TripleA Manual Gamesave Post for game: World War II Classic
Game History
Round: 3 Research Technology - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 1 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 3 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from India to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 artillery and 3 infantry moved from Russia to West Russia
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to West Russia
2 fighters moved from Kazakh S.S.R. to West Russia
1 armour moved from Persia to West Russia
1 armour moved from Evenki National Okrug to West Russia
5 infantry moved from Evenki National Okrug to Archangel
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Territory Summary for Russians :
Archangel : 5 infantry
Belorussia : 1 flag
Caucasus : 1 factory
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 2 infantry
Russia : 1 factory and 8 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 3 fighters and 12 infantry
Production/PUs Summary :
Russians : 25 / 26
Germans : 40 / 42
British : 27 / 33
Japanese : 34 / 40
Americans : 42 / 42
You trying to land on every Pacific Island on the board? Russia is collecting good money and I am far from reversing the income disparity.
Hope you are feeling more confident now.
Goodnight.
I’m looking for places with nice and warm weather :-D
The US has to get into the game somehow. It’s not as easy as I suggested.
And Russia is looking well, but for how long? Japan is already knocking on the backdoor…
I’m eager to see your next moves!
Goodnight.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
2 infantry moved from Finland to Karelia S.S.R.
2 bombers and 2 fighters moved from Germany to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from Karelia S.S.R. to Germany
1 artillery and 4 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 15 Sea Zone to Libya
1 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
2 infantry placed in Egypt
2 infantry placed in Italy
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry
Finland : 2 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 6 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 5 artilleries and 10 infantry
Production/PUs Summary :
Russians : 17 / 26
Germans : 49 / 49
British : 26 / 33
Japanese : 34 / 40
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 5 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
2 fighters moved from Belgian Congo to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
1 fighter moved from West Russia to Persia
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Persia to India
1 fighter moved from Burma to 47 Sea Zone
1 bomber moved from Burma to India
1 infantry moved from Western Australia to Eastern Australia
2 carriers, 4 fighters and 1 submarine moved from 38 Sea Zone to 47 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
Place Units - British
1 submarine placed in 35 Sea Zone
2 infantry placed in India
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 33 PUs total
Territory Summary for British :
23 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
47 Sea Zone : 2 carriers, 5 fighters and 1 submarine
Belgian Congo : 2 armour and 3 infantry
Burma : 1 infantry
Eastern Australia : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 6 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Rhodesia : 1 infantry
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 17 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 33 / 40
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
4 fighters moved from 37 Sea Zone to Borneo
1 bomber moved from Manchuria to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 fighter moved from 62 Sea Zone to Burma
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 artillery moved from 64 Sea Zone to Alaska
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 4 fighters
Americans defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 artillery and 2 infantry
1 armour owned by the Japanese retreated to Szechwan
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Kazakh S.S.R. to Szechwan
1 bomber moved from Szechwan to Manchuria
1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
2 artilleries and 3 infantry moved from Manchuria to Anhwei
1 infantry moved from Anhwei to Szechwan
1 fighter moved from Burma to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
3 infantry placed in Japan
3 submarines placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Territory Summary for Japanese :
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
60 Sea Zone : 3 submarines
64 Sea Zone : 1 transport
Alaska : 1 flag, 1 artillery and 1 infantry
Anhwei : 1 flag, 2 artilleries and 3 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 2 artilleries and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 3 infantry
Manchuria : 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 15 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 3 fighters and 1 submarine moved from 47 Sea Zone to 60 Sea Zone
1 submarine moved from 56 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 60 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 3 submarines
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 2 submarines in 60 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 60 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 4 : 2/4 hits
