Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 26 PUs;
            British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Kazakh S.S.R. to Sinkiang
            1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 fighter moved from India to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 bomber moved from Persia to Sinkiang
            1 fighter moved from West Russia to Sinkiang
Combat - British
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 :  3/3 hits
                    Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sinkiang
                British attack with 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Sinkiang
                British win, taking Sinkiang from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                    Germans roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                    1 infantry owned by the British lost in Trans-Jordan
                retreated to Trans-Jordan
                Germans win with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
Non Combat Move - British
            2 fighters moved from Trans-Jordan to 35 Sea Zone
            2 fighters moved from Burma to 35 Sea Zone
            1 fighter moved from Sinkiang to Kazakh S.S.R.
            1 aaGun, 1 armour, 1 artillery and 4 infantry moved from India to Persia
            1 armour, 1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
            1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 29 Sea Zone to 35 Sea Zone
            2 fighters moved from United Kingdom to 11 Sea Zone
            1 bomber moved from Sinkiang to Kazakh S.S.R.
Place Units - British
            1 carrier placed in 35 Sea Zone
            1 infantry placed in India
            1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
Territory Summary for British :
11 Sea Zone : 2 fighters
    23 Sea Zone : 1 transport
    35 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
    Burma : 1 infantry
    French West Africa : 1 armour and 1 infantry
    India : 1 factory and 2 infantry
    Kazakh S.S.R. : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
    New Zealand : 1 infantry
    Persia : 1 aaGun, 1 artillery and 4 infantry
    Rhodesia : 1 infantry
    Sinkiang : 1 infantry
    Union of South Africa : 1 armour, 1 factory and 1 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 21 / 26
    Germans : 44 / 44
    British : 28 / 28
    Japanese : 36 / 38
    Americans : 39 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 artillery moved from New Guinea to 49 Sea Zone
            2 artilleries and 4 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to India
            1 armour moved from Manchuria to Sinkiang
            1 fighter moved from Yunnan to Sinkiang
            1 infantry moved from Szechwan to Sinkiang
            1 infantry moved from Szechwan to Sinkiang
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 49 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Burma
            4 fighters moved from 36 Sea Zone to Burma
Combat - Japanese
            Strategic bombing raid in India
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in India causes 3 damage total.
            Battle in Sinkiang
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 infantry
                Japanese win, taking Sinkiang from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 3 artilleries, 4 fighters and 4 infantry
                British defend with 1 infantry
                Japanese win, taking Burma from British with 3 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            4 fighters moved from Burma to 36 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 submarine moved from 48 Sea Zone to 37 Sea Zone
            1 destroyer moved from 60 Sea Zone to 36 Sea Zone
            1 destroyer moved from 60 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Manchuria to Anhwei
            1 artillery moved from Manchuria to Anhwei
            1 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            1 submarine moved from 60 Sea Zone to 48 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Sinkiang to Anhwei
            1 bomber moved from India to Anhwei
Place Units - Japanese
            1 artillery, 1 bomber and 1 infantry placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
    37 Sea Zone : 1 submarine
    48 Sea Zone : 1 submarine
    60 Sea Zone : 1 submarine
    62 Sea Zone : 1 transport
    Anhwei : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 infantry
    Borneo : 1 infantry
    Burma : 1 flag, 3 artilleries and 4 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    East Indies : 2 infantry
    Evenki National Okrug : 1 flag, 2 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
    Manchuria : 2 armour, 1 artillery, 1 factory and 2 infantry
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 armour and 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag, 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag, 1 infantry
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 20 / 26
    Germans : 44 / 44
    British : 27 / 28
    Japanese : 39 / 39
    Americans : 38 / 41
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
            Americans buy 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
            1 infantry moved from Western United States to 56 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 53 Sea Zone to 44 Sea Zone
            1 bomber moved from Western United States to Solomon Islands
            1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
            1 destroyer moved from 18 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
            1 fighter moved from 23 Sea Zone to Belgian Congo
            1 fighter moved from West Russia to India
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 destroyer placed in 11 Sea Zone
            1 destroyer and 3 submarines placed in 56 Sea Zone
Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 destroyer and 1 transport
    23 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    44 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport
    56 Sea Zone : 1 destroyer and 3 submarines
    Belgian Congo : 1 fighter
    Central United States : 2 infantry
    Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
    French West Africa : 1 armour and 1 infantry
    India : 1 fighter
    Midway : 1 infantry
    Solomon Islands : 1 flag, 1 bomber
    Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 20 / 26
    Germans : 44 / 44
    British : 27 / 28
    Japanese : 39 / 39
    Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 fighters and 3 infantry moved from West Russia to Ukraine S.S.R.
