@simon33 Scramble?
Surprise Attack vs Radiant +12 Allies
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Sorry about the edit but I forgot to unload during my amphib. assault and I dont know how to roll via forum, is there a chance that you could roll for that battle for me. I am very comp. illiterate,and this is the only thing I do at the computer.
Thanks in advance
S.A. -
I’ll give it a try.
battleship bombard
;dice x;
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;dice 1;
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;aaa 1@4;
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I can’t seem to get it to work either. I’ll just say you got it clean, not a big battle anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to 44 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 bombers, 1 cruiser and 1 destroyer
Japanese defend with 1 carrier, 2 fighters and 1 transport
ANZAC roll dice for 2 bombers, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 2 bombers and 1 cruiser in 44 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 23
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 bomber moved from 44 Sea Zone to Dutch New Guinea
3 fighters moved from Queensland to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
British loiter and taunt; French attack with 1 destroyer
Japanese defend with 2 submarines
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Archangel to Belarus
3 armour, 2 artilleries and 6 infantry moved from Novgorod to Belarus
11 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 5 infantry moved from 127 Sea Zone to Nenetsia
1 cruiser and 1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Archangel to Belarus
3 armour, 2 artilleries and 6 infantry moved from Novgorod to Belarus
11 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 5 infantry moved from 127 Sea Zone to Nenetsia
1 cruiser and 1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 3 armour, 3 artilleries and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 7 infantry in Belarus, round 2 : 4/13 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Battle in Western Ukraine
Germans attack with 11 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 11 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 12/25 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Nenetsia from Russians, taking Western Ukraine from Russians with 11 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Denmark
1 artillery and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Norway to FinlandPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
1 armour, 1 artillery and 7 infantry placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.277
Median : 3.000
Variance : 1.196
Standard Deviation : 1.093
Total rolls : 47Germans Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.350
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 40British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
1 mech_infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
8 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 12 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 infantry moved from Dzavhan to OlgiyPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 3 armour and 3 mech_infantrys
EDIT: Adding units owned by Russians to Northwest Persia: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery and 5 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries and 1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery and 5 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries and 1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to ChaharCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 artilleries, 2 bombers and 6 infantry
Russians defend with 8 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 4 artilleries, 2 bombers and 6 infantry in Tsinghai, round 2 : 5/12 hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 2/10 hits
4 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 artilleries, 2 bombers and 4 infantry in Tsinghai, round 3 : 5/10 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 0/5 hits
4 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 31
Casualties for Japanese: 2 infantry
Casualties for Russians: 8 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 carrier
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 carrier and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
French win with 1 carrier remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 5/6 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo ChinaNon Combat Move - Japanese
1 battleship, 1 carrier and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
2 bombers moved from Tsinghai to HopeiPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.557
Median : 4.000
Variance : 0.317
Standard Deviation : 0.563
Total rolls : 61Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.243
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.118
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Wake Island to 21 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 34 Sea Zone to 33 Sea Zone
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Java, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
Americans roll dice for 1 armour in Java, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
7 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from India to Hunan
1 artillery moved from Siam to French Indo China
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 armour and 3 mech_infantrys moved from Yunnan to French Indo China
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Malaya to BurmaCombat - British
Battle in Hunan
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/7 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Szechwan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 armour, 1 artillery and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French Indo China, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in French Indo China, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Hunan to BurmaPlace Units - British
1 cruiser and 1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,2,3,5,2,6,2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 armour moved from Tunisia to Tobruk
Italians take Libya from British
Italians take Tobruk from British
1 infantry moved from Algeria to Tunisia
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from 99 Sea Zone to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 armour moved from Tunisia to Tobruk
Italians take Libya from British
Italians take Tobruk from British
1 infantry moved from Algeria to Tunisia
1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Syria from Russians, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the British, 1 transport owned by the British and 1 artillery owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 1 infantry and 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers and 3 fighters moved from Dutch New Guinea to Caroline Islands
1 bomber moved from New South Wales to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 4 infantry moved from Nenetsia to Archangel
3 artilleries and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
11 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to Bryansk