Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to Solomon Islands
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 destroyer moved from 18 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
1 fighter moved from 23 Sea Zone to Belgian Congo
1 fighter moved from West Russia to India
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 destroyer and 3 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 destroyer and 1 transport
23 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
44 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport
56 Sea Zone : 1 destroyer and 3 submarines
Belgian Congo : 1 fighter
Central United States : 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
French West Africa : 1 armour and 1 infantry
India : 1 fighter
Midway : 1 infantry
Solomon Islands : 1 flag, 1 bomber
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 27 / 28
Japanese : 39 / 39
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 3 infantry moved from West Russia to Ukraine S.S.R.
3 infantry moved from West Russia to Belorussia
1 fighter moved from Archangel to Belorussia
1 armour and 4 infantry moved from Archangel to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour and 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour and 4 infantry in Evenki National Okrug, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belorussia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to India
1 fighter moved from Belorussia to West Russia
1 infantry moved from Archangel to Evenki National Okrug
1 artillery and 3 infantry moved from Caucasus to Persia
1 armour moved from West Russia to Persia
1 artillery and 3 infantry moved from Russia to West Russia
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 2 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 1 armour and 5 infantry
India : 2 fighters
Persia : 1 armour, 1 artillery and 3 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Production/PUs Summary :
Russians : 25 / 25
Germans : 40 / 44
British : 27 / 28
Japanese : 38 / 39
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
6 armour, 4 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
2 bombers and 1 fighter moved from Germany to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
Combat - Germans
Battle in Belorussia
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 6 armour, 4 artilleries, 2 fighters and 7 infantry
Russians defend with 3 infantry
Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
1 aaGun moved from Poland to Ukraine S.S.R.
1 fighter moved from Belorussia to Germany
1 artillery and 5 infantry moved from Germany to Poland
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 aaGun moved from Libya to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
1 aaGun moved from France to Germany
1 fighter moved from France to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Italy
3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 5 infantry
Finland : 4 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 4 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 2 infantry
Poland : 1 artillery and 5 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 4 artilleries and 7 infantry
Production/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 27 / 28
Japanese : 38 / 39
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 24 PUs;
British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery, 1 bomber and 1 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter and 1 infantry moved from Kazakh S.S.R. to Szechwan
2 infantry moved from India to 35 Sea Zone
1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
4 fighters and 2 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
2 fighters moved from 23 Sea Zone to Anglo-Egyptian Sudan
Combat - British
Battle in East Indies
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 cruiser in East Indies, round 2 : 0/1 hits
British roll dice for 4 fighters and 2 infantry in East Indies, round 2 : 1/6 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
British roll dice for 4 fighters and 1 infantry in East Indies, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the British lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Sinkiang
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 3 : 2/3 hits
Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Sinkiang
British win, taking Sinkiang from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from East Indies to 38 Sea Zone
2 carriers and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Persia to India
1 armour moved from Kazakh S.S.R. to India
1 fighter moved from Szechwan to India
1 bomber moved from Sinkiang to India
1 armour moved from French West Africa to Belgian Congo
1 infantry moved from French West Africa to French Equatorial Africa
2 fighters moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 23 Sea Zone to 11 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to West Russia: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for British :
11 Sea Zone : 1 transport
37 Sea Zone : 1 cruiser and 1 transport
38 Sea Zone : 2 carriers, 4 fighters and 1 submarine
Belgian Congo : 2 armour and 2 fighters
East Indies : 1 flag, 1 infantry
French Equatorial Africa : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 6 infantry
New Zealand : 1 infantry
Rhodesia : 1 infantry
Sinkiang : 1 artillery
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 1 fighter
Western Australia : 1 infantry
Production/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 31 / 33
Japanese : 33 / 39
Americans : 39 / 38
I made an edit concerning non-combat movement.
I hope that’s ok for you!
I’m not so used with the Allies role. I’m not sure if I like what I see… :|
Of course
I prefer the Allies and do lot like what I see either! How funny.
