, 1 factory and 2 infantry
    Russia : 1 factory and 7 infantry
    Vologda : 1 infantry
    West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 25 infantry
Production/PUs Summary :
Russians : 19 / 22
    Germans : 33 / 48
    British : 34 / 37
    Japanese : 40 / 43
    Americans : 42 / 43
In SZ47 the british fighters are placed on the british carriers and the US fighters on the US ones. Don’t know if there is a way to manage this in triple A?!?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
            Germans buy 1 aaGun, 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour, 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Caucasus
            1 fighter moved from 15 Sea Zone to Caucasus
            1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Germany to Northwestern Europe
            1 artillery moved from Germany to France
            1 infantry moved from Germany to France
            1 fighter moved from Germany to France
            1 bomber moved from Germany to Northwestern Europe
            1 artillery moved from Germany to France
            1 infantry moved from Poland to Belorussia
            1 fighter moved from Ukraine S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 artillery moved from Egypt to Anglo-Egyptian Sudan
Combat - Germans
            Battle in France
                Germans attack with 2 artilleries, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                Germans win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Northwestern Europe
                Germans attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                Germans win, taking Northwestern Europe from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 1 artillery, 1 factory and 2 infantry
                Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Germans attack with 1 armour, 2 artilleries and 9 infantry
                British defend with 1 armour
                Germans win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Anglo-Egyptian Sudan
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Germans win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Belorussia
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 fighters moved from Caucasus to 15 Sea Zone
            3 artilleries and 5 infantry moved from Poland to Ukraine S.S.R.
            1 fighter moved from Belorussia to Ukraine S.S.R.
            1 aaGun, 1 artillery and 2 infantry moved from Germany to Poland
            1 bomber moved from Northwestern Europe to Germany
            1 fighter moved from France to Germany
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 aaGun moved from Egypt to Trans-Jordan
            1 infantry moved from Italy to 15 Sea Zone
            1 artillery moved from Italy to 15 Sea Zone
            1 submarine moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from 15 Sea Zone to Libya
            1 artillery moved from 15 Sea Zone to Libya
            1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Germans
            1 aaGun and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Italy
            2 infantry placed in Karelia S.S.R.
            3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
14 Sea Zone : 1 submarine
    15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
    Anglo-Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
    Archangel : 1 flag, 1 infantry
    Baltic States : 1 infantry
    Belorussia : 1 infantry
    Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
    Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
    Finland : 2 infantry
    France : 1 artillery
    Germany : 3 artilleries, 1 bomber, 1 factory, 1 fighter and 5 infantry
    Italy : 1 artillery, 1 factory and 1 infantry
    Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
    Libya : 1 artillery and 1 infantry
    Northwestern Europe : 1 infantry
    Poland : 1 aaGun, 1 artillery and 2 infantry
    Trans-Jordan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 8 infantry
    Ukraine S.S.R. : 1 aaGun, 6 armour, 10 artilleries, 1 fighter and 13 infantry
Production/PUs Summary :
Russians : 12 / 22
    Germans : 49 / 49
    British : 27 / 37
    Japanese : 40 / 43
    Americans : 40 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 fighter moved from United Kingdom to France
            1 infantry moved from Persia to Kazakh S.S.R.
            3 infantry moved from Persia to Caucasus
            1 fighter moved from West Russia to Caucasus
            2 fighters moved from India to Caucasus
            1 bomber moved from India to Kazakh S.S.R.
