sent a chat so we don’t clutter up this thread
S03 - wittmann (Axis) vs. Geograph (Allies+15)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Kwangtung to India
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from 49 Sea Zone to New GuineaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking New Guinea from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from New Guinea to 49 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 bomber moved from India to Yunnan
1 infantry moved from Anhwei to Szechwan
1 infantry moved from French Indo-China Thailand to Yunnan
1 destroyer moved from 61 Sea Zone to 50 Sea Zone
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to 49 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to YunnanPlace Units - Japanese
2 destroyers and 1 submarine placed in 60 Sea Zone
1 armour, 1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
48 Sea Zone : 1 submarine
49 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 transport
50 Sea Zone : 1 destroyer
60 Sea Zone : 2 destroyers and 1 submarine
61 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 1 infantry
Manchuria : 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 artillery and 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flag, 2 artilleries, 1 bomber, 1 fighter and 5 infantryProduction/PUs Summary :
Russians : 21 / 27
Germans : 43 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 1 fighter; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 18 Sea Zone
2 fighters moved from 11 Sea Zone to 18 Sea Zone
2 fighters moved from 44 Sea Zone to 50 Sea ZoneCombat - Americans
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 18 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 50 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from 50 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 56 Sea Zone
2 fighters moved from 18 Sea Zone to 11 Sea Zone
1 infantry moved from Western Canada to Western United States
2 infantry moved from 56 Sea Zone to Western United States
1 fighter moved from Trans-Jordan to West RussiaPlace Units - Americans
1 carrier placed in 11 Sea Zone
1 carrier and 1 fighter placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 41 PUs totalTerritory Summary for Americans :
11 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 1 transport
18 Sea Zone : 1 destroyer
56 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport
Central United States : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Solomon Islands : 1 flag
West Russia : 1 fighter
Western United States : 1 aaGun, 1 bomber, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 21 / 27
Germans : 43 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Ukraine S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 2 fighters in Ukraine S.S.R., round 4 : 1/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 infantry moved from Russia to West Russia
4 infantry moved from Evenki National Okrug to Archangel
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from Belorussia to Archangel
2 infantry moved from Caucasus to West Russia
1 armour moved from West Russia to ArchangelPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 1 armour, 1 fighter and 5 infantry
Belorussia : 1 flag, 1 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flag, 1 aaGun, 1 armour, 2 fighters and 10 infantryProduction/PUs Summary :
Russians : 25 / 26
Germans : 39 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 1 factory and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Libya to Trans-Jordan
Germans take Trans-Jordan from British
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 bomber moved from Germany to Belorussia
1 bomber moved from Germany to 9 Sea Zone
2 fighters moved from France to 9 Sea Zone
1 fighter moved from Germany to BelorussiaCombat - Germans
Battle in 9 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Belorussia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 aaGun moved from Italy to 15 Sea Zone
1 aaGun and 1 infantry moved from 15 Sea Zone to Libya
2 artilleries and 5 infantry moved from Libya to Egypt
1 fighter moved from 9 Sea Zone to France
1 bomber moved from 9 Sea Zone to Germany
2 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from Belorussia to Germany
1 fighter moved from Belorussia to GermanyPlace Units - Germans
1 factory placed in Egypt
1 infantry placed in Italy
2 infantry placed in Karelia S.S.R.