Still
At my restaurant; will be tomorrow now.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 bomber moved from Anhwei to Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Burma to 36 Sea Zone
1 infantry moved from Burma to 36 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 48 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
4 fighters moved from 37 Sea Zone to East Indies
1 bomber moved from Japan to Sinkiang
1 artillery moved from Anhwei to Sinkiang
Combat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
British defend with 1 cruiser and 1 transport
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in East Indies
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking East Indies from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese win, taking Sinkiang from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Sinkiang to 62 Sea Zone
1 bomber moved from Sinkiang to Manchuria
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Burma to French Indo-China Thailand
1 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
4 fighters moved from East Indies to 37 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Territory Summary for Japanese :
37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport
61 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
East Indies : 1 artillery and 1 infantry
French Indo-China Thailand : 2 artilleries and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 21 / 25
Germans : 42 / 42
British : 27 / 33
Japanese : 40 / 40
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 47 Sea Zone
3 fighters and 2 infantry moved from 47 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Borneo to 47 Sea Zone
1 destroyer and 3 submarines moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 transport moved from 23 Sea Zone to 10 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Belgian Congo to 23 Sea Zone
1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
1 fighter moved from India to West Russia
1 aaGun moved from Western United States to Central United States
Place Units - Americans
2 fighters placed in Eastern United States
3 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
Territory Summary for Americans :
10 Sea Zone : 1 transport
11 Sea Zone : 2 infantry
23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
44 Sea Zone : 1 destroyer and 3 submarines
47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport
56 Sea Zone : 3 submarines
Belgian Congo : 1 armour
Borneo : 1 flag, 1 infantry
Central United States : 1 aaGun
Eastern Canada : 1 aaGun and 1 infantry
Eastern United States : 1 factory and 2 fighters
French Equatorial Africa : 1 infantry
French West Africa : 1 artillery and 1 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 1 bomber
West Russia : 1 fighter
Western United States : 1 factory
Production/PUs Summary :
Russians : 21 / 25
Germans : 42 / 42
British : 27 / 33
Japanese : 36 / 40
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 1 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 3 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from India to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 artillery and 3 infantry moved from Russia to West Russia
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to West Russia
2 fighters moved from Kazakh S.S.R. to West Russia
1 armour moved from Persia to West Russia
1 armour moved from Evenki National Okrug to West Russia
5 infantry moved from Evenki National Okrug to Archangel
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Territory Summary for Russians :
Archangel : 5 infantry
Belorussia : 1 flag
Caucasus : 1 factory
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 2 infantry
Russia : 1 factory and 8 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 3 fighters and 12 infantry
Production/PUs Summary :
Russians : 25 / 26
Germans : 40 / 42
British : 27 / 33
Japanese : 34 / 40
Americans : 42 / 42
You trying to land on every Pacific Island on the board? Russia is collecting good money and I am far from reversing the income disparity.
Hope you are feeling more confident now.
Goodnight.
I’m looking for places with nice and warm weather :-D
The US has to get into the game somehow. It’s not as easy as I suggested.
And Russia is looking well, but for how long? Japan is already knocking on the backdoor…
I’m eager to see your next moves!
Goodnight.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
2 infantry moved from Finland to Karelia S.S.R.
2 bombers and 2 fighters moved from Germany to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from Karelia S.S.R. to Germany
1 artillery and 4 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 15 Sea Zone to Libya
1 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
2 infantry placed in Egypt
2 infantry placed in Italy
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry
Finland : 2 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 6 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 5 artilleries and 10 infantry
Production/PUs Summary :
Russians : 17 / 26
Germans : 49 / 49
British : 26 / 33
Japanese : 34 / 40
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 5 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
2 fighters moved from Belgian Congo to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
1 fighter moved from West Russia to Persia
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Persia to India
1 fighter moved from Burma to 47 Sea Zone
1 bomber moved from Burma to India
1 infantry moved from Western Australia to Eastern Australia
2 carriers, 4 fighters and 1 submarine moved from 38 Sea Zone to 47 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
Place Units - British
1 submarine placed in 35 Sea Zone
2 infantry placed in India
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 33 PUs total
Territory Summary for British :
23 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
47 Sea Zone : 2 carriers, 5 fighters and 1 submarine
Belgian Congo : 2 armour and 3 infantry
Burma : 1 infantry
Eastern Australia : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 6 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Rhodesia : 1 infantry
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 17 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 33 / 40
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
4 fighters moved from 37 Sea Zone to Borneo
1 bomber moved from Manchuria to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 fighter moved from 62 Sea Zone to Burma
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 artillery moved from 64 Sea Zone to Alaska
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 4 fighters
Americans defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 artillery and 2 infantry
1 armour owned by the Japanese retreated to Szechwan
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Kazakh S.S.R. to Szechwan
1 bomber moved from Szechwan to Manchuria
1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
2 artilleries and 3 infantry moved from Manchuria to Anhwei
1 infantry moved from Anhwei to Szechwan
1 fighter moved from Burma to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
