ncm edit if youre okay with it J3 edit ncm.tsvg
S03 - wittmann (Axis) vs. Geograph (Allies+15)
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - British 
 British repair damage of 5x factory; Remaining resources: 26 PUs;
 British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Persia to Trans-Jordan
 1 infantry moved from Kazakh S.S.R. to Sinkiang
 1 infantry moved from India to Burma
 2 fighters moved from India to Burma
 1 fighter moved from India to Trans-Jordan
 1 fighter moved from Persia to Trans-Jordan
 1 bomber moved from Persia to Sinkiang
 1 fighter moved from West Russia to SinkiangCombat - British 
 Battle in Burma
 British attack with 2 fighters and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 3/3 hits
 Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Sinkiang
 British attack with 1 bomber, 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 2 : 2/3 hits
 Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Sinkiang
 British win, taking Sinkiang from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Trans-Jordan
 British attack with 2 fighters and 1 infantry
 Germans defend with 1 armour
 British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
 Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
 1 infantry owned by the British lost in Trans-Jordan
 retreated to Trans-Jordan
 Germans win with 1 armour remaining. Battle score for attacker is -3
 Casualties for British: 1 infantryNon Combat Move - British 
 2 fighters moved from Trans-Jordan to 35 Sea Zone
 2 fighters moved from Burma to 35 Sea Zone
 1 fighter moved from Sinkiang to Kazakh S.S.R.
 1 aaGun, 1 armour, 1 artillery and 4 infantry moved from India to Persia
 1 armour, 1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
 1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
 1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 29 Sea Zone to 35 Sea Zone
 2 fighters moved from United Kingdom to 11 Sea Zone
 1 bomber moved from Sinkiang to Kazakh S.S.R.Place Units - British 
 1 carrier placed in 35 Sea Zone
 1 infantry placed in India
 1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British 
 British collect 28 PUs; end with 28 PUs totalTerritory Summary for British : 11 Sea Zone : 2 fighters 
 23 Sea Zone : 1 transport
 35 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
 Burma : 1 infantry
 French West Africa : 1 armour and 1 infantry
 India : 1 factory and 2 infantry
 Kazakh S.S.R. : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
 New Zealand : 1 infantry
 Persia : 1 aaGun, 1 artillery and 4 infantry
 Rhodesia : 1 infantry
 Sinkiang : 1 infantry
 Union of South Africa : 1 armour, 1 factory and 1 infantry
 United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 21 / 26 
 Germans : 44 / 44
 British : 28 / 28
 Japanese : 36 / 38
 Americans : 39 / 41
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 artillery moved from New Guinea to 49 Sea Zone
 2 artilleries and 4 infantry moved from Yunnan to Burma
 1 bomber moved from Yunnan to India
 1 armour moved from Manchuria to Sinkiang
 1 fighter moved from Yunnan to Sinkiang
 1 infantry moved from Szechwan to Sinkiang
 1 infantry moved from Szechwan to Sinkiang
 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
 Japanese take Evenki National Okrug from Russians
 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 49 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Burma
 4 fighters moved from 36 Sea Zone to BurmaCombat - Japanese 
 Strategic bombing raid in India
 Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
 Bombing raid in India causes 3 damage total.
 Battle in Sinkiang
 Japanese attack with 1 armour, 1 fighter and 2 infantry
 British defend with 1 infantry
 Japanese win, taking Sinkiang from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Burma
 Japanese attack with 3 artilleries, 4 fighters and 4 infantry
 British defend with 1 infantry
 Japanese win, taking Burma from British with 3 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Japanese 
 4 fighters moved from Burma to 36 Sea Zone
 1 transport moved from 61 Sea Zone to 62 Sea Zone
 1 submarine moved from 48 Sea Zone to 37 Sea Zone
 1 destroyer moved from 60 Sea Zone to 36 Sea Zone
 1 destroyer moved from 60 Sea Zone to 36 Sea Zone
 1 infantry moved from Japan to 62 Sea Zone
 1 armour moved from Japan to 62 Sea Zone
 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
 1 infantry moved from Soviet Far East to Yakut S.S.R.