            1 fighter and 1 infantry moved from India to Burma
            4 fighters moved from 47 Sea Zone to Burma
            1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
            2 armour and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - British
            Battle in France
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 2 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 3 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 3 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 4 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 4 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 5 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 5 :  1/1 hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour and 1 fighter in France, round 6 :  1/2 hits
                    Germans roll dice for 1 artillery in France, round 6 :  1/1 hits
                    1 fighter owned by the British and 1 artillery owned by the Germans lost in France
                British win, taking France from Germans with 1 armour remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery
                Casualties for British: 1 fighter and 1 infantry
            Battle in Burma
                British attack with 5 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 fighters and 1 infantry in Burma, round 2 :  1/6 hits
                    Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery, 1 factory and 2 infantry
                    British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 :  4/6 hits
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  0/3 hits
                    2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Anglo-Egyptian Sudan
                British attack with 2 armour and 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour and 5 infantry in Anglo-Egyptian Sudan, round 2 :  2/7 hits
                    Germans roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 :  0/2 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
            1 aaGun moved from Persia to India
            1 fighter moved from Caucasus to 35 Sea Zone
            2 fighters moved from Caucasus to West Russia
            2 carriers and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
            2 fighters moved from Burma to 47 Sea Zone
            3 fighters moved from Burma to 35 Sea Zone
            1 infantry moved from Eastern Australia to Western Australia
            2 infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to West Russia
            1 bomber moved from Kazakh S.S.R. to Russia
Place Units - British
            1 transport placed in 35 Sea Zone
            2 infantry placed in India
            2 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
            British collect 34 PUs; end with 36 PUs total
Territory Summary for British :
8 Sea Zone : 1 transport
    35 Sea Zone : 2 carriers, 4 fighters, 2 submarines and 1 transport
    47 Sea Zone : 2 fighters
    Anglo-Egyptian Sudan : 2 armour and 5 infantry
    Belgian Congo : 2 infantry
    Burma : 1 infantry
    Caucasus : 3 infantry
    France : 1 flag, 1 armour
    India : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
    New Zealand : 1 infantry
    Russia : 1 bomber
    Union of South Africa : 1 factory and 2 infantry
    United Kingdom : 1 aaGun, 1 factory, 1 fighter and 2 infantry
    West Russia : 3 fighters
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 16 / 22
    Germans : 39 / 49
    British : 34 / 36
    Japanese : 39 / 43
    Americans : 40 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            1 fighter moved from United Kingdom to France
            1 infantry moved from Persia to Kazakh S.S.R.
            3 infantry moved from Persia to Caucasus
            1 fighter moved from West Russia to Caucasus
            2 fighters moved from India to Caucasus
            1 bomber moved from India to Kazakh S.S.R.
            1 fighter and 1 infantry moved from India to Burma
            4 fighters moved from 47 Sea Zone to Burma
            1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
            2 armour and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - British
            Battle in France
                British attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 2 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 3 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 3 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 4 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 4 :  0/1 hits
                    British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 5 :  0/3 hits
                    Germans roll dice for 1 artillery in France, round 5 :  1/1 hits
                    1 infantry owned by the British lost in France
                    British roll dice for 1 armour and 1 fighter in France, round 6 :  1/2 hits
                    Germans roll dice for 1 artillery in France, round 6 :  1/1 hits
                    1 fighter owned by the British and 1 artillery owned by the Germans lost in France
                British win, taking France from Germans with 1 armour remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery
                Casualties for British: 1 fighter and 1 infantry
            Battle in Burma
                British attack with 5 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 fighters and 1 infantry in Burma, round 2 :  1/6 hits
                    Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery, 1 factory and 2 infantry
                    British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 :  4/6 hits
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  0/3 hits
                    2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Anglo-Egyptian Sudan
                British attack with 2 armour and 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour and 5 infantry in Anglo-Egyptian Sudan, round 2 :  2/7 hits
                    Germans roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 :  0/2 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
            1 aaGun moved from Persia to India
            1 fighter moved from Caucasus to 35 Sea Zone
            2 fighters moved from Caucasus to West Russia
            2 carriers and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
            2 fighters moved from Burma to 47 Sea Zone
            3 fighters moved from Burma to 35 Sea Zone
            1 infantry moved from Eastern Australia to Western Australia
            2 infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to West Russia
            1 bomber moved from Kazakh S.S.R. to Russia
Place Units - British
            1 transport placed in 35 Sea Zone
            2 infantry placed in India
            2 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
            British collect 34 PUs; end with 36 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to 8 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Territory Summary for British :
8 Sea Zone : 1 fighter and 1 transport
    35 Sea Zone : 2 carriers, 4 fighters, 2 submarines and 1 transport
    47 Sea Zone : 2 fighters
    Anglo-Egyptian Sudan : 2 armour and 5 infantry
    Belgian Congo : 2 infantry
    Burma : 1 infantry
    Caucasus : 3 infantry
    France : 1 flag, 1 armour
    India : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
    New Zealand : 1 infantry
    Russia : 1 bomber
    Union of South Africa : 1 factory and 2 infantry
    United Kingdom : 1 aaGun, 1 factory and 2 infantry
    West Russia : 3 fighters
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 16 / 22
    Germans : 39 / 49
    British : 34 / 36
    Japanese : 39 / 43
    Americans : 40 / 43
Incredible dice in France!