            3 infantry moved from West Russia to Belorussia
            1 fighter moved from Archangel to Belorussia
            1 armour and 4 infantry moved from Archangel to Evenki National Okrug
Combat - Russians
            Battle in Evenki National Okrug
                Russians attack with 1 armour and 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 armour and 4 infantry in Evenki National Okrug, round 2 :  2/5 hits
                    Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 :  0/2 hits
                    2 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 :  2/5 hits
                    Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                    2 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belorussia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 :  1/4 hits
                    Germans roll dice for 2 infantry in Belorussia, round 2 :  0/2 hits
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 3 :  2/4 hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Ukraine S.S.R. to India
            1 fighter moved from Belorussia to West Russia
            1 infantry moved from Archangel to Evenki National Okrug
            1 artillery and 3 infantry moved from Caucasus to Persia
            1 armour moved from West Russia to Persia
            1 artillery and 3 infantry moved from Russia to West Russia
Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Belorussia : 1 flag, 2 infantry
    Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
    Evenki National Okrug : 1 armour and 5 infantry
    India : 2 fighters
    Persia : 1 armour, 1 artillery and 3 infantry
    Russia : 1 artillery, 1 factory and 3 infantry
    Ukraine S.S.R. : 1 flag, 3 infantry
    West Russia : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Production/PUs Summary :
Russians : 25 / 25
    Germans : 40 / 44
    British : 27 / 28
    Japanese : 38 / 39
    Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
            Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
            1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
            6 armour, 4 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
            2 bombers and 1 fighter moved from Germany to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  Germans take Anglo-Egyptian Sudan from British
Combat - Germans
            Battle in Belorussia
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine S.S.R.
                Germans attack with 6 armour, 4 artilleries, 2 fighters and 7 infantry
                Russians defend with 3 infantry
                Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
Non Combat Move - Germans
            1 bomber moved from Belorussia to Germany
            1 bomber moved from Belorussia to Germany
            1 aaGun moved from Poland to Ukraine S.S.R.
            1 fighter moved from Belorussia to Germany
            1 artillery and 5 infantry moved from Germany to Poland
            1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
            1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
            1 infantry moved from Libya to Egypt
            1 aaGun moved from Libya to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Libya
            1 infantry moved from 15 Sea Zone to Libya
            1 aaGun moved from France to Germany
            1 fighter moved from France to Germany
Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Italy
            3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
    Anglo-Egyptian Sudan : 1 flag, 1 infantry
    Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 5 infantry
    Finland : 4 infantry
    France : 1 infantry
    Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 4 infantry
    Italy : 1 artillery, 1 factory and 1 infantry
    Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
    Libya : 2 infantry
    Poland : 1 artillery and 5 infantry
    Trans-Jordan : 1 flag, 1 infantry
    Ukraine S.S.R. : 1 aaGun, 6 armour, 4 artilleries and 7 infantry
Production/PUs Summary :
Russians : 23 / 25
    Germans : 42 / 42
    British : 27 / 28
    Japanese : 38 / 39
    Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
            British repair damage of 4x factory; Remaining resources: 24 PUs;
            British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 artillery, 1 bomber and 1 infantry moved from Kazakh S.S.R. to Sinkiang
            1 fighter and 1 infantry moved from Kazakh S.S.R. to Szechwan
            2 infantry moved from India to 35 Sea Zone
            1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            4 fighters and 2 infantry moved from 37 Sea Zone to East Indies