 1 infantry moved from Manchuria to Anhwei
 1 artillery moved from Manchuria to Anhwei
 1 infantry moved from 62 Sea Zone to Manchuria
 1 armour moved from 62 Sea Zone to Manchuria
 1 submarine moved from 60 Sea Zone to 48 Sea Zone
 1 infantry moved from Yunnan to Szechwan
 1 fighter moved from Sinkiang to Anhwei
 1 bomber moved from India to AnhweiPlace Units - Japanese 
 1 artillery, 1 bomber and 1 infantry placed in Japan
 1 armour, 1 artillery and 1 infantry placed in Manchuria
 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese 
 Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese : 36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport 
 37 Sea Zone : 1 submarine
 48 Sea Zone : 1 submarine
 60 Sea Zone : 1 submarine
 62 Sea Zone : 1 transport
 Anhwei : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 infantry
 Borneo : 1 infantry
 Burma : 1 flag, 3 artilleries and 4 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 East Indies : 2 infantry
 Evenki National Okrug : 1 flag, 2 infantry
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
 Manchuria : 2 armour, 1 artillery, 1 factory and 2 infantry
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag, 1 armour and 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag, 1 infantry
 Yunnan : 1 flagProduction/PUs Summary : Russians : 20 / 26 
 Germans : 44 / 44
 British : 27 / 28
 Japanese : 39 / 39
 Americans : 38 / 41
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - Americans 
 Americans buy 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans 
 1 infantry moved from Western United States to 56 Sea Zone
 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
 1 infantry moved from Hawaiian Islands to 53 Sea Zone
 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 53 Sea Zone to 44 Sea Zone
 1 bomber moved from Western United States to Solomon Islands
 1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
 1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
 1 destroyer moved from 18 Sea Zone to 23 Sea Zone
 1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
 1 fighter moved from 23 Sea Zone to Belgian Congo
 1 fighter moved from West Russia to India
 1 infantry moved from Central United States to Eastern United States
 1 infantry moved from Western United States to Central United States
 1 infantry moved from Western United States to Central United StatesPlace Units - Americans 
 1 transport placed in 11 Sea Zone
 1 destroyer placed in 11 Sea Zone
 1 destroyer and 3 submarines placed in 56 Sea ZoneTurn Complete - Americans 
 Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans : 11 Sea Zone : 1 destroyer and 1 transport 
 23 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
 44 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport
 56 Sea Zone : 1 destroyer and 3 submarines
 Belgian Congo : 1 fighter
 Central United States : 2 infantry
 Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
 French West Africa : 1 armour and 1 infantry
 India : 1 fighter
 Midway : 1 infantry
 Solomon Islands : 1 flag, 1 bomber
 Western United States : 1 aaGun and 1 factoryProduction/PUs Summary : Russians : 20 / 26 
 Germans : 44 / 44
 British : 27 / 28
 Japanese : 39 / 39
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Russians 
 Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 fighters and 3 infantry moved from West Russia to Ukraine S.S.R.
 3 infantry moved from West Russia to Belorussia
 1 fighter moved from Archangel to Belorussia
 1 armour and 4 infantry moved from Archangel to Evenki National OkrugCombat - Russians 
 Battle in Evenki National Okrug
 Russians attack with 1 armour and 4 infantry
 Japanese defend with 2 infantry
 Russians roll dice for 1 armour and 4 infantry in Evenki National Okrug, round 2 : 2/5 hits
 Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits
 2 infantry owned by the Japanese lost in Evenki National Okrug
 Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantry
 Battle in Ukraine S.S.R.
 Russians attack with 2 fighters and 3 infantry
 Germans defend with 2 infantry
 Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
 Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
 2 infantry owned by the Germans lost in Ukraine S.S.R.
 Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Battle in Belorussia
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 2 infantry
 Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
 Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
 1 infantry owned by the Germans lost in Belorussia
 Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 3 : 2/4 hits
 Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
 Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Ukraine S.S.R. to India
 1 fighter moved from Belorussia to West Russia
 1 infantry moved from Archangel to Evenki National Okrug
 1 artillery and 3 infantry moved from Caucasus to Persia
 1 armour moved from West Russia to Persia
 1 artillery and 3 infantry moved from Russia to West RussiaPlace Units - Russians 
 1 artillery and 3 infantry placed in Caucasus
 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians : Belorussia : 1 flag, 2 infantry 
 Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
 Evenki National Okrug : 1 armour and 5 infantry
 India : 2 fighters
 Persia : 1 armour, 1 artillery and 3 infantry
 Russia : 1 artillery, 1 factory and 3 infantry
 Ukraine S.S.R. : 1 flag, 3 infantry
 West Russia : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 7 infantryProduction/PUs Summary : Russians : 25 / 25 
 Germans : 40 / 44
 British : 27 / 28
 Japanese : 38 / 39
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Germans 
 Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
 1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
 6 armour, 4 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
 2 bombers and 1 fighter moved from Germany to Belorussia
 1 infantry moved from Karelia S.S.R. to Belorussia
 1 infantry moved from Karelia S.S.R. to Belorussia
 1 infantry moved from Egypt to Anglo-Egyptian Sudan
 Germans take Anglo-Egyptian Sudan from BritishCombat - Germans 
 Battle in Belorussia
 Germans attack with 2 bombers, 1 fighter and 2 infantry
 Russians defend with 2 infantry
 Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Ukraine S.S.R.