4 full rounds without a hit.  :-o
Just noticed. I like!
I have lost 2/5 Bombers on SBR. Russia might have been in a worse state otherwise.
You have won, however. Great job unifying the Pacific fleets. Never seen that.
I don’t like SBR. Feels like every 2nd bomber is blown away. At least when I try it…
But you’re right, the russians gained big profit from your losses.
The pacific move I tried once before and it worked fine - but Russia fell and I lost the game.
Anyway, I think it’s the fastest way to make some progress in the pacific.
You really want to end the game? I think Japan is still very strong.
No, Sorry to convey the wrong message. I was simply stating that I thought I could not win. Japan with its back to the wall, is not a position from which the Axis can get the plus three VPs.
I will do my go tomorrow. I was congratulating you on a game  well played.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
            3 armour and 1 bomber moved from Sinkiang to Caucasus
            1 infantry moved from Evenki National Okrug to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Yunnan to Burma
Combat - Japanese
            Battle in Caucasus
                Japanese attack with 3 armour and 1 bomber
                British defend with 3 infantry; Russians defend with 1 factory
                Japanese win, taking Caucasus from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Vologda
                Japanese attack with 2 infantry
                Russians defend with 1 infantry
                Japanese win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery
                British defend with 1 infantry
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
            1 infantry moved from Yunnan to French Indo-China Thailand
            1 artillery moved from Yunnan to Szechwan
            1 bomber moved from Caucasus to Anhwei
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 artillery moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Sinkiang to Novosibirsk
            1 infantry moved from Anhwei to Szechwan
            4 infantry moved from Manchuria to Anhwei
            1 armour moved from Manchuria to Sinkiang
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 artillery moved from 59 Sea Zone to Iwo Jima
            1 infantry moved from 59 Sea Zone to Iwo Jima
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 submarine moved from 62 Sea Zone to 60 Sea Zone
            1 submarine moved from 62 Sea Zone to 59 Sea Zone
            1 destroyer moved from 62 Sea Zone to 48 Sea Zone
Place Units - Japanese
            1 aaGun, 1 armour and 1 artillery placed in Manchuria
            2 infantry placed in Japan
            1 fighter placed in Japan
            2 submarines placed in 60 Sea Zone
Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs total
Territory Summary for Japanese :
48 Sea Zone : 1 destroyer
    59 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 transport
    60 Sea Zone : 4 submarines
    Alaska : 1 flag, 1 artillery and 1 infantry
    Anhwei : 1 flag, 1 artillery, 1 bomber and 4 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    Caucasus : 1 flag, 3 armour and 1 factory
    East Indies : 1 infantry
    Evenki National Okrug : 1 flag, 1 artillery
    French Indo-China Thailand : 1 infantry
    Iwo Jima : 1 artillery and 2 infantry
    Japan : 1 aaGun, 1 factory, 1 fighter and 2 infantry
    Kazakh S.S.R. : 1 flag, 1 infantry
    Manchuria : 1 aaGun, 1 armour, 1 artillery and 1 factory
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 armour, 2 artilleries and 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag, 1 artillery and 1 infantry
    Vologda : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 10 / 22
    Germans : 39 / 49
    British : 34 / 36
    Japanese : 45 / 45
    Americans : 40 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery, 1 fighter and 2 infantry moved from Western Canada to Alaska
            2 infantry moved from Borneo to 47 Sea Zone
            1 battleship, 3 carriers, 6 fighters, 2 infantry, 7 submarines and 1 transport moved from 47 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Philippine Islands
            2 destroyers moved from 35 Sea Zone to 48 Sea Zone
            1 submarine moved from 52 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery, 3 fighters and 1 infantry moved from 8 Sea Zone to Northwestern Europe
Combat - Americans
            Battle in 48 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 8 submarines and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 submarines in 48 Sea Zone, round 2 :  2/8 hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 8 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippine Islands
            Battle in Northwestern Europe
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Northwestern Europe, round 2 :  0/1 hits
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Northwestern Europe, round 2 :  1/5 hits
                    Germans roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                Americans win, taking Philippine Islands from Japanese, taking Northwestern Europe from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Alaska, round 2 :  1/4 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 :  2/3 hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 :  1/1 hits
                    1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
Non Combat Move - Americans