            1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
            2 fighters moved from 23 Sea Zone to Anglo-Egyptian Sudan
Combat - British
            Battle in East Indies
                British attack with 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 cruiser in East Indies, round 2 :  0/1 hits
                    British roll dice for 4 fighters and 2 infantry in East Indies, round 2 :  1/6 hits
                    Japanese roll dice for 2 infantry in East Indies, round 2 :  1/2 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
                    British roll dice for 4 fighters and 1 infantry in East Indies, round 3 :  1/5 hits
                    Japanese roll dice for 1 infantry in East Indies, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in East Indies
                British win, taking East Indies from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                    British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 :  0/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                    1 infantry owned by the British lost in Szechwan
                retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Sinkiang
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 2 :  0/3 hits
                    Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 2 :  0/2 hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 3 :  2/3 hits
                    Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 3 :  1/2 hits
                    1 infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Sinkiang
                British win, taking Sinkiang from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for British: 1 infantry
            Battle in Anglo-Egyptian Sudan
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            4 fighters moved from East Indies to 38 Sea Zone
            2 carriers and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Persia to India
            1 armour moved from Kazakh S.S.R. to India
            1 fighter moved from Szechwan to India
            1 bomber moved from Sinkiang to India
            1 armour moved from French West Africa to Belgian Congo
            1 infantry moved from French West Africa to French Equatorial Africa
            2 fighters moved from Anglo-Egyptian Sudan to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Union of South Africa to Belgian Congo
            1 transport moved from 23 Sea Zone to 11 Sea Zone
Place Units - British
            2 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in India
Turn Complete - British
            British collect 31 PUs; end with 33 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by British to West Russia: 1 fighter
            EDIT: Turning off Edit Mode
Territory Summary for British :
11 Sea Zone : 1 transport
    37 Sea Zone : 1 cruiser and 1 transport
    38 Sea Zone : 2 carriers, 4 fighters and 1 submarine
    Belgian Congo : 2 armour and 2 fighters
    East Indies : 1 flag, 1 infantry
    French Equatorial Africa : 1 infantry
    India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 6 infantry
    New Zealand : 1 infantry
    Rhodesia : 1 infantry
    Sinkiang : 1 artillery
    Union of South Africa : 1 factory and 2 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
    West Russia : 1 fighter
    Western Australia : 1 infantry
Production/PUs Summary :
Russians : 23 / 25
    Germans : 42 / 42
    British : 31 / 33
    Japanese : 33 / 39
    Americans : 39 / 38
I made an edit concerning non-combat movement.
I hope that’s ok for you!
I’m not so used with the Allies role. I’m not sure if I like what I see… :|
Of course
I prefer the Allies and do lot like what I see either! How funny.
Still
At my restaurant; will be tomorrow now.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 fighter moved from Anhwei to Sinkiang
            1 infantry moved from Anhwei to Sinkiang
            1 bomber moved from Anhwei to Russia
            1 infantry moved from Szechwan to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 artillery moved from Burma to 36 Sea Zone
            1 infantry moved from Burma to 36 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 48 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to East Indies
            1 infantry moved from 37 Sea Zone to East Indies
            4 fighters moved from 37 Sea Zone to East Indies
            1 bomber moved from Japan to Sinkiang
            1 artillery moved from Anhwei to Sinkiang
Combat - Japanese
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total.