 Germans attack with 6 armour, 4 artilleries, 2 fighters and 7 infantry
 Russians defend with 3 infantry
 Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 9
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 1 bomber moved from Belorussia to Germany
 1 bomber moved from Belorussia to Germany
 1 aaGun moved from Poland to Ukraine S.S.R.
 1 fighter moved from Belorussia to Germany
 1 artillery and 5 infantry moved from Germany to Poland
 1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
 1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
 1 infantry moved from Libya to Egypt
 1 aaGun moved from Libya to Egypt
 1 infantry moved from Egypt to Trans-Jordan
 1 armour moved from Trans-Jordan to Egypt
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry moved from 15 Sea Zone to Libya
 1 infantry moved from 15 Sea Zone to Libya
 1 aaGun moved from France to Germany
 1 fighter moved from France to GermanyPlace Units - Germans 
 2 infantry placed in Karelia S.S.R.
 1 artillery and 1 infantry placed in Egypt
 1 artillery and 1 infantry placed in Italy
 3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans : 15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport 
 Anglo-Egyptian Sudan : 1 flag, 1 infantry
 Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 5 infantry
 Finland : 4 infantry
 France : 1 infantry
 Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 4 infantry
 Italy : 1 artillery, 1 factory and 1 infantry
 Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
 Libya : 2 infantry
 Poland : 1 artillery and 5 infantry
 Trans-Jordan : 1 flag, 1 infantry
 Ukraine S.S.R. : 1 aaGun, 6 armour, 4 artilleries and 7 infantryProduction/PUs Summary : Russians : 23 / 25 
 Germans : 42 / 42
 British : 27 / 28
 Japanese : 38 / 39
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - British 
 British repair damage of 4x factory; Remaining resources: 24 PUs;
 British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - British 
 1 artillery, 1 bomber and 1 infantry moved from Kazakh S.S.R. to Sinkiang
 1 fighter and 1 infantry moved from Kazakh S.S.R. to Szechwan
 2 infantry moved from India to 35 Sea Zone
 1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
 4 fighters and 2 infantry moved from 37 Sea Zone to East Indies
 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
 2 fighters moved from 23 Sea Zone to Anglo-Egyptian SudanCombat - British 
 Battle in East Indies
 British attack with 4 fighters and 2 infantry
 Japanese defend with 2 infantry
 British roll dice for 1 cruiser in East Indies, round 2 : 0/1 hits
 British roll dice for 4 fighters and 2 infantry in East Indies, round 2 : 1/6 hits
 Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
 British roll dice for 4 fighters and 1 infantry in East Indies, round 3 : 1/5 hits
 Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits
 1 infantry owned by the Japanese lost in East Indies
 British win, taking East Indies from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for British: 1 infantry
 Battle in Szechwan
 British attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
 British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
 Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
 British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits
 Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
 1 infantry owned by the British lost in Szechwan
 retreated to Szechwan
 Japanese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for British: 1 infantry
 Battle in Sinkiang
 British attack with 1 artillery, 1 bomber and 1 infantry
 Japanese defend with 1 armour and 1 infantry
 British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 2 : 0/3 hits
 Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits
 British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 3 : 2/3 hits
 Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits
 1 infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Sinkiang
 British win, taking Sinkiang from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armour and 1 infantry
 Casualties for British: 1 infantry
 Battle in Anglo-Egyptian Sudan
 British attack with 2 fighters and 1 infantry
 Germans defend with 1 infantry
 British roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits
 Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
 British win with 2 fighters remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 4 fighters moved from East Indies to 38 Sea Zone
 2 carriers and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
 1 aaGun, 1 artillery and 4 infantry moved from Persia to India
 1 armour moved from Kazakh S.S.R. to India
 1 fighter moved from Szechwan to India
 1 bomber moved from Sinkiang to India
 1 armour moved from French West Africa to Belgian Congo
 1 infantry moved from French West Africa to French Equatorial Africa
 2 fighters moved from Anglo-Egyptian Sudan to Belgian Congo
 1 infantry moved from Union of South Africa to Rhodesia
 1 armour moved from Union of South Africa to Belgian Congo
 1 transport moved from 23 Sea Zone to 11 Sea ZonePlace Units - British 
 2 infantry placed in Union of South Africa
 1 fighter and 2 infantry placed in IndiaTurn Complete - British 
 British collect 31 PUs; end with 33 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by British from India: 1 fighter
 EDIT: Adding units owned by British to West Russia: 1 fighter
 EDIT: Turning off Edit ModeTerritory Summary for British : 11 Sea Zone : 1 transport 
 37 Sea Zone : 1 cruiser and 1 transport
 38 Sea Zone : 2 carriers, 4 fighters and 1 submarine
 Belgian Congo : 2 armour and 2 fighters
 East Indies : 1 flag, 1 infantry
 French Equatorial Africa : 1 infantry
 India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 6 infantry
 New Zealand : 1 infantry
 Rhodesia : 1 infantry
 Sinkiang : 1 artillery
 Union of South Africa : 1 factory and 2 infantry
 United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
 West Russia : 1 fighter
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 23 / 25 
 Germans : 42 / 42
 British : 31 / 33
 Japanese : 33 / 39
 Americans : 39 / 38
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 I made an edit concerning non-combat movement. 