            1 fighter moved from Alaska to Western United States
            1 bomber moved from Solomon Islands to Western United States
            1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
            1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 aaGun and 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 fighter moved from Italian East Africa to India
            1 fighter moved from Northwestern Europe to West Russia
            2 fighters moved from Northwestern Europe to 8 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Eastern United States to Central United States
Place Units - Americans
            1 artillery placed in Eastern United States
            1 fighter placed in Borneo
            7 infantry placed in Western United States
            1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    10 Sea Zone : 1 transport
    48 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 8 submarines and 1 transport
    56 Sea Zone : 1 destroyer
    Alaska : 1 artillery
    Anglo-Egyptian Sudan : 1 aaGun, 1 armour, 1 artillery and 4 infantry
    Borneo : 1 flag, 1 factory and 1 fighter
    Central United States : 1 infantry
    Eastern Canada : 1 aaGun and 2 infantry
    Eastern United States : 1 artillery and 1 factory
    India : 1 fighter
    Midway : 1 infantry
    Northwestern Europe : 1 flag, 1 artillery and 1 infantry
    Philippine Islands : 1 flag, 2 infantry
    Russia : 1 fighter
    Solomon Islands : 1 flag
    West Russia : 1 fighter
    Western United States : 1 bomber, 1 factory, 1 fighter and 7 infantry
Production/PUs Summary :
Russians : 10 / 22
    Germans : 37 / 49
    British : 34 / 36
    Japanese : 40 / 45
    Americans : 47 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 21 PUs;
            Russians buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
            1 artillery and 3 infantry moved from West Russia to Caucasus
            2 fighters moved from West Russia to Caucasus
            1 fighter moved from West Russia to Caucasus
Combat - Russians
            Battle in Caucasus
                Russians attack with 1 artillery, 3 fighters and 3 infantry
                Japanese defend with 3 armour and 1 factory
                    Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Caucasus, round 2 :  3/7 hits
                    Japanese roll dice for 3 armour in Caucasus, round 2 :  1/3 hits
                    1 infantry owned by the Russians and 3 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            3 fighters moved from Caucasus to West Russia
            6 infantry moved from Russia to West Russia
Place Units - Russians
            1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs total
Territory Summary for Russians :
Caucasus : 1 artillery, 1 factory and 2 infantry
    Russia : 1 artillery, 1 factory and 6 infantry
    West Russia : 1 flag, 2 aaGuns, 2 armour, 3 fighters and 28 infantry
Production/PUs Summary :
Russians : 14 / 16
    Germans : 37 / 49
    British : 34 / 36
    Japanese : 36 / 45
    Americans : 47 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
            Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Trans-Jordan to Persia
                  Germans take Persia from British
            1 fighter moved from 15 Sea Zone to Caucasus
            1 fighter moved from 15 Sea Zone to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            1 artillery moved from Germany to France
            1 infantry moved from Germany to France
            1 artillery moved from Germany to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            1 fighter moved from Germany to France
            1 bomber moved from Germany to Northwestern Europe
Combat - Germans
            Battle in Caucasus
                Germans attack with 3 fighters and 3 infantry
                Russians defend with 1 artillery, 1 factory and 2 infantry
                retreated to Caucasus
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwestern Europe
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                Germans win, taking Northwestern Europe from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour
                retreated to France
                British win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
            1 fighter moved from France to Germany
            1 infantry moved from Italy to 15 Sea Zone
            1 artillery moved from Italy to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Libya
            1 artillery moved from 15 Sea Zone to Libya
            1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Trans-Jordan to Persia
            1 artillery and 2 infantry moved from Poland to Ukraine S.S.R.
            1 infantry moved from Belorussia to Ukraine S.S.R.
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 artillery and 3 infantry moved from Germany to Poland
            1 bomber moved from Northwestern Europe to Germany
            1 artillery moved from Egypt to Libya
            1 infantry moved from Egypt to Libya
            1 aaGun and 2 infantry moved from Egypt to Libya
            1 fighter moved from Caucasus to 15 Sea Zone
            1 fighter moved from Caucasus to 15 Sea Zone
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from Germany to Ukraine S.S.R.
Place Units - Germans
            3 infantry placed in Italy
            1 infantry placed in Egypt
            2 infantry placed in Karelia S.S.R.