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                British defend with 1 cruiser and 1 transport
                Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in East Indies
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                British defend with 1 infantry
                Japanese win, taking East Indies from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sinkiang
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery
                Japanese win, taking Sinkiang from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
Non Combat Move - Japanese
            1 fighter moved from Sinkiang to 62 Sea Zone
            1 bomber moved from Sinkiang to Manchuria
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 artillery moved from 62 Sea Zone to Manchuria
            2 artilleries and 2 infantry moved from Burma to French Indo-China Thailand
            1 armour moved from Manchuria to Szechwan
            1 infantry moved from Manchuria to Anhwei
            1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
            4 fighters moved from East Indies to 37 Sea Zone
Place Units - Japanese
            1 carrier and 1 destroyer placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
            1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs total
Territory Summary for Japanese :
37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport
    61 Sea Zone : 1 submarine
    62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
    Anhwei : 1 flag, 1 infantry
    Borneo : 1 infantry
    Burma : 1 flag, 1 infantry
    Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
    Caroline Islands : 1 infantry
    East Indies : 1 artillery and 1 infantry
    French Indo-China Thailand : 2 artilleries and 2 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
    Kazakh S.S.R. : 1 flag, 1 infantry
    Manchuria : 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag, 1 artillery and 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag, 1 armour
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag, 1 infantry
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 21 / 25
    Germans : 42 / 42
    British : 27 / 33
    Japanese : 40 / 40
    Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 47 Sea Zone
            3 fighters and 2 infantry moved from 47 Sea Zone to Borneo
Combat - Americans
            Battle in Borneo
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Borneo, round 2 :  1/1 hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            3 fighters moved from Borneo to 47 Sea Zone
            1 destroyer and 3 submarines moved from 56 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
            1 transport moved from 23 Sea Zone to 10 Sea Zone
            2 infantry moved from Central United States to 11 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to Eastern Canada
            1 fighter moved from Belgian Congo to 23 Sea Zone
            1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
            1 armour moved from French Equatorial Africa to Belgian Congo
            1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
            1 fighter moved from India to West Russia
            1 aaGun moved from Western United States to Central United States
Place Units - Americans
            2 fighters placed in Eastern United States
            3 submarines placed in 56 Sea Zone
Turn Complete - Americans
            Americans collect 42 PUs; end with 42 PUs total
Territory Summary for Americans :
10 Sea Zone : 1 transport
    11 Sea Zone : 2 infantry
    23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    44 Sea Zone : 1 destroyer and 3 submarines
    47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport
    56 Sea Zone : 3 submarines
    Belgian Congo : 1 armour
    Borneo : 1 flag, 1 infantry
    Central United States : 1 aaGun
    Eastern Canada : 1 aaGun and 1 infantry
    Eastern United States : 1 factory and 2 fighters
    French Equatorial Africa : 1 infantry
    French West Africa : 1 artillery and 1 infantry
    Midway : 1 infantry
    Solomon Islands : 1 flag, 1 bomber
    West Russia : 1 fighter
    Western United States : 1 factory
Production/PUs Summary :
Russians : 21 / 25
    Germans : 42 / 42
    British : 27 / 33
    Japanese : 36 / 40
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            1 artillery, 1 fighter and 1 infantry moved from West Russia to Karelia S.S.R.
            1 artillery and 3 infantry moved from Persia to Kazakh S.S.R.
            2 fighters moved from India to Kazakh S.S.R.
Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 :  2/6 hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  3/3 hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                    2 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
Non Combat Move - Russians
            1 fighter moved from Karelia S.S.R. to West Russia
            1 artillery and 3 infantry moved from Russia to West Russia
            1 aaGun, 1 artillery and 3 infantry moved from Caucasus to West Russia
            2 fighters moved from Kazakh S.S.R. to West Russia
            1 armour moved from Persia to West Russia
            1 armour moved from Evenki National Okrug to West Russia
            5 infantry moved from Evenki National Okrug to Archangel
Place Units - Russians
            8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs total
Territory Summary for Russians :
Archangel : 5 infantry
    Belorussia : 1 flag
    Caucasus : 1 factory
    Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
    Kazakh S.S.R. : 1 artillery and 2 infantry
    Russia : 1 factory and 8 infantry
    West Russia : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 3 fighters and 12 infantry
Production/PUs Summary :
Russians : 25 / 26
    Germans : 40 / 42
    British : 27 / 33
    Japanese : 34 / 40
    Americans : 42 / 42
You trying to land on every Pacific Island on the board? Russia is collecting good money and I am far from reversing the income disparity.