 I hope that’s ok for you!I’m not so used with the Allies role. I’m not sure if I like what I see… :| 
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 Of course 
 I prefer the Allies and do lot like what I see either! How funny.
 Still
 At my restaurant; will be tomorrow now.
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 fighter moved from Anhwei to Sinkiang
 1 infantry moved from Anhwei to Sinkiang
 1 bomber moved from Anhwei to Russia
 1 infantry moved from Szechwan to Kazakh S.S.R.
 Japanese take Kazakh S.S.R. from Russians
 1 artillery moved from Burma to 36 Sea Zone
 1 infantry moved from Burma to 36 Sea Zone
 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 submarine moved from 48 Sea Zone to 37 Sea Zone
 1 artillery moved from 37 Sea Zone to East Indies
 1 infantry moved from 37 Sea Zone to East Indies
 4 fighters moved from 37 Sea Zone to East Indies
 1 bomber moved from Japan to Sinkiang
 1 artillery moved from Anhwei to SinkiangCombat - Japanese 
 Strategic bombing raid in Russia
 1 bomber killed by AA
 Bombing raid in Russia causes 0 damage total.
 Battle in 37 Sea Zone
 Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
 British defend with 1 cruiser and 1 transport
 Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 19
 Casualties for British: 1 cruiser and 1 transport
 Battle in East Indies
 Japanese attack with 1 artillery, 4 fighters and 1 infantry
 British defend with 1 infantry
 Japanese win, taking East Indies from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Sinkiang
 Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
 British defend with 1 artillery
 Japanese win, taking Sinkiang from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artilleryNon Combat Move - Japanese 
 1 fighter moved from Sinkiang to 62 Sea Zone
 1 bomber moved from Sinkiang to Manchuria
 1 submarine moved from 60 Sea Zone to 61 Sea Zone
 1 infantry moved from Japan to 62 Sea Zone
 1 artillery moved from Japan to 62 Sea Zone
 1 infantry moved from 62 Sea Zone to Manchuria
 1 artillery moved from 62 Sea Zone to Manchuria
 2 artilleries and 2 infantry moved from Burma to French Indo-China Thailand
 1 armour moved from Manchuria to Szechwan
 1 infantry moved from Manchuria to Anhwei
 1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
 4 fighters moved from East Indies to 37 Sea ZonePlace Units - Japanese 
 1 carrier and 1 destroyer placed in 62 Sea Zone
 1 artillery and 2 infantry placed in Manchuria
 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese : 37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport 
 61 Sea Zone : 1 submarine
 62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
 Anhwei : 1 flag, 1 infantry
 Borneo : 1 infantry
 Burma : 1 flag, 1 infantry
 Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
 Caroline Islands : 1 infantry
 East Indies : 1 artillery and 1 infantry
 French Indo-China Thailand : 2 artilleries and 2 infantry
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
 Kazakh S.S.R. : 1 flag, 1 infantry
 Manchuria : 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag, 1 artillery and 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 1 armour
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag, 1 infantry
 Yunnan : 1 flagProduction/PUs Summary : Russians : 21 / 25 
 Germans : 42 / 42
 British : 27 / 33
 Japanese : 40 / 40
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Americans 
 Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 47 Sea Zone
 3 fighters and 2 infantry moved from 47 Sea Zone to BorneoCombat - Americans 
 Battle in Borneo
 Americans attack with 3 fighters and 2 infantry
 Japanese defend with 1 infantry
 Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
 Americans win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 3 fighters moved from Borneo to 47 Sea Zone
 1 destroyer and 3 submarines moved from 56 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
 1 transport moved from 23 Sea Zone to 10 Sea Zone
 2 infantry moved from Central United States to 11 Sea Zone
 1 aaGun and 1 infantry moved from Eastern United States to Eastern Canada
 1 fighter moved from Belgian Congo to 23 Sea Zone
 1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
 1 armour moved from French Equatorial Africa to Belgian Congo
