TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Yakut S.S.R. to Evenkiyskiy
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
Japanese take Shensi from Chinese
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
2 fighters moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 battleship and 1 transport
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 battleship and 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits
3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in Evenkiyskiy
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 cruiser and 3 destroyers
ANZAC defend with 1 submarine
Japanese roll dice for 2 carriers, 1 cruiser and 3 destroyers in 35 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 carriers, 1 cruiser and 3 destroyers in 35 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Evenkiyskiy to Amur
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.103
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.348
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23
ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3