Hope you are feeling more confident now.
Goodnight.
I’m looking for places with nice and warm weather :-D
The US has to get into the game somehow. It’s not as easy as I suggested.
And Russia is looking well, but for how long? Japan is already knocking on the backdoor…
I’m eager to see your next moves!
Goodnight.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
            Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Trans-Jordan to Persia
                  Germans take Persia from British
            2 infantry moved from Finland to Karelia S.S.R.
            2 bombers and 2 fighters moved from Germany to Karelia S.S.R.
            1 infantry moved from Poland to Belorussia
                  Germans take Belorussia from Russians
            1 infantry moved from Ukraine S.S.R. to Caucasus
                  Germans take Caucasus from Russians
Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                Russians defend with 1 artillery, 1 factory and 1 infantry
                Germans win, taking Karelia S.S.R. from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            2 bombers and 2 fighters moved from Karelia S.S.R. to Germany
            1 artillery and 4 infantry moved from Poland to Ukraine S.S.R.
            1 infantry moved from Germany to Baltic States
            3 artilleries and 3 infantry moved from Germany to Poland
            1 infantry moved from Italy to 15 Sea Zone
            1 artillery moved from Italy to 15 Sea Zone
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from 15 Sea Zone to Libya
            1 artillery moved from 15 Sea Zone to Libya
            1 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
            2 infantry placed in Egypt
            2 infantry placed in Italy
            3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
    Anglo-Egyptian Sudan : 1 flag
    Baltic States : 1 infantry
    Belorussia : 1 infantry
    Caucasus : 1 flag, 1 factory and 1 infantry
    Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry
    Finland : 2 infantry
    France : 1 infantry
    Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 6 infantry
    Italy : 1 factory and 2 infantry
    Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
    Libya : 1 artillery and 1 infantry
    Persia : 1 flag, 1 infantry
    Poland : 3 artilleries and 3 infantry
    Trans-Jordan : 1 flag, 1 infantry
    Ukraine S.S.R. : 1 aaGun, 6 armour, 5 artilleries and 10 infantry
Production/PUs Summary :
Russians : 17 / 26
    Germans : 49 / 49
    British : 26 / 33
    Japanese : 34 / 40
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
            British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 5 PUs;
Combat Move - British
            1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Germans
            2 fighters moved from Belgian Congo to Persia
            1 infantry moved from India to Persia
            1 infantry moved from India to Burma
            1 bomber and 1 fighter moved from India to Burma
            1 fighter moved from West Russia to Persia
Combat - British
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Persia, round 2 :  2/4 hits
                    Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - British
            3 fighters moved from Persia to India
            1 fighter moved from Burma to 47 Sea Zone
            1 bomber moved from Burma to India
            1 infantry moved from Western Australia to Eastern Australia
            2 carriers, 4 fighters and 1 submarine moved from 38 Sea Zone to 47 Sea Zone
            1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
            1 infantry moved from French Equatorial Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
Place Units - British
            1 submarine placed in 35 Sea Zone
            2 infantry placed in India
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 28 PUs; end with 33 PUs total
Territory Summary for British :
23 Sea Zone : 1 transport
    35 Sea Zone : 1 submarine
    47 Sea Zone : 2 carriers, 5 fighters and 1 submarine
    Belgian Congo : 2 armour and 3 infantry
    Burma : 1 infantry
    Eastern Australia : 1 infantry
    India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 6 infantry
    New Zealand : 1 infantry
    Persia : 1 infantry
    Rhodesia : 1 infantry
    Union of South Africa : 1 factory and 2 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 17 / 26
    Germans : 48 / 49
    British : 28 / 33
    Japanese : 33 / 40
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
            4 fighters moved from 37 Sea Zone to Borneo
            1 bomber moved from Manchuria to Kazakh S.S.R.