 1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
 1 fighter moved from India to West Russia
 1 aaGun moved from Western United States to Central United StatesPlace Units - Americans 
 2 fighters placed in Eastern United States
 3 submarines placed in 56 Sea ZoneTurn Complete - Americans 
 Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans : 10 Sea Zone : 1 transport 
 11 Sea Zone : 2 infantry
 23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
 44 Sea Zone : 1 destroyer and 3 submarines
 47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport
 56 Sea Zone : 3 submarines
 Belgian Congo : 1 armour
 Borneo : 1 flag, 1 infantry
 Central United States : 1 aaGun
 Eastern Canada : 1 aaGun and 1 infantry
 Eastern United States : 1 factory and 2 fighters
 French Equatorial Africa : 1 infantry
 French West Africa : 1 artillery and 1 infantry
 Midway : 1 infantry
 Solomon Islands : 1 flag, 1 bomber
 West Russia : 1 fighter
 Western United States : 1 factoryProduction/PUs Summary : Russians : 21 / 25 
 Germans : 42 / 42
 British : 27 / 33
 Japanese : 36 / 40
 Americans : 42 / 42
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 artillery, 1 fighter and 1 infantry moved from West Russia to Karelia S.S.R.
 1 artillery and 3 infantry moved from Persia to Kazakh S.S.R.
 2 fighters moved from India to Kazakh S.S.R.Combat - Russians 
 Battle in Kazakh S.S.R.
 Russians attack with 1 artillery, 2 fighters and 3 infantry
 Japanese defend with 1 infantry
 Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits
 Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
 Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Karelia S.S.R.
 Russians attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 1 factory and 2 infantry
 Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/3 hits
 Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
 2 infantry owned by the Germans lost in Karelia S.S.R.
 Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantryNon Combat Move - Russians 
 1 fighter moved from Karelia S.S.R. to West Russia
 1 artillery and 3 infantry moved from Russia to West Russia
 1 aaGun, 1 artillery and 3 infantry moved from Caucasus to West Russia
 2 fighters moved from Kazakh S.S.R. to West Russia
 1 armour moved from Persia to West Russia
 1 armour moved from Evenki National Okrug to West Russia
 5 infantry moved from Evenki National Okrug to ArchangelPlace Units - Russians 
 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians : Archangel : 5 infantry 
 Belorussia : 1 flag
 Caucasus : 1 factory
 Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
 Kazakh S.S.R. : 1 artillery and 2 infantry
 Russia : 1 factory and 8 infantry
 West Russia : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 3 fighters and 12 infantryProduction/PUs Summary : Russians : 25 / 26 
 Germans : 40 / 42
 British : 27 / 33
 Japanese : 34 / 40
 Americans : 42 / 42
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 You trying to land on every Pacific Island on the board? Russia is collecting good money and I am far from reversing the income disparity. 
 Hope you are feeling more confident now.
 Goodnight.
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 I’m looking for places with nice and warm weather :-D The US has to get into the game somehow. It’s not as easy as I suggested. 
 And Russia is looking well, but for how long? Japan is already knocking on the backdoor…I’m eager to see your next moves! 
 Goodnight.
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Germans 
 Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Trans-Jordan to Persia
 Germans take Persia from British
 2 infantry moved from Finland to Karelia S.S.R.
 2 bombers and 2 fighters moved from Germany to Karelia S.S.R.
 1 infantry moved from Poland to Belorussia
 Germans take Belorussia from Russians
 1 infantry moved from Ukraine S.S.R. to Caucasus
 Germans take Caucasus from RussiansCombat - Germans 
 Battle in Karelia S.S.R.
 Germans attack with 2 bombers, 2 fighters and 2 infantry
 Russians defend with 1 artillery, 1 factory and 1 infantry
 Germans win, taking Karelia S.S.R. from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans 
 2 bombers and 2 fighters moved from Karelia S.S.R. to Germany
 1 artillery and 4 infantry moved from Poland to Ukraine S.S.R.
