2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
16L G-40 oysteilo (Axis) vs snake11eyes (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Ukraine
2 armour, 6 artilleries, 2 fighters, 48 infantry and 1 tactical_bomber moved from Russia to Bryansk
4 infantry moved from Manchuria to JeholCombat - Russians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Jehol
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 armour, 6 artilleries, 2 fighters, 48 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 2 armour, 6 artilleries, 2 fighters, 48 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
4 aaGuns moved from Russia to Bryansk
4 infantry moved from Volgograd to Tambov
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Korea to Amur
2 aaGuns and 12 infantry moved from Manchuria to AmurPlace Units - Russians
2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,3,2,4
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Shantung to Jehol
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Shantung to Jehol
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Shantung to Burma
2 fighters moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 tactical_bombers moved from Shantung to JeholCombat - Japanese
Battle in Manchuria
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Manchuria from Chinese, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Burma
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win, taking Korea from Russians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Shantung to 35 Sea Zone
2 fighters moved from Kwangsi to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shensi to Szechwan
2 armour and 1 mech_infantry moved from Chahar to Shensi
1 bomber moved from Shantung to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 artillery and 4 infantry moved from Chahar to Jehol
1 armour moved from 36 Sea Zone to French Indo China
1 bomber moved from Burma to Kwangsi
2 tactical_bombers moved from Burma to Kweichow
1 tactical_bomber moved from Jehol to Japan
1 tactical_bomber moved from Jehol to JapanPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from Queensland to New Guinea
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in Southern France
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Celebes from Japanese, taking Southern France from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 110 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 2 armour and 1 mech_infantry
Japanese win with 2 armour remaining. Battle score for attacker is -8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
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Sub in 97?
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the sub stays in
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 4 destroyers and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern Persia to Burma
1 fighter moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 4 submarines
Italians defend with 2 destroyers and 1 submarine
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 4
Casualties for British: 3 submarines
Casualties for Italians: 2 destroyers and 1 submarineNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
3 artilleries moved from Alexandria to Egypt
1 tactical_bomber moved from Belgian Congo to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
1 submarine moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery and 16 infantry moved from India to Burma
3 fighters moved from Burma to IndiaPlace Units - British
3 destroyers and 1 fighter placed in 110 Sea Zone
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 4 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Eastern Persia to CaucasusCombat - French
Battle in Caucasus
French attack with 1 fighter
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for French: 1 fighterNon Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
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I am working on it, but is impossible
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its still tough going. I retreated the bomber from volgograd when all 4 my mechs were dead. In any case the bomber is toast so we keep going by forum dice
attacker:
Rolls: 1@4; Total Hits: 01@4: (5)
defender:
Rolls: 3@2; Total Hits: 13@2: (3, 6, 1)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 52 PUs;
Germans buy 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from France to Holland Belgium
4 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Germany to Volgograd
10 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
retreated to Volgograd
Russians win with 3 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 4 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for French: 2 infantry
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
5 artilleries moved from Ukraine to Bessarabia
2 aaGuns and 8 infantry moved from Ukraine to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Vyborg to Karelia
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
8 destroyers, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Volgograd to Caucasus
9 infantry moved from Ukraine to BessarabiaPlace Units - Germans
1 artillery placed in Western Germany
1 artillery placed in France
2 infantry placed in France
8 mech_infantrys placed in Western Germany
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 bomber
EDIT: Turning off Edit Mode -
Hmmm
The actual outcome of the volgograd battle is not that unlikely. My feeling was that this is crazy, but attacker will loose all units around 5% of the time
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Hmmm
The actual outcome of the volgograd battle is not that unlikely. My feeling was that this is crazy, but attacker will loose all units around 5% of the time
The unlikely scenario is defender not loosing any units while attacker loosing all units. This is about 0,2%. I guess you now need about 500 battles before this happens again! Haha!
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Lol ya that was a nice one for me