            1 armour moved from Szechwan to Kazakh S.S.R.
            1 artillery moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 artillery moved from East Indies to 37 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Burma
            1 fighter moved from 62 Sea Zone to Burma
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to Alaska
                  Japanese take Alaska from Americans
            1 artillery moved from 64 Sea Zone to Alaska
Combat - Japanese
            Battle in Burma
                Japanese attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Borneo
                Japanese attack with 4 fighters
                Americans defend with 1 infantry
                Japanese win with 3 fighters remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour, 1 artillery and 1 bomber
                Russians defend with 1 artillery and 2 infantry
                1 armour owned by the Japanese retreated to Szechwan
                Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
            1 bomber moved from Kazakh S.S.R. to Szechwan
            1 bomber moved from Szechwan to Manchuria
            1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 armour moved from Manchuria to Yakut S.S.R.
            2 artilleries and 3 infantry moved from Manchuria to Anhwei
            1 infantry moved from Anhwei to Szechwan
            1 fighter moved from Burma to 36 Sea Zone
            3 fighters moved from Borneo to 36 Sea Zone
            1 submarine moved from 61 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            3 infantry placed in Japan
            3 submarines placed in 60 Sea Zone
Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs total
Territory Summary for Japanese :
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
    60 Sea Zone : 3 submarines
    64 Sea Zone : 1 transport
    Alaska : 1 flag, 1 artillery and 1 infantry
    Anhwei : 1 flag, 2 artilleries and 3 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    East Indies : 1 infantry
    Evenki National Okrug : 1 flag, 1 infantry
    French Indo-China Thailand : 2 artilleries and 2 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 factory and 3 infantry
    Manchuria : 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
    New Guinea : 1 infantry
    Novosibirsk : 1 flag, 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag
    Soviet Far East : 1 flag
    Szechwan : 1 flag, 1 armour and 1 infantry
    Wake Island : 1 infantry
    Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
    Yunnan : 1 flag
Production/PUs Summary :
Russians : 15 / 26
    Germans : 48 / 49
    British : 28 / 33
    Japanese : 37 / 37
    Americans : 40 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
            1 destroyer, 3 fighters and 1 submarine moved from 47 Sea Zone to 60 Sea Zone
            1 submarine moved from 56 Sea Zone to 64 Sea Zone
Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 64 Sea Zone
                    Americans roll dice for 1 submarine in 64 Sea Zone, round 2 :  1/1 hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 60 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 3 submarines
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 2 :  0/4 hits
                    Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 :  0/3 hits
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Japanese lost in 60 Sea Zone
                    Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 3 :  0/4 hits
                    Japanese roll dice for 2 submarines in 60 Sea Zone, round 3 :  0/2 hits
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 4 :  0/1 hits
                    Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 4 :  2/4 hits
                    Japanese roll dice for 2 submarines in 60 Sea Zone, round 4 :  0/2 hits
                    2 submarines owned by the Japanese lost in 60 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 submarines
Non Combat Move - Americans
            3 fighters moved from 60 Sea Zone to 47 Sea Zone
            1 destroyer and 3 submarines moved from 44 Sea Zone to 47 Sea Zone
            1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
            2 fighters moved from Eastern United States to 23 Sea Zone
            1 aaGun moved from Central United States to Eastern Canada
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa
            1 aaGun and 3 infantry moved from 23 Sea Zone to French West Africa
            1 transport moved from 23 Sea Zone to 11 Sea Zone
            2 submarines moved from 56 Sea Zone to 44 Sea Zone
Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 factory placed in Borneo
Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 transport
    23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
    44 Sea Zone : 2 submarines
    47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 transport
    60 Sea Zone : 1 destroyer and 1 submarine
    64 Sea Zone : 1 submarine
    Belgian Congo : 1 armour and 1 infantry
    Borneo : 1 flag, 1 factory
    Eastern Canada : 1 aaGun
    Eastern United States : 1 artillery, 1 factory and 1 infantry
    French Equatorial Africa : 1 artillery and 1 infantry
    French West Africa : 1 aaGun and 3 infantry
    Midway : 1 infantry
    Solomon Islands : 1 flag, 1 bomber
    West Russia : 1 fighter
    Western United States : 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 15 / 26
    Germans : 48 / 49
    British : 28 / 33
    Japanese : 37 / 37
    Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from West Russia to Belorussia
            1 fighter moved from West Russia to Karelia S.S.R.