 1 infantry moved from Germany to Baltic States
 3 artilleries and 3 infantry moved from Germany to Poland
 1 infantry moved from Italy to 15 Sea Zone
 1 artillery moved from Italy to 15 Sea Zone
 1 infantry moved from Libya to Egypt
 1 infantry moved from Libya to Egypt
 1 infantry moved from 15 Sea Zone to Libya
 1 artillery moved from 15 Sea Zone to Libya
 1 infantry moved from Egypt to Trans-JordanPlace Units - Germans 
 2 infantry placed in Egypt
 2 infantry placed in Italy
 3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans : 15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport 
 Anglo-Egyptian Sudan : 1 flag
 Baltic States : 1 infantry
 Belorussia : 1 infantry
 Caucasus : 1 flag, 1 factory and 1 infantry
 Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry
 Finland : 2 infantry
 France : 1 infantry
 Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 6 infantry
 Italy : 1 factory and 2 infantry
 Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
 Libya : 1 artillery and 1 infantry
 Persia : 1 flag, 1 infantry
 Poland : 3 artilleries and 3 infantry
 Trans-Jordan : 1 flag, 1 infantry
 Ukraine S.S.R. : 1 aaGun, 6 armour, 5 artilleries and 10 infantryProduction/PUs Summary : Russians : 17 / 26 
 Germans : 49 / 49
 British : 26 / 33
 Japanese : 34 / 40
 Americans : 42 / 42
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - British 
 British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - British 
 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
 British take Anglo-Egyptian Sudan from Germans
 2 fighters moved from Belgian Congo to Persia
 1 infantry moved from India to Persia
 1 infantry moved from India to Burma
 1 bomber and 1 fighter moved from India to Burma
 1 fighter moved from West Russia to PersiaCombat - British 
 Battle in Burma
 British attack with 1 bomber, 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
 Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Persia
 British attack with 3 fighters and 1 infantry
 Germans defend with 1 infantry
 British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits
 Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Persia
 British win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - British 
 3 fighters moved from Persia to India
 1 fighter moved from Burma to 47 Sea Zone
 1 bomber moved from Burma to India
 1 infantry moved from Western Australia to Eastern Australia
 2 carriers, 4 fighters and 1 submarine moved from 38 Sea Zone to 47 Sea Zone
 1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
 1 infantry moved from French Equatorial Africa to Belgian Congo
 2 infantry moved from Union of South Africa to Belgian Congo
 2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea ZonePlace Units - British 
 1 submarine placed in 35 Sea Zone
 2 infantry placed in India
 2 infantry placed in Union of South Africa
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 28 PUs; end with 33 PUs totalTerritory Summary for British : 23 Sea Zone : 1 transport 
 35 Sea Zone : 1 submarine
 47 Sea Zone : 2 carriers, 5 fighters and 1 submarine
 Belgian Congo : 2 armour and 3 infantry
 Burma : 1 infantry
 Eastern Australia : 1 infantry
 India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 6 infantry
 New Zealand : 1 infantry
 Persia : 1 infantry
 Rhodesia : 1 infantry
 Union of South Africa : 1 factory and 2 infantry
 United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary : Russians : 17 / 26 
 Germans : 48 / 49
 British : 28 / 33
 Japanese : 33 / 40
 Americans : 42 / 42
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese 
 4 fighters moved from 37 Sea Zone to Borneo
 1 bomber moved from Manchuria to Kazakh S.S.R.
 1 armour moved from Szechwan to Kazakh S.S.R.
 1 artillery moved from Sinkiang to Kazakh S.S.R.
 1 infantry moved from Sinkiang to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
 Japanese take Evenki National Okrug from Russians
 1 artillery moved from East Indies to 37 Sea Zone
 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Burma
 1 fighter moved from 62 Sea Zone to Burma
 1 infantry moved from Japan to 62 Sea Zone
 1 artillery moved from Japan to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
 1 infantry moved from 64 Sea Zone to Alaska
 Japanese take Alaska from Americans
 1 artillery moved from 64 Sea Zone to AlaskaCombat - Japanese 
 Battle in Burma
 Japanese attack with 1 artillery and 1 fighter
 British defend with 1 infantry
 Japanese win with 1 fighter remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantry
 Battle in Borneo
 Japanese attack with 4 fighters
 Americans defend with 1 infantry
 Japanese win with 3 fighters remaining. Battle score for attacker is -7
 Casualties for Japanese: 1 fighter
 Casualties for Americans: 1 infantry
 Battle in Kazakh S.S.R.