3 infantry placed in Japan
3 submarines placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Territory Summary for Japanese :
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
60 Sea Zone : 3 submarines
64 Sea Zone : 1 transport
Alaska : 1 flag, 1 artillery and 1 infantry
Anhwei : 1 flag, 2 artilleries and 3 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 2 artilleries and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 3 infantry
Manchuria : 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 15 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 3 fighters and 1 submarine moved from 47 Sea Zone to 60 Sea Zone
1 submarine moved from 56 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 60 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 3 submarines
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 2 submarines in 60 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 60 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 4 : 2/4 hits
Japanese roll dice for 2 submarines in 60 Sea Zone, round 4 : 0/2 hits
2 submarines owned by the Japanese lost in 60 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
3 fighters moved from 60 Sea Zone to 47 Sea Zone
1 destroyer and 3 submarines moved from 44 Sea Zone to 47 Sea Zone
1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
2 fighters moved from Eastern United States to 23 Sea Zone
1 aaGun moved from Central United States to Eastern Canada
1 infantry moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa
1 aaGun and 3 infantry moved from 23 Sea Zone to French West Africa
1 transport moved from 23 Sea Zone to 11 Sea Zone
2 submarines moved from 56 Sea Zone to 44 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 2 infantry placed in Western United States
1 factory placed in Borneo
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 transport
23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
44 Sea Zone : 2 submarines
47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
64 Sea Zone : 1 submarine
Belgian Congo : 1 armour and 1 infantry
Borneo : 1 flag, 1 factory
Eastern Canada : 1 aaGun
Eastern United States : 1 artillery, 1 factory and 1 infantry
French Equatorial Africa : 1 artillery and 1 infantry
French West Africa : 1 aaGun and 3 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 1 bomber
West Russia : 1 fighter
Western United States : 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 15 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 2/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 fighter moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
4 infantry moved from Archangel to West Russia
8 infantry moved from Russia to West Russia
1 artillery moved from Kazakh S.S.R. to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
Territory Summary for Russians :
Caucasus : 1 factory and 2 infantry
Russia : 1 artillery, 1 factory and 8 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 23 infantry
Production/PUs Summary :
Russians : 19 / 21
Germans : 44 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 40
What an idiot (I was)! Did not think/realise my new Subs were in range of your fleet. Have just given away half my income for nothing. Am flabbergasted at my incompetence.
Well done.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 15 Sea Zone to Caucasus
1 bomber moved from Germany to Caucasus
1 bomber moved from Germany to Russia
3 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
3 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Caucasus to Germany
3 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
1 fighter moved from Caucasus to 15 Sea Zone
1 fighter moved from Caucasus to 15 Sea Zone
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 infantry placed in Egypt
2 infantry placed in Italy
Germans undo move 2.
1 artillery and 1 infantry placed in Egypt
Germans undo move 3.
2 infantry placed in Egypt
1 artillery placed in Italy
Germans undo move 2.
1 infantry placed in Italy
3 artilleries and 4 infantry placed in Germany
1 submarine placed in 15 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory and 10 infantry
Finland : 2 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 2 infantry
Poland : 3 artilleries and 6 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 8 artilleries, 1 fighter and 10 infantry
Production/PUs Summary :
Russians : 15 / 21
Germans : 48 / 48
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Persia to Trans-Jordan
1 armour moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
1 bomber moved from India to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 transport moved from 23 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 1/3 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Anglo-Egyptian Sudan to India
2 infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from India to West Russia
2 fighters moved from Trans-Jordan to India
1 aaGun and 4 infantry moved from India to Persia
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from 47 Sea Zone to India
1 fighter moved from France to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
2 armour and 1 infantry placed in India
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Territory Summary for British :
8 Sea Zone : 1 transport
47 Sea Zone : 2 carriers, 4 fighters and 2 submarines
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 2 armour and 4 infantry
Eastern Australia : 1 infantry
France : 1 flag, 1 artillery and 1 infantry
India : 2 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
New Zealand : 1 infantry
Persia : 1 aaGun and 4 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 armour
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 2 fighters and 1 infantry
West Russia : 1 fighter
Production/PUs Summary :
Russians : 15 / 21
Germans : 41 / 48
British : 35 / 37
Japanese : 37 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Manchuria to Russia
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
4 fighters moved from 36 Sea Zone to 60 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in 60 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from 60 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from French Indo-China Thailand to Yunnan
2 artilleries and 3 infantry moved from Anhwei to Sinkiang
1 bomber moved from Russia to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Szechwan to Sinkiang
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Sinkiang
Place Units - Japanese
2 fighters placed in 62 Sea Zone
1 armour and 2 infantry placed in Manchuria
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
62 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 1 transport
Alaska : 1 flag, 1 artillery and 1 infantry
Anhwei : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 armour, 1 factory and 4 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 3 armour, 2 artilleries, 1 bomber and 3 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery
Yunnan : 1 flag, 2 artilleries and 1 infantry
Production/PUs Summary :
Russians : 11 / 21
Germans : 41 / 48
British : 34 / 37
Japanese : 42 / 43
Americans : 40 / 40