Japanese roll dice for 2 submarines in 60 Sea Zone, round 4 : 0/2 hits
2 submarines owned by the Japanese lost in 60 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
3 fighters moved from 60 Sea Zone to 47 Sea Zone
1 destroyer and 3 submarines moved from 44 Sea Zone to 47 Sea Zone
1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
2 fighters moved from Eastern United States to 23 Sea Zone
1 aaGun moved from Central United States to Eastern Canada
1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa
1 aaGun and 3 infantry moved from 23 Sea Zone to French West Africa
1 transport moved from 23 Sea Zone to 11 Sea Zone
2 submarines moved from 56 Sea Zone to 44 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 2 infantry placed in Western United States
1 factory placed in Borneo
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 transport
23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
44 Sea Zone : 2 submarines
47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
64 Sea Zone : 1 submarine
Belgian Congo : 1 armour and 1 infantry
Borneo : 1 flag, 1 factory
Eastern Canada : 1 aaGun
Eastern United States : 1 artillery, 1 factory and 1 infantry
French Equatorial Africa : 1 artillery and 1 infantry
French West Africa : 1 aaGun and 3 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 1 bomber
West Russia : 1 fighter
Western United States : 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 15 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 2/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
4 infantry moved from Archangel to West Russia
8 infantry moved from Russia to West Russia
1 artillery moved from Kazakh S.S.R. to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
Territory Summary for Russians :
Caucasus : 1 factory and 2 infantry
Russia : 1 artillery, 1 factory and 8 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 23 infantry
Production/PUs Summary :
Russians : 19 / 21
Germans : 44 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 40
What an idiot (I was)! Did not think/realise my new Subs were in range of your fleet. Have just given away half my income for nothing. Am flabbergasted at my incompetence.
Well done.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 15 Sea Zone to Caucasus
1 bomber moved from Germany to Caucasus
1 bomber moved from Germany to Russia
3 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
3 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Caucasus to Germany
3 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
1 fighter moved from Caucasus to 15 Sea Zone
1 fighter moved from Caucasus to 15 Sea Zone
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 infantry placed in Egypt
2 infantry placed in Italy
Germans undo move 2.
1 artillery and 1 infantry placed in Egypt
Germans undo move 3.
2 infantry placed in Egypt
1 artillery placed in Italy
Germans undo move 2.
1 infantry placed in Italy
3 artilleries and 4 infantry placed in Germany
1 submarine placed in 15 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory and 10 infantry
Finland : 2 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 2 infantry
Poland : 3 artilleries and 6 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 8 artilleries, 1 fighter and 10 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 48 / 48
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Persia to Trans-Jordan
1 armour moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 bomber moved from India to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 transport moved from 23 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 1/3 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Anglo-Egyptian Sudan to India
2 infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from India to West Russia
2 fighters moved from Trans-Jordan to India
1 aaGun and 4 infantry moved from India to Persia
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 47 Sea Zone to India
1 fighter moved from France to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Territory Summary for British :
8 Sea Zone : 1 transport
47 Sea Zone : 2 carriers, 4 fighters and 2 submarines
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 2 armour and 4 infantry
Eastern Australia : 1 infantry
France : 1 flag, 1 artillery and 1 infantry
India : 2 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
New Zealand : 1 infantry
Persia : 1 aaGun and 4 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 armour
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 2 fighters and 1 infantry
West Russia : 1 fighter
Production/PUs Summary :
Russians : 15 / 21
Germans : 41 / 48
British : 35 / 37
Japanese : 37 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Manchuria to Russia
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
4 fighters moved from 36 Sea Zone to 60 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in 60 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from 60 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from French Indo-China Thailand to Yunnan
2 artilleries and 3 infantry moved from Anhwei to Sinkiang
1 bomber moved from Russia to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Szechwan to Sinkiang
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Sinkiang
Place Units - Japanese
2 fighters placed in 62 Sea Zone
1 armour and 2 infantry placed in Manchuria