 Japanese attack with 1 armour, 1 artillery and 1 bomber
 Russians defend with 1 artillery and 2 infantry
 1 armour owned by the Japanese retreated to Szechwan
 Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 artilleryNon Combat Move - Japanese 
 1 bomber moved from Kazakh S.S.R. to Szechwan
 1 bomber moved from Szechwan to Manchuria
 1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
 1 armour moved from Manchuria to Yakut S.S.R.
 2 artilleries and 3 infantry moved from Manchuria to Anhwei
 1 infantry moved from Anhwei to Szechwan
 1 fighter moved from Burma to 36 Sea Zone
 3 fighters moved from Borneo to 36 Sea Zone
 1 submarine moved from 61 Sea Zone to 36 Sea Zone
 1 carrier and 1 destroyer moved from 62 Sea Zone to 36 Sea ZonePlace Units - Japanese 
 1 armour, 1 artillery and 1 infantry placed in Manchuria
 3 infantry placed in Japan
 3 submarines placed in 60 Sea ZoneTurn Complete - Japanese 
 Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese : 36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport 
 60 Sea Zone : 3 submarines
 64 Sea Zone : 1 transport
 Alaska : 1 flag, 1 artillery and 1 infantry
 Anhwei : 1 flag, 2 artilleries and 3 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 East Indies : 1 infantry
 Evenki National Okrug : 1 flag, 1 infantry
 French Indo-China Thailand : 2 artilleries and 2 infantry
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 1 factory and 3 infantry
 Manchuria : 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
 New Guinea : 1 infantry
 Novosibirsk : 1 flag, 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 1 armour and 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
 Yunnan : 1 flagProduction/PUs Summary : Russians : 15 / 26 
 Germans : 48 / 49
 British : 28 / 33
 Japanese : 37 / 37
 Americans : 40 / 42
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 2 artilleries, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer, 3 fighters and 1 submarine moved from 47 Sea Zone to 60 Sea Zone
 1 submarine moved from 56 Sea Zone to 64 Sea ZoneCombat - Americans 
 Battle in 64 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 64 Sea Zone
 Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits
 Americans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 60 Sea Zone
 Americans attack with 1 destroyer, 3 fighters and 1 submarine
 Japanese defend with 3 submarines
 Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 2 : 0/4 hits
 Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 0/3 hits
 Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the Japanese lost in 60 Sea Zone
 Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 3 : 0/4 hits
 Japanese roll dice for 2 submarines in 60 Sea Zone, round 3 : 0/2 hits
 Americans roll dice for 1 submarine in 60 Sea Zone, round 4 : 0/1 hits
 Americans roll dice for 1 destroyer and 3 fighters in 60 Sea Zone, round 4 : 2/4 hits
 Japanese roll dice for 2 submarines in 60 Sea Zone, round 4 : 0/2 hits
 2 submarines owned by the Japanese lost in 60 Sea Zone
 Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 18
 Casualties for Japanese: 3 submarinesNon Combat Move - Americans 
 3 fighters moved from 60 Sea Zone to 47 Sea Zone
 1 destroyer and 3 submarines moved from 44 Sea Zone to 47 Sea Zone
 1 aaGun and 1 infantry moved from Eastern Canada to 10 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
 2 fighters moved from Eastern United States to 23 Sea Zone
 1 aaGun moved from Central United States to Eastern Canada
 1 infantry moved from French Equatorial Africa to Belgian Congo
 1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa
 1 aaGun and 3 infantry moved from 23 Sea Zone to French West Africa
 1 transport moved from 23 Sea Zone to 11 Sea Zone
 2 submarines moved from 56 Sea Zone to 44 Sea ZonePlace Units - Americans 
 1 artillery and 1 infantry placed in Eastern United States
 1 artillery, 1 fighter and 2 infantry placed in Western United States
 1 factory placed in BorneoTurn Complete - Americans 
 Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans : 11 Sea Zone : 1 transport 
 23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
 44 Sea Zone : 2 submarines
 47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 transport
 60 Sea Zone : 1 destroyer and 1 submarine
 64 Sea Zone : 1 submarine
 Belgian Congo : 1 armour and 1 infantry
 Borneo : 1 flag, 1 factory
 Eastern Canada : 1 aaGun
 Eastern United States : 1 artillery, 1 factory and 1 infantry
 French Equatorial Africa : 1 artillery and 1 infantry
 French West Africa : 1 aaGun and 3 infantry
 Midway : 1 infantry
 Solomon Islands : 1 flag, 1 bomber
 West Russia : 1 fighter
 Western United States : 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary : Russians : 15 / 26 
 Germans : 48 / 49
 British : 28 / 33
 Japanese : 37 / 37
 Americans : 40 / 40
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 6 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians 
 2 infantry moved from Kazakh S.S.R. to Caucasus
 1 infantry moved from West Russia to Belorussia
 1 fighter moved from West Russia to Karelia S.S.R.