            1 fighter moved from West Russia to Belorussia
            1 fighter moved from West Russia to Caucasus
            1 infantry moved from Archangel to Karelia S.S.R.
            1 artillery moved from West Russia to Karelia S.S.R.
Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  1/3 hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 3 :  2/2 hits
                    Germans roll dice for 1 infantry in Karelia S.S.R., round 3 :  1/1 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belorussia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 :  0/2 hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 :  1/2 hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Caucasus to West Russia
            1 fighter moved from Belorussia to West Russia
            1 fighter moved from Karelia S.S.R. to West Russia
            4 infantry moved from Archangel to West Russia
            8 infantry moved from Russia to West Russia
            1 artillery moved from Kazakh S.S.R. to Russia
Place Units - Russians
            8 infantry placed in Russia
Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs total
Territory Summary for Russians :
Caucasus : 1 factory and 2 infantry
    Russia : 1 artillery, 1 factory and 8 infantry
    West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 23 infantry
Production/PUs Summary :
Russians : 19 / 21
    Germans : 44 / 49
    British : 28 / 33
    Japanese : 37 / 37
    Americans : 40 / 40
What an idiot (I was)! Did not think/realise my new Subs were in range of your fleet. Have just given away half my income for nothing. Am flabbergasted at my incompetence.
Well done.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
            Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            2 fighters moved from 15 Sea Zone to Caucasus
            1 bomber moved from Germany to Caucasus
            1 bomber moved from Germany to Russia
            3 infantry moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  Germans take Anglo-Egyptian Sudan from British
Combat - Germans
            Strategic bombing raid in Russia
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total.
            Battle in Caucasus
                Germans attack with 1 bomber, 2 fighters and 3 infantry
                Russians defend with 1 factory and 2 infantry
                Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            1 infantry moved from Baltic States to Belorussia
            3 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.
            1 bomber moved from Caucasus to Germany
            3 artilleries and 6 infantry moved from Germany to Poland
            1 infantry moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Libya
            1 infantry moved from 15 Sea Zone to Libya
            1 fighter moved from Caucasus to 15 Sea Zone
            1 fighter moved from Caucasus to 15 Sea Zone
Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            2 infantry placed in Egypt
            2 infantry placed in Italy
            Germans undo move 2.
            1 artillery and 1 infantry placed in Egypt
            Germans undo move 3.
            2 infantry placed in Egypt
            1 artillery placed in Italy
            Germans undo move 2.
            1 infantry placed in Italy
            3 artilleries and 4 infantry placed in Germany
            1 submarine placed in 15 Sea Zone
Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
            EDIT: Turning off Edit Mode
Territory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
    Anglo-Egyptian Sudan : 1 flag, 1 infantry
    Belorussia : 1 infantry
    Caucasus : 1 flag, 1 factory and 2 infantry
    Egypt : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory and 10 infantry
    Finland : 2 infantry
    France : 1 infantry
    Germany : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
    Italy : 1 artillery, 1 factory and 1 infantry
    Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
    Libya : 2 infantry
    Poland : 3 artilleries and 6 infantry
    Trans-Jordan : 1 flag, 1 infantry
    Ukraine S.S.R. : 1 aaGun, 6 armour, 8 artilleries, 1 fighter and 10 infantry
Production/PUs Summary :
Russians : 15 / 21
    Germans : 48 / 48
    British : 28 / 33
    Japanese : 37 / 37
    Americans : 40 / 40