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
62 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 transport
Alaska : 1 flag, 1 artillery and 1 infantry
Anhwei : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 armour, 1 factory and 4 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 3 armour, 2 artilleries, 1 bomber and 3 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery
Yunnan : 1 flag, 2 artilleries and 1 infantry
Production/PUs Summary :
Russians : 11 / 21
Germans : 41 / 48
British : 34 / 37
Japanese : 42 / 43
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
Combat - Americans
Non Combat Move - Americans
2 destroyers moved from 47 Sea Zone to 35 Sea Zone
2 submarines moved from 44 Sea Zone to 47 Sea Zone
1 fighter moved from 23 Sea Zone to Italian East Africa
1 armour moved from Belgian Congo to Italian East Africa
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
1 aaGun and 2 infantry moved from French West Africa to French Equatorial Africa
2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 23 Sea Zone to 8 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 artillery, 1 fighter and 2 infantry moved from Western United States to Western Canada
1 submarine moved from 64 Sea Zone to 52 Sea Zone
1 fighter moved from West Russia to Russia
Place Units - Americans
1 carrier and 1 fighter placed in 47 Sea Zone
2 infantry placed in Borneo
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 43 PUs total
Territory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
10 Sea Zone : 1 transport
35 Sea Zone : 2 destroyers
47 Sea Zone : 1 battleship, 3 carriers, 4 fighters, 7 submarines and 1 transport
52 Sea Zone : 1 submarine
Belgian Congo : 1 artillery and 2 infantry
Borneo : 1 flag, 1 factory and 2 infantry
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 factory and 3 infantry
French Equatorial Africa : 1 aaGun and 2 infantry
Italian East Africa : 1 armour and 1 fighter
Midway : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Russia : 1 fighter
Solomon Islands : 1 flag, 1 bomber
Western Canada : 1 artillery, 1 fighter and 2 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 11 / 21
Germans : 39 / 48
British : 34 / 37
Japanese : 42 / 43
Americans : 42 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 2 infantry moved from West Russia to Caucasus
1 fighter and 1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Vologda to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 22 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 1 infantry
Caucasus : 1 artillery, 1 factory and 2 infantry
Russia : 1 factory and 7 infantry
Vologda : 1 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 25 infantry
Production/PUs Summary :
Russians : 19 / 22
Germans : 33 / 48
British : 34 / 37
Japanese : 40 / 43
Americans : 42 / 43
In SZ47 the british fighters are placed on the british carriers and the US fighters on the US ones. Don’t know if there is a way to manage this in triple A?!?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 aaGun, 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 15 Sea Zone to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 fighter moved from Germany to France
1 bomber moved from Germany to Northwestern Europe
1 artillery moved from Germany to France
1 infantry moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
Combat - Germans
Battle in France
Germans attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Northwestern Europe
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans win, taking Northwestern Europe from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 2 artilleries and 9 infantry
British defend with 1 armour
Germans win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Anglo-Egyptian Sudan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to 15 Sea Zone
3 artilleries and 5 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
1 aaGun, 1 artillery and 2 infantry moved from Germany to Poland
1 bomber moved from Northwestern Europe to Germany
1 fighter moved from France to Germany
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 submarine moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 15 Sea Zone to Libya
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Germans
1 aaGun and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Italy
2 infantry placed in Karelia S.S.R.
3 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
14 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Archangel : 1 flag, 1 infantry
Baltic States : 1 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Finland : 2 infantry
France : 1 artillery
Germany : 3 artilleries, 1 bomber, 1 factory, 1 fighter and 5 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 artillery and 1 infantry
Northwestern Europe : 1 infantry
Poland : 1 aaGun, 1 artillery and 2 infantry
Trans-Jordan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 8 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 10 artilleries, 1 fighter and 13 infantry
Production/PUs Summary :
Russians : 12 / 22
Germans : 49 / 49
British : 27 / 37
Japanese : 40 / 43
Americans : 40 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 infantry moved from Persia to Kazakh S.S.R.
3 infantry moved from Persia to Caucasus
1 fighter moved from West Russia to Caucasus
2 fighters moved from India to Caucasus
1 bomber moved from India to Kazakh S.S.R.
