Surprise Attack vs Radiant +12 Allies


  • Sorry about the edit but I forgot to unload during my amphib. assault and I dont know how to roll via forum, is there a chance that you could  roll for that battle for me. I am very comp. illiterate,and this is the only thing I do at the computer.
    Thanks in advance
    S.A.


  • I’ll give it a try.

    battleship bombard

    ;dice x;


  • ;dice 1;


  • ;aaa 1@4;


  • I can’t seem to get it to work either.  I’ll just say you got it clean, not a big battle anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 2 bombers, 1 cruiser and 1 destroyer
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        ANZAC roll dice for 2 bombers, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 44 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 2 bombers and 1 cruiser in 44 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    ANZAC win with 2 bombers remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                3 fighters moved from Queensland to Dutch New Guinea
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    British loiter and taunt; French attack with 1 destroyer
                    Japanese defend with 2 submarines
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        French roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Archangel to Belarus
                3 armour, 2 artilleries and 6 infantry moved from Novgorod to Belarus
                11 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Gibraltar to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 5 infantry moved from 127 Sea Zone to Nenetsia
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Archangel to Belarus
                3 armour, 2 artilleries and 6 infantry moved from Novgorod to Belarus
                11 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Gibraltar to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 5 infantry moved from 127 Sea Zone to Nenetsia
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 3 artilleries and 7 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 7 infantry in Belarus, round 2 :  4/13 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Nenetsia
                Battle in Western Ukraine
                    Germans attack with 11 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 11 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  12/25 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  3/4 hits
                        2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Nenetsia from Russians, taking Western Ukraine from Russians with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers in 109 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Western Germany to Denmark
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                1 fighter and 1 infantry placed in Western Germany
                1 armour, 1 artillery and 7 infantry placed in Germany
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.277
            Median : 3.000
            Variance : 1.196
            Standard Deviation : 1.093
            Total rolls : 47

    Germans Combat
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.350
            Median : 3.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 40

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
                1 mech_infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                8 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bessarabia, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 :  1/4 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
                2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 aaGuns, 3 artilleries and 12 infantry moved from Smolensk to Bryansk
                10 infantry moved from Russia to Bryansk
                2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Kansu
                2 infantry moved from Dzavhan to Olgiy

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Trans-Jordan: 3 armour and 3 mech_infantrys
                EDIT: Adding units owned by Russians to Northwest Persia: 3 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery and 5 infantry moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries and 1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Szechwan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Kwangsi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Jehol to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery and 5 infantry moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries and 1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Szechwan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Kwangsi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 4 artilleries, 2 bombers and 6 infantry
                    Russians defend with 8 infantry; Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 4 artilleries, 2 bombers and 6 infantry in Tsinghai, round 2 :  5/12 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 :  2/10 hits
                        4 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 4 artilleries, 2 bombers and 4 infantry in Tsinghai, round 3 :  5/10 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 :  0/5 hits
                        4 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 8 infantry
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 carrier
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 carrier and 1 destroyer in 41 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
                    French win with 1 carrier remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  5/6 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                2 bombers moved from Tsinghai to Hopei

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.557
            Median : 4.000
            Variance : 0.317
            Standard Deviation : 0.563
            Total rolls : 61

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.243
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.118
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Wake Island to 21 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 30 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from 34 Sea Zone to 22 Sea Zone
                1 battleship, 3 carriers and 3 cruisers moved from 34 Sea Zone to 33 Sea Zone
                1 battleship moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
                    Germans defend with 1 submarine; Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 21 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                7 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 cruiser, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 battleship moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from India to Hunan
                1 artillery moved from Siam to French Indo China
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour and 3 mech_infantrys moved from Yunnan to French Indo China
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Malaya to Burma

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 mech_infantrys
                        British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  3/7 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 :  1/3 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Szechwan
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery and 3 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in French Indo China, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French Indo China, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French Indo China, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Burma
                2 fighters and 1 tactical_bomber moved from Hunan to Burma

    Place Units - British
                1 cruiser and 1 transport placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,2,3,5,2,6,2,5
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                2 armour moved from Tunisia to Tobruk
                      Italians take Libya from British
                      Italians take Tobruk from British
                1 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 transport moved from 94 Sea Zone to 97 Sea Zone
                2 armour moved from Tunisia to Tobruk
                      Italians take Libya from British
                      Italians take Tobruk from British
                1 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Syria from Russians, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 artillery, 1 infantry and 1 transport
                        1 infantry owned by the British, 1 transport owned by the British and 1 artillery owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery, 1 infantry and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers and 3 fighters moved from Dutch New Guinea to Caroline Islands
                1 bomber moved from New South Wales to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 artillery and 4 infantry moved from Nenetsia to Archangel
                3 artilleries and 6 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                11 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour moved from Belarus to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to Bryansk

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