 1 fighter moved from West Russia to Belorussia
 1 fighter moved from West Russia to Caucasus
 1 infantry moved from Archangel to Karelia S.S.R.
 1 artillery moved from West Russia to Karelia S.S.R.Combat - Russians 
 Battle in Karelia S.S.R.
 Russians attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 1 factory and 2 infantry
 Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
 Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
 Russians roll dice for 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 2/2 hits
 Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
 Russians win with 1 fighter remaining. Battle score for attacker is -1
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 artillery and 1 infantry
 Battle in Belorussia
 Russians attack with 1 fighter and 1 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits
 Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
 Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits
 Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
 Russians win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Caucasus
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 factory and 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits
 Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Caucasus
 Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 1 fighter moved from Caucasus to West Russia
 1 fighter moved from Belorussia to West Russia
 1 fighter moved from Karelia S.S.R. to West Russia
 4 infantry moved from Archangel to West Russia
 8 infantry moved from Russia to West Russia
 1 artillery moved from Kazakh S.S.R. to RussiaPlace Units - Russians 
 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 19 PUs; end with 21 PUs totalTerritory Summary for Russians : Caucasus : 1 factory and 2 infantry 
 Russia : 1 artillery, 1 factory and 8 infantry
 West Russia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 3 fighters and 23 infantryProduction/PUs Summary : Russians : 19 / 21 
 Germans : 44 / 49
 British : 28 / 33
 Japanese : 37 / 37
 Americans : 40 / 40
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 What an idiot (I was)! Did not think/realise my new Subs were in range of your fleet. Have just given away half my income for nothing. Am flabbergasted at my incompetence. 
 Well done.
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 6 Purchase Units - Germans 
 Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 2 fighters moved from 15 Sea Zone to Caucasus
 1 bomber moved from Germany to Caucasus
 1 bomber moved from Germany to Russia
 3 infantry moved from Ukraine S.S.R. to Caucasus
 1 infantry moved from Egypt to Anglo-Egyptian Sudan
 Germans take Anglo-Egyptian Sudan from BritishCombat - Germans 
 Strategic bombing raid in Russia
 1 bomber killed by AA
 Bombing raid in Russia causes 0 damage total.
 Battle in Caucasus
 Germans attack with 1 bomber, 2 fighters and 3 infantry
 Russians defend with 1 factory and 2 infantry
 Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 1 infantry moved from Baltic States to Belorussia
 3 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.
 1 bomber moved from Caucasus to Germany
 3 artilleries and 6 infantry moved from Germany to Poland
 1 infantry moved from Libya to Egypt
 1 artillery moved from Libya to Egypt
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry moved from Italy to 15 Sea Zone
 1 infantry moved from 15 Sea Zone to Libya
 1 infantry moved from 15 Sea Zone to Libya
 1 fighter moved from Caucasus to 15 Sea Zone
 1 fighter moved from Caucasus to 15 Sea ZonePlace Units - Germans 
 2 infantry placed in Karelia S.S.R.
 2 infantry placed in Egypt
 2 infantry placed in Italy
 Germans undo move 2.
 1 artillery and 1 infantry placed in Egypt
 Germans undo move 3.
 2 infantry placed in Egypt
 1 artillery placed in Italy
 Germans undo move 2.
 1 infantry placed in Italy
 3 artilleries and 4 infantry placed in Germany
 1 submarine placed in 15 Sea ZoneTurn Complete - Germans 
 Germans collect 48 PUs; end with 48 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 1 fighter
 EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 fighter
 EDIT: Turning off Edit ModeTerritory Summary for Germans : 15 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport 
 Anglo-Egyptian Sudan : 1 flag, 1 infantry
 Belorussia : 1 infantry
 Caucasus : 1 flag, 1 factory and 2 infantry
 Egypt : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory and 10 infantry
 Finland : 2 infantry
 France : 1 infantry
 Germany : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
 Italy : 1 artillery, 1 factory and 1 infantry
 Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
 Libya : 2 infantry
 Poland : 3 artilleries and 6 infantry
 Trans-Jordan : 1 flag, 1 infantry
 Ukraine S.S.R. : 1 aaGun, 6 armour, 8 artilleries, 1 fighter and 10 infantryProduction/PUs Summary : Russians : 15 / 21 
 Germans : 48 / 48
 British : 28 / 33
 Japanese : 37 / 37
 Americans : 40 / 40
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