1 fighter and 1 infantry moved from India to Burma
4 fighters moved from 47 Sea Zone to Burma
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
2 armour and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 0/3 hits
Germans roll dice for 1 artillery in France, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 3 : 0/3 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 4 : 0/3 hits
Germans roll dice for 1 artillery in France, round 4 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 5 : 0/3 hits
Germans roll dice for 1 artillery in France, round 5 : 1/1 hits
1 infantry owned by the British lost in France
British roll dice for 1 armour and 1 fighter in France, round 6 : 1/2 hits
Germans roll dice for 1 artillery in France, round 6 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter and 1 infantry
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 armour and 5 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 5 infantry in Anglo-Egyptian Sudan, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Persia to India
1 fighter moved from Caucasus to 35 Sea Zone
2 fighters moved from Caucasus to West Russia
2 carriers and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
2 fighters moved from Burma to 47 Sea Zone
3 fighters moved from Burma to 35 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
2 infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to West Russia
1 bomber moved from Kazakh S.S.R. to Russia
Place Units - British
1 transport placed in 35 Sea Zone
2 infantry placed in India
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Territory Summary for British :
8 Sea Zone : 1 transport
35 Sea Zone : 2 carriers, 4 fighters, 2 submarines and 1 transport
47 Sea Zone : 2 fighters
Anglo-Egyptian Sudan : 2 armour and 5 infantry
Belgian Congo : 2 infantry
Burma : 1 infantry
Caucasus : 3 infantry
France : 1 flag, 1 armour
India : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
New Zealand : 1 infantry
Russia : 1 bomber
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 2 infantry
West Russia : 3 fighters
Western Australia : 1 infantry
Production/PUs Summary :
Russians : 16 / 22
Germans : 39 / 49
British : 34 / 36
Japanese : 39 / 43
Americans : 40 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 infantry moved from Persia to Kazakh S.S.R.
3 infantry moved from Persia to Caucasus
1 fighter moved from West Russia to Caucasus
2 fighters moved from India to Caucasus
1 bomber moved from India to Kazakh S.S.R.
1 fighter and 1 infantry moved from India to Burma
4 fighters moved from 47 Sea Zone to Burma
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
2 armour and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 0/3 hits
Germans roll dice for 1 artillery in France, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 3 : 0/3 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 4 : 0/3 hits
Germans roll dice for 1 artillery in France, round 4 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 5 : 0/3 hits
Germans roll dice for 1 artillery in France, round 5 : 1/1 hits
1 infantry owned by the British lost in France
British roll dice for 1 armour and 1 fighter in France, round 6 : 1/2 hits
Germans roll dice for 1 artillery in France, round 6 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter and 1 infantry
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 4/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 armour and 5 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 5 infantry in Anglo-Egyptian Sudan, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Persia to India
1 fighter moved from Caucasus to 35 Sea Zone
2 fighters moved from Caucasus to West Russia
2 carriers and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
2 fighters moved from Burma to 47 Sea Zone
3 fighters moved from Burma to 35 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
2 infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to West Russia
1 bomber moved from Kazakh S.S.R. to Russia
Place Units - British
1 transport placed in 35 Sea Zone
2 infantry placed in India
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 8 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for British :
8 Sea Zone : 1 fighter and 1 transport
35 Sea Zone : 2 carriers, 4 fighters, 2 submarines and 1 transport
47 Sea Zone : 2 fighters
Anglo-Egyptian Sudan : 2 armour and 5 infantry
Belgian Congo : 2 infantry
Burma : 1 infantry
Caucasus : 3 infantry
France : 1 flag, 1 armour
India : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
New Zealand : 1 infantry
Russia : 1 bomber
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 factory and 2 infantry
West Russia : 3 fighters
Western Australia : 1 infantry
Production/PUs Summary :
Russians : 16 / 22
Germans : 39 / 49
British : 34 / 36
Japanese : 39 / 43
Americans : 40 / 43
Incredible dice in France!
4 full rounds without a hit. :-o
Just noticed. I like!
I have lost 2/5 Bombers on SBR. Russia might have been in a worse state otherwise.
You have won, however. Great job unifying the Pacific fleets. Never seen that.