            4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 armour and 1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
            1 armour and 1 infantry moved from 34 Sea Zone to Persia
            2 armour, 1 artillery and 4 infantry moved from India to Persia
            4 fighters moved from 35 Sea Zone to Persia
            3 fighters moved from West Russia to Persia
            1 bomber moved from Russia to Persia
            1 armour and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Burma to French Indo-China Thailand
            2 fighters moved from 48 Sea Zone to French Indo-China Thailand
            1 armour moved from France to Northwestern Europe
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Northwestern Europe
            1 fighter moved from 8 Sea Zone to Northwestern Europe
Combat - British
            Battle in Egypt
                British attack with 1 armour and 4 infantry
                Germans defend with 1 factory and 1 infantry
                    British roll dice for 1 armour and 4 infantry in Egypt, round 2 :  0/5 hits
                    Germans roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                    British roll dice for 1 armour and 4 infantry in Egypt, round 3 :  0/5 hits
                    Germans roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                    British roll dice for 1 armour and 4 infantry in Egypt, round 4 :  1/5 hits
                    Germans roll dice for 1 infantry in Egypt, round 4 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwestern Europe
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 2 :  1/4 hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 :  0/2 hits
                    1 infantry owned by the Germans lost in Northwestern Europe
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 3 :  2/4 hits
                    Germans roll dice for 1 artillery in Northwestern Europe, round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in French Indo-China Thailand
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in French Indo-China Thailand, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 3 armour, 1 artillery, 1 bomber, 7 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 armour, 2 artilleries and 8 infantry
                    AA fire in Persia :  1/3 hits
                    1 fighter owned by the British lost in Persia
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry in Persia, round 2 :  7/16 hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 8 infantry in Persia, round 2 :  5/11 hits
                    5 infantry owned by the British, 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Persia
                    British roll dice for 3 armour, 1 artillery, 1 bomber and 6 fighters in Persia, round 3 :  6/11 hits
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Persia, round 3 :  1/5 hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 8 infantry
                Casualties for British: 1 artillery, 1 fighter and 5 infantry
Non Combat Move - British
            2 carriers moved from 35 Sea Zone to 34 Sea Zone
            2 submarines moved from 35 Sea Zone to 48 Sea Zone
            2 fighters moved from French Indo-China Thailand to 48 Sea Zone
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Northwestern Europe to West Russia
            1 bomber moved from Persia to Russia
            2 fighters moved from Persia to West Russia
            4 fighters moved from Persia to 34 Sea Zone
Place Units - British
            3 infantry placed in India
            2 fighters placed in 8 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
            British collect 40 PUs; end with 40 PUs total
Territory Summary for British :
8 Sea Zone : 2 fighters and 1 transport
    34 Sea Zone : 2 carriers, 4 fighters and 1 transport
    48 Sea Zone : 2 fighters and 2 submarines
    Anglo-Egyptian Sudan : 2 infantry
    Egypt : 1 armour, 1 factory and 3 infantry
    France : 1 flag
    French Indo-China Thailand : 1 flag, 1 infantry
    India : 1 aaGun, 1 factory and 3 infantry
    New Zealand : 1 infantry
    Northwestern Europe : 1 flag, 1 armour and 2 infantry
    Persia : 3 armour
    Rhodesia : 2 infantry
    Russia : 1 bomber
    Union of South Africa : 1 factory
    United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry
    West Russia : 3 fighters
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 14 / 16
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 34 / 45
    Americans : 45 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
            4 submarines moved from 60 Sea Zone to 48 Sea Zone
            1 fighter moved from Japan to 48 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine moved from 59 Sea Zone to 48 Sea Zone
            1 bomber moved from Anhwei to 48 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from Kazakh S.S.R. to Caucasus
            1 armour moved from Sinkiang to Caucasus
Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 submarines
                British defend with 2 fighters and 2 submarines; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 8 submarines and 1 transport
                Units damaged: 1 battleship owned by the Americans
                Units damaged: 2 battleships owned by the Japanese
                1 cruiser owned by the Japanese and 2 battleships owned by the Japanese retreated to 60 Sea Zone
                Americans win with 1 battleship, 6 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters and 5 submarines
                Casualties for British: 2 submarines
                Casualties for Americans: 3 carriers, 2 destroyers and 8 submarines
            Battle in Caucasus
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 artillery, 1 factory and 1 infantry
                Japanese win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
                4 fighters owned by the Americans and 2 fighters owned by the British forced to land in Philippine Islands
Non Combat Move - Japanese
            1 infantry moved from Szechwan to Kazakh S.S.R.