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Belorussia : 2 infantry
Egypt : 1 flag, 2 artilleries, 1 factory and 5 infantry
Finland : 4 infantry
France : 1 aaGun, 1 fighter and 1 infantry
Germany : 1 artillery, 2 bombers, 1 factory, 1 fighter and 5 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 aaGun and 1 infantry
Poland : 1 aaGun, 6 armour, 4 artilleries and 7 infantry
Trans-Jordan : 1 flag, 1 armour
Ukraine S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 21 / 26
Germans : 44 / 44
British : 27 / 31
Japanese : 38 / 38
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 26 PUs;
British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from India to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Persia to Sinkiang
1 fighter moved from West Russia to SinkiangCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sinkiang
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Sinkiang, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
British win, taking Sinkiang from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to 35 Sea Zone
2 fighters moved from Burma to 35 Sea Zone
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from India to Persia
1 armour, 1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 29 Sea Zone to 35 Sea Zone
2 fighters moved from United Kingdom to 11 Sea Zone
1 bomber moved from Sinkiang to Kazakh S.S.R.Place Units - British
1 carrier placed in 35 Sea Zone
1 infantry placed in India
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
11 Sea Zone : 2 fighters
23 Sea Zone : 1 transport
35 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
Burma : 1 infantry
French West Africa : 1 armour and 1 infantry
India : 1 factory and 2 infantry
Kazakh S.S.R. : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
New Zealand : 1 infantry
Persia : 1 aaGun, 1 artillery and 4 infantry
Rhodesia : 1 infantry
Sinkiang : 1 infantry
Union of South Africa : 1 armour, 1 factory and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 21 / 26
Germans : 44 / 44
British : 28 / 28
Japanese : 36 / 38
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from New Guinea to 49 Sea Zone
2 artilleries and 4 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to India
1 armour moved from Manchuria to Sinkiang
1 fighter moved from Yunnan to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
4 fighters moved from 36 Sea Zone to BurmaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.
Battle in Sinkiang
Japanese attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries, 4 fighters and 4 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 3 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 fighters moved from Burma to 36 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 48 Sea Zone to 37 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Manchuria to Anhwei
1 artillery moved from Manchuria to Anhwei
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Sinkiang to Anhwei
1 bomber moved from India to AnhweiPlace Units - Japanese
1 artillery, 1 bomber and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
37 Sea Zone : 1 submarine
48 Sea Zone : 1 submarine
60 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Anhwei : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 3 artilleries and 4 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry
Manchuria : 2 armour, 1 artillery, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 27 / 28
Japanese : 39 / 39
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 bomber moved from Western United States to Solomon Islands
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 destroyer moved from 18 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
1 fighter moved from 23 Sea Zone to Belgian Congo
1 fighter moved from West Russia to India
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
1 destroyer and 3 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 destroyer and 1 transport
23 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
44 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport
56 Sea Zone : 1 destroyer and 3 submarines
Belgian Congo : 1 fighter
Central United States : 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
French West Africa : 1 armour and 1 infantry
India : 1 fighter
Midway : 1 infantry
Solomon Islands : 1 flag, 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 27 / 28
Japanese : 39 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 3 infantry moved from West Russia to Ukraine S.S.R.
3 infantry moved from West Russia to Belorussia
1 fighter moved from Archangel to Belorussia
1 armour and 4 infantry moved from Archangel to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 armour and 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour and 4 infantry in Evenki National Okrug, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belorussia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to India
1 fighter moved from Belorussia to West Russia
1 infantry moved from Archangel to Evenki National Okrug
1 artillery and 3 infantry moved from Caucasus to Persia
1 armour moved from West Russia to Persia
1 artillery and 3 infantry moved from Russia to West RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 2 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 1 armour and 5 infantry
India : 2 fighters
Persia : 1 armour, 1 artillery and 3 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 7 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 40 / 44
British : 27 / 28
Japanese : 38 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
6 armour, 4 artilleries and 7 infantry moved from Poland to Ukraine S.S.R.
2 bombers and 1 fighter moved from Germany to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from BritishCombat - Germans
Battle in Belorussia
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 6 armour, 4 artilleries, 2 fighters and 7 infantry
Russians defend with 3 infantry
Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
1 aaGun moved from Poland to Ukraine S.S.R.
1 fighter moved from Belorussia to Germany
1 artillery and 5 infantry moved from Germany to Poland
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 aaGun moved from Libya to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
1 aaGun moved from France to Germany
1 fighter moved from France to GermanyPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Italy
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 5 infantry
Finland : 4 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 4 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 2 infantry
Poland : 1 artillery and 5 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 4 artilleries and 7 infantryProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 27 / 28
Japanese : 38 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 24 PUs;
British buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery, 1 bomber and 1 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter and 1 infantry moved from Kazakh S.S.R. to Szechwan
2 infantry moved from India to 35 Sea Zone
1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
4 fighters and 2 infantry moved from 37 Sea Zone to East Indies
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
2 fighters moved from 23 Sea Zone to Anglo-Egyptian SudanCombat - British
Battle in East Indies
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 cruiser in East Indies, round 2 : 0/1 hits
British roll dice for 4 fighters and 2 infantry in East Indies, round 2 : 1/6 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
British roll dice for 4 fighters and 1 infantry in East Indies, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the British lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Sinkiang
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sinkiang, round 3 : 2/3 hits
Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Sinkiang
British win, taking Sinkiang from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from East Indies to 38 Sea Zone
2 carriers and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Persia to India
1 armour moved from Kazakh S.S.R. to India
1 fighter moved from Szechwan to India
1 bomber moved from Sinkiang to India
1 armour moved from French West Africa to Belgian Congo
1 infantry moved from French West Africa to French Equatorial Africa
2 fighters moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 23 Sea Zone to 11 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to West Russia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
11 Sea Zone : 1 transport
37 Sea Zone : 1 cruiser and 1 transport
38 Sea Zone : 2 carriers, 4 fighters and 1 submarine
Belgian Congo : 2 armour and 2 fighters
East Indies : 1 flag, 1 infantry
French Equatorial Africa : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 6 infantry
New Zealand : 1 infantry
Rhodesia : 1 infantry
Sinkiang : 1 artillery
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
West Russia : 1 fighter
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 23 / 25
Germans : 42 / 42
British : 31 / 33
Japanese : 33 / 39
Americans : 39 / 38 -
I made an edit concerning non-combat movement.
I hope that’s ok for you!I’m not so used with the Allies role. I’m not sure if I like what I see… :|
-
Of course
I prefer the Allies and do lot like what I see either! How funny.
Still
At my restaurant; will be tomorrow now. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 bomber moved from Anhwei to Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Burma to 36 Sea Zone
1 infantry moved from Burma to 36 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 48 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
4 fighters moved from 37 Sea Zone to East Indies
1 bomber moved from Japan to Sinkiang
1 artillery moved from Anhwei to SinkiangCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
British defend with 1 cruiser and 1 transport
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in East Indies
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking East Indies from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese win, taking Sinkiang from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Sinkiang to 62 Sea Zone
1 bomber moved from Sinkiang to Manchuria
1 submarine moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 artillery moved from 62 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Burma to French Indo-China Thailand
1 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Manchuria to Buryatia S.S.R.
4 fighters moved from East Indies to 37 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport
61 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
East Indies : 1 artillery and 1 infantry
French Indo-China Thailand : 2 artilleries and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 25
Germans : 42 / 42
British : 27 / 33
Japanese : 40 / 40
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 44 Sea Zone to 47 Sea Zone
3 fighters and 2 infantry moved from 47 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Borneo to 47 Sea Zone
1 destroyer and 3 submarines moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 transport moved from 23 Sea Zone to 10 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Belgian Congo to 23 Sea Zone
1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Belgian Congo
1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
1 fighter moved from India to West Russia
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
2 fighters placed in Eastern United States
3 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 transport
11 Sea Zone : 2 infantry
23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
44 Sea Zone : 1 destroyer and 3 submarines
47 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 transport
56 Sea Zone : 3 submarines
Belgian Congo : 1 armour
Borneo : 1 flag, 1 infantry
Central United States : 1 aaGun
Eastern Canada : 1 aaGun and 1 infantry
Eastern United States : 1 factory and 2 fighters
French Equatorial Africa : 1 infantry
French West Africa : 1 artillery and 1 infantry
Midway : 1 infantry
Solomon Islands : 1 flag, 1 bomber
West Russia : 1 fighter
Western United States : 1 factoryProduction/PUs Summary :
Russians : 21 / 25
Germans : 42 / 42
British : 27 / 33
Japanese : 36 / 40
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery, 1 fighter and 1 infantry moved from West Russia to Karelia S.S.R.