            1 artillery moved from Evenki National Okrug to Sinkiang
            1 artillery moved from Szechwan to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 armour moved from Manchuria to Sinkiang
            1 fighter moved from 48 Sea Zone to 60 Sea Zone
            1 fighter moved from 48 Sea Zone to 60 Sea Zone
            1 fighter moved from 48 Sea Zone to Japan
            1 bomber moved from 48 Sea Zone to Japan
Place Units - Japanese
            1 carrier and 1 destroyer placed in 60 Sea Zone
            1 armour and 1 artillery placed in Manchuria
            3 infantry placed in Japan
            1 infantry placed in Manchuria
Turn Complete - Japanese
            Japanese collect 39 PUs; end with 40 PUs total
            3 units repaired.
Territory Summary for Japanese :
53 Sea Zone : 1 transport
    60 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    Anhwei : 1 flag, 1 artillery and 1 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    Caucasus : 1 flag, 1 armour, 1 factory and 1 infantry
    East Indies : 1 infantry
    Evenki National Okrug : 1 flag
    Hawaiian Islands : 1 flag, 2 infantry
    Iwo Jima : 1 artillery
    Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 5 infantry
    Kazakh S.S.R. : 1 flag, 1 infantry
    Manchuria : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 armour, 4 artilleries and 4 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Vologda : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 10 / 16
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 39 / 40
    Americans : 44 / 47
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 factory, 2 fighters and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
            1 bomber moved from Western United States to 53 Sea Zone
            2 infantry moved from Philippine Islands to 48 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to East Indies
Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in East Indies
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in East Indies, round 2 :  1/1 hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in East Indies
                Americans win, taking East Indies from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Americans
            1 fighter moved from India to Egypt
            1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from West Russia to Egypt
            1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 aaGun and 1 infantry moved from 8 Sea Zone to Northwestern Europe
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to West Russia
            1 artillery moved from Alaska to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 artillery moved from Eastern United States to Eastern Canada
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 56 Sea Zone to 44 Sea Zone
            1 bomber moved from 53 Sea Zone to Borneo
            1 fighter moved from Western United States to Eastern Canada
            1 fighter moved from Borneo to India
            4 fighters moved from Philippine Islands to Borneo
            1 fighter moved from Russia to West Russia
Place Units - Americans
            1 factory placed in Philippine Islands
            2 fighters and 2 infantry placed in Borneo
Turn Complete - Americans
            Americans collect 48 PUs; end with 54 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
    10 Sea Zone : 1 transport
    37 Sea Zone : 1 battleship and 1 transport
    44 Sea Zone : 1 destroyer
    Borneo : 1 flag, 1 bomber, 1 factory, 6 fighters and 2 infantry
    Central United States : 2 infantry
    East Indies : 1 flag, 2 infantry
    Eastern Canada : 1 artillery, 1 fighter and 1 infantry
    Eastern United States : 1 factory
    Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 4 infantry
    India : 1 fighter
    Midway : 1 infantry
    Northwestern Europe : 1 aaGun and 1 infantry
    Philippine Islands : 1 flag, 1 factory
    Solomon Islands : 1 flag
    West Russia : 2 fighters
    Western Canada : 1 artillery and 1 infantry
    Western United States : 1 factory and 5 infantry
Production/PUs Summary :
Russians : 10 / 16
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 35 / 40
    Americans : 48 / 54
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery moved from Russia to Caucasus
            2 infantry moved from West Russia to Caucasus
            1 infantry moved from Russia to Vologda
            1 fighter moved from West Russia to Vologda
            2 fighters moved from West Russia to Caucasus
Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  0/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  0/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 :  1/2 hits
                    Japanese roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 armour, 1 factory and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 :  2/5 hits
                    Japanese roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  1/2 hits
                    1 infantry owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Caucasus to West Russia
            1 fighter moved from Vologda to West Russia
            5 infantry moved from Russia to West Russia
Place Units - Russians
            1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from West Russia: 1 fighter and 2 infantry
            EDIT: Adding units owned by Russians to Russia: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
Territory Summary for Russians :
Caucasus : 1 artillery, 1 factory and 1 infantry
    Russia : 1 artillery, 1 factory, 1 fighter and 6 infantry
    West Russia : 1 flag, 2 aaGuns, 2 armour, 2 fighters and 29 infantry
Production/PUs Summary :
Russians : 14 / 14
    Germans : 35 / 40
    British : 40 / 40
    Japanese : 31 / 40
    Americans : 48 / 54