1 artillery and 3 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from India to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 artillery and 3 infantry moved from Russia to West Russia
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to West Russia
2 fighters moved from Kazakh S.S.R. to West Russia
1 armour moved from Persia to West Russia
1 armour moved from Evenki National Okrug to West Russia
5 infantry moved from Evenki National Okrug to ArchangelPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 5 infantry
Belorussia : 1 flag
Caucasus : 1 factory
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 2 infantry
Russia : 1 factory and 8 infantry
West Russia : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 3 fighters and 12 infantryProduction/PUs Summary :
Russians : 25 / 26
Germans : 40 / 42
British : 27 / 33
Japanese : 34 / 40
Americans : 42 / 42 -
You trying to land on every Pacific Island on the board? Russia is collecting good money and I am far from reversing the income disparity.
Hope you are feeling more confident now.
Goodnight. -
I’m looking for places with nice and warm weather :-D
The US has to get into the game somehow. It’s not as easy as I suggested.
And Russia is looking well, but for how long? Japan is already knocking on the backdoor…I’m eager to see your next moves!
Goodnight. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
2 infantry moved from Finland to Karelia S.S.R.
2 bombers and 2 fighters moved from Germany to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers and 2 fighters moved from Karelia S.S.R. to Germany
1 artillery and 4 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 15 Sea Zone to Libya
1 infantry moved from Egypt to Trans-JordanPlace Units - Germans
2 infantry placed in Egypt
2 infantry placed in Italy
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry
Finland : 2 infantry
France : 1 infantry
Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 6 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
Poland : 3 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 5 artilleries and 10 infantryProduction/PUs Summary :
Russians : 17 / 26
Germans : 49 / 49
British : 26 / 33
Japanese : 34 / 40
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - British
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
2 fighters moved from Belgian Congo to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Burma
1 bomber and 1 fighter moved from India to Burma
1 fighter moved from West Russia to PersiaCombat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Persia to India
1 fighter moved from Burma to 47 Sea Zone
1 bomber moved from Burma to India
1 infantry moved from Western Australia to Eastern Australia
2 carriers, 4 fighters and 1 submarine moved from 38 Sea Zone to 47 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 11 Sea Zone to 23 Sea ZonePlace Units - British
1 submarine placed in 35 Sea Zone
2 infantry placed in India
2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 33 PUs totalTerritory Summary for British :
23 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
47 Sea Zone : 2 carriers, 5 fighters and 1 submarine
Belgian Congo : 2 armour and 3 infantry
Burma : 1 infantry
Eastern Australia : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 6 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Rhodesia : 1 infantry
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 17 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 33 / 40
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
4 fighters moved from 37 Sea Zone to Borneo
1 bomber moved from Manchuria to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 fighter moved from 62 Sea Zone to Burma
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 artillery moved from 64 Sea Zone to AlaskaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 4 fighters
Americans defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 artillery and 2 infantry
1 armour owned by the Japanese retreated to Szechwan
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Kazakh S.S.R. to Szechwan
1 bomber moved from Szechwan to Manchuria
1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
2 artilleries and 3 infantry moved from Manchuria to Anhwei
1 infantry moved from Anhwei to Szechwan
1 fighter moved from Burma to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
3 infantry placed in Japan
3 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
60 Sea Zone : 3 submarines
64 Sea Zone : 1 transport
Alaska : 1 flag, 1 artillery and 1 infantry
Anhwei : 1 flag, 2 artilleries and 3 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 2 artilleries and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 3 infantry
Manchuria : 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 26
Germans : 48 / 49
British : 28 / 33
Japanese : 37 / 37
Americans : 